remove pointer type "float*"

This commit is contained in:
polos 2016-11-30 17:58:02 +01:00
parent 3c4561b70e
commit be725660e6
4 changed files with 1 additions and 19 deletions

View file

@ -18,6 +18,7 @@
"[4][4]"
"const char * const[]"
"defaultAction"
"float *"
"int *"
"iterator"
"macEvent"

View file

@ -1668,15 +1668,10 @@
"QMatrix & translate ( qreal , qreal )")
(("QMatrix4x4" . NIL)
"new QMatrix4x4 ()"
"new QMatrix4x4 ( const float * )"
"new QMatrix4x4 ( float , float , float , float , float , float , float , float , float , float , float , float , float , float , float , float )"
"new QMatrix4x4 ( const QTransform & )"
"new QMatrix4x4 ( const QMatrix & )"
"QVector4D column ( int ) const"
"const float * constData () const"
"void copyDataTo ( float * ) const"
"float * data ()"
"const float * data () const"
"double determinant () const"
"void fill ( float )"
"void frustum ( float , float , float , float , float , float )"
@ -1941,7 +1936,6 @@
"void bind ()"
"void bind ( uint , TextureUnitReset = DontResetTextureUnit )"
"QColor borderColor () const"
"void borderColor ( float * ) const"
"ComparisonFunction comparisonFunction () const"
"ComparisonMode comparisonMode () const"
"bool create ()"
@ -2564,9 +2558,6 @@
"new QQuaternion ( const QVector4D & )"
"QQuaternion conjugated () const"
"void getAxes ( QVector3D * , QVector3D * , QVector3D * ) const"
"void getAxisAndAngle ( float * , float * , float * , float * ) const"
"void getAxisAndAngle ( QVector3D * , float * ) const"
"void getEulerAngles ( float * , float * , float * ) const"
"QQuaternion inverted () const"
"bool isIdentity () const"
"bool isNull () const"

View file

@ -1097,7 +1097,6 @@ class LMatrix4x4 : public QMatrix4x4 {
friend class N88;
public:
LMatrix4x4(uint u) : unique(u) {}
LMatrix4x4(uint u, const float* x1) : QMatrix4x4(x1), unique(u) {}
LMatrix4x4(uint u, float x1, float x2, float x3, float x4, float x5, float x6, float x7, float x8, float x9, float x10, float x11, float x12, float x13, float x14, float x15, float x16) : QMatrix4x4(x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, x14, x15, x16), unique(u) {}
LMatrix4x4(uint u, const QTransform& x1) : QMatrix4x4(x1), unique(u) {}
LMatrix4x4(uint u, const QMatrix& x1) : QMatrix4x4(x1), unique(u) {}

View file

@ -1218,15 +1218,10 @@ class EQL_EXPORT N88 : public QObject { // QMatrix4x4
Q_OBJECT
public:
Q_INVOKABLE void* C(uint u) { return new LMatrix4x4(u); }
Q_INVOKABLE void* C(uint u, const float* x1) { return new LMatrix4x4(u, x1); }
Q_INVOKABLE void* C(uint u, float x1, float x2, float x3, float x4, float x5, float x6, float x7, float x8, float x9, float x10, float x11, float x12, float x13, float x14, float x15, float x16) { return new LMatrix4x4(u, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, x14, x15, x16); }
Q_INVOKABLE void* C(uint u, const QTransform& x1) { return new LMatrix4x4(u, x1); }
Q_INVOKABLE void* C(uint u, const QMatrix& x1) { return new LMatrix4x4(u, x1); }
Q_INVOKABLE QVector4D Mcolumn(QMatrix4x4* o, int x1) const { return o->column(x1); }
Q_INVOKABLE const float* MconstData(QMatrix4x4* o) const { return o->constData(); }
Q_INVOKABLE void McopyDataTo(QMatrix4x4* o, float* x1) const { o->copyDataTo(x1); }
Q_INVOKABLE float* Mdata(QMatrix4x4* o) { return o->data(); }
Q_INVOKABLE const float* Mdata(QMatrix4x4* o) const { return o->data(); }
Q_INVOKABLE double Mdeterminant(QMatrix4x4* o) const { return o->determinant(); }
Q_INVOKABLE void Mfill(QMatrix4x4* o, float x1) { o->fill(x1); }
Q_INVOKABLE void Mfrustum(QMatrix4x4* o, float x1, float x2, float x3, float x4, float x5, float x6) { o->frustum(x1, x2, x3, x4, x5, x6); }
@ -1322,7 +1317,6 @@ public:
Q_INVOKABLE void Mbind(QOpenGLTexture* o) { o->bind(); }
Q_INVOKABLE void Mbind(QOpenGLTexture* o, uint x1, QOpenGLTexture::TextureUnitReset x2 = QOpenGLTexture::DontResetTextureUnit) { o->bind(x1, x2); }
Q_INVOKABLE QColor MborderColor(QOpenGLTexture* o) const { return o->borderColor(); }
Q_INVOKABLE void MborderColor(QOpenGLTexture* o, float* x1) const { o->borderColor(x1); }
Q_INVOKABLE int McomparisonFunction(QOpenGLTexture* o) const { return o->comparisonFunction(); }
Q_INVOKABLE int McomparisonMode(QOpenGLTexture* o) const { return o->comparisonMode(); }
Q_INVOKABLE bool Mcreate(QOpenGLTexture* o) { return o->create(); }
@ -1858,9 +1852,6 @@ public:
Q_INVOKABLE void* C(uint u, const QVector4D& x1) { return new LQuaternion(u, x1); }
Q_INVOKABLE QQuaternion Mconjugated(QQuaternion* o) const { return o->conjugated(); }
Q_INVOKABLE void MgetAxes(QQuaternion* o, QVector3D* x1, QVector3D* x2, QVector3D* x3) const { o->getAxes(x1, x2, x3); }
Q_INVOKABLE void MgetAxisAndAngle(QQuaternion* o, float* x1, float* x2, float* x3, float* x4) const { o->getAxisAndAngle(x1, x2, x3, x4); }
Q_INVOKABLE void MgetAxisAndAngle(QQuaternion* o, QVector3D* x1, float* x2) const { o->getAxisAndAngle(x1, x2); }
Q_INVOKABLE void MgetEulerAngles(QQuaternion* o, float* x1, float* x2, float* x3) const { o->getEulerAngles(x1, x2, x3); }
Q_INVOKABLE QQuaternion Minverted(QQuaternion* o) const { return o->inverted(); }
Q_INVOKABLE bool MisIdentity(QQuaternion* o) const { return o->isIdentity(); }
Q_INVOKABLE bool MisNull(QQuaternion* o) const { return o->isNull(); }