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2 commits

Author SHA1 Message Date
Ramona
f9017881e1
Fix Underground BG not animating (#644)
* Flip death gravity when upside down

* Improvements to code per Joe's request

* Recenter resized window on launch

* Fix Underground BG not animating
2025-10-22 17:09:08 +01:00
John Cooper McDonald
d372ff4840
Fix Bowser not disabling flame generators (#648) 2025-10-22 16:44:56 +01:00
2 changed files with 4 additions and 5 deletions

View file

@ -67,7 +67,7 @@
"Underground": {
"SMB1": {
"source": "Underground.png",
"animations": {
"animation_overrides": {
"default": {
"frames": [
[
@ -90,7 +90,7 @@
},
"SMBLL": {
"source": "UndergroundLL.png",
"animations": {
"animation_overrides": {
"default": {
"frames": [
[
@ -334,4 +334,4 @@
}
}
}
}
}

View file

@ -130,8 +130,7 @@ func fireball_hit() -> void:
func play_music() -> void:
for i: EntityGenerator in get_tree().get_nodes_in_group("EntityGenerators"):
if i.entity_scene != null:
if i.entity_scene.resource_path == "res://Scenes/
Prefabs/Entities/Enemies/BowserFlame.tscn":
if i.entity_scene.resource_path == "res://Scenes/Prefabs/Entities/Enemies/BowserFlame.tscn":
i.queue_free()
if Settings.file.audio.extra_bgm == 0: return
if Global.level_editor != null: