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emacs/mps/code/poolmrg.c
Richard Brooksby 9cd658a534 Renaming some local variables from "index" to "indx" to avoid shadowing the function "index".
Only certain versions of GCC seem to warn about this, but they include 4.6.3 being used by Tracis CI causing this failure <https://travis-ci.org/Ravenbrook/mps-temporary/builds/7322161>.

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 Change: 182011
 ServerID: perforce.ravenbrook.com
2013-05-20 19:37:18 +01:00

917 lines
25 KiB
C

/* poolmrg.c: MANUAL RANK GUARDIAN POOL
*
* $Id$
* Copyright (c) 2001-2013 Ravenbrook Limited. See end of file for license.
* Portions copyright (C) 2002 Global Graphics Software.
*
*
* DESIGN
*
* .design: See <design/poolmrg/>.
*
* NOTES
*
* .improve.rank: At the moment, the pool is a guardian for the final
* rank. It could be generalized to be a guardian for an arbitrary
* rank (a guardian for RankEXACT would tell you if the object was
* ambiguously referenced, for example). The code that would need to be
* modified bears this tag.
*
* TRANSGRESSIONS
*
* .addr.void-star: Breaks <design/type/#addr.use> all over the place,
* accessing the segments acquired from SegAlloc with C pointers. It
* would not be practical to use ArenaPeek/Poke everywhere. Blocks
* acquired from ControlAlloc must be directly accessible from C, or else
* none of the pools would work. Therefore, if we implement a variant
* where Addr != void*, we just use the same magic for the control pool
* and MRG pools, whatever that might be.
*/
#include "ring.h"
#include "mpm.h"
#include "poolmrg.h"
SRCID(poolmrg, "$Id$");
/* Types */
/* enumerate the states of a guardian */
enum {
MRGGuardianFREE = 1,
MRGGuardianPREFINAL,
MRGGuardianFINAL
};
/* Link -- Unprotectable part of guardian */
typedef struct LinkStruct *Link;
typedef struct LinkStruct {
int state; /* Free, Prefinal, Final */
union {
MessageStruct messageStruct; /* state = Final */
RingStruct linkRing; /* state one of {Free, Prefinal} */
} the;
} LinkStruct;
#define linkOfMessage(message) \
PARENT(LinkStruct, the.messageStruct, (message))
#define linkOfRing(ring) \
PARENT(LinkStruct, the.linkRing, (ring))
/* RefPart -- Protectable part of guardian
*
* This is trivial, but provides a useful abstraction
* at no performance cost.
*/
typedef struct RefPartStruct *RefPart;
typedef struct RefPartStruct {
Ref ref;
} RefPartStruct;
/* MRGRefPartRef,MRGRefPartSetRef -- Peek and poke the reference
*
* Might be more efficient to take a seg, rather than calculate it
* every time.
*
* See also .ref.direct which accesses it directly.
*/
static Ref MRGRefPartRef(Arena arena, RefPart refPart)
{
Ref ref;
AVER(refPart != NULL);
ref = ArenaPeek(arena, &refPart->ref);
return ref;
}
static Ref *MRGRefPartRefAddr(RefPart refPart)
{
AVER(refPart != NULL);
return &refPart->ref;
}
static void MRGRefPartSetRef(Arena arena, RefPart refPart, Ref ref)
{
AVER(refPart != NULL);
ArenaPoke(arena, &refPart->ref, ref);
}
/* MRGStruct -- MRG pool structure */
#define MRGSig ((Sig)0x519369B0) /* SIGnature MRG POol */
typedef struct MRGStruct {
PoolStruct poolStruct; /* generic pool structure */
RingStruct entryRing; /* <design/poolmrg/#poolstruct.entry> */
RingStruct freeRing; /* <design/poolmrg/#poolstruct.free> */
RingStruct refRing; /* <design/poolmrg/#poolstruct.refring> */
Size extendBy; /* <design/poolmrg/#extend> */
Sig sig; /* <code/mps.h#sig> */
} MRGStruct;
#define Pool2MRG(pool) PARENT(MRGStruct, poolStruct, pool)
#define MRG2Pool(mrg) (&(mrg)->poolStruct)
/* MRGCheck -- check an MRG pool */
static Bool MRGCheck(MRG mrg)
{
CHECKS(MRG, mrg);
CHECKD(Pool, &mrg->poolStruct);
CHECKL(MRG2Pool(mrg)->class == PoolClassMRG());
CHECKL(RingCheck(&mrg->entryRing));
CHECKL(RingCheck(&mrg->freeRing));
CHECKL(RingCheck(&mrg->refRing));
CHECKL(mrg->extendBy == ArenaAlign(PoolArena(MRG2Pool(mrg))));
return TRUE;
}
#define MRGRefSegSig ((Sig)0x51936965) /* SIGnature MRG Ref Seg */
#define MRGLinkSegSig ((Sig)0x51936915) /* SIGnature MRG Link Seg */
typedef struct MRGLinkSegStruct *MRGLinkSeg;
typedef struct MRGRefSegStruct *MRGRefSeg;
typedef struct MRGLinkSegStruct {
SegStruct segStruct; /* superclass fields must come first */
MRGRefSeg refSeg; /* <design/poolmrg/#mrgseg.link.refseg> */
Sig sig; /* <code/misc.h#sig> */
} MRGLinkSegStruct;
typedef struct MRGRefSegStruct {
GCSegStruct gcSegStruct; /* superclass fields must come first */
RingStruct mrgRing; /* <design/poolmrg/#mrgseg.ref.segring> */
MRGLinkSeg linkSeg; /* <design/poolmrg/#mrgseg.ref.linkseg> */
Sig sig; /* <code/misc.h#sig> */
} MRGRefSegStruct;
/* macros to get between child and parent seg structures */
#define Seg2LinkSeg(seg) ((MRGLinkSeg)(seg))
#define LinkSeg2Seg(linkseg) ((Seg)(linkseg))
#define Seg2RefSeg(seg) ((MRGRefSeg)(seg))
#define RefSeg2Seg(refseg) ((Seg)(refseg))
/* forward declarations */
extern SegClass MRGLinkSegClassGet(void);
extern SegClass MRGRefSegClassGet(void);
/* MRGLinkSegCheck -- check a link segment
*
* .link.nullref: During initialization of a link segment the refSeg
* field will be NULL. This will be initialized when the reference
* segment is initialized. See <design/poolmrg/#mrgseg.link.refseg>.
*/
static Bool MRGLinkSegCheck(MRGLinkSeg linkseg)
{
Seg seg;
CHECKS(MRGLinkSeg, linkseg);
CHECKL(SegCheck(&linkseg->segStruct));
seg = LinkSeg2Seg(linkseg);
if (NULL != linkseg->refSeg) { /* see .link.nullref */
CHECKL(SegPool(seg) == SegPool(RefSeg2Seg(linkseg->refSeg)));
CHECKU(MRGRefSeg, linkseg->refSeg);
CHECKL(linkseg->refSeg->linkSeg == linkseg);
}
return TRUE;
}
static Bool MRGRefSegCheck(MRGRefSeg refseg)
{
Seg seg;
CHECKS(MRGRefSeg, refseg);
CHECKL(GCSegCheck(&refseg->gcSegStruct));
seg = RefSeg2Seg(refseg);
CHECKL(SegPool(seg) == SegPool(LinkSeg2Seg(refseg->linkSeg)));
CHECKL(RingCheck(&refseg->mrgRing));
CHECKD(MRGLinkSeg, refseg->linkSeg);
CHECKL(refseg->linkSeg->refSeg == refseg);
return TRUE;
}
/* MRGLinkSegInit -- initialise a link segment */
static Res MRGLinkSegInit(Seg seg, Pool pool, Addr base, Size size,
Bool reservoirPermit, ArgList args)
{
SegClass super;
MRGLinkSeg linkseg;
MRG mrg;
Res res;
AVERT(Seg, seg);
linkseg = Seg2LinkSeg(seg);
AVERT(Pool, pool);
mrg = Pool2MRG(pool);
AVERT(MRG, mrg);
/* no useful checks for base and size */
AVER(BoolCheck(reservoirPermit));
/* Initialize the superclass fields first via next-method call */
super = SEG_SUPERCLASS(MRGLinkSegClass);
res = super->init(seg, pool, base, size, reservoirPermit, args);
if (res != ResOK)
return res;
linkseg->refSeg = NULL; /* .link.nullref */
linkseg->sig = MRGLinkSegSig;
AVERT(MRGLinkSeg, linkseg);
return ResOK;
}
/* MRGRefSegInit -- initialise a ref segment */
ARG_DEFINE_KEY(mrg_seg_link_seg, Pointer);
#define mrgKeyLinkSeg (&_mps_key_mrg_seg_link_seg)
static Res MRGRefSegInit(Seg seg, Pool pool, Addr base, Size size,
Bool reservoirPermit, ArgList args)
{
MRGLinkSeg linkseg;
MRGRefSeg refseg;
MRG mrg;
SegClass super;
Res res;
ArgStruct arg;
/* .ref.initarg: The paired link segment is passed as a keyword
argument when creating the ref segment. Initially the
refSeg field of the link segment is NULL (see .link.nullref).
It's initialized here to the newly initialized ref segment. */
ArgRequire(&arg, args, mrgKeyLinkSeg);
linkseg = arg.val.p;
AVERT(Seg, seg);
refseg = Seg2RefSeg(seg);
AVERT(Pool, pool);
mrg = Pool2MRG(pool);
AVERT(MRG, mrg);
/* no useful checks for base and size */
AVER(BoolCheck(reservoirPermit));
AVERT(MRGLinkSeg, linkseg);
/* Initialize the superclass fields first via next-method call */
super = SEG_SUPERCLASS(MRGRefSegClass);
res = super->init(seg, pool, base, size, reservoirPermit, args);
if (res != ResOK)
return res;
/* <design/seg/#field.rankset.start>, .improve.rank */
SegSetRankSet(seg, RankSetSingle(RankFINAL));
RingInit(&refseg->mrgRing);
RingAppend(&mrg->refRing, &refseg->mrgRing);
refseg->linkSeg = linkseg;
AVER(NULL == linkseg->refSeg); /* .link.nullref */
refseg->sig = MRGRefSegSig;
linkseg->refSeg = refseg; /* .ref.initarg */
AVERT(MRGRefSeg, refseg);
AVERT(MRGLinkSeg, linkseg);
return ResOK;
}
/* MRGLinkSegClass -- Class definition */
DEFINE_SEG_CLASS(MRGLinkSegClass, class)
{
INHERIT_CLASS(class, SegClass);
SegClassMixInNoSplitMerge(class); /* no support for this */
class->name = "MRGLSEG";
class->size = sizeof(MRGLinkSegStruct);
class->init = MRGLinkSegInit;
}
/* MRGRefSegClass -- Class definition */
DEFINE_SEG_CLASS(MRGRefSegClass, class)
{
INHERIT_CLASS(class, GCSegClass);
SegClassMixInNoSplitMerge(class); /* no support for this */
class->name = "MRGRSEG";
class->size = sizeof(MRGRefSegStruct);
class->init = MRGRefSegInit;
}
static Count MRGGuardiansPerSeg(MRG mrg)
{
Count nGuardians;
AVERT(MRG, mrg);
nGuardians = mrg->extendBy / sizeof(Ref);
AVER(nGuardians > 0);
return nGuardians;
}
/* <design/poolmrg/#guardian.assoc> */
#define refPartOfIndex(refseg, index) \
((RefPart)SegBase(RefSeg2Seg(refseg)) + (index))
static RefPart MRGRefPartOfLink(Link link, Arena arena)
{
Seg seg = NULL; /* suppress "may be used uninitialized" */
Bool b;
Link linkBase;
Index indx;
MRGLinkSeg linkseg;
AVER(link != NULL); /* Better checks done by SegOfAddr */
b = SegOfAddr(&seg, arena, (Addr)link);
AVER(b);
AVER(SegPool(seg)->class == PoolClassMRG());
linkseg = Seg2LinkSeg(seg);
AVERT(MRGLinkSeg, linkseg);
linkBase = (Link)SegBase(seg);
AVER(link >= linkBase);
indx = (Index)(link - linkBase);
AVER(indx < MRGGuardiansPerSeg(Pool2MRG(SegPool(seg))));
return refPartOfIndex(linkseg->refSeg, indx);
}
#define linkOfIndex(linkseg, index) \
((Link)SegBase(LinkSeg2Seg(linkseg)) + (index))
#if 0
static Link MRGLinkOfRefPart(RefPart refPart, Arena arena)
{
Seg seg;
Bool b;
RefPart refPartBase;
Index indx;
MRGRefSeg refseg;
AVER(refPart != NULL); /* Better checks done by SegOfAddr */
b = SegOfAddr(&seg, arena, (Addr)refPart);
AVER(b);
AVER(SegPool(seg)->class == PoolClassMRG());
refseg = Seg2RefSeg(seg);
AVERT(MRGRefSeg, refseg);
refPartBase = (RefPart)SegBase(seg);
AVER(refPart >= refPartBase);
indx = refPart - refPartBase;
AVER(indx < MRGGuardiansPerSeg(Pool2MRG(SegPool(seg))));
return linkOfIndex(refseg->linkSeg, indx);
}
#endif
/* MRGGuardianInit -- Initialises both parts of a guardian */
static void MRGGuardianInit(MRG mrg, Link link, RefPart refPart)
{
AVERT(MRG, mrg);
AVER(link != NULL);
AVER(refPart != NULL);
RingInit(&link->the.linkRing);
link->state = MRGGuardianFREE;
RingAppend(&mrg->freeRing, &link->the.linkRing);
/* <design/poolmrg/#free.overwrite> */
MRGRefPartSetRef(PoolArena(&mrg->poolStruct), refPart, 0);
}
/* MRGMessage* -- Implementation of MRG's MessageClass */
/* MRGMessageDelete -- deletes the message (frees up the guardian) */
static void MRGMessageDelete(Message message)
{
Pool pool = NULL; /* suppress "may be used uninitialized" */
Arena arena;
Link link;
Bool b;
AVERT(Message, message);
arena = MessageArena(message);
b = PoolOfAddr(&pool, arena, (Addr)message);
AVER(b);
AVER(pool->class == PoolClassMRG());
link = linkOfMessage(message);
AVER(link->state == MRGGuardianFINAL);
MessageFinish(message);
MRGGuardianInit(Pool2MRG(pool), link, MRGRefPartOfLink(link, arena));
}
/* MRGMessageFinalizationRef -- extract the finalized reference from the msg */
static void MRGMessageFinalizationRef(Ref *refReturn,
Arena arena, Message message)
{
Ref *refp;
Link link;
Ref ref;
RefPart refPart;
AVER(refReturn != NULL);
AVERT(Arena, arena);
AVERT(Message, message);
AVER(MessageGetType(message) == MessageTypeFINALIZATION);
link = linkOfMessage(message);
AVER(link->state == MRGGuardianFINAL);
refPart = MRGRefPartOfLink(link, arena);
refp = MRGRefPartRefAddr(refPart);
/* ensure that the reference is not (white and flipped) */
ref = ArenaRead(arena, refp);
AVER(ref != 0);
*refReturn = ref;
}
static MessageClassStruct MRGMessageClassStruct = {
MessageClassSig, /* sig */
"MRGFinal", /* name */
MessageTypeFINALIZATION, /* Message Type */
MRGMessageDelete, /* Delete */
MRGMessageFinalizationRef, /* FinalizationRef */
MessageNoGCLiveSize, /* GCLiveSize */
MessageNoGCCondemnedSize, /* GCCondemnedSize */
MessageNoGCNotCondemnedSize, /* GCNotCondemnedSize */
MessageNoGCStartWhy, /* GCStartWhy */
MessageClassSig /* <design/message/#class.sig.double> */
};
/* MRGSegPairDestroy --- Destroys a pair of segments (link & ref)
*
* .segpair.destroy: We don't worry about the effect that destroying
* these segs has on any of the pool rings.
*/
static void MRGSegPairDestroy(MRGRefSeg refseg)
{
RingRemove(&refseg->mrgRing);
RingFinish(&refseg->mrgRing);
refseg->sig = SigInvalid;
SegFree(LinkSeg2Seg(refseg->linkSeg));
SegFree(RefSeg2Seg(refseg));
}
/* MRGSegPairCreate -- create a pair of segments (link & ref) */
static Res MRGSegPairCreate(MRGRefSeg *refSegReturn, MRG mrg,
Bool withReservoirPermit)
{
RefPart refPartBase;
Count nGuardians; /* guardians per seg */
Index i;
Link linkBase;
Pool pool;
Res res;
Seg segLink, segRefPart;
MRGLinkSeg linkseg;
MRGRefSeg refseg;
Size linkSegSize;
Arena arena;
AVER(refSegReturn != NULL);
pool = MRG2Pool(mrg);
arena = PoolArena(pool);
nGuardians = MRGGuardiansPerSeg(mrg);
linkSegSize = nGuardians * sizeof(LinkStruct);
linkSegSize = SizeAlignUp(linkSegSize, ArenaAlign(arena));
res = SegAlloc(&segLink, EnsureMRGLinkSegClass(),
SegPrefDefault(), linkSegSize, pool,
withReservoirPermit, argsNone);
if (res != ResOK)
goto failLinkSegAlloc;
linkseg = Seg2LinkSeg(segLink);
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD_FIELD(args, mrgKeyLinkSeg, p, linkseg); /* .ref.initarg */
MPS_ARGS_DONE(args);
res = SegAlloc(&segRefPart, EnsureMRGRefSegClass(),
SegPrefDefault(), mrg->extendBy, pool,
withReservoirPermit, args);
} MPS_ARGS_END(args);
if (res != ResOK)
goto failRefPartSegAlloc;
refseg = Seg2RefSeg(segRefPart);
linkBase = (Link)SegBase(segLink);
refPartBase = (RefPart)SegBase(segRefPart);
for(i = 0; i < nGuardians; ++i)
MRGGuardianInit(mrg, linkBase + i, refPartBase + i);
AVER((Addr)(&linkBase[i]) <= SegLimit(segLink));
AVER((Addr)(&refPartBase[i]) <= SegLimit(segRefPart));
*refSegReturn = refseg;
return ResOK;
failRefPartSegAlloc:
SegFree(segLink);
failLinkSegAlloc:
return res;
}
/* MRGFinalize -- finalize the indexth guardian in the segment */
static void MRGFinalize(Arena arena, MRGLinkSeg linkseg, Index indx)
{
Link link;
Message message;
AVER(indx < MRGGuardiansPerSeg(Pool2MRG(SegPool(LinkSeg2Seg(linkseg)))));
link = linkOfIndex(linkseg, indx);
/* only finalize it if it hasn't been finalized already */
if (link->state != MRGGuardianFINAL) {
AVER(link->state == MRGGuardianPREFINAL);
RingRemove(&link->the.linkRing);
RingFinish(&link->the.linkRing);
link->state = MRGGuardianFINAL;
message = &link->the.messageStruct;
MessageInit(arena, message, &MRGMessageClassStruct, MessageTypeFINALIZATION);
MessagePost(arena, message);
}
}
static Res MRGRefSegScan(ScanState ss, MRGRefSeg refseg, MRG mrg)
{
Res res;
Arena arena;
MRGLinkSeg linkseg;
RefPart refPart;
Index i;
Count nGuardians;
AVERT(ScanState, ss);
AVERT(MRGRefSeg, refseg);
AVERT(MRG, mrg);
arena = PoolArena(MRG2Pool(mrg));
linkseg = refseg->linkSeg;
nGuardians = MRGGuardiansPerSeg(mrg);
AVER(nGuardians > 0);
TRACE_SCAN_BEGIN(ss) {
for(i=0; i < nGuardians; ++i) {
refPart = refPartOfIndex(refseg, i);
/* free guardians are not scanned */
if (linkOfIndex(linkseg, i)->state != MRGGuardianFREE) {
ss->wasMarked = TRUE;
/* .ref.direct: We can access the reference directly */
/* because we are in a scan and the shield is exposed. */
if (TRACE_FIX1(ss, refPart->ref)) {
res = TRACE_FIX2(ss, &(refPart->ref));
if (res != ResOK)
return res;
if (ss->rank == RankFINAL && !ss->wasMarked) { /* .improve.rank */
MRGFinalize(arena, linkseg, i);
}
}
}
}
} TRACE_SCAN_END(ss);
return ResOK;
}
/* MRGInit -- init method for MRG */
static Res MRGInit(Pool pool, ArgList args)
{
MRG mrg;
AVER(pool != NULL); /* Can't check more; see pool contract @@@@ */
AVER(ArgListCheck(args));
UNUSED(args);
mrg = Pool2MRG(pool);
RingInit(&mrg->entryRing);
RingInit(&mrg->freeRing);
RingInit(&mrg->refRing);
mrg->extendBy = ArenaAlign(PoolArena(pool));
mrg->sig = MRGSig;
AVERT(MRG, mrg);
DIAG_PRINTF(( "mrg->extendBy = %u, MRGGuardiansPerSeg = %u\n",
(unsigned int) mrg->extendBy,
(unsigned int) MRGGuardiansPerSeg(mrg) ));
EVENT3(PoolInit, pool, PoolArena(pool), ClassOfPool(pool));
return ResOK;
}
/* MRGFinish -- finish a MRG pool */
static void MRGFinish(Pool pool)
{
MRG mrg;
Ring node, nextNode;
AVERT(Pool, pool);
mrg = Pool2MRG(pool);
AVERT(MRG, mrg);
/* .finish.ring: Before destroying the segments, we isolate the */
/* rings in the pool structure. The problem we are avoiding here */
/* is when the rings point to memory that has been unmapped by one */
/* segPairDestroy and a subsequent segPairDestroy calls MRGCheck which */
/* checks the rings which causes the program to fault because */
/* RingCheck will access unmapped memory. */
/* We call RingRemove on the master node for the rings, thereby */
/* effectively emptying them, but leaving the rest of the ring */
/* "dangling". This is okay as we are about to destroy all the */
/* segments so the contents of the rings will dissappear soon. */
/* .finish.no-final: Note that this relies on the fact that no */
/* Guardians are in the FINAL state and hence on the Arena Message */
/* Queue. We are guaranteed this because MRGFinish is only called */
/* from ArenaDestroy, and the message queue has been emptied prior */
/* to the call. See <code/arena.c#message.queue.empty> */
if (!RingIsSingle(&mrg->entryRing)) {
RingRemove(&mrg->entryRing);
}
if (!RingIsSingle(&mrg->freeRing)) {
RingRemove(&mrg->freeRing);
}
RING_FOR(node, &mrg->refRing, nextNode) {
MRGRefSeg refseg = RING_ELT(MRGRefSeg, mrgRing, node);
MRGSegPairDestroy(refseg);
}
mrg->sig = SigInvalid;
RingFinish(&mrg->refRing);
/* <design/poolmrg/#trans.no-finish> */
}
/* MRGRegister -- register an object for finalization */
Res MRGRegister(Pool pool, Ref ref)
{
Ring freeNode;
Arena arena;
Link link;
RefPart refPart;
MRG mrg;
Res res;
MRGRefSeg junk; /* unused */
AVERT(Pool, pool);
AVER(ref != 0);
mrg = Pool2MRG(pool);
AVERT(MRG, mrg);
arena = PoolArena(pool);
AVERT(Arena, arena);
/* <design/poolmrg/#alloc.grow> */
if (RingIsSingle(&mrg->freeRing)) {
/* @@@@ Should the client be able to use the reservoir for this? */
res = MRGSegPairCreate(&junk, mrg, /* withReservoirPermit */ FALSE);
if (res != ResOK)
return res;
}
AVER(!RingIsSingle(&mrg->freeRing));
freeNode = RingNext(&mrg->freeRing);
link = linkOfRing(freeNode);
AVER(link->state == MRGGuardianFREE);
/* <design/poolmrg/#alloc.pop> */
RingRemove(freeNode);
link->state = MRGGuardianPREFINAL;
RingAppend(&mrg->entryRing, freeNode);
/* <design/poolmrg/#guardian.ref.alloc> */
refPart = MRGRefPartOfLink(link, arena);
MRGRefPartSetRef(arena, refPart, ref);
return ResOK;
}
/* MRGDeregister -- deregister (once) an object for finalization */
Res MRGDeregister(Pool pool, Ref obj)
{
Ring node, nextNode;
Count nGuardians; /* guardians per seg */
Arena arena;
MRG mrg;
AVERT(Pool, pool);
/* Can't check obj */
mrg = Pool2MRG(pool);
AVERT(MRG, mrg);
nGuardians = MRGGuardiansPerSeg(mrg);
arena = PoolArena(pool);
/* map over the segments */
RING_FOR(node, &mrg->refRing, nextNode) {
MRGRefSeg refSeg = RING_ELT(MRGRefSeg, mrgRing, node);
MRGLinkSeg linkSeg;
Count i;
Link link;
RefPart refPart;
AVERT(MRGRefSeg, refSeg);
linkSeg = refSeg->linkSeg;
/* map over each guardian in the segment */
for(i = 0, link = (Link)SegBase(LinkSeg2Seg(linkSeg)),
refPart = (RefPart)SegBase(RefSeg2Seg(refSeg));
i < nGuardians;
++i, ++link, ++refPart) {
/* check if it's allocated and points to obj */
if (link->state == MRGGuardianPREFINAL
&& MRGRefPartRef(arena, refPart) == obj) {
RingRemove(&link->the.linkRing);
RingFinish(&link->the.linkRing);
MRGGuardianInit(mrg, link, refPart);
return ResOK;
}
}
}
return ResFAIL;
}
/* MRGDescribe -- describe an MRG pool
*
* This could be improved by implementing MRGSegDescribe
* and having MRGDescribe iterate over all the pool's segments.
*/
static Res MRGDescribe(Pool pool, mps_lib_FILE *stream)
{
MRG mrg;
Arena arena;
Ring node, nextNode;
RefPart refPart;
Res res;
if (!TESTT(Pool, pool)) return ResFAIL;
mrg = Pool2MRG(pool);
if (!TESTT(MRG, mrg)) return ResFAIL;
if (stream == NULL) return ResFAIL;
arena = PoolArena(pool);
res = WriteF(stream, " extendBy $W\n", mrg->extendBy, NULL);
if (res != ResOK) return res;
res = WriteF(stream, " Entry queue:\n", NULL);
if (res != ResOK) return res;
RING_FOR(node, &mrg->entryRing, nextNode) {
refPart = MRGRefPartOfLink(linkOfRing(node), arena);
res = WriteF(stream, " at $A Ref $A\n",
(WriteFA)refPart, (WriteFA)MRGRefPartRef(arena, refPart),
NULL);
if (res != ResOK) return res;
}
return ResOK;
}
static Res MRGScan(Bool *totalReturn, ScanState ss, Pool pool, Seg seg)
{
MRG mrg;
Res res;
MRGRefSeg refseg;
AVERT(ScanState, ss);
AVERT(Pool, pool);
AVERT(Seg, seg);
mrg = Pool2MRG(pool);
AVERT(MRG, mrg);
AVER(SegRankSet(seg) == RankSetSingle(RankFINAL)); /* .improve.rank */
AVER(TraceSetInter(SegGrey(seg), ss->traces) != TraceSetEMPTY);
refseg = Seg2RefSeg(seg);
AVERT(MRGRefSeg, refseg);
res = MRGRefSegScan(ss, refseg, mrg);
if (res != ResOK) {
*totalReturn = FALSE;
return res;
}
*totalReturn = TRUE;
return ResOK;
}
DEFINE_POOL_CLASS(MRGPoolClass, this)
{
INHERIT_CLASS(this, AbstractPoolClass);
this->name = "MRG";
this->size = sizeof(MRGStruct);
this->offset = offsetof(MRGStruct, poolStruct);
this->attr |= (AttrSCAN | AttrFREE | AttrINCR_RB);
this->init = MRGInit;
this->finish = MRGFinish;
this->grey = PoolTrivGrey;
this->blacken = PoolTrivBlacken;
this->scan = MRGScan;
this->describe = MRGDescribe;
}
PoolClass PoolClassMRG(void)
{
return MRGPoolClassGet();
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2013 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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