Fixed unnecessary Color rgba methods

This commit is contained in:
Anuken 2020-03-19 20:00:04 -04:00
parent c7bc05f560
commit 6cbc42d9de
12 changed files with 27 additions and 44 deletions

View file

@ -301,7 +301,7 @@ public class Pathfinder implements Runnable{
//spawn points are also enemies.
if(state.rules.waves && team == state.rules.defaultTeam){
for(Tile other : spawner.getGroundSpawns()){
for(Tile other : spawner.getSpawns()){
out.add(other.pos());
}
}

View file

@ -17,8 +17,7 @@ import static mindustry.Vars.*;
public class WaveSpawner{
private static final float margin = 40f, coreMargin = tilesize * 3; //how far away from the edge flying units spawn
private Array<FlyerSpawn> flySpawns = new Array<>();
private Array<Tile> groundSpawns = new Array<>();
private Array<Tile> spawns = new Array<>();
private boolean spawning = false;
public WaveSpawner(){
@ -26,16 +25,16 @@ public class WaveSpawner{
}
public int countSpawns(){
return groundSpawns.size;
return spawns.size;
}
public Array<Tile> getGroundSpawns(){
return groundSpawns;
public Array<Tile> getSpawns(){
return spawns;
}
/** @return true if the player is near a ground spawn point. */
public boolean playerNear(){
return !player.dead() && groundSpawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x(), player.y()) < state.rules.dropZoneRadius && player.team() != state.rules.waveTeam);
return !player.dead() && spawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x(), player.y()) < state.rules.dropZoneRadius && player.team() != state.rules.waveTeam);
}
public void spawnEnemies(){
@ -81,7 +80,7 @@ public class WaveSpawner{
}
private void eachGroundSpawn(SpawnConsumer cons){
for(Tile spawn : groundSpawns){
for(Tile spawn : spawns){
cons.accept(spawn.worldx(), spawn.worldy(), true);
}
@ -95,10 +94,12 @@ public class WaveSpawner{
}
private void eachFlyerSpawn(Floatc2 cons){
for(FlyerSpawn spawn : flySpawns){
for(Tile tile : spawns){
float angle = Angles.angle(tile.x, tile.y, world.width()/2, world.height()/2);
float trns = (world.width() + world.height()) * tilesize;
float spawnX = Mathf.clamp(world.width() * tilesize / 2f + Angles.trnsx(spawn.angle, trns), -margin, world.width() * tilesize + margin);
float spawnY = Mathf.clamp(world.height() * tilesize / 2f + Angles.trnsy(spawn.angle, trns), -margin, world.height() * tilesize + margin);
float spawnX = Mathf.clamp(world.width() * tilesize / 2f + Angles.trnsx(angle, trns), -margin, world.width() * tilesize + margin);
float spawnY = Mathf.clamp(world.height() * tilesize / 2f + Angles.trnsy(angle, trns), -margin, world.height() * tilesize + margin);
cons.get(spawnX, spawnY);
}
@ -114,25 +115,15 @@ public class WaveSpawner{
}
private void reset(){
flySpawns.clear();
groundSpawns.clear();
spawns.clear();
for(Tile tile : world.tiles){
if(tile.overlay() == Blocks.spawn){
addSpawns(tile.x, tile.y);
spawns.add(tile);
}
}
}
private void addSpawns(int x, int y){
groundSpawns.add(world.tile(x, y));
FlyerSpawn fspawn = new FlyerSpawn();
fspawn.angle = Angles.angle(world.width() / 2f, world.height() / 2f, x, y);
flySpawns.add(fspawn);
}
private void spawnEffect(Unitc unit){
Fx.unitSpawn.at(unit.x(), unit.y(), 0f, unit);
Time.run(30f, () -> {
@ -144,8 +135,4 @@ public class WaveSpawner{
private interface SpawnConsumer{
void accept(float x, float y, boolean shockwave);
}
private class FlyerSpawn{
float angle;
}
}

View file

@ -135,7 +135,7 @@ public class ContentLoader{
if(color == 0 || color == 255) continue;
Block block = block(i);
Color.rgba8888ToColor(block.mapColor, color);
block.mapColor.rgba8888(color);
block.hasColor = true;
}
}

View file

@ -3,7 +3,6 @@ package mindustry.core;
import arc.*;
import arc.assets.*;
import arc.audio.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.input.*;
import arc.scene.ui.*;
@ -193,7 +192,7 @@ public class Control implements ApplicationListener, Loadable{
Core.settings.defaults(
"ip", "localhost",
"color-0", Color.rgba8888(playerColors[8]),
"color-0", playerColors[8].rgba(),
"name", "",
"lastBuild", 0
);

View file

@ -1,7 +1,6 @@
package mindustry.core;
import arc.*;
import arc.graphics.*;
import arc.math.*;
import arc.struct.*;
import arc.util.*;
@ -75,7 +74,7 @@ public class NetClient implements ApplicationListener{
c.mods = mods.getModStrings();
c.mobile = mobile;
c.versionType = Version.type;
c.color = Color.rgba8888(player.color());
c.color = player.color().rgba();
c.usid = getUsid(packet.addressTCP);
c.uuid = platform.getUUID();

View file

@ -114,7 +114,7 @@ abstract class UnitComp implements Healthc, Velc, Statusc, Teamc, Itemsc, Hitbox
//TODO move elsewhere
if(team() != state.rules.waveTeam){
float relativeSize = state.rules.dropZoneRadius + bounds()/2f + 1f;
for(Tile spawn : spawner.getGroundSpawns()){
for(Tile spawn : spawner.getSpawns()){
if(withinDst(spawn.worldx(), spawn.worldy(), relativeSize)){
vel().add(Tmp.v1.set(this).sub(spawn.worldx(), spawn.worldy()).setLength(0.1f + 1f - dst(spawn) / relativeSize).scl(0.45f * Time.delta()));
}

View file

@ -105,7 +105,7 @@ public class OverlayRenderer{
Lines.stroke(2f);
Draw.color(Color.gray, Color.lightGray, Mathf.absin(Time.time(), 8f, 1f));
for(Tile tile : spawner.getGroundSpawns()){
for(Tile tile : spawner.getSpawns()){
if(tile.withinDst(player.x(), player.y(), state.rules.dropZoneRadius + spawnerMargin)){
Draw.alpha(Mathf.clamp(1f - (player.dst(tile) - state.rules.dropZoneRadius) / spawnerMargin));
Lines.dashCircle(tile.worldx(), tile.worldy(), state.rules.dropZoneRadius);

View file

@ -74,7 +74,7 @@ public class MapIO{
Pixmap floors = new Pixmap(map.width, map.height, Format.RGBA8888);
Pixmap walls = new Pixmap(map.width, map.height, Format.RGBA8888);
int black = Color.rgba8888(Color.black);
int black = 255;
int shade = Color.rgba8888(0f, 0f, 0f, 0.5f);
CachedTile tile = new CachedTile(){
@Override
@ -147,7 +147,7 @@ public class MapIO{
if(wall.synthetic()){
return team.color.rgba();
}
return Color.rgba8888(wall.solid ? wall.mapColor : ore == Blocks.air ? floor.mapColor : ore.mapColor);
return (wall.solid ? wall.mapColor : ore == Blocks.air ? floor.mapColor : ore.mapColor).rgba();
}
public static Pixmap writeImage(Tiles tiles){

View file

@ -226,7 +226,7 @@ public class TypeIO{
}
public static void writeColor(Writes write, Color color){
write.i(Color.rgba8888(color));
write.i(color.rgba());
}
public static Color readColor(Reads read){

View file

@ -89,7 +89,7 @@ public class Planet extends UnlockableContent{
}
}
sectors.random().unlocked = true;
sectors.peek().unlocked = true;
}else{
sectors = new Array<>();
}

View file

@ -1,7 +1,6 @@
package mindustry.ui.dialogs;
import arc.*;
import arc.graphics.*;
import arc.scene.ui.*;
import arc.util.*;
import mindustry.*;
@ -33,7 +32,7 @@ public class HostDialog extends FloatingDialog{
ImageButton button = t.addImageButton(Tex.whiteui, Styles.clearFulli, 40, () -> {
new PaletteDialog().show(color -> {
player.color().set(color);
Core.settings.put("color-0", Color.rgba8888(color));
Core.settings.put("color-0", color.rgba());
Core.settings.save();
});
}).size(54f).get();

View file

@ -1,16 +1,15 @@
package mindustry.ui.dialogs;
import arc.*;
import mindustry.annotations.Annotations.*;
import arc.struct.*;
import arc.graphics.*;
import arc.input.*;
import arc.math.*;
import arc.scene.ui.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import arc.util.*;
import arc.util.serialization.*;
import mindustry.*;
import mindustry.annotations.Annotations.*;
import mindustry.core.*;
import mindustry.gen.*;
import mindustry.graphics.*;
@ -275,7 +274,7 @@ public class JoinDialog extends FloatingDialog{
ImageButton button = t.addImageButton(Tex.whiteui, Styles.clearFulli, 40, () -> {
new PaletteDialog().show(color -> {
player.color().set(color);
Core.settings.put("color-0", Color.rgba8888(color));
Core.settings.put("color-0", color.rgba8888());
Core.settings.save();
});
}).size(54f).get();