SkyrimOutfitSystemSE/dependencies/skyui_sdk/Scripts/Source/SKI_ConfigBase.psc
2020-10-31 12:51:23 -07:00

502 lines
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Text

scriptname SKI_ConfigBase extends SKI_QuestBase
;##################################################################################################
; API Version: 4
;##################################################################################################
;
; Base script for custom config menus.
;
; This file contains the public interface of SKI_ConfigBase so you're able to extend it.
; For documentation, see https://github.com/schlangster/skyui/wiki/MCM-API-Reference.
;
; DO NOT MODIFY THIS SCRIPT!
; DO NOT RECOMPILE THIS SCRIPT!
;
;##################################################################################################
;
; Version history:
;
; 2 - Added state options.
; 3 - Added HIDDEN and WITH_UNMAP option flags.
; 4 - Added text input option.
;
;##################################################################################################
; CONSTANTS ---------------------------------------------------------------------------------------
int property OPTION_FLAG_NONE = 0x00 autoReadonly
int property OPTION_FLAG_DISABLED = 0x01 autoReadonly
int property OPTION_FLAG_HIDDEN = 0x02 autoReadonly ; @since 3
int property OPTION_FLAG_WITH_UNMAP = 0x04 autoReadonly ; @since 3
int property LEFT_TO_RIGHT = 1 autoReadonly
int property TOP_TO_BOTTOM = 2 autoReadonly
; PROPERTIES --------------------------------------------------------------------------------------
string property ModName auto
string[] property Pages auto
string property CurrentPage
string function get()
Guard()
return ""
endFunction
endProperty
; EVENTS ------------------------------------------------------------------------------------------
event OnConfigInit()
{Called when this config menu is initialized}
Guard()
endEvent
event OnConfigRegister()
{Called when this config menu registered at the control panel}
Guard()
endEvent
event OnConfigOpen()
{Called when this config menu is opened}
Guard()
endEvent
event OnConfigClose()
{Called when this config menu is closed}
Guard()
endEvent
event OnVersionUpdate(int aVersion)
{Called when aVersion update of this script has been detected}
Guard()
endEvent
event OnPageReset(string a_page)
{Called when a new page is selected, including the initial empty page}
Guard()
endEvent
event OnOptionHighlight(int a_option)
{Called when highlighting an option}
Guard()
endEvent
event OnOptionSelect(int a_option)
{Called when a non-interactive option has been selected}
Guard()
endEvent
event OnOptionDefault(int a_option)
{Called when resetting an option to its default value}
Guard()
endEvent
event OnOptionSliderOpen(int a_option)
{Called when a slider option has been selected}
Guard()
endEvent
event OnOptionSliderAccept(int a_option, float a_value)
{Called when a new slider value has been accepted}
Guard()
endEvent
event OnOptionMenuOpen(int a_option)
{Called when a menu option has been selected}
Guard()
endEvent
event OnOptionMenuAccept(int a_option, int a_index)
{Called when a menu entry has been accepted}
Guard()
endEvent
event OnOptionColorOpen(int a_option)
{Called when a color option has been selected}
Guard()
endEvent
event OnOptionColorAccept(int a_option, int a_color)
{Called when a new color has been accepted}
Guard()
endEvent
event OnOptionKeyMapChange(int a_option, int a_keyCode, string a_conflictControl, string a_conflictName)
{Called when a key has been remapped}
Guard()
endEvent
; @since 4
event OnOptionInputOpen(int a_option)
{Called when a text input option has been selected}
Guard()
endEvent
; @since 4
event OnOptionInputAccept(int a_option, string a_input)
{Called when a new text input has been accepted}
Guard()
endEvent
; @since 2
event OnHighlightST()
{Called when highlighting a state option}
Guard()
endEvent
; @since 2
event OnSelectST()
{Called when a non-interactive state option has been selected}
Guard()
endEvent
; @since 2
event OnDefaultST()
{Called when resetting a state option to its default value}
Guard()
endEvent
; @since 2
event OnSliderOpenST()
{Called when a slider state option has been selected}
Guard()
endEvent
; @since 2
event OnSliderAcceptST(float a_value)
{Called when a new slider state value has been accepted}
Guard()
endEvent
; @since 2
event OnMenuOpenST()
{Called when a menu state option has been selected}
Guard()
endEvent
; @since 2
event OnMenuAcceptST(int a_index)
{Called when a menu entry has been accepted for this state option}
Guard()
endEvent
; @since 2
event OnColorOpenST()
{Called when a color state option has been selected}
Guard()
endEvent
; @since 2
event OnColorAcceptST(int a_color)
{Called when a new color has been accepted for this state option}
Guard()
endEvent
; @since 2
event OnKeyMapChangeST(int a_keyCode, string a_conflictControl, string a_conflictName)
{Called when a key has been remapped for this state option}
Guard()
endEvent
; @since 4
event OnInputOpenST()
{Called when a text input state option has been selected}
Guard()
endEvent
; @since 4
event OnInputAcceptST(string a_input)
{Called when a new text input has been accepted for this state option}
Guard()
endEvent
; FUNCTIONS ---------------------------------------------------------------------------------------
int function GetVersion()
{Returns version of this script. Override if necessary}
Guard()
endFunction
string function GetCustomControl(int a_keyCode)
{Returns the name of a custom control mapped to given keyCode, or "" if the key is not in use by this config. Override if necessary}
Guard()
endFunction
function ForcePageReset()
{Forces a full reset of the current page}
Guard()
endFunction
function SetTitleText(string a_text)
{Sets the title text of the control panel}
Guard()
endFunction
function SetInfoText(string a_text)
{Sets the text for the info text field below the option panel}
Guard()
endFunction
function SetCursorPosition(int a_position)
{Sets the position of the cursor used for the option setters}
Guard()
endFunction
function SetCursorFillMode(int a_fillMode)
{Sets the fill direction of the cursor used for the option setters}
Guard()
endFunction
int function AddEmptyOption()
{Adds an empty option, which can be used for padding instead of manually re-positioning the cursor}
Guard()
endFunction
int function AddHeaderOption(string a_text, int a_flags = 0)
{Adds a header option to group several options together}
Guard()
endFunction
int function AddTextOption(string a_text, string a_value, int a_flags = 0)
{Adds a generic text/value option}
Guard()
endFunction
int function AddToggleOption(string a_text, bool a_checked, int a_flags = 0)
{Adds a check box option that can be toggled on and off}
Guard()
endfunction
int function AddSliderOption(string a_text, float a_value, string a_formatString = "{0}", int a_flags = 0)
{Adds an option that opens a slider dialog when selected}
Guard()
endFunction
int function AddMenuOption(string a_text, string a_value, int a_flags = 0)
{Adds an option that opens a menu dialog when selected}
Guard()
endFunction
int function AddColorOption(string a_text, int a_color, int a_flags = 0)
{Adds an option that opens a color swatch dialog when selected}
Guard()
endFunction
int function AddKeyMapOption(string a_text, int a_keyCode, int a_flags = 0)
{Adds a key mapping option}
Guard()
endFunction
; @since 4
int function AddInputOption(string a_text, string a_value, int a_flags = 0)
{Adds a text input option}
Guard()
endFunction
; @since 2
function AddTextOptionST(string a_stateName, string a_text, string a_value, int a_flags = 0)
{Adds a generic text/value state option}
Guard()
endFunction
; @since 2
function AddToggleOptionST(string a_stateName, string a_text, bool a_checked, int a_flags = 0)
{Adds a check box state option that can be toggled on and off}
Guard()
endfunction
; @since 2
function AddSliderOptionST(string a_stateName, string a_text, float a_value, string a_formatString = "{0}", int a_flags = 0)
{Adds a state option that opens a slider dialog when selected}
Guard()
endFunction
; @since 2
function AddMenuOptionST(string a_stateName, string a_text, string a_value, int a_flags = 0)
{Adds a state option that opens a menu dialog when selected}
Guard()
endFunction
; @since 2
function AddColorOptionST(string a_stateName, string a_text, int a_color, int a_flags = 0)
{Adds a state option that opens a color swatch dialog when selected}
Guard()
endFunction
; @since 2
function AddKeyMapOptionST(string a_stateName, string a_text, int a_keyCode, int a_flags = 0)
{Adds a key mapping state option}
Guard()
endFunction
; @since 4
function AddInputOptionST(string a_stateName, string a_text, string a_value, int a_flags = 0)
{Adds a state option that opens a text input dialog when selected}
Guard()
endFunction
function LoadCustomContent(string a_source, float a_x = 0.0, float a_y = 0.0)
{Loads an external file into the option panel}
Guard()
endFunction
function UnloadCustomContent()
{Clears any custom content and re-enables the original option list}
Guard()
endFunction
function SetOptionFlags(int a_option, int a_flags, bool a_noUpdate = false)
{Sets the option flags}
Guard()
endFunction
function SetTextOptionValue(int a_option, string a_value, bool a_noUpdate = false)
{Sets the value(s) of an existing option}
Guard()
endFunction
function SetToggleOptionValue(int a_option, bool a_checked, bool a_noUpdate = false)
{Sets the value(s) of an existing option}
Guard()
endfunction
function SetSliderOptionValue(int a_option, float a_value, string a_formatString = "{0}", bool a_noUpdate = false)
{Sets the value(s) of an existing option}
Guard()
endFunction
function SetMenuOptionValue(int a_option, string a_value, bool a_noUpdate = false)
{Sets the value(s) of an existing option}
Guard()
endFunction
function SetColorOptionValue(int a_option, int a_color, bool a_noUpdate = false)
{Sets the value(s) of an existing option}
Guard()
endFunction
function SetKeyMapOptionValue(int a_option, int a_keyCode, bool a_noUpdate = false)
{Sets the value(s) of an existing option}
Guard()
endFunction
; @since 4
function SetInputOptionValue(int a_option, string a_value, bool a_noUpdate = false)
{Sets the value(s) of an existing option}
Guard()
endFunction
; @since 2
function SetOptionFlagsST(int a_flags, bool a_noUpdate = false, string a_stateName = "")
{Sets the state option flags}
Guard()
endFunction
; @since 2
function SetTextOptionValueST(string a_value, bool a_noUpdate = false, string a_stateName = "")
{Sets the value(s) of an existing state option}
Guard()
endFunction
; @since 2
function SetToggleOptionValueST(bool a_checked, bool a_noUpdate = false, string a_stateName = "")
{Sets the value(s) of an existing state option}
Guard()
endFunction
; @since 2
function SetSliderOptionValueST(float a_value, string a_formatString = "{0}", bool a_noUpdate = false, string a_stateName = "")
{Sets the value(s) of an existing state option}
Guard()
endFunction
; @since 2
function SetMenuOptionValueST(string a_value, bool a_noUpdate = false, string a_stateName = "")
{Sets the value(s) of an existing state option}
Guard()
endFunction
; @since 2
function SetColorOptionValueST(int a_color, bool a_noUpdate = false, string a_stateName = "")
{Sets the value(s) of an existing state option}
Guard()
endFunction
; @since 2
function SetKeyMapOptionValueST(int a_keyCode, bool a_noUpdate = false, string a_stateName = "")
{Sets the value(s) of an existing state option}
Guard()
endFunction
; @since 4
function SetInputOptionValueST(string a_value, bool a_noUpdate = false, string a_stateName = "")
{Sets the value(s) of an existing state option}
Guard()
endFunction
function SetSliderDialogStartValue(float a_value)
{Sets slider dialog parameter(s)}
Guard()
endFunction
function SetSliderDialogDefaultValue(float a_value)
{Sets slider dialog parameter(s)}
Guard()
endFunction
function SetSliderDialogRange(float a_minValue, float a_maxValue)
{Sets slider dialog parameter(s)}
Guard()
endFunction
function SetSliderDialogInterval(float a_value)
{Sets slider dialog parameter(s)}
Guard()
endFunction
function SetMenuDialogStartIndex(int a_value)
{Sets menu dialog parameter(s)}
Guard()
endFunction
function SetMenuDialogDefaultIndex(int a_value)
{Sets menu dialog parameter(s)}
Guard()
endFunction
function SetMenuDialogOptions(string[] a_options)
{Sets menu dialog parameter(s)}
Guard()
endFunction
function SetColorDialogStartColor(int a_color)
{Sets color dialog parameter(s)}
Guard()
endFunction
function SetColorDialogDefaultColor(int a_color)
{Sets color dialog parameter(s)}
Guard()
endFunction
; @since 4
function SetInputDialogStartText(string a_text)
{Sets text input dialog parameter(s)}
Guard()
endFunction
bool function ShowMessage(string a_message, bool a_withCancel = true, string a_acceptLabel = "$Accept", string a_cancelLabel = "$Cancel")
{Shows a message dialog and waits until the user has closed it}
Guard()
endFunction
; -------------------------------------------------------------------------------------------------
function Guard()
Debug.MessageBox("SKI_ConfigBase: Don't recompile this script!")
endFunction