diff --git a/Assets/Sprites/Backgrounds/Hills/Hill.json b/Assets/Sprites/Backgrounds/Hills/Hill.json index b981ded7..5edbcd83 100644 --- a/Assets/Sprites/Backgrounds/Hills/Hill.json +++ b/Assets/Sprites/Backgrounds/Hills/Hill.json @@ -67,7 +67,7 @@ "Underground": { "SMB1": { "source": "Underground.png", - "animations": { + "animation_overrides": { "default": { "frames": [ [ @@ -90,7 +90,7 @@ }, "SMBLL": { "source": "UndergroundLL.png", - "animations": { + "animation_overrides": { "default": { "frames": [ [ @@ -334,4 +334,4 @@ } } } -} \ No newline at end of file +} diff --git a/Scripts/Classes/Entities/Enemies/Bowser.gd b/Scripts/Classes/Entities/Enemies/Bowser.gd index 7e2a4f11..96f69e69 100644 --- a/Scripts/Classes/Entities/Enemies/Bowser.gd +++ b/Scripts/Classes/Entities/Enemies/Bowser.gd @@ -130,8 +130,7 @@ func fireball_hit() -> void: func play_music() -> void: for i: EntityGenerator in get_tree().get_nodes_in_group("EntityGenerators"): if i.entity_scene != null: - if i.entity_scene.resource_path == "res://Scenes/ - Prefabs/Entities/Enemies/BowserFlame.tscn": + if i.entity_scene.resource_path == "res://Scenes/Prefabs/Entities/Enemies/BowserFlame.tscn": i.queue_free() if Settings.file.audio.extra_bgm == 0: return if Global.level_editor != null: