shapez.io/src/css
2020-08-24 20:51:29 +02:00
..
ingame_hud Add button to toggle sortedness of the statistics screen (#590) 2020-08-24 20:51:29 +02:00
states Refactor static map entity component to store building metaclass 2020-07-27 17:14:29 +02:00
adinplay.scss Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
animations.scss Initial commit 2020-05-09 16:45:23 +02:00
application_error.scss Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
common.scss Add wire coating 2020-08-15 16:16:17 +02:00
dynamic_ui.scss Initial commit 2020-05-09 16:45:23 +02:00
game_state.scss Initial commit 2020-05-09 16:45:23 +02:00
icons.scss Add virtual shape processing buildings 2020-08-18 20:02:39 +02:00
main.scss Initial take on wires 2020-06-28 19:34:10 +02:00
material_colors.scss Initial commit 2020-05-09 16:45:23 +02:00
mixins.scss Optimized some UI layers for fewer paints on interaction 2020-07-16 19:43:37 -07:00
textual_game_state.scss Major ui changes (#482) 2020-07-23 08:48:23 +02:00
trigonometry.scss Initial commit 2020-05-09 16:45:23 +02:00
variables.scss Minor css improvements 2020-07-21 10:14:06 +02:00