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Fix tutorial links
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@ -20,7 +20,7 @@ the object. To illustrate this process, we will create the following game token:
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Useful :class:`~topology.Face` creation methods include
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Useful :class:`~topology.Face` creation methods include
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:meth:`~topology.Face.make_surface`, :meth:`~topology.Face.make_bezier_surface`,
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:meth:`~topology.Face.make_surface`, :meth:`~topology.Face.make_bezier_surface`,
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and :meth:`~topology.Face.make_surface_from_array_of_points`. See the
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and :meth:`~topology.Face.make_surface_from_array_of_points`. See the
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:doc:`surface_modeling` overview for the full list.
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:doc:`tutorial_surface_modeling` overview for the full list.
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In this case, we'll use the ``make_surface`` method, providing it with the edges that define
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In this case, we'll use the ``make_surface`` method, providing it with the edges that define
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the perimeter of the surface and a central point on that surface.
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the perimeter of the surface and a central point on that surface.
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@ -128,5 +128,5 @@ from the heart.
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Next steps
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Next steps
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----------
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----------
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Continue to :doc:`tutorial_heart_token` for an advanced example using
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Continue to :doc:`tutorial_spitfire_wing_gordon` for an advanced example using
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:meth:`~topology.Face.make_gordon_surface` to create a Supermarine Spitfire wing.
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:meth:`~topology.Face.make_gordon_surface` to create a Supermarine Spitfire wing.
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