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4 changed files with 12 additions and 17 deletions
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@ -8,8 +8,6 @@
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(in-package :dialogs)
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(defvar *callback* nil)
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(defun push-dialog (name)
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"Pushes dialog NAME onto the StackView."
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(qjs |pushDialog| ui:*main* (string-downcase name)))
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@ -10,8 +10,8 @@
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(in-package :ui)
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(defparameter *d-debug-input* "debug_input")
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(defparameter *d-debug-model* "debug_model")
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(defparameter *d-debug-text* "debug_text")
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(defparameter *d-debug-input* "debug_input")
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(defparameter *d-debug-model* "debug_model")
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(defparameter *d-debug-text* "debug_text")
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(defparameter *main* "main")
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(defparameter *main* "main")
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@ -25,17 +25,6 @@ Rectangle {
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text: qsTr("Back")
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}
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Text {
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x: 30
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height: backButton.height * 1.1 // align correction (different font from above)
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verticalAlignment: Text.AlignVCenter
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font.pixelSize: 20
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font.weight: Font.DemiBold
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color: back.color
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text: "Repl"
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visible: (Qt.platform.os === "ios")
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}
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implicitWidth: 90
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color: menuBack.color
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}
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@ -10,3 +10,11 @@ an eventual runtime error: an interactive debug dialog will be shown instead.
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This is especially helpful on android, where Lisp issues are hard to debug once
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the app is installed.
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Important note
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--------------
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You can't have both this **debug-ui** and the simple **repl** (`Repl.qml`) in
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the same app, because `Repl.qml` depends on `eval.lisp` which would replace
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the stream/buffer setup of **debug-ui**.
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