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Increase spawn rate of rare shapes
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2 changed files with 3 additions and 3 deletions
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@ -39,7 +39,7 @@ export const globalConfig = {
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undergroundBeltMaxTiles: 5,
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buildingSpeeds: {
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cutter: 1 / 2,
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cutter: 1 / 4,
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rotater: 1 / 1,
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painter: 1 / 3,
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mixer: 1 / 2,
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@ -162,8 +162,8 @@ export class MapChunk {
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weights = {
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[enumSubShape.rect]: 100,
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[enumSubShape.circle]: Math_round(50 + clamp(distanceToOriginInChunks * 2, 0, 50)),
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[enumSubShape.star]: Math_round(5 + clamp(distanceToOriginInChunks, 0, 30)),
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[enumSubShape.windmill]: Math_round(3 + clamp(distanceToOriginInChunks / 2, 0, 20)),
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[enumSubShape.star]: Math_round(9 + clamp(distanceToOriginInChunks, 0, 30)),
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[enumSubShape.windmill]: Math_round(6 + clamp(distanceToOriginInChunks / 2, 0, 20)),
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};
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if (distanceToOriginInChunks < 5) {
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