Added prototype planet sector land system
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Before Width: | Height: | Size: 748 B After Width: | Height: | Size: 760 B |
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Before Width: | Height: | Size: 722 KiB After Width: | Height: | Size: 722 KiB |
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Before Width: | Height: | Size: 278 KiB After Width: | Height: | Size: 283 KiB |
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Before Width: | Height: | Size: 261 KiB After Width: | Height: | Size: 261 KiB |
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Before Width: | Height: | Size: 896 KiB After Width: | Height: | Size: 897 KiB |
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@ -55,21 +55,26 @@ public class PlanetMesh{
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/** Projects a tile onto a 4-corner square for use in map gen.
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* Allocates a new object. Do not call in the main loop. */
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public SectorRect projectTile(Ptile tile){
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public SectorRect projectTile(Ptile base){
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Vec3[] corners = new Vec3[base.corners.length];
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for(int i = 0; i < corners.length; i++){
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corners[i] = base.corners[i].v.cpy().setLength(radius);
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}
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Tmp.v33.setZero();
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for(Corner c : tile.corners){
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Tmp.v33.add(c.v);
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for(Vec3 c : corners){
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Tmp.v33.add(c);
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}
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//v33 is now the center of this shape
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Vec3 center = Tmp.v33.scl(1f / tile.corners.length).cpy(vec);
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Vec3 center = Tmp.v33.scl(1f / corners.length).cpy(vec);
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//radius of circle
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float radius = Tmp.v33.dst(tile.corners[0].v) * 0.9f;
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float radius = Tmp.v33.dst(corners[0]) * 0.9f;
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//get plane that these points are on
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plane.set(tile.corners[0].v, tile.corners[2].v, tile.corners[4].v);
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plane.set(corners[0], corners[2], corners[4]);
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Vec3 planeTop = plane.project(center.cpy().add(0f, 1f, 0f)).sub(center).setLength(radius).add(center);
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Vec3 planeRight = plane.project(center.cpy().rotate(Vec3.Y, 4f)).sub(center).setLength(radius).add(center);
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Vec3 planeRight = plane.project(center.cpy().rotate(Vec3.Y, -4f)).sub(center).setLength(radius).add(center);
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return new SectorRect(center, planeTop.sub(center), planeRight.sub(center));
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}
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@ -7,10 +7,18 @@ import arc.graphics.g3d.*;
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import arc.input.*;
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import arc.math.geom.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.content.*;
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import mindustry.core.GameState.*;
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import mindustry.game.*;
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import mindustry.graphics.PlanetGrid.*;
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import mindustry.graphics.PlanetMesh.*;
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import mindustry.maps.generators.*;
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import mindustry.maps.planet.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import static mindustry.Vars.*;
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public class PlanetRenderer implements PlanetGenerator{
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private final Color outlineColor = Pal.accent.cpy().a(0.7f);
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@ -54,7 +62,10 @@ public class PlanetRenderer implements PlanetGenerator{
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batch.flush(cam.combined(), Gl.triangleFan);
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if(drawnRect){
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SectorRect rect = outline.projectTile(tile);
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SectorRect rect = planet.mesh.projectTile(tile);
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rect.center.scl(outlineRad);
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rect.right.scl(outlineRad);
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rect.top.scl(outlineRad);
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batch.color(Pal.place);
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batch.vertex(rect.project(0, 0));
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@ -65,6 +76,30 @@ public class PlanetRenderer implements PlanetGenerator{
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batch.color(Pal.place);
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batch.vertex(rect.project(0, 1));
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batch.flush(cam.combined(), Gl.lineLoop);
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SectorRect coords = planet.mesh.projectTile(tile);
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if(Core.input.keyTap(KeyCode.SPACE)){
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logic.reset();
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Vars.world.loadGenerator(new Generator(250, 250){
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@Override
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public void generate(Tiles tiles){
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TileGen gen = new TileGen();
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tiles.each((x, y) -> {
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gen.reset();
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Vec3 position = coords.project(x / (float)width, y / (float)height);
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planet.generator.generate(position, gen);
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tiles.set(x, y, new Tile(x, y, gen.floor, gen.overlay, gen.block));
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});
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tiles.get(width/2, height/2).setBlock(Blocks.coreShard, Team.sharded);
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}
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});
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state.set(State.playing);
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logic.play();
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ui.planet.hide();
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}
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}
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}
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@ -97,4 +132,9 @@ public class PlanetRenderer implements PlanetGenerator{
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public Color getColor(Vec3 position){
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return outlineColor;
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}
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@Override
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public void generate(Vec3 position, TileGen tile){
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}
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}
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@ -156,7 +156,7 @@ public abstract class BasicGenerator extends RandomGenerator{
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block = tiles.getn(x, y).block();
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ore = tiles.getn(x, y).overlay();
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r.get(x, y);
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tiles.set(x, y, new Tile(x, y, floor.id, ore.id, block.id));
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tiles.set(x, y, new Tile(x, y, floor, ore, block));
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}
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}
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}
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@ -24,7 +24,7 @@ public abstract class RandomGenerator extends Generator{
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block = Blocks.air;
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ore = Blocks.air;
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generate(x, y);
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tiles.set(x, y, new Tile(x, y, floor.id, ore.id, block.id));
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tiles.set(x, y, new Tile(x, y, floor, ore, block));
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}
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}
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@ -2,9 +2,10 @@ package mindustry.maps.planet;
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import arc.graphics.*;
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import arc.math.geom.*;
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import mindustry.world.*;
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public interface PlanetGenerator{
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float getHeight(Vec3 position);
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Color getColor(Vec3 position);
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//void generate(Vec3 position, Tile tile);
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void generate(Vec3 position, TileGen tile);
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}
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@ -3,15 +3,28 @@ package mindustry.maps.planet;
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import arc.graphics.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.noise.*;
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import mindustry.content.*;
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import mindustry.world.*;
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public class TestPlanetGenerator implements PlanetGenerator{
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Pixmap pix = new Pixmap("planets/colors.png");
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Pixmap pix;
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Simplex noise = new Simplex();
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int waterLevel = 5;
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float water = waterLevel / (float)(pix.getHeight());
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float water;
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float scl = 5f;
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Array<Block> blocks = Array.with(Blocks.sporeMoss, Blocks.moss, Blocks.ice, Blocks.snow, Blocks.sand, Blocks.darksand, Blocks.darksandWater, Blocks.darksandTaintedWater);
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public TestPlanetGenerator(){
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try{
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pix = new Pixmap("planets/colors.png");
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water = waterLevel / (float)(pix.getHeight());
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}catch(Exception ignored){
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}
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}
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@Override
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public float getHeight(Vec3 position){
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@ -35,6 +48,13 @@ public class TestPlanetGenerator implements PlanetGenerator{
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height *= 1.2f;
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height = Mathf.clamp(height);
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return Tmp.c1.set(pix.getPixel((int)(temp * (pix.getWidth()-1)), (int)((1f-height) * (pix.getHeight()-1))));
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Color color = Tmp.c1.set(pix.getPixel((int)(temp * (pix.getWidth()-1)), (int)((1f-height) * (pix.getHeight()-1))));
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return blocks.min(c -> color.diff(c.color)).color;
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}
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@Override
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public void generate(Vec3 position, TileGen tile){
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Color color = getColor(position);
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tile.floor = blocks.min(c -> color.diff(c.color));
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}
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}
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@ -37,17 +37,21 @@ public class Tile implements Position, TargetTrait{
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block = floor = overlay = (Floor)Blocks.air;
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}
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public Tile(int x, int y, int floor, int overlay, int wall){
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public Tile(int x, int y, Block floor, Block overlay, Block wall){
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this.x = (short)x;
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this.y = (short)y;
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this.floor = (Floor)content.block(floor);
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this.overlay = (Floor)content.block(overlay);
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this.block = content.block(wall);
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this.floor = (Floor)floor;
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this.overlay = (Floor)overlay;
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this.block = wall;
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//update entity and create it if needed
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changed();
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}
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public Tile(int x, int y, int floor, int overlay, int wall){
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this(x, y, content.block(floor), content.block(overlay), content.block(wall));
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}
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/** Returns this tile's position as a {@link Pos}. */
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public int pos(){
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return Pos.get(x, y);
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19
core/src/mindustry/world/TileGen.java
Normal file
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@ -0,0 +1,19 @@
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package mindustry.world;
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import mindustry.content.*;
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public class TileGen{
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public Block floor;
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public Block block ;
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public Block overlay;
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{
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reset();
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}
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public void reset(){
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floor = Blocks.stone;
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block = Blocks.air;
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overlay = Blocks.air;
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}
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}
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@ -1,5 +1,6 @@
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package mindustry.world;
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import arc.func.*;
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import arc.util.ArcAnnotate.*;
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import java.util.*;
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@ -16,6 +17,14 @@ public class Tiles implements Iterable<Tile>{
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this.height = height;
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}
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public void each(Intc2 cons){
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for(int x = 0; x < width; x++){
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for(int y = 0; y < height; y++){
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cons.get(x, y);
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}
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}
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}
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/** fills this tile set with empty air tiles. */
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public void fill(){
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for(int i = 0; i < array.length; i++){
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@ -1,3 +1,3 @@
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org.gradle.daemon=true
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org.gradle.jvmargs=-Xms256m -Xmx1024m
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archash=43de3406deffdbeca22a2ff320362cd0129e2da6
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archash=aaa08db6c5024c3213ae83cdbed2da9362eeded0
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@ -340,7 +340,7 @@ public class ApplicationTests{
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world.beginMapLoad();
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for(int x = 0; x < tiles.width(); x++){
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for(int y = 0; y < tiles.height(); y++){
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tiles.set(x, y, new Tile(x, y, Blocks.stone.id, (byte)0, (byte)0));
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tiles.set(x, y, new Tile(x, y, Blocks.stone, Blocks.air, Blocks.air));
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}
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}
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int i = 0;
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@ -385,7 +385,7 @@ public class ApplicationTests{
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void depositTest(Block block, Item item){
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BaseUnit unit = UnitTypes.spirit.create(Team.derelict);
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Tile tile = new Tile(0, 0, Blocks.air.id, (byte)0, block.id);
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Tile tile = new Tile(0, 0, Blocks.air, Blocks.air, block);
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int capacity = tile.block().itemCapacity;
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assertNotNull(tile.entity, "Tile should have an entity, but does not: " + tile);
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