Commit graph

19830 commits

Author SHA1 Message Date
Shade
0bba6ef37c 30 dmg, 0 ap scorch 2026-01-19 00:16:21 +08:00
Shade
640bbf6d15 Compromise: AP on Pyra Scorch 2026-01-03 23:50:02 +08:00
Shade
d77bde857c Crawler Building Damage Nerf 2026-01-01 09:04:18 +08:00
Shade
2ac0c025bf Pyratite Scorch Damage Nerf 2026-01-01 09:03:52 +08:00
Shade
7afc7804ad added itemDurationMultipliers for Pyra Combustion and Pyra Steam 2026-01-01 09:03:06 +08:00
Github Actions
4e00176c98 Automatic bundle update 2025-12-31 19:40:40 +00:00
SomeonesShade
4122a9d51d
Reactivity and Assorted Changes (#11245)
* Implemented turretDepositCooldown (1)

* Implemented activationTime for Turrets (1)

* activationTime for Turrets Fixes (2)
readSync() line isn't needed,
Overdrive should not make the cooldown go faster, it stays as is unless there is a good argument against it.

* activationTime (3): Descriptions and SetBars()
Updated arc and lancer descriptions.
Added setBars() stuff for clearness.

* turretDepositCooldown (2):
now depositCooldown and is now on a per turret basis if needed... will potentially need further iteration

* turretDepositCooldown (3): made it opt in
added an internal gamerule (long name, need to reduce it later) to enable the balance (oriented for pvp)
depositCooldown = 0 by def
added depositCooldown entries in Blocks.java

* activationTime (4): Minor Adjustments to UI

* activitationTime (5): Implemented drawInactive() and inactiveColo, and arc/lancer sprite
Thinking if I should set the sprites to be white, then use Color.gray...

* turretDepositCooldown (4): Made the cooldown only affect turrets

* Reload Turret Coolant Fixes (1)
Made coolant and overdrive effects not get chopped off from Math.min when its too high

* activationTime (6): activationTime is now at the Base Turret Level
Also implemented the code for TractorBeamTurret thanks to the code changes
Parallax can have the feature if needed for future balancing.
Hopefully nothing was screwed up in the transition...

* Counterbalance (1): Swarmer 8 -> 7 firerate nerf, and Cyclone 7.5 -> 6 firerate nerf [First Attempt]

* Reload Turret Coolant Fixes (2): added a buffer if the excessReload exceeds more than 2 reloads.

* Reload Turret Coolant Fixes (3): hotfix, the buffer actually works this time

* turretDepositCooldown (5): Made the cooldown seperate from itemDepositCooldown

* Implemented armorMultiplier (1)

* fixing a merge

* (AT:7a) Reverted Saving Capability

* (AT:7b) Removed activation timer from lancer and arc as well as sprites

* (AT:7c) Removed visuals for activation timer
will be reimplemented via a greyscale effect if returned rather than via sprites

* (AT:7aa) oops

* Made the default value 0 when placed - Activation Timer (8)

* (depositCooldown : 6) Moved depositCooldown to Blocks.java, cleaned up canDepositItem(), removed enableTurretDepositCooldown

* armorMultiplier (2) - oops, made armorMultipler = 0 correspond to 100% armorPiercing

* Update core/src/mindustry/input/InputHandler.java

* Reload Turret Coolant Fixes (4): A bit too high

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-31 14:39:22 -05:00
Anuken
87e2dc69a2 Merge remote-tracking branch 'origin/master' 2025-12-31 11:15:35 -05:00
Anuken
d6619b9055 Fixed some tiled floor/wall bugs 2025-12-31 11:15:29 -05:00
EggleEgg
d368a73464
scale most consumers with timescale (#11516) 2025-12-30 22:18:22 -05:00
EggleEgg
2906181f37
please no overrange (#11517) 2025-12-30 22:13:41 -05:00
Anuken
8db5ec0247 TiledFloor and TiledWall implementation classes 2025-12-30 19:19:23 -05:00
Anuken
4d57e9fbdb Block category rename 2025-12-30 01:10:53 -05:00
Github Actions
1beadcf73b Automatic bundle update 2025-12-30 06:09:00 +00:00
酪桦姬
4981300476
Core Database Content Classification Subdivison (#11506)
* test

* test

* test

* Core database content subdivision

* Core database content subdivision

* undo some old change

* Revert "test"

This reverts commit ada9dca787.

* Revert "test"

This reverts commit d7c81185

* undo some old change

* cleanup

* Update core/assets/bundles/bundle.properties

* Format and Cleanup

* Format and Cleanup

* gradle toggle

* Update core/assets/bundles/bundle.properties

* Update core/assets/bundles/bundle.properties

* Update core/assets/bundles/bundle.properties

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-30 01:08:00 -05:00
Anuken
b143b05ad7 Possible texture packing hang fix 2025-12-29 19:55:58 -05:00
Anuken
91d4fcd2c3 Merge remote-tracking branch 'origin/master' 2025-12-29 19:46:41 -05:00
Anuken
b5d77dc7cf Possible crash fix with editor saving 2025-12-29 19:46:35 -05:00
Mars
3d91b63f1f
Increase operations count even on headless (#11510) 2025-12-29 11:02:20 -05:00
Anuken
c1058ec351 Fixed #11512 2025-12-29 11:00:47 -05:00
Anuken
7416bc3bb7 Fixed #11509 2025-12-29 10:45:19 -05:00
Anuken
90d32abd6b Fixed #11508 2025-12-29 10:38:11 -05:00
Anuken
b7049f35e6 Merge remote-tracking branch 'origin/master' 2025-12-28 20:46:22 -05:00
Anuken
011713cd25 Minor fixes for markers and empty floor edges 2025-12-28 20:46:17 -05:00
The4codeblocks
43a3c3a340
update translation placeholders (#11505)
* fix placeholder

* fix placeholder

* again

* again

* again

* again

* again

* Clarify graphicstype.image description

Updated the description for graphicstype.image to clarify usage examples.

* again

* again

* again
2025-12-28 10:46:27 -05:00
Anuken
c0d0419016 Merge remote-tracking branch 'origin/master' 2025-12-28 10:45:58 -05:00
Anuken
4fa45154bb Fixed #11504 2025-12-28 10:45:53 -05:00
EggleEgg
54ea4acf22
Unloader fixed stupid bug (#11452)
* aaaaaaa

* unloader fixed stupid bug (check #development)

* a
2025-12-27 21:43:02 -05:00
Anuken
8fb7aa34e3 Cleanup 2025-12-27 21:42:22 -05:00
Redstonneur1256
1a89fc9f8e
Allow displays on draw image (#11140)
* Display on display drawing

* Update draw image description
2025-12-27 21:38:44 -05:00
Redstonneur1256
59c3b18a6f
Allow markers to use content/displays as textures (#11142)
* Allow markers to use content/displays as textures

* Don't process empty commands

* Allow canvases to be used as marker textures

* Proper Json serialization

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-27 21:37:03 -05:00
blackberry2093
7d3e3155f7
BuilderAI fixing/improving (#11502) 2025-12-27 12:43:24 -05:00
Anuken
db3c4fd8f7 Fixed #11498 2025-12-27 10:48:18 -05:00
Anuken
c3b8abf3e5 Made beam drills rotate on mobile again / Server player name regex blacklist 2025-12-26 15:09:17 -05:00
Anuken
a226d98116 Fixed #11487 2025-12-25 19:05:55 -05:00
Anuken
e3ed17e7e9 Merge remote-tracking branch 'origin/master' 2025-12-25 19:02:50 -05:00
Anuken
6cdc054446 Fixed #11493 2025-12-25 19:02:44 -05:00
EggleEgg
34d276ff43
Dont buff liquid capacity in turrets, this is cancerous (#11491)
* Dont buff liquid capacity in turrets, this is cancerous

* liquid capacity 120 spectre, 60 to fs and meltdown
2025-12-25 18:56:19 -05:00
EggleEgg
fe8db2f978
Omura flare description change (#11492) 2025-12-25 18:55:51 -05:00
Anuken
e8b56fa91e arc 2025-12-24 11:54:32 -05:00
Anuken
7886e9fe52 AA turret placement overlap fix 2025-12-24 11:53:33 -05:00
Anuken
60eb3afb8d Play core destroy sound even when core capture is enabled 2025-12-23 21:52:50 -05:00
Anuken
383b793576 Merge remote-tracking branch 'origin/master' 2025-12-23 21:28:19 -05:00
Anuken
3c3b2dd7f1 Updated LZ4 library 2025-12-23 21:28:13 -05:00
EggleEgg
fc8056343b
maxheatefficiency display hotfix (#11486) 2025-12-23 14:50:56 -05:00
Anuken
c425828f4e Merge remote-tracking branch 'origin/master' 2025-12-22 18:34:31 -05:00
Anuken
f474d2b688 Java 25 packr JDK compatibility 2025-12-22 18:34:25 -05:00
Jakub Jagiello
1c917da75c
Switch pathfinder refresh to timestamp-based interval (#11482) 2025-12-22 15:21:30 -05:00
Anuken
d88c3f7f33 147 -> 154 in bundles 2025-12-22 10:24:10 -05:00
Anuken
cab20173c2 Fixed #11479 2025-12-22 10:22:40 -05:00