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This change will be integrated but ignored (-ay) to the gg-epcore/union sources, so that they retain HopeNames. Copied from Perforce Change: 24911 ServerID: perforce.ravenbrook.com
125 lines
3.1 KiB
C
125 lines
3.1 KiB
C
/* impl.c.boot: BOOTSTRAP ALLOCATOR
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*
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* $Id$
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* Copyright (c) 2001 Ravenbrook Limited.
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*
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* .overview: A structure and protocols for allocating memory from a
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* given block. Very simple, it basically just increments a pointer.
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*
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* .boot.c: The Bootstrap Allocator is used to allocate C structures
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* for use in the implementation, not client objects. Therefore,
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* we use "C types" (void *, size_t) not "client types" (Addr, Size).
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*/
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#include "boot.h"
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#include "mpm.h"
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SRCID(boot, "$Id$");
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#define BootBlockSig ((Sig)0x519B002B) /* SIGnature BOOT Block */
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/* BootBlockCheck -- check a BootBlock structure */
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Bool BootBlockCheck(BootBlock boot)
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{
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CHECKS(BootBlock, boot);
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CHECKL(boot->base != NULL);
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CHECKL(boot->alloc != NULL);
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CHECKL(boot->limit != NULL);
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CHECKL(boot->base <= boot->alloc);
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CHECKL(boot->alloc <= boot->limit);
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CHECKL(boot->alloc < boot->limit);
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return TRUE;
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}
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/* BootBlockInit -- initialize a BootBlock
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*
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* boot: a pointer to the structure to be initialized
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* (must have been allocated by the caller, probably on the stack).
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* base: a pointer to the base of the memory to be allocated from
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* from (the memory need not be committed)
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* limit: a pointer to the limit of the memory to be allocated from
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*/
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Res BootBlockInit(BootBlockStruct *boot, void *base, void *limit)
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{
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/* Can't check boot as we are supposed to be initializing it */
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AVER(boot != NULL);
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AVER(base != NULL);
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AVER(limit != NULL);
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AVER(base < limit);
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boot->base = base;
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boot->alloc = base;
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boot->limit = limit;
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boot->sig = BootBlockSig;
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AVERT(BootBlock, boot);
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return ResOK;
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}
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/* BootBlockFinish -- finish a BootBlock structure */
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void BootBlockFinish(BootBlock boot)
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{
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AVERT(BootBlock, boot);
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boot->base = boot->alloc = boot->limit = NULL;
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boot->sig = SigInvalid;
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}
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/* BootAllocated
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*
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* Returns the total amount allocated using this descriptor
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*/
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size_t BootAllocated(BootBlock boot)
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{
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AVERT(BootBlock, boot);
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return PointerOffset(boot->base, boot->alloc);
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}
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/* BootAlloc -- allocate from BootBlock structure
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*
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* preturn: The returned pointer, see .boot.c.
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* boot: must have been initialized with BootBlockInit().
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* size: size of requested object, see .boot.c.
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* align: required alignment of object, see .boot.c.
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*/
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Res BootAlloc(void **pReturn, BootBlock boot, size_t size, size_t align)
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{
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void *blockBase, *blockLimit; /* base, limit of candidate block */
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AVER(pReturn != NULL);
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AVERT(BootBlock, boot);
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AVER(size > 0);
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AVER(AlignCheck((Align)align));
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/* Align alloc pointer up and bounds check. */
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blockBase = PointerAlignUp(boot->alloc, align);
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if(boot->limit <= blockBase || blockBase < boot->alloc) {
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return ResMEMORY;
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}
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blockLimit = PointerAdd(blockBase, size);
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/* Following checks that the ordering constraint holds: */
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/* boot->alloc <= blockBase < blockLimit <= boot->limit */
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/* (if it doesn't hold then something overallocated/wrapped round) */
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if(blockBase < boot->alloc ||
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blockLimit <= blockBase ||
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boot->limit < blockLimit) {
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return ResMEMORY;
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}
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/* Fits! So allocate it */
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boot->alloc = blockLimit;
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*pReturn = blockBase;
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return ResOK;
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}
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