This commit is contained in:
Anuken 2021-09-28 11:28:53 -04:00
parent 8f53822a6e
commit d226ffe633
2 changed files with 2 additions and 2 deletions

View file

@ -18,7 +18,7 @@ void main(){
vec2 c = v_texCoords.xy;
vec2 coords = vec2(c.x * u_resolution.x + u_campos.x, c.y * u_resolution.y + u_campos.y);
float btime = u_time / 4000.0;
float btime = u_time / 5000.0;
float noise = (texture2D(u_noise, (coords) / NSCALE + vec2(btime) * vec2(-0.9, 0.8)).r + texture2D(u_noise, (coords) / NSCALE + vec2(btime * 1.1) * vec2(0.8, -1.0)).r) / 2.0;
vec4 color = texture2D(u_texture, c);

View file

@ -1823,6 +1823,7 @@ public class UnitTypes implements ContentList{
shotDelay = 7f;
x = y = shootX = shootY = 0f;
shootSound = Sounds.mineDeploy;
rotateSpeed = 180f;
bullet = new BasicBulletType(){{
sprite = "mine-bullet";
@ -1840,7 +1841,6 @@ public class UnitTypes implements ContentList{
hitSound = Sounds.plasmaboom;
shootCone = 360f;
ejectEffect = Fx.none;
hitSize = 22f;