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add OpenGL primitives docu
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1 changed files with 6 additions and 2 deletions
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@ -72,7 +72,7 @@
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(set-tree *q-properties* 3 nil nil (tr "Read Only"))
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(set-tree *n-methods* 3 nil (tr "Method") (tr "Static"))
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(set-tree *n-override*)
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(set-tree *primitives* 2 nil (tr "Example"))
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(set-tree *primitives* 2 (tr "Qt/C++ type") (tr "Lisp example / type"))
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;; please see example 9: editor.lisp for better completer examples
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(let ((cpl (qnew "QCompleter")))
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(dolist (w (list *display* *edit* *package-name* *selected-widget* (! "popup" cpl)))
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@ -249,7 +249,11 @@
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(cons "QRgb" "(qrgb r g b &optional a)")
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(cons "QSize / QSizeF" "(list width height)")
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(cons "QString" "\"a Unicode string\"")
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(cons "QStringList" "(list \"one\" \"two\" \"three\")")))
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(cons "QStringList" "(list \"one\" \"two\" \"three\")")
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(cons "GLint" "<integer>")
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(cons "GLuint" "<unsigned integer>")
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(cons "GLenum" "<unsigned integer>")
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(cons "GLfloat" "<single float>")))
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(let ((item (qnew "QTreeWidgetItem")))
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(x:do-with item
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("setText" 0 (car type))
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