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add new example 'debug-ui' (to be integrated in your mobile app)
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10
examples/debug-ui/app.asd
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10
examples/debug-ui/app.asd
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(defsystem :app
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:serial t
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:depends-on ()
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:components ((:file "lisp/package")
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(:file "lisp/ui-vars")
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(:file "lisp/d-dialogs") ; for debug-ui
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(:file "lisp/d-input-hook") ; for debug-ui
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(:file "lisp/d-debug-ui") ; for debug-ui
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(:file "lisp/main")))
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59
examples/debug-ui/lisp/d-debug-ui.lisp
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59
examples/debug-ui/lisp/d-debug-ui.lisp
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(defpackage :debug-ui
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(:use :cl :qml)
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(:export
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#:*debug-dialog*))
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(in-package :debug-ui)
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(defvar *error-output-buffer* (make-string-output-stream))
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(defvar *terminal-out-buffer* (make-string-output-stream))
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(defvar *gui-debug-io* nil)
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(defvar *gui-debug-dialog* nil)
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(defun ini ()
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(setf *gui-debug-dialog* 'dialogs:debug-dialog)
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(ini-streams)
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(setf *debug-io* *gui-debug-io*))
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(defun ini-streams ()
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(setf *error-output* (make-broadcast-stream *error-output*
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*error-output-buffer*))
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(setf *terminal-io* (make-two-way-stream (two-way-stream-input-stream *terminal-io*)
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(make-broadcast-stream (two-way-stream-output-stream *terminal-io*)
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*terminal-out-buffer*))
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*gui-debug-io* (make-two-way-stream (input-hook:add 'handle-debug-io)
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(two-way-stream-output-stream *terminal-io*))))
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(defun clear-buffers ()
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(dolist (s (list *error-output-buffer*
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*terminal-out-buffer*))
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(get-output-stream-string s)))
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(defun find-quit-restart ()
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;; find best restart for ':q' (default) to exit the debugger
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(let ((restarts (compute-restarts)))
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(if (= 1 (length restarts))
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":r1"
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(let ((restart-names (mapcar (lambda (r)
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(symbol-name (restart-name r)))
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restarts)))
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;; precedence role
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(dolist (name '("RESTART-TOPLEVEL"
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"ABORT"
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"RESTART-QT-EVENTS"))
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(x:when-it (position name restart-names :test 'string=)
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(return-from find-quit-restart (format nil ":r~D" x:it)))))))
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":q")
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(defun handle-debug-io ()
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(let ((cmd (funcall *gui-debug-dialog*
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(list (cons (get-output-stream-string *error-output-buffer*)
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"#d00000")
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(cons (get-output-stream-string *terminal-out-buffer*)
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"black")))))
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(when (string-equal ":q" cmd)
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(setf cmd (find-quit-restart)))
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(format nil "~A~%" (if (x:empty-string cmd) ":q" cmd))))
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(ini)
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61
examples/debug-ui/lisp/d-dialogs.lisp
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61
examples/debug-ui/lisp/d-dialogs.lisp
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(defpackage :dialogs
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(:use :cl :qml)
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(:export
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#:debug-dialog
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#:exited
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#:push-dialog
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#:pop-dialog))
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(in-package :dialogs)
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(defvar *callback* nil)
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(defun push-dialog (name)
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"Pushes dialog NAME onto the StackView."
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(qjs |pushDialog| ui:*main* (string-downcase name)))
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(defun pop-dialog ()
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"Pops the currently shown dialog, returning T if there was a dialog to pop."
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(prog1
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(> (q< |depth| ui:*main*) 1)
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(qjs |popDialog| ui:*main*)))
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(defun wait-while-transition ()
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;; needed for evtl. recursive calls
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(x:while (q< |busy| ui:*main*)
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(qsleep 0.1)))
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(defun append-debug-output (text color bold)
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(qjs |appendOutput| ui:*d-debug-model*
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(list :text text
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:color color
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:bold bold)))
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(defun debug-dialog (messages)
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(qrun*
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(q! |clear| ui:*d-debug-model*)
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(q> |text| ui:*d-debug-input* ":q")
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(dolist (text/color messages)
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(let* ((text (string-trim '(#\Newline) (car text/color)))
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(color (cdr text/color))
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(bold (not (string= "black" color)))) ; boolean
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(append-debug-output text color bold)))
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(wait-while-transition)
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(push-dialog :debug)
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(q! |forceActiveFocus| ui:*d-debug-input*)
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(qsingle-shot 500 (lambda () (q! |positionViewAtEnd| ui:*d-debug-text*)))
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(wait-for-closed)
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(q< |text| ui:*d-debug-input*)))
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(let (waiting)
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(defun wait-for-closed ()
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(setf waiting t)
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;; busy waiting is safer than suspending a thread, especially on mobile
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(x:while waiting
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(qsleep 0.1))
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(pop-dialog))
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(defun exited () ; called from QML
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(unless waiting
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(pop-dialog))
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(setf waiting nil)))
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53
examples/debug-ui/lisp/d-input-hook.lisp
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53
examples/debug-ui/lisp/d-input-hook.lisp
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;;; idea & most code from "ecl-readline.lisp"
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(defpackage input-hook
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(:use :cl)
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(:export
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#:add))
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(provide :input-hook)
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(in-package :input-hook)
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(defvar *functions* nil)
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(defun add (function)
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(let ((stream (make-instance 'input-hook-stream)))
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(push (cons stream function) *functions*)
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stream))
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(defclass input-hook-stream (gray:fundamental-character-input-stream)
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((buffer :initform (make-string 0))
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(index :initform 0)))
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(defmethod gray:stream-read-char ((stream input-hook-stream))
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(if (ensure-stream-data stream)
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(with-slots (buffer index) stream
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(let ((ch (char buffer index)))
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(incf index)
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ch))
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:eof))
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(defmethod gray:stream-unread-char ((stream input-hook-stream) character)
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(with-slots (index) stream
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(when (> index 0)
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(decf index))))
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(defmethod gray:stream-listen ((stream input-hook-stream))
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nil)
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(defmethod gray:stream-clear-input ((stream input-hook-stream))
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nil)
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(defmethod gray:stream-peek-char ((stream input-hook-stream))
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(if (ensure-stream-data stream)
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(with-slots (buffer index) stream
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(char buffer index))
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:eof))
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(defun ensure-stream-data (stream)
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(with-slots (buffer index) stream
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(when (= index (length buffer))
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(setf buffer (funcall (cdr (assoc stream *functions*)))
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index 0))
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buffer))
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4
examples/debug-ui/lisp/main.lisp
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4
examples/debug-ui/lisp/main.lisp
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(in-package :app)
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;; intentional division by zero after 5 seconds
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(qsingle-shot 5000 (lambda () (dotimes (i 1) (/ 1 i))))
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4
examples/debug-ui/lisp/package.lisp
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4
examples/debug-ui/lisp/package.lisp
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(defpackage :app
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(:use :cl :qml)
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(:export))
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17
examples/debug-ui/lisp/ui-vars.lisp
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17
examples/debug-ui/lisp/ui-vars.lisp
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;;; keep sorted to recognize eventual name clashes
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(defpackage ui
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(:use :cl)
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(:export
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#:*d-debug-input*
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#:*d-debug-model*
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#:*d-debug-text*
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#:*main*))
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(in-package :ui)
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(defparameter *d-debug-input* "debug_input")
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(defparameter *d-debug-model* "debug_model")
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(defparameter *d-debug-text* "debug_text")
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(defparameter *main* "main")
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84
examples/debug-ui/qml/debug/DebugDialog.qml
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84
examples/debug-ui/qml/debug/DebugDialog.qml
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Layouts 1.15
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import "." as Ext
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Rectangle {
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id: debugDialog
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objectName: "debug_dialog"
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color: "#f0f0f0"
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visible: false
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ColumnLayout {
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anchors.fill: parent
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spacing: 0
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Ext.MenuBack {
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id: menuBack
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Layout.fillWidth: true
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label: "Debug Dialog"
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}
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TextField {
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id: debugInput
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objectName: "debug_input"
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Layout.fillWidth: true
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font.family: "Hack"
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font.pixelSize: 18
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inputMethodHints: Qt.ImhNoAutoUppercase | Qt.ImhNoPredictiveText
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text: ":q"
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onAccepted: Lisp.call("dialogs:exited")
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}
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Text {
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id: label
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Layout.fillWidth: true
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leftPadding: 8
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rightPadding: 8
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topPadding: 8
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bottomPadding: 8
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font.family: "Hack"
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font.pixelSize: 14
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text: ":r1 etc. restart / :h help / :q quit"
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}
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Rectangle {
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id: line
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Layout.fillWidth: true
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height: 1
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color: "#d0d0d0"
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}
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ListView {
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id: debugText
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objectName: "debug_text"
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Layout.fillWidth: true
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Layout.fillHeight: true
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contentWidth: parent.width * 5
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clip: true
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model: debugModel
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flickableDirection: Flickable.HorizontalAndVerticalFlick
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delegate: Text {
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padding: 8
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textFormat: Text.PlainText
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font.pixelSize: 16
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font.family: "Hack"
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font.bold: model.bold
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text: model.text
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color: model.color
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}
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}
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ListModel {
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id: debugModel
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objectName: "debug_model"
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function appendOutput(data) {
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append(data)
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debugText.positionViewAtEnd()
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}
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}
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}
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}
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22
examples/debug-ui/qml/debug/Flickable.qml
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22
examples/debug-ui/qml/debug/Flickable.qml
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import "." as Ext
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Flickable {
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clip: true
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ScrollBar.vertical: Ext.ScrollBar {}
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function ensureVisible(r) {
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if (main.skipEnsureVisible)
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return;
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if (contentX >= r.x)
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contentX = r.x;
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else if (contentX + width <= r.x + r.width)
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contentX = r.x + r.width - width;
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if (contentY >= r.y)
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contentY = r.y;
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else if (contentY + height <= r.y + r.height)
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contentY = r.y + r.height - height;
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}
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}
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53
examples/debug-ui/qml/debug/MenuBack.qml
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53
examples/debug-ui/qml/debug/MenuBack.qml
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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Rectangle {
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id: menuBack
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width: main.width
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height: backButton.height
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color: "#f0f0f0"
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property alias label: label.text
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Button {
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id: backButton
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height: main.small ? 40 : 46
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width: 80
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background: Rectangle {
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Text {
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id: iconBack
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x: 10
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height: backButton.height
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verticalAlignment: Text.AlignVCenter
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font.family: fontAwesome.name
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font.pixelSize: 32
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color: "#007aff"
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text: "\uf104"
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}
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Text {
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x: 30
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height: backButton.height * 1.1 // align correction (different font from above)
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verticalAlignment: Text.AlignVCenter
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font.pixelSize: 20
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font.weight: Font.DemiBold
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color: iconBack.color
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text: "Repl"
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visible: (Qt.platform.os === "ios")
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}
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implicitWidth: 90
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color: menuBack.color
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}
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onPressed: Lisp.call("dialogs:exited")
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}
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Text {
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id: label
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anchors.centerIn: parent
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font.pixelSize: 20
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font.weight: Font.DemiBold
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}
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}
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32
examples/debug-ui/qml/debug/ScrollBar.qml
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32
examples/debug-ui/qml/debug/ScrollBar.qml
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// This is a modified version taken from the QML sources
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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ScrollBar {
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id: control
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orientation: Qt.Vertical
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contentItem: Rectangle {
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implicitWidth: 12
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implicitHeight: 100
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radius: width / 2
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color: control.pressed ? "#202020" : "#909090"
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opacity: 0.0
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states: State {
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name: "active"
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when: (control.active && control.size < 1.0)
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PropertyChanges { target: control.contentItem; opacity: 0.75 }
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}
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transitions: Transition {
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from: "active"
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SequentialAnimation {
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PauseAnimation { duration: 450 }
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NumberAnimation { target: control.contentItem; duration: 200; property: "opacity"; to: 0.0 }
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}
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}
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}
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}
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10
examples/debug-ui/qml/debug/TextField.qml
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10
examples/debug-ui/qml/debug/TextField.qml
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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TextField {
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font.pixelSize: 18
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palette {
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highlight: "#007aff"
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highlightedText: "white"
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}
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}
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BIN
examples/debug-ui/qml/fonts/Hack-Bold.ttf
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BIN
examples/debug-ui/qml/fonts/Hack-Bold.ttf
Normal file
Binary file not shown.
BIN
examples/debug-ui/qml/fonts/Hack-Regular.ttf
Normal file
BIN
examples/debug-ui/qml/fonts/Hack-Regular.ttf
Normal file
Binary file not shown.
40
examples/debug-ui/qml/main.qml
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40
examples/debug-ui/qml/main.qml
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Window 2.15
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import 'debug/' as Dbg
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StackView {
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id: main
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objectName: "main"
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width: 800 // alternatively: Screen.desktopAvailableWidth
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height: 600 // alternatively: Screen.desktopAvailableHeight
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initialItem: mainRect
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Screen.orientationUpdateMask: Qt.LandscapeOrientation | Qt.PortraitOrientation | Qt.InvertedLandscapeOrientation
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// show/hide dialogs
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function pushDialog(name) {
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switch (name) {
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case "debug": main.push(dialogDebug); break
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}
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}
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function popDialog() { main.pop() }
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// fonts (must stay here, before using them below)
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FontLoader { id: fontHack; source: "fonts/Hack-Regular.ttf" } // code
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FontLoader { id: fontHackBold; source: "fonts/Hack-Bold.ttf" }
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FontLoader { id: fontAwesome; source: "fonts/fontawesome-webfont.ttf" } // icons
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// items
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Rectangle {
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id: mainRect
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color: "lavender"
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}
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// dialogs
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Dbg.DebugDialog { id: dialogDebug }
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}
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12
examples/debug-ui/readme.md
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12
examples/debug-ui/readme.md
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Info
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----
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This is a debug dialog (taken from example cl-repl) to be integrated in your
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app.
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So, if you merge this example with your app, the mobile app will not crash on
|
||||
an eventual runtime error: an interactive debug dialog will be shown instead.
|
||||
|
||||
This is especially helpful on android, where Lisp issues are hard to debug once
|
||||
the app is installed.
|
||||
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