30 dmg, 0 ap scorch

This commit is contained in:
Shade 2026-01-19 00:16:21 +08:00
parent 640bbf6d15
commit 0bba6ef37c

View file

@ -3432,12 +3432,11 @@ public class Blocks{
keepVelocity = false;
hittable = false;
}},
Items.pyratite, new BulletType(4f, 27f){{
Items.pyratite, new BulletType(4f, 30f){{
ammoMultiplier = 6f;
hitSize = 7f;
lifetime = 18f;
pierce = true;
pierceArmor = true;
collidesAir = false;
statusDuration = 60f * 10;
shootEffect = Fx.shootPyraFlame;