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30 dmg, 0 ap scorch
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1 changed files with 1 additions and 2 deletions
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@ -3432,12 +3432,11 @@ public class Blocks{
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keepVelocity = false;
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hittable = false;
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}},
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Items.pyratite, new BulletType(4f, 27f){{
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Items.pyratite, new BulletType(4f, 30f){{
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ammoMultiplier = 6f;
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hitSize = 7f;
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lifetime = 18f;
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pierce = true;
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pierceArmor = true;
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collidesAir = false;
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statusDuration = 60f * 10;
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shootEffect = Fx.shootPyraFlame;
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