Improve unlock notification

This commit is contained in:
tobspr 2020-05-23 10:30:54 +02:00
parent 3178974d78
commit dc6c20b8f0
11 changed files with 226 additions and 102 deletions

View file

@ -9,6 +9,7 @@
justify-content: center;
align-items: center;
pointer-events: all;
@include InlineAnimation(0.1s ease-in-out) {
0% {
opacity: 0;
@ -16,7 +17,7 @@
}
.dialog {
background: rgba(#222428, 0.5);
// background: rgba(#222428, 0.5);
@include S(border-radius, $globalBorderRadius);
@include S(padding, 30px);
@ -32,7 +33,7 @@
.subTitle {
@include SuperHeading;
text-transform: uppercase;
@include S(font-size, 50px);
@include S(font-size, 40px);
@include InlineAnimation(0.5s ease-in-out) {
0% {
@ -48,11 +49,10 @@
}
.subTitle {
@include Heading;
background: $colorGreenBright;
@include PlainText;
display: inline-block;
@include S(padding, 1px, 6px);
@include S(margin, 20px, 0, 20px);
@include S(margin, 0px, 0, 20px);
color: $colorGreenBright;
@include S(border-radius, $globalBorderRadius);
@include InlineAnimation(0.5s ease-in-out) {
@ -82,14 +82,15 @@
transform: translateX(-2vw);
}
}
display: grid;
grid-template-columns: auto auto;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
@include S(grid-gap, 10px);
.reward {
.rewardName {
grid-column: 1 / 3;
display: none;
@include InlineAnimation(0.5s ease-in-out) {
0% {
transform: translateX(200vw);
@ -104,29 +105,63 @@
}
}
.buildingExplanation {
@include S(width, 200px);
@include S(height, 200px);
display: inline-block;
background-position: center center;
background-size: cover;
background-repeat: no-repeat;
@include S(border-radius, $globalBorderRadius);
box-shadow: #{D(2px)} #{D(3px)} 0 0 rgba(0, 0, 0, 0.15);
.rewardDesc {
grid-column: 1 / 3;
@include PlainText;
@include S(margin-bottom, 15px);
color: #aaacaf;
@include S(width, 400px);
text-align: left;
strong {
color: #fff;
}
}
.images {
display: flex;
.buildingExplanation {
@include S(width, 200px);
@include S(height, 200px);
display: inline-block;
background-position: center center;
background-size: cover;
background-repeat: no-repeat;
@include S(border-radius, $globalBorderRadius);
box-shadow: #{D(2px)} #{D(3px)} 0 0 rgba(0, 0, 0, 0.15);
}
}
}
button.close {
border: 0;
@include InlineAnimation(2s ease-in-out) {
0% {
opacity: 0;
}
95% {
opacity: 0;
position: relative;
@include S(margin-top, 30px);
&:not(.unlocked) {
pointer-events: none;
opacity: 0.8;
cursor: default;
}
&::after {
content: " ";
display: inline-block;
position: absolute;
top: 0;
left: 100%;
right: 0;
bottom: 0;
background: rgba(0, 10, 20, 0.8);
@include InlineAnimation(10s linear) {
0% {
left: 0;
}
100% {
left: 100%;
}
}
}
@include S(margin-top, 30px);
}
}
}

View file

@ -2,18 +2,11 @@ import { globalConfig } from "../../../core/config";
import { gMetaBuildingRegistry } from "../../../core/global_registries";
import { makeDiv } from "../../../core/utils";
import { SOUNDS } from "../../../platform/sound";
import { MetaCutterBuilding } from "../../buildings/cutter";
import { MetaMixerBuilding } from "../../buildings/mixer";
import { MetaPainterBuilding } from "../../buildings/painter";
import { MetaRotaterBuilding } from "../../buildings/rotater";
import { MetaSplitterBuilding } from "../../buildings/splitter";
import { MetaStackerBuilding } from "../../buildings/stacker";
import { MetaTrashBuilding } from "../../buildings/trash";
import { MetaUndergroundBeltBuilding } from "../../buildings/underground_belt";
import { enumHubGoalRewards } from "../../tutorial_goals";
import { T } from "../../../translations";
import { defaultBuildingVariant } from "../../meta_building";
import { enumHubGoalRewards, enumHubGoalRewardsToContentUnlocked } from "../../tutorial_goals";
import { BaseHUDPart } from "../base_hud_part";
import { DynamicDomAttach } from "../dynamic_dom_attach";
import { T } from "../../../translations";
export class HUDUnlockNotification extends BaseHUDPart {
initialize() {
@ -26,6 +19,8 @@ export class HUDUnlockNotification extends BaseHUDPart {
if (!(G_IS_DEV && globalConfig.debug.disableUnlockDialog)) {
this.root.signals.storyGoalCompleted.add(this.showForLevel, this);
}
this.buttonShowTimeout = null;
}
shouldPauseGame() {
@ -60,63 +55,50 @@ export class HUDUnlockNotification extends BaseHUDPart {
("" + level).padStart(2, "0")
);
const rewardText = T.storyRewards[reward];
const rewardName = T.storyRewards[reward].title;
let html =
"<span class='reward'>" +
T.ingame.levelCompleteNotification.unlockText.replace("<reward>", rewardText) +
"</span>";
let html = `
<div class="rewardName">
${T.ingame.levelCompleteNotification.unlockText.replace("<reward>", rewardName)}
</div>
<div class="rewardDesc">
${T.storyRewards[reward].desc}
</div>
const addBuildingExplanation = metaBuildingClass => {
const metaBuilding = gMetaBuildingRegistry.findByClass(metaBuildingClass);
html += `<div class="buildingExplanation" data-icon="building_tutorials/${metaBuilding.getId()}.png"></div>`;
};
`;
switch (reward) {
case enumHubGoalRewards.reward_cutter_and_trash: {
addBuildingExplanation(MetaCutterBuilding);
addBuildingExplanation(MetaTrashBuilding);
break;
}
case enumHubGoalRewards.reward_mixer: {
addBuildingExplanation(MetaMixerBuilding);
break;
}
case enumHubGoalRewards.reward_painter: {
addBuildingExplanation(MetaPainterBuilding);
break;
}
case enumHubGoalRewards.reward_rotater: {
addBuildingExplanation(MetaRotaterBuilding);
break;
}
case enumHubGoalRewards.reward_splitter: {
addBuildingExplanation(MetaSplitterBuilding);
break;
}
case enumHubGoalRewards.reward_stacker: {
addBuildingExplanation(MetaStackerBuilding);
break;
}
case enumHubGoalRewards.reward_tunnel: {
addBuildingExplanation(MetaUndergroundBeltBuilding);
break;
}
html += "<div class='images'>";
const gained = enumHubGoalRewardsToContentUnlocked[reward];
if (gained) {
gained.forEach(([metaBuildingClass, variant]) => {
const metaBuilding = gMetaBuildingRegistry.findByClass(metaBuildingClass);
html += `<div class="buildingExplanation" data-icon="building_tutorials/${
metaBuilding.getId() + (variant === defaultBuildingVariant ? "" : "-" + variant)
}.png"></div>`;
});
}
// addBuildingExplanation(MetaSplitterBuilding);
// addBuildingExplanation(MetaCutterBuilding);
html += "</div>";
this.elemContents.innerHTML = html;
this.visible = true;
this.root.soundProxy.playUi(SOUNDS.levelComplete);
if (this.buttonShowTimeout) {
clearTimeout(this.buttonShowTimeout);
}
this.buttonShowTimeout = setTimeout(
() => this.element.querySelector("button.close").classList.add("unlocked"),
G_IS_DEV ? 1000 : 10000
);
}
cleanup() {
if (this.buttonShowTimeout) {
clearTimeout(this.buttonShowTimeout);
this.buttonShowTimeout = null;
}
}
requestClose() {
@ -126,10 +108,18 @@ export class HUDUnlockNotification extends BaseHUDPart {
}
close() {
if (this.buttonShowTimeout) {
clearTimeout(this.buttonShowTimeout);
this.buttonShowTimeout = null;
}
this.visible = false;
}
update() {
this.domAttach.update(this.visible);
if (!this.visible && this.buttonShowTimeout) {
clearTimeout(this.buttonShowTimeout);
this.buttonShowTimeout = null;
}
}
}

View file

@ -88,7 +88,7 @@ export class HubSystem extends GameSystemWithFilter {
context.font = "bold 11px GameFont";
context.fillStyle = "#fd0752";
context.textAlign = "center";
context.fillText(T.storyRewards[goals.reward].toUpperCase(), pos.x, pos.y + 46);
context.fillText(T.storyRewards[goals.reward].title.toUpperCase(), pos.x, pos.y + 46);
// Level
context.font = "bold 11px GameFont";

View file

@ -1,7 +1,18 @@
import { ShapeDefinition } from "./shape_definition";
import { finalGameShape } from "./upgrades";
import { MetaBuilding, defaultBuildingVariant } from "./meta_building";
import { MetaCutterBuilding, enumCutterVariants } from "./buildings/cutter";
import { MetaRotaterBuilding, enumRotaterVariants } from "./buildings/rotater";
import { MetaPainterBuilding, enumPainterVariants } from "./buildings/painter";
import { MetaMixerBuilding } from "./buildings/mixer";
import { MetaStackerBuilding } from "./buildings/stacker";
import { MetaSplitterBuilding, enumSplitterVariants } from "./buildings/splitter";
import { MetaUndergroundBeltBuilding, enumUndergroundBeltVariants } from "./buildings/underground_belt";
import { MetaMinerBuilding, enumMinerVariants } from "./buildings/miner";
import { MetaTrashBuilding, enumTrashVariants } from "./buildings/trash";
/**
* Don't forget to also update unlock_notification.js as well as the translations!
* @enum {string}
*/
export const enumHubGoalRewards = {
@ -27,6 +38,44 @@ export const enumHubGoalRewards = {
no_reward: "no_reward",
};
/** @typedef {Array<[typeof MetaBuilding, string]>} TutorialGoalReward */
/**
* Helper method for proper types
* @returns {TutorialGoalReward}
*/
const typed = x => x;
/**
* Stores which reward unlocks what
* @enum {TutorialGoalReward?}
*/
export const enumHubGoalRewardsToContentUnlocked = {
[enumHubGoalRewards.reward_cutter_and_trash]: typed([[MetaCutterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_rotater]: typed([[MetaRotaterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_painter]: typed([[MetaPainterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_mixer]: typed([[MetaMixerBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_stacker]: typed([[MetaStackerBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_splitter]: typed([[MetaSplitterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_tunnel]: typed([[MetaUndergroundBeltBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_rotater_ccw]: typed([[MetaRotaterBuilding, enumRotaterVariants.ccw]]),
[enumHubGoalRewards.reward_miner_chainable]: typed([[MetaMinerBuilding, enumMinerVariants.chainable]]),
[enumHubGoalRewards.reward_underground_belt_tier_2]: typed([
[MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2],
]),
[enumHubGoalRewards.reward_splitter_compact]: typed([
[MetaSplitterBuilding, enumSplitterVariants.compact],
]),
[enumHubGoalRewards.reward_cutter_quad]: typed([[MetaCutterBuilding, enumCutterVariants.quad]]),
[enumHubGoalRewards.reward_painter_double]: typed([[MetaPainterBuilding, enumPainterVariants.double]]),
[enumHubGoalRewards.reward_painter_quad]: typed([[MetaPainterBuilding, enumPainterVariants.quad]]),
[enumHubGoalRewards.reward_storage]: typed([[MetaTrashBuilding, enumTrashVariants.storage]]),
[enumHubGoalRewards.reward_freeplay]: null,
[enumHubGoalRewards.no_reward]: null,
};
export const tutorialGoals = [
// Circle
{