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138 lines
4 KiB
Go
138 lines
4 KiB
Go
//go:build e2e_testing
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package nebula
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import (
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"net/netip"
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"github.com/slackhq/nebula/header"
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"github.com/slackhq/nebula/overlay"
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"github.com/slackhq/nebula/udp"
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)
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// WaitForType will pipe all messages from this control device into the pipeTo control device
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// returning after a message matching the criteria has been piped
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func (c *Control) WaitForType(msgType header.MessageType, subType header.MessageSubType, pipeTo *Control) {
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h := &header.H{}
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for {
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p := c.f.outside.(*udp.TesterConn).Get(true)
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if err := h.Parse(p.Data); err != nil {
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panic(err)
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}
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pipeTo.InjectUDPPacket(p)
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match := h.Type == msgType && h.Subtype == subType
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p.Release()
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if match {
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return
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}
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}
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}
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// WaitForTypeByIndex is similar to WaitForType except it adds an index check
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// Useful if you have many nodes communicating and want to wait to find a specific nodes packet
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func (c *Control) WaitForTypeByIndex(toIndex uint32, msgType header.MessageType, subType header.MessageSubType, pipeTo *Control) {
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h := &header.H{}
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for {
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p := c.f.outside.(*udp.TesterConn).Get(true)
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if err := h.Parse(p.Data); err != nil {
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panic(err)
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}
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pipeTo.InjectUDPPacket(p)
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match := h.RemoteIndex == toIndex && h.Type == msgType && h.Subtype == subType
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p.Release()
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if match {
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return
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}
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}
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}
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// InjectLightHouseAddr will push toAddr into the local lighthouse cache for the vpnIp
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// This is necessary if you did not configure static hosts or are not running a lighthouse
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func (c *Control) InjectLightHouseAddr(vpnIp netip.Addr, toAddr netip.AddrPort) {
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c.f.lightHouse.Lock()
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remoteList := c.f.lightHouse.unlockedGetRemoteList([]netip.Addr{vpnIp})
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remoteList.Lock()
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defer remoteList.Unlock()
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c.f.lightHouse.Unlock()
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if toAddr.Addr().Is4() {
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remoteList.unlockedPrependV4(vpnIp, netAddrToProtoV4AddrPort(toAddr.Addr(), toAddr.Port()))
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} else {
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remoteList.unlockedPrependV6(vpnIp, netAddrToProtoV6AddrPort(toAddr.Addr(), toAddr.Port()))
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}
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}
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// InjectRelays will push relayVpnIps into the local lighthouse cache for the vpnIp
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// This is necessary to inform an initiator of possible relays for communicating with a responder
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func (c *Control) InjectRelays(vpnIp netip.Addr, relayVpnIps []netip.Addr) {
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c.f.lightHouse.Lock()
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remoteList := c.f.lightHouse.unlockedGetRemoteList([]netip.Addr{vpnIp})
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remoteList.Lock()
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defer remoteList.Unlock()
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c.f.lightHouse.Unlock()
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remoteList.unlockedSetRelay(vpnIp, relayVpnIps)
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}
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// GetFromTun will pull a packet off the tun side of nebula
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func (c *Control) GetFromTun(block bool) []byte {
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return c.f.inside.(*overlay.TestTun).Get(block)
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}
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// GetFromUDP will pull a udp packet off the udp side of nebula
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func (c *Control) GetFromUDP(block bool) *udp.Packet {
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return c.f.outside.(*udp.TesterConn).Get(block)
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}
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func (c *Control) GetUDPTxChan() <-chan *udp.Packet {
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return c.f.outside.(*udp.TesterConn).TxPackets
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}
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func (c *Control) GetTunTxChan() <-chan []byte {
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return c.f.inside.(*overlay.TestTun).TxPackets
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}
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// InjectUDPPacket injects a packet into the udp side. We copy internally so the caller keeps ownership of p.
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// The copy comes from the freelist so steady-state alloc is zero.
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func (c *Control) InjectUDPPacket(p *udp.Packet) {
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c.f.outside.(*udp.TesterConn).Send(p.Copy())
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}
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// InjectTunPacket pushes an IP packet onto the tun interface.
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func (c *Control) InjectTunPacket(packet []byte) {
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c.f.inside.(*overlay.TestTun).Send(packet)
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}
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func (c *Control) GetVpnAddrs() []netip.Addr {
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return c.f.myVpnAddrs
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}
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func (c *Control) GetUDPAddr() netip.AddrPort {
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return c.f.outside.(*udp.TesterConn).Addr
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}
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func (c *Control) KillPendingTunnel(vpnIp netip.Addr) bool {
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hostinfo := c.f.handshakeManager.QueryVpnAddr(vpnIp)
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if hostinfo == nil {
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return false
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}
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c.f.handshakeManager.DeleteHostInfo(hostinfo)
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return true
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}
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func (c *Control) GetHostmap() *HostMap {
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return c.f.hostMap
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}
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func (c *Control) GetF() *Interface {
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return c.f
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}
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func (c *Control) GetCertState() *CertState {
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return c.f.pki.getCertState()
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}
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func (c *Control) ReHandshake(vpnIp netip.Addr) {
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c.f.handshakeManager.StartHandshake(vpnIp, nil)
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}
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