Added version display, info dialog back
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 3 KiB |
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
BIN
core/assets-raw/sprites/ui/icons/icon-changelog.png
Normal file
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After Width: | Height: | Size: 3.4 KiB |
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Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 4 KiB |
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@ -4,6 +4,7 @@ contributors = Translators and Contributors
|
|||
discord = Join the Mindustry Discord!
|
||||
link.discord.description = The official Mindustry Discord chatroom
|
||||
link.github.description = Game source code
|
||||
link.changelog.description = List of update changes
|
||||
link.dev-builds.description = Unstable development builds
|
||||
link.trello.description = Official Trello board for planned features
|
||||
link.itch.io.description = itch.io page with PC downloads and web version
|
||||
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Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 53 KiB |
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@ -224,6 +224,11 @@
|
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up: flat,
|
||||
over: flat-over
|
||||
},
|
||||
clear-trans: {
|
||||
down: flat-down,
|
||||
up: flat-trans,
|
||||
over: flat-over
|
||||
},
|
||||
clear-toggle-trans: {
|
||||
down: flat-down,
|
||||
checked: flat-down,
|
||||
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|
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@ -52,7 +52,7 @@ public class Pal{
|
|||
bar = Color.SLATE,
|
||||
accent = Color.valueOf("ffd37f"),
|
||||
stat = Color.valueOf("ffd37f"),
|
||||
locked = Color.valueOf("454545"),
|
||||
gray = Color.valueOf("454545"),
|
||||
accentBack = Color.valueOf("d4816b"),
|
||||
place = Color.valueOf("6335f8"),
|
||||
remove = Color.valueOf("e55454"),
|
||||
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|
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@ -261,7 +261,7 @@ public class MobileInput extends InputHandler implements GestureListener{
|
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|
||||
@Override
|
||||
public void buildUI(Table table){
|
||||
table.addImage("blank").color(Pal.accent).height(3f).colspan(4).growX();
|
||||
table.addImage("whiteui").color(Pal.gray).height(4f).colspan(4).growX();
|
||||
table.row();
|
||||
table.left().margin(0f).defaults().size(48f);
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||||
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@ -2,19 +2,21 @@ package io.anuke.mindustry.ui;
|
|||
|
||||
import io.anuke.arc.Core;
|
||||
import io.anuke.arc.graphics.Color;
|
||||
import io.anuke.mindustry.graphics.Pal;
|
||||
|
||||
public class Links{
|
||||
private static LinkEntry[] links;
|
||||
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private static void createLinks(){
|
||||
links = new LinkEntry[]{
|
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new LinkEntry("discord", "https://discord.gg/mindustry", Color.valueOf("7289da")),
|
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new LinkEntry("trello", "https://trello.com/b/aE2tcUwF", Color.valueOf("026aa7")),
|
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new LinkEntry("wiki", "https://mindustrygame.github.io/wiki/", Color.valueOf("0f142f")),
|
||||
new LinkEntry("itch.io", "https://anuke.itch.io/mindustry", Color.valueOf("fa5c5c")),
|
||||
new LinkEntry("google-play", "https://play.google.com/store/apps/details?id=io.anuke.mindustry", Color.valueOf("689f38")),
|
||||
new LinkEntry("github", "https://github.com/Anuken/Mindustry/", Color.valueOf("24292e")),
|
||||
new LinkEntry("dev-builds", "https://jenkins.hellomouse.net/job/mindustry/", Color.valueOf("fafbfc"))
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new LinkEntry("discord", "https://discord.gg/mindustry", Color.valueOf("7289da")),
|
||||
new LinkEntry("trello", "https://trello.com/b/aE2tcUwF", Color.valueOf("026aa7")),
|
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new LinkEntry("wiki", "https://mindustrygame.github.io/wiki/", Color.valueOf("0f142f")),
|
||||
new LinkEntry("itch.io", "https://anuke.itch.io/mindustry", Color.valueOf("fa5c5c")),
|
||||
new LinkEntry("google-play", "https://play.google.com/store/apps/details?id=io.anuke.mindustry", Color.valueOf("689f38")),
|
||||
new LinkEntry("github", "https://github.com/Anuken/Mindustry/", Color.valueOf("24292e")),
|
||||
new LinkEntry("dev-builds", "https://jenkins.hellomouse.net/job/mindustry/", Color.valueOf("fafbfc")),
|
||||
new LinkEntry("changelog", "https://github.com/Anuken/Mindustry/releases", Pal.accent.cpy())
|
||||
};
|
||||
}
|
||||
|
||||
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|
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@ -80,10 +80,6 @@ public class AboutDialog extends FloatingDialog{
|
|||
|
||||
buttons.addButton("$credits", this::showCredits).size(200f, 64f);
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||||
|
||||
if(!ios && !OS.isMac){
|
||||
buttons.addButton("$changelog.title", ui.changelog::show).size(200f, 64f);
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||||
}
|
||||
|
||||
if(Core.graphics.isPortrait()){
|
||||
for(Cell<?> cell : buttons.getCells()){
|
||||
cell.width(140f);
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||||
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@ -98,7 +94,7 @@ public class AboutDialog extends FloatingDialog{
|
|||
dialog.cont.add("$credits.text");
|
||||
dialog.cont.row();
|
||||
if(!contributors.isEmpty()){
|
||||
dialog.cont.addImage("blank").color(Pal.accent).fillX().height(3f).pad(3f);
|
||||
dialog.cont.addImage("whiteui").color(Pal.accent).fillX().height(3f).pad(3f);
|
||||
dialog.cont.row();
|
||||
dialog.cont.add("$contributors");
|
||||
dialog.cont.row();
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||||
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@ -4,14 +4,13 @@ import io.anuke.arc.Core;
|
|||
import io.anuke.arc.collection.Array;
|
||||
import io.anuke.arc.collection.ObjectSet;
|
||||
import io.anuke.arc.collection.ObjectSet.ObjectSetIterator;
|
||||
import io.anuke.arc.graphics.Color;
|
||||
import io.anuke.arc.graphics.g2d.Draw;
|
||||
import io.anuke.arc.graphics.g2d.Lines;
|
||||
import io.anuke.arc.scene.Group;
|
||||
import io.anuke.arc.scene.ui.Image;
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||||
import io.anuke.arc.scene.ui.TextButton;
|
||||
import io.anuke.arc.scene.ui.layout.*;
|
||||
import io.anuke.arc.util.*;
|
||||
import io.anuke.arc.util.Align;
|
||||
import io.anuke.arc.util.Structs;
|
||||
import io.anuke.mindustry.content.Zones;
|
||||
import io.anuke.mindustry.core.GameState.State;
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||||
import io.anuke.mindustry.game.Saves.SaveSlot;
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@ -58,10 +57,8 @@ public class DeployDialog extends FloatingDialog{
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}
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||||
|
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Stack stack = new Stack();
|
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stack.add(new View());
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||||
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if(control.saves.getZoneSlot() != null){
|
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stack.add(new Image("whiteui", new Color(0f, 0f, 0f, 0.9f)));
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stack.add(new Table(t -> {
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SaveSlot slot = control.saves.getZoneSlot();
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@ -99,6 +96,8 @@ public class DeployDialog extends FloatingDialog{
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});
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||||
}).fillX().height(50f).pad(3);
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||||
}));
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}else{
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stack.add(new View());
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||||
}
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||||
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stack.add(new ItemsDisplay());
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@ -174,7 +173,7 @@ public class DeployDialog extends FloatingDialog{
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for(ZoneNode node : nodes){
|
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for(ZoneNode child : node.allChildren){
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Lines.stroke(Unit.dp.scl(3f), node.zone.locked() || child.zone.locked() ? Pal.locked : Pal.accent);
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Lines.stroke(Unit.dp.scl(3f), node.zone.locked() || child.zone.locked() ? Pal.gray : Pal.accent);
|
||||
Lines.line(node.x + offsetX, node.y + offsetY, child.x + offsetX, child.y + offsetY);
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}
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}
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@ -2,6 +2,7 @@ package io.anuke.mindustry.ui.dialogs;
|
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|
||||
import io.anuke.arc.Core;
|
||||
import io.anuke.arc.graphics.Color;
|
||||
import io.anuke.arc.input.KeyCode;
|
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import io.anuke.arc.scene.event.Touchable;
|
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import io.anuke.arc.scene.ui.*;
|
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import io.anuke.arc.scene.ui.layout.Table;
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@ -20,7 +21,32 @@ public class MapsDialog extends FloatingDialog{
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public MapsDialog(){
|
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super("$maps");
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|
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addCloseButton();
|
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buttons.remove();
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||||
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keyDown(key -> {
|
||||
if(key == KeyCode.ESCAPE || key == KeyCode.BACK){
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Core.app.post(this::hide);
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}
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||||
});
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shown(this::setup);
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onResize(() -> {
|
||||
if(dialog != null){
|
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dialog.hide();
|
||||
}
|
||||
setup();
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||||
});
|
||||
}
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||||
|
||||
void setup(){
|
||||
buttons.clearChildren();
|
||||
|
||||
if(Core.graphics.isPortrait()){
|
||||
buttons.addImageTextButton("$back", "icon-arrow-left", iconsize, this::hide).size(210f*2f, 64f).colspan(2);
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buttons.row();
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}else{
|
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buttons.addImageTextButton("$back", "icon-arrow-left", iconsize, this::hide).size(210f, 64f);
|
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}
|
||||
|
||||
buttons.addImageTextButton("$editor.newmap", "icon-add", iconsize, () -> {
|
||||
ui.showTextInput("$editor.newmap", "$name", "", text -> {
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@ -29,7 +55,7 @@ public class MapsDialog extends FloatingDialog{
|
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ui.editor.editor.getTags().put("name", text);
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||||
});
|
||||
});
|
||||
}).size(230f, 64f);
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||||
}).size(210f, 64f);
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||||
|
||||
buttons.addImageTextButton("$editor.importmap", "icon-load", iconsize, () -> {
|
||||
Platform.instance.showFileChooser("$editor.importmap", "Map File", file -> {
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@ -70,19 +96,8 @@ public class MapsDialog extends FloatingDialog{
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|
||||
});
|
||||
}, true, FileChooser.anyMapFiles);
|
||||
}).size(230f, 64f);
|
||||
}).size(210f, 64f);
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|
||||
buttons.remove();
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|
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shown(this::setup);
|
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onResize(() -> {
|
||||
if(dialog != null){
|
||||
dialog.hide();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void setup(){
|
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cont.clear();
|
||||
|
||||
Table maps = new Table();
|
||||
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@ -43,6 +43,8 @@ public class SettingsMenuDialog extends SettingsDialog{
|
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wasPaused = state.is(State.paused);
|
||||
state.set(State.paused);
|
||||
}
|
||||
|
||||
rebuildMenu();
|
||||
});
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|
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setFillParent(true);
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@ -69,18 +71,7 @@ public class SettingsMenuDialog extends SettingsDialog{
|
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prefs.top();
|
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prefs.margin(14f);
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|
||||
String style = "clear";
|
||||
|
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menu.defaults().size(300f, 60f);
|
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menu.addButton("$settings.game", style, () -> visible(0));
|
||||
menu.row();
|
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menu.addButton("$settings.graphics", style, () -> visible(1));
|
||||
menu.row();
|
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menu.addButton("$settings.sound", style, () -> visible(2));
|
||||
menu.row();
|
||||
menu.addButton("$settings.language", style, ui.language::show);
|
||||
menu.row();
|
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menu.addButton("$settings.controls", style, ui.controls::show).visible(() -> !mobile || Core.settings.getBool("keyboard"));
|
||||
rebuildMenu();
|
||||
|
||||
prefs.clearChildren();
|
||||
prefs.add(menu);
|
||||
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@ -116,6 +107,25 @@ public class SettingsMenuDialog extends SettingsDialog{
|
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addSettings();
|
||||
}
|
||||
|
||||
void rebuildMenu(){
|
||||
menu.clearChildren();
|
||||
|
||||
String style = "clear";
|
||||
|
||||
menu.defaults().size(300f, 60f);
|
||||
menu.addButton("$settings.game", style, () -> visible(0));
|
||||
menu.row();
|
||||
menu.addButton("$settings.graphics", style, () -> visible(1));
|
||||
menu.row();
|
||||
menu.addButton("$settings.sound", style, () -> visible(2));
|
||||
menu.row();
|
||||
menu.addButton("$settings.language", style, ui.language::show);
|
||||
if(!mobile || Core.settings.getBool("keyboard")){
|
||||
menu.row();
|
||||
menu.addButton("$settings.controls", style, ui.controls::show);
|
||||
}
|
||||
}
|
||||
|
||||
void addSettings(){
|
||||
//TODO add when sound works again
|
||||
//sound.volumePrefs();
|
||||
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@ -239,6 +249,7 @@ public class SettingsMenuDialog extends SettingsDialog{
|
|||
}
|
||||
|
||||
private void back(){
|
||||
rebuildMenu();
|
||||
prefs.clearChildren();
|
||||
prefs.add(menu);
|
||||
}
|
||||
|
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|
|||
|
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@ -281,7 +281,7 @@ public class TechTreeDialog extends FloatingDialog{
|
|||
|
||||
if(mobile && locked(node)){
|
||||
b.row();
|
||||
b.addImageTextButton("$research", "icon-check", "node", iconsize, () -> unlock(node))
|
||||
b.addImageTextButton("$research", "icon-check-small", "node", iconsizesmall, () -> unlock(node))
|
||||
.disabled(i -> !data.hasItems(node.requirements)).growX().height(44f).colspan(3);
|
||||
}
|
||||
});
|
||||
|
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@ -306,7 +306,7 @@ public class TechTreeDialog extends FloatingDialog{
|
|||
for(TechTreeNode child : node.children){
|
||||
if(!child.visible) continue;
|
||||
|
||||
Lines.stroke(Unit.dp.scl(4f), locked(node.node) || locked(child.node) ? Pal.locked : Pal.accent);
|
||||
Lines.stroke(Unit.dp.scl(4f), locked(node.node) || locked(child.node) ? Pal.gray : Pal.accent);
|
||||
Lines.line(node.x + offsetX, node.y + offsetY, child.x + offsetX, child.y + offsetY);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
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@ -68,10 +68,12 @@ public class HudFragment extends Fragment{
|
|||
select.left();
|
||||
select.defaults().size(dsize).left();
|
||||
|
||||
select.addImageButton("icon-menu-large", "clear", iconsize, ui.paused::show);
|
||||
flip = select.addImageButton("icon-arrow-up", "clear", iconsize, this::toggleMenus).get();
|
||||
String style = "clear-trans";
|
||||
|
||||
select.addImageButton("icon-pause", "clear", iconsize, () -> {
|
||||
select.addImageButton("icon-menu-large", style, iconsize, ui.paused::show);
|
||||
flip = select.addImageButton("icon-arrow-up", style, iconsize, this::toggleMenus).get();
|
||||
|
||||
select.addImageButton("icon-pause", style, iconsize, () -> {
|
||||
if(Net.active()){
|
||||
ui.listfrag.toggle();
|
||||
}else{
|
||||
|
|
@ -86,7 +88,7 @@ public class HudFragment extends Fragment{
|
|||
}
|
||||
}).get();
|
||||
|
||||
select.addImageButton("icon-settings", "clear", iconsize, () -> {
|
||||
select.addImageButton("icon-settings", style, iconsize, () -> {
|
||||
if(Net.active() && mobile){
|
||||
if(ui.chatfrag.chatOpen()){
|
||||
ui.chatfrag.hide();
|
||||
|
|
@ -106,7 +108,7 @@ public class HudFragment extends Fragment{
|
|||
}
|
||||
}).get();
|
||||
|
||||
select.addImage("blank").color(Pal.accent).width(3f).fillY();
|
||||
select.addImage("whiteui").color(Pal.gray).width(4f).fillY();
|
||||
|
||||
float size = Unit.dp.scl(dsize);
|
||||
Array<Element> children = new Array<>(select.getChildren());
|
||||
|
|
@ -120,7 +122,7 @@ public class HudFragment extends Fragment{
|
|||
if(fi < 4){
|
||||
elem.setSize(size);
|
||||
}else{
|
||||
elem.setSize(Unit.dp.scl(3f), size);
|
||||
elem.setSize(Unit.dp.scl(4f), size);
|
||||
}
|
||||
elem.setPosition(fi * size, Core.graphics.getHeight(), Align.topLeft);
|
||||
return true;
|
||||
|
|
@ -131,7 +133,7 @@ public class HudFragment extends Fragment{
|
|||
}
|
||||
|
||||
cont.row();
|
||||
cont.addImage("blank").height(3f).color(Pal.accent).fillX();
|
||||
cont.addImage("whiteui").height(4f).color(Pal.gray).fillX();
|
||||
cont.row();
|
||||
}
|
||||
|
||||
|
|
@ -164,7 +166,7 @@ public class HudFragment extends Fragment{
|
|||
|
||||
addWaveTable(waves);
|
||||
addPlayButton(btable);
|
||||
wavesMain.add(stack).width(dsize * 4 + 3f);
|
||||
wavesMain.add(stack).width(dsize * 4 + 4f);
|
||||
wavesMain.row();
|
||||
wavesMain.table("button", t -> t.margin(10f).add(new Bar("boss.health", Pal.health, () -> state.boss() == null ? 0f : state.boss().healthf()).blink(Color.WHITE))
|
||||
.grow()).fillX().visible(() -> state.rules.waves && state.boss() != null).height(60f).get();
|
||||
|
|
@ -244,7 +246,7 @@ public class HudFragment extends Fragment{
|
|||
}
|
||||
});
|
||||
}
|
||||
}).width(dsize * 4 + 3f);
|
||||
}).width(dsize * 4 + 4f);
|
||||
editorMain.visible(() -> shown && state.isEditor());
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ package io.anuke.mindustry.ui.fragments;
|
|||
|
||||
import io.anuke.arc.Core;
|
||||
import io.anuke.arc.Events;
|
||||
import io.anuke.arc.graphics.Color;
|
||||
import io.anuke.arc.graphics.Texture;
|
||||
import io.anuke.arc.graphics.g2d.Draw;
|
||||
import io.anuke.arc.math.Interpolation;
|
||||
|
|
@ -14,10 +15,9 @@ import io.anuke.arc.scene.ui.layout.Unit;
|
|||
import io.anuke.arc.util.Align;
|
||||
import io.anuke.mindustry.core.Platform;
|
||||
import io.anuke.mindustry.game.EventType.ResizeEvent;
|
||||
import io.anuke.mindustry.game.Version;
|
||||
import io.anuke.mindustry.graphics.MenuRenderer;
|
||||
import io.anuke.mindustry.ui.MenuButton;
|
||||
import io.anuke.mindustry.ui.MobileButton;
|
||||
import io.anuke.mindustry.ui.dialogs.FloatingDialog;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
|
|
@ -52,23 +52,24 @@ public class MenuFragment extends Fragment{
|
|||
//.visible(() -> state.is(State.menu)));
|
||||
|
||||
//info icon
|
||||
//if(mobile){
|
||||
// parent.fill(c -> c.top().left().addButton("", "info", ui.about::show).size(84, 45)
|
||||
// .visible(() -> state.is(State.menu)));
|
||||
//}
|
||||
if(mobile){
|
||||
parent.fill(c -> c.bottom().left().addButton("", "info", ui.about::show).size(84, 45));
|
||||
}
|
||||
|
||||
//version info
|
||||
//parent.fill(c -> c.bottom().left().add(Strings.format("v{0} {1}-{2} {3}{4}", Version.number, Version.modifier, Version.type,
|
||||
//(Version.build == -1 ? "custom build" : "build " + Version.build), Version.revision == 0 ? "" : "." + Version.revision)).color(Color.DARK_GRAY)
|
||||
//.visible(() -> state.is(State.menu)));
|
||||
String versionText = "[#ffffffba]" + ((Version.build == -1) ? "[#fc8140aa]custom build" : Version.modifier + " build " + Version.build);
|
||||
|
||||
parent.fill((x, y, w, h) -> {
|
||||
float logoscl = (int)Unit.dp.scl(1);
|
||||
float logow = Math.min(logo.getWidth() * logoscl, Core.graphics.getWidth() - Unit.dp.scl(20));
|
||||
float logoh = logow * (float)logo.getHeight() / logo.getWidth();
|
||||
|
||||
float fx = (int)(Core.graphics.getWidth() / 2f);
|
||||
float fy = (int)(Core.graphics.getHeight() - 6 - logoh) + logoh / 2 - (Core.graphics.isPortrait() ? Unit.dp.scl(30f) : 0f);
|
||||
|
||||
Draw.color();
|
||||
Draw.rect(Draw.wrap(logo), (Core.graphics.getWidth() / 2), (int)(Core.graphics.getHeight() - 10 - logoh) + logoh / 2 - (Core.graphics.isPortrait() ? Unit.dp.scl(30f) : 0f), logow, logoh);
|
||||
Draw.rect(Draw.wrap(logo), fx, fy, logow, logoh);
|
||||
Core.scene.skin.font().setColor(Color.WHITE);
|
||||
Core.scene.skin.font().draw(versionText, fx, fy - logoh/2f, Align.center);
|
||||
}).touchable(Touchable.disabled);
|
||||
}
|
||||
|
||||
|
|
@ -82,7 +83,7 @@ public class MenuFragment extends Fragment{
|
|||
|
||||
MobileButton
|
||||
play = new MobileButton("icon-play-2", isize, "$campaign", ui.deploy::show),
|
||||
custom = new MobileButton("icon-play-custom", isize, "$customgame", this::showCustomSelect),
|
||||
custom = new MobileButton("icon-play-custom", isize, "$customgame", ui.custom::show),
|
||||
maps = new MobileButton("icon-load", isize, "$loadgame", ui.load::show),
|
||||
join = new MobileButton("icon-add", isize, "$joingame", ui.join::show),
|
||||
editor = new MobileButton("icon-editor", isize, "$editor", ui.maps::show),
|
||||
|
|
@ -91,6 +92,7 @@ public class MenuFragment extends Fragment{
|
|||
exit = new MobileButton("icon-exit", isize, "$quit", () -> Core.app.exit());
|
||||
|
||||
if(!Core.graphics.isPortrait()){
|
||||
container.marginTop(60f);
|
||||
container.add(play);
|
||||
container.add(join);
|
||||
container.add(custom);
|
||||
|
|
@ -107,6 +109,7 @@ public class MenuFragment extends Fragment{
|
|||
table.add(exit);
|
||||
}).colspan(4);
|
||||
}else{
|
||||
container.marginTop(0f);
|
||||
container.add(play);
|
||||
container.add(maps);
|
||||
container.row();
|
||||
|
|
@ -147,8 +150,8 @@ public class MenuFragment extends Fragment{
|
|||
new Buttoni("$loadgame", "icon-load", ui.load::show)
|
||||
),
|
||||
new Buttoni("$editor", "icon-editor", ui.maps::show),
|
||||
new Buttoni("$settings", "icon-tools", ui.settings::show), //todo submenu
|
||||
new Buttoni("$about.button", "icon-info", ui.about::show), //todo submenu
|
||||
new Buttoni("$settings", "icon-tools", ui.settings::show),
|
||||
new Buttoni("$about.button", "icon-info", ui.about::show),
|
||||
new Buttoni("$quit", "icon-exit", Core.app::exit)
|
||||
);
|
||||
|
||||
|
|
@ -208,23 +211,6 @@ public class MenuFragment extends Fragment{
|
|||
}
|
||||
}
|
||||
|
||||
private void showCustomSelect(){
|
||||
FloatingDialog dialog = new FloatingDialog("$play");
|
||||
dialog.setFillParent(false);
|
||||
dialog.addCloseButton();
|
||||
dialog.cont.defaults().size(210f, 64f);
|
||||
dialog.cont.add(new MenuButton("icon-editor", "$newgame", () -> {
|
||||
dialog.hide();
|
||||
ui.custom.show();
|
||||
}));
|
||||
dialog.cont.row();
|
||||
dialog.cont.add(new MenuButton("icon-load", "$loadgame", () -> {
|
||||
ui.load.show();
|
||||
dialog.hide();
|
||||
}));
|
||||
dialog.show();
|
||||
}
|
||||
|
||||
private class Buttoni{
|
||||
final String icon;
|
||||
final String text;
|
||||
|
|
|
|||
|
|
@ -245,7 +245,7 @@ public class PlacementFragment extends Fragment{
|
|||
});
|
||||
}).colspan(3).fillX().visible(() -> getSelected() != null || tileDisplayBlock() != null).touchable(Touchable.enabled);
|
||||
frame.row();
|
||||
frame.addImage("blank").color(Pal.locked).colspan(3).height(4).growX();
|
||||
frame.addImage("whiteui").color(Pal.gray).colspan(3).height(4).growX();
|
||||
frame.row();
|
||||
frame.table("pane-2", blocksSelect -> {
|
||||
blocksSelect.margin(4).marginTop(0);
|
||||
|
|
|
|||
|
|
@ -135,7 +135,7 @@ public class PlayerListFragment extends Fragment{
|
|||
|
||||
content.add(button).padBottom(-6).width(350f).maxHeight(h + 14);
|
||||
content.row();
|
||||
content.addImage("blank").height(3f).color(state.rules.pvp ? user.getTeam().color : Pal.accent).growX();
|
||||
content.addImage("whiteui").height(3f).color(state.rules.pvp ? user.getTeam().color : Pal.accent).growX();
|
||||
content.row();
|
||||
});
|
||||
|
||||
|
|
|
|||