Commit graph

6895 commits

Author SHA1 Message Date
Anuken
e76d33fd51 New Coastline remake / Added missing hidden sectors (Closes #11565) 2026-01-15 00:35:56 -05:00
Anuken
475b8d4f15 Organized map files by planet 2026-01-14 20:18:45 -05:00
Anuken
a0a06c450b Merge remote-tracking branch 'origin/master' 2026-01-14 18:40:42 -05:00
Anuken
7b9c4bb249 Made Tar Fields unlock fewer things / Fungal pass watering demonstration 2026-01-14 18:40:36 -05:00
Github Actions
34dbb868dd Automatic bundle update 2026-01-14 23:39:45 +00:00
MinRi2
1ce9b117cc
Display hint for patched content (#11551)
* Display hint for patched content

* Use icon for patched hint

* Add disclaimer / Use file icon

* Rename bundle key
2026-01-14 18:38:31 -05:00
Github Actions
0e684f1a32 Automatic bundle update 2026-01-14 23:00:48 +00:00
Anuken
d8d85ebeef Alternate extraction outpost submission / Louder wave spawn noise 2026-01-14 17:59:33 -05:00
Anuken
dc7e984fbe Merge remote-tracking branch 'origin/master' 2026-01-14 00:13:23 -05:00
Anuken
d7062322ac Slightly more impactful block explosions 2026-01-13 23:39:59 -05:00
Github Actions
ac42a20f55 Automatic bundle update 2026-01-14 04:30:13 +00:00
Anuken
b7da1b955a Merge remote-tracking branch 'origin/master' 2026-01-13 23:28:55 -05:00
Anuken
c226dfd624 Frontier text moved to bundle 2026-01-13 23:28:49 -05:00
Github Actions
c61bff0904 Automatic bundle update 2026-01-14 04:15:46 +00:00
Anuken
6891ac58f2 Merge remote-tracking branch 'origin/master' 2026-01-13 23:14:32 -05:00
Anuken
c064587d5c Fungal pass expanded / Hint overlap fixes 2026-01-13 23:14:26 -05:00
Github Actions
13665de064 Automatic bundle update 2026-01-14 03:52:06 +00:00
Anuken
a6c2718354 Core zone tutorial hint 2026-01-13 22:50:47 -05:00
Anuken
6b4643f8e8 Fixed fallen vessel lighting 2026-01-13 22:38:11 -05:00
Github Actions
dce2e0ec17 Automatic bundle update 2026-01-13 06:17:27 +00:00
Anuken
772404a494 Merge remote-tracking branch 'origin/master' 2026-01-13 01:16:11 -05:00
Anuken
bda421680f Sea Port renamed 2026-01-13 01:16:05 -05:00
Github Actions
b6ff695c4c Automatic bundle update 2026-01-13 05:54:14 +00:00
Anuken
524cb8a78b Merge remote-tracking branch 'origin/master' 2026-01-13 00:52:58 -05:00
Anuken
42edaceafc Fixed Atolls localization with new tutorial 2026-01-13 00:52:53 -05:00
Github Actions
de4d4aa0ed Automatic bundle update 2026-01-13 04:27:45 +00:00
Anuken
6313a2b5cc Atolls tutorial finalized & moved into bundles 2026-01-12 23:26:22 -05:00
Anuken
bf5be69df3 Fixed Polar Aerodrome tests 2026-01-12 19:36:01 -05:00
Anuken
e658a430f4 Polar Aerodrome moved to hidden sector 2026-01-11 18:55:04 -05:00
Anuken
038b549e03 Merge remote-tracking branch 'origin/master' 2026-01-11 14:48:52 -05:00
Anuken
e4c2397097 Minor rune language fix 2026-01-11 14:48:42 -05:00
ItsKirby69
dc5921b988
Editor Favoriting Blocks (#11538)
* Add system for block favorites

* Favorite custom sound

* Update sounds

* Use one sound for favorites

* Sound changes

* Last sound changes i promise

* Use get/putJson for favorite blocks

* Give favoriting blocks a more unique sound effect
2026-01-10 21:53:42 -05:00
Github Actions
f56cd4f164 Automatic bundle update 2026-01-11 02:53:23 +00:00
Anuken
efbec69b3c Added Fallen Vessel sector submission 2026-01-10 21:48:53 -05:00
Agzam4
08c3de06e2
Serverlist cheats (#11541)
* Mass driver bullets explosions like the blocks

* Better code style

* Fixed new lines server-cheat

* Update contributors

"Serverlist ui" contribute
"Massdrivers" contribute

---------

Co-authored-by: TempUser <temp@mail>
2026-01-05 21:51:08 -05:00
Github Actions
4e00176c98 Automatic bundle update 2025-12-31 19:40:40 +00:00
SomeonesShade
4122a9d51d
Reactivity and Assorted Changes (#11245)
* Implemented turretDepositCooldown (1)

* Implemented activationTime for Turrets (1)

* activationTime for Turrets Fixes (2)
readSync() line isn't needed,
Overdrive should not make the cooldown go faster, it stays as is unless there is a good argument against it.

* activationTime (3): Descriptions and SetBars()
Updated arc and lancer descriptions.
Added setBars() stuff for clearness.

* turretDepositCooldown (2):
now depositCooldown and is now on a per turret basis if needed... will potentially need further iteration

* turretDepositCooldown (3): made it opt in
added an internal gamerule (long name, need to reduce it later) to enable the balance (oriented for pvp)
depositCooldown = 0 by def
added depositCooldown entries in Blocks.java

* activationTime (4): Minor Adjustments to UI

* activitationTime (5): Implemented drawInactive() and inactiveColo, and arc/lancer sprite
Thinking if I should set the sprites to be white, then use Color.gray...

* turretDepositCooldown (4): Made the cooldown only affect turrets

* Reload Turret Coolant Fixes (1)
Made coolant and overdrive effects not get chopped off from Math.min when its too high

* activationTime (6): activationTime is now at the Base Turret Level
Also implemented the code for TractorBeamTurret thanks to the code changes
Parallax can have the feature if needed for future balancing.
Hopefully nothing was screwed up in the transition...

* Counterbalance (1): Swarmer 8 -> 7 firerate nerf, and Cyclone 7.5 -> 6 firerate nerf [First Attempt]

* Reload Turret Coolant Fixes (2): added a buffer if the excessReload exceeds more than 2 reloads.

* Reload Turret Coolant Fixes (3): hotfix, the buffer actually works this time

* turretDepositCooldown (5): Made the cooldown seperate from itemDepositCooldown

* Implemented armorMultiplier (1)

* fixing a merge

* (AT:7a) Reverted Saving Capability

* (AT:7b) Removed activation timer from lancer and arc as well as sprites

* (AT:7c) Removed visuals for activation timer
will be reimplemented via a greyscale effect if returned rather than via sprites

* (AT:7aa) oops

* Made the default value 0 when placed - Activation Timer (8)

* (depositCooldown : 6) Moved depositCooldown to Blocks.java, cleaned up canDepositItem(), removed enableTurretDepositCooldown

* armorMultiplier (2) - oops, made armorMultipler = 0 correspond to 100% armorPiercing

* Update core/src/mindustry/input/InputHandler.java

* Reload Turret Coolant Fixes (4): A bit too high

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-31 14:39:22 -05:00
Anuken
4d57e9fbdb Block category rename 2025-12-30 01:10:53 -05:00
Github Actions
1beadcf73b Automatic bundle update 2025-12-30 06:09:00 +00:00
酪桦姬
4981300476
Core Database Content Classification Subdivison (#11506)
* test

* test

* test

* Core database content subdivision

* Core database content subdivision

* undo some old change

* Revert "test"

This reverts commit ada9dca787.

* Revert "test"

This reverts commit d7c81185

* undo some old change

* cleanup

* Update core/assets/bundles/bundle.properties

* Format and Cleanup

* Format and Cleanup

* gradle toggle

* Update core/assets/bundles/bundle.properties

* Update core/assets/bundles/bundle.properties

* Update core/assets/bundles/bundle.properties

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-30 01:08:00 -05:00
The4codeblocks
43a3c3a340
update translation placeholders (#11505)
* fix placeholder

* fix placeholder

* again

* again

* again

* again

* again

* Clarify graphicstype.image description

Updated the description for graphicstype.image to clarify usage examples.

* again

* again

* again
2025-12-28 10:46:27 -05:00
Redstonneur1256
1a89fc9f8e
Allow displays on draw image (#11140)
* Display on display drawing

* Update draw image description
2025-12-27 21:38:44 -05:00
EggleEgg
fe8db2f978
Omura flare description change (#11492) 2025-12-25 18:55:51 -05:00
Anuken
d88c3f7f33 147 -> 154 in bundles 2025-12-22 10:24:10 -05:00
Github Actions
41dd28c197 Automatic bundle update 2025-12-21 21:02:48 +00:00
Anuken
861678fd71 Rule for Serpulo core unloaders taking items from the core 2025-12-21 16:01:27 -05:00
summoner
f64279fb75
Translation update bundle_hu.properties (#11463)
* Translation update bundle_hu.properties

Fix consistency throughout the text
Fix életpont plurals
Fix sentences -> clearer sentence structure without using the words maximum/minimum
Sentences that can be understood more clearly without the abbreviation RTS attack ai -> Stratégikus MI here is clear to everyone, even those who don't understand the RTS, because it is an english abbreviation.

* Translation: Update bundle_hu.properties

Translate new strings
Follow the changes of the english bundle deleting deprecated string: logic.nounitbuild
Fix consistency of szorzó across the text

* Consistency: rewording and apply spelling rules for strings which contain: szorzó

* Translation

Translate new strings
Fix mistakes
2025-12-21 10:01:18 -05:00
Github Actions
26cf72b0c5 Automatic bundle update 2025-12-20 16:17:49 +00:00
WMF
a1b47b1188
per-team toggles for core no-build radius / placement range check (#11448)
* per-team toggles for core no-build radius / placement range check

* oops

* fair enough
2025-12-20 11:16:28 -05:00
Github Actions
930ab20004 Automatic bundle update 2025-12-19 17:06:13 +00:00