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Fix lint
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@ -507,6 +507,7 @@ export class PuzzleMenuState extends TextualGameState {
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/**
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*
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* @param {import("../savegame/savegame_typedefs").PuzzleFullData} puzzle
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* @param {Array<number>=} nextPuzzles
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*/
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startLoadedPuzzle(puzzle, nextPuzzles) {
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const savegame = Savegame.createPuzzleSavegame(this.app);
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