scriptname SKI_ConfigBase extends SKI_QuestBase ;################################################################################################## ; API Version: 4 ;################################################################################################## ; ; Base script for custom config menus. ; ; This file contains the public interface of SKI_ConfigBase so you're able to extend it. ; For documentation, see https://github.com/schlangster/skyui/wiki/MCM-API-Reference. ; ; DO NOT MODIFY THIS SCRIPT! ; DO NOT RECOMPILE THIS SCRIPT! ; ;################################################################################################## ; ; Version history: ; ; 2 - Added state options. ; 3 - Added HIDDEN and WITH_UNMAP option flags. ; 4 - Added text input option. ; ;################################################################################################## ; CONSTANTS --------------------------------------------------------------------------------------- int property OPTION_FLAG_NONE = 0x00 autoReadonly int property OPTION_FLAG_DISABLED = 0x01 autoReadonly int property OPTION_FLAG_HIDDEN = 0x02 autoReadonly ; @since 3 int property OPTION_FLAG_WITH_UNMAP = 0x04 autoReadonly ; @since 3 int property LEFT_TO_RIGHT = 1 autoReadonly int property TOP_TO_BOTTOM = 2 autoReadonly ; PROPERTIES -------------------------------------------------------------------------------------- string property ModName auto string[] property Pages auto string property CurrentPage string function get() Guard() return "" endFunction endProperty ; EVENTS ------------------------------------------------------------------------------------------ event OnConfigInit() {Called when this config menu is initialized} Guard() endEvent event OnConfigRegister() {Called when this config menu registered at the control panel} Guard() endEvent event OnConfigOpen() {Called when this config menu is opened} Guard() endEvent event OnConfigClose() {Called when this config menu is closed} Guard() endEvent event OnVersionUpdate(int aVersion) {Called when aVersion update of this script has been detected} Guard() endEvent event OnPageReset(string a_page) {Called when a new page is selected, including the initial empty page} Guard() endEvent event OnOptionHighlight(int a_option) {Called when highlighting an option} Guard() endEvent event OnOptionSelect(int a_option) {Called when a non-interactive option has been selected} Guard() endEvent event OnOptionDefault(int a_option) {Called when resetting an option to its default value} Guard() endEvent event OnOptionSliderOpen(int a_option) {Called when a slider option has been selected} Guard() endEvent event OnOptionSliderAccept(int a_option, float a_value) {Called when a new slider value has been accepted} Guard() endEvent event OnOptionMenuOpen(int a_option) {Called when a menu option has been selected} Guard() endEvent event OnOptionMenuAccept(int a_option, int a_index) {Called when a menu entry has been accepted} Guard() endEvent event OnOptionColorOpen(int a_option) {Called when a color option has been selected} Guard() endEvent event OnOptionColorAccept(int a_option, int a_color) {Called when a new color has been accepted} Guard() endEvent event OnOptionKeyMapChange(int a_option, int a_keyCode, string a_conflictControl, string a_conflictName) {Called when a key has been remapped} Guard() endEvent ; @since 4 event OnOptionInputOpen(int a_option) {Called when a text input option has been selected} Guard() endEvent ; @since 4 event OnOptionInputAccept(int a_option, string a_input) {Called when a new text input has been accepted} Guard() endEvent ; @since 2 event OnHighlightST() {Called when highlighting a state option} Guard() endEvent ; @since 2 event OnSelectST() {Called when a non-interactive state option has been selected} Guard() endEvent ; @since 2 event OnDefaultST() {Called when resetting a state option to its default value} Guard() endEvent ; @since 2 event OnSliderOpenST() {Called when a slider state option has been selected} Guard() endEvent ; @since 2 event OnSliderAcceptST(float a_value) {Called when a new slider state value has been accepted} Guard() endEvent ; @since 2 event OnMenuOpenST() {Called when a menu state option has been selected} Guard() endEvent ; @since 2 event OnMenuAcceptST(int a_index) {Called when a menu entry has been accepted for this state option} Guard() endEvent ; @since 2 event OnColorOpenST() {Called when a color state option has been selected} Guard() endEvent ; @since 2 event OnColorAcceptST(int a_color) {Called when a new color has been accepted for this state option} Guard() endEvent ; @since 2 event OnKeyMapChangeST(int a_keyCode, string a_conflictControl, string a_conflictName) {Called when a key has been remapped for this state option} Guard() endEvent ; @since 4 event OnInputOpenST() {Called when a text input state option has been selected} Guard() endEvent ; @since 4 event OnInputAcceptST(string a_input) {Called when a new text input has been accepted for this state option} Guard() endEvent ; FUNCTIONS --------------------------------------------------------------------------------------- int function GetVersion() {Returns version of this script. Override if necessary} Guard() endFunction string function GetCustomControl(int a_keyCode) {Returns the name of a custom control mapped to given keyCode, or "" if the key is not in use by this config. Override if necessary} Guard() endFunction function ForcePageReset() {Forces a full reset of the current page} Guard() endFunction function SetTitleText(string a_text) {Sets the title text of the control panel} Guard() endFunction function SetInfoText(string a_text) {Sets the text for the info text field below the option panel} Guard() endFunction function SetCursorPosition(int a_position) {Sets the position of the cursor used for the option setters} Guard() endFunction function SetCursorFillMode(int a_fillMode) {Sets the fill direction of the cursor used for the option setters} Guard() endFunction int function AddEmptyOption() {Adds an empty option, which can be used for padding instead of manually re-positioning the cursor} Guard() endFunction int function AddHeaderOption(string a_text, int a_flags = 0) {Adds a header option to group several options together} Guard() endFunction int function AddTextOption(string a_text, string a_value, int a_flags = 0) {Adds a generic text/value option} Guard() endFunction int function AddToggleOption(string a_text, bool a_checked, int a_flags = 0) {Adds a check box option that can be toggled on and off} Guard() endfunction int function AddSliderOption(string a_text, float a_value, string a_formatString = "{0}", int a_flags = 0) {Adds an option that opens a slider dialog when selected} Guard() endFunction int function AddMenuOption(string a_text, string a_value, int a_flags = 0) {Adds an option that opens a menu dialog when selected} Guard() endFunction int function AddColorOption(string a_text, int a_color, int a_flags = 0) {Adds an option that opens a color swatch dialog when selected} Guard() endFunction int function AddKeyMapOption(string a_text, int a_keyCode, int a_flags = 0) {Adds a key mapping option} Guard() endFunction ; @since 4 int function AddInputOption(string a_text, string a_value, int a_flags = 0) {Adds a text input option} Guard() endFunction ; @since 2 function AddTextOptionST(string a_stateName, string a_text, string a_value, int a_flags = 0) {Adds a generic text/value state option} Guard() endFunction ; @since 2 function AddToggleOptionST(string a_stateName, string a_text, bool a_checked, int a_flags = 0) {Adds a check box state option that can be toggled on and off} Guard() endfunction ; @since 2 function AddSliderOptionST(string a_stateName, string a_text, float a_value, string a_formatString = "{0}", int a_flags = 0) {Adds a state option that opens a slider dialog when selected} Guard() endFunction ; @since 2 function AddMenuOptionST(string a_stateName, string a_text, string a_value, int a_flags = 0) {Adds a state option that opens a menu dialog when selected} Guard() endFunction ; @since 2 function AddColorOptionST(string a_stateName, string a_text, int a_color, int a_flags = 0) {Adds a state option that opens a color swatch dialog when selected} Guard() endFunction ; @since 2 function AddKeyMapOptionST(string a_stateName, string a_text, int a_keyCode, int a_flags = 0) {Adds a key mapping state option} Guard() endFunction ; @since 4 function AddInputOptionST(string a_stateName, string a_text, string a_value, int a_flags = 0) {Adds a state option that opens a text input dialog when selected} Guard() endFunction function LoadCustomContent(string a_source, float a_x = 0.0, float a_y = 0.0) {Loads an external file into the option panel} Guard() endFunction function UnloadCustomContent() {Clears any custom content and re-enables the original option list} Guard() endFunction function SetOptionFlags(int a_option, int a_flags, bool a_noUpdate = false) {Sets the option flags} Guard() endFunction function SetTextOptionValue(int a_option, string a_value, bool a_noUpdate = false) {Sets the value(s) of an existing option} Guard() endFunction function SetToggleOptionValue(int a_option, bool a_checked, bool a_noUpdate = false) {Sets the value(s) of an existing option} Guard() endfunction function SetSliderOptionValue(int a_option, float a_value, string a_formatString = "{0}", bool a_noUpdate = false) {Sets the value(s) of an existing option} Guard() endFunction function SetMenuOptionValue(int a_option, string a_value, bool a_noUpdate = false) {Sets the value(s) of an existing option} Guard() endFunction function SetColorOptionValue(int a_option, int a_color, bool a_noUpdate = false) {Sets the value(s) of an existing option} Guard() endFunction function SetKeyMapOptionValue(int a_option, int a_keyCode, bool a_noUpdate = false) {Sets the value(s) of an existing option} Guard() endFunction ; @since 4 function SetInputOptionValue(int a_option, string a_value, bool a_noUpdate = false) {Sets the value(s) of an existing option} Guard() endFunction ; @since 2 function SetOptionFlagsST(int a_flags, bool a_noUpdate = false, string a_stateName = "") {Sets the state option flags} Guard() endFunction ; @since 2 function SetTextOptionValueST(string a_value, bool a_noUpdate = false, string a_stateName = "") {Sets the value(s) of an existing state option} Guard() endFunction ; @since 2 function SetToggleOptionValueST(bool a_checked, bool a_noUpdate = false, string a_stateName = "") {Sets the value(s) of an existing state option} Guard() endFunction ; @since 2 function SetSliderOptionValueST(float a_value, string a_formatString = "{0}", bool a_noUpdate = false, string a_stateName = "") {Sets the value(s) of an existing state option} Guard() endFunction ; @since 2 function SetMenuOptionValueST(string a_value, bool a_noUpdate = false, string a_stateName = "") {Sets the value(s) of an existing state option} Guard() endFunction ; @since 2 function SetColorOptionValueST(int a_color, bool a_noUpdate = false, string a_stateName = "") {Sets the value(s) of an existing state option} Guard() endFunction ; @since 2 function SetKeyMapOptionValueST(int a_keyCode, bool a_noUpdate = false, string a_stateName = "") {Sets the value(s) of an existing state option} Guard() endFunction ; @since 4 function SetInputOptionValueST(string a_value, bool a_noUpdate = false, string a_stateName = "") {Sets the value(s) of an existing state option} Guard() endFunction function SetSliderDialogStartValue(float a_value) {Sets slider dialog parameter(s)} Guard() endFunction function SetSliderDialogDefaultValue(float a_value) {Sets slider dialog parameter(s)} Guard() endFunction function SetSliderDialogRange(float a_minValue, float a_maxValue) {Sets slider dialog parameter(s)} Guard() endFunction function SetSliderDialogInterval(float a_value) {Sets slider dialog parameter(s)} Guard() endFunction function SetMenuDialogStartIndex(int a_value) {Sets menu dialog parameter(s)} Guard() endFunction function SetMenuDialogDefaultIndex(int a_value) {Sets menu dialog parameter(s)} Guard() endFunction function SetMenuDialogOptions(string[] a_options) {Sets menu dialog parameter(s)} Guard() endFunction function SetColorDialogStartColor(int a_color) {Sets color dialog parameter(s)} Guard() endFunction function SetColorDialogDefaultColor(int a_color) {Sets color dialog parameter(s)} Guard() endFunction ; @since 4 function SetInputDialogStartText(string a_text) {Sets text input dialog parameter(s)} Guard() endFunction bool function ShowMessage(string a_message, bool a_withCancel = true, string a_acceptLabel = "$Accept", string a_cancelLabel = "$Cancel") {Shows a message dialog and waits until the user has closed it} Guard() endFunction ; ------------------------------------------------------------------------------------------------- function Guard() Debug.MessageBox("SKI_ConfigBase: Don't recompile this script!") endFunction