lqml/examples/sokoban/readme.md
2022-11-09 09:40:15 +01:00

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Prepare

Please copy the app template files first:

$ cd ..
$ ./copy.sh sokoban

Info

This shows how to dynamically create/destroy QML items.

For the game logic please see cl-sokoban; so, this is just an UI layer on top of that game.

Run

lqml run.lisp

Optionally pass -slime to start a Swank server, and connect from Emacs with M-x slime-connect.

During development you can pass -auto, which will reload all QML files after you made a change to any of them and saved it. For re-initialization after reloading, file lisp/qml-reload/on-reloaded will be loaded.

Closing the window quits the app. If you try to kill it with ctrl-c, you need an additional ctrl-d to exit from ECL. To quit from Slime, do (qq) which is short for (qquit).