mirror of
git://git.sv.gnu.org/emacs.git
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* nsmenu.m (ns_popup_dialog) * nsimage.m (initFromXBM:width:height:fg:bg:) * nsfns.m (Fx_create_frame): Remove unused variables. (Fns_read_file_name): Initialize fname, remove ret. * nsterm.m (ns_draw_window_cursor): Handle DEFAULT_CURSOR in switch. (ns_get_color, ns_set_horizontal_scroll_bar, keyDown): Remove unused variable. (init): Add parantesis in if. (ns_create_terminal): Assign set_horizontal_scroll_bar_hook.
451 lines
12 KiB
Objective-C
451 lines
12 KiB
Objective-C
/* Image support for the NeXT/Open/GNUstep and MacOSX window system.
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Copyright (C) 1989, 1992-1994, 2005-2006, 2008-2015 Free Software
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Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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/*
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Originally by Carl Edman
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Updated by Christian Limpach (chris@nice.ch)
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OpenStep/Rhapsody port by Scott Bender (sbender@harmony-ds.com)
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MacOSX/Aqua port by Christophe de Dinechin (descubes@earthlink.net)
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GNUstep port and post-20 update by Adrian Robert (arobert@cogsci.ucsd.edu)
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*/
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/* This should be the first include, as it may set up #defines affecting
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interpretation of even the system includes. */
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#include <config.h>
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#include "lisp.h"
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#include "dispextern.h"
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#include "nsterm.h"
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#include "frame.h"
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/* call tracing */
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#if 0
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int image_trace_num = 0;
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#define NSTRACE(x) fprintf (stderr, "%s:%d: [%d] " #x "\n", \
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__FILE__, __LINE__, ++image_trace_num)
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#else
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#define NSTRACE(x)
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#endif
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/* ==========================================================================
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C interface. This allows easy calling from C files. We could just
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compile everything as Objective-C, but that might mean slower
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compilation and possible difficulties on some platforms..
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========================================================================== */
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void *
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ns_image_from_XBM (unsigned char *bits, int width, int height,
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unsigned long fg, unsigned long bg)
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{
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NSTRACE (ns_image_from_XBM);
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return [[EmacsImage alloc] initFromXBM: bits
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width: width height: height
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fg: fg bg: bg];
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}
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void *
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ns_image_for_XPM (int width, int height, int depth)
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{
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NSTRACE (ns_image_for_XPM);
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return [[EmacsImage alloc] initForXPMWithDepth: depth
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width: width height: height];
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}
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void *
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ns_image_from_file (Lisp_Object file)
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{
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NSTRACE (ns_image_from_bitmap_file);
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return [EmacsImage allocInitFromFile: file];
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}
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bool
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ns_load_image (struct frame *f, struct image *img,
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Lisp_Object spec_file, Lisp_Object spec_data)
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{
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EmacsImage *eImg = nil;
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NSSize size;
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NSTRACE (ns_load_image);
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if (STRINGP (spec_file))
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{
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eImg = [EmacsImage allocInitFromFile: spec_file];
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}
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else if (STRINGP (spec_data))
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{
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NSData *data;
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data = [NSData dataWithBytes: SSDATA (spec_data)
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length: SBYTES (spec_data)];
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eImg = [[EmacsImage alloc] initWithData: data];
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[eImg setPixmapData];
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}
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if (eImg == nil)
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{
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add_to_log ("Unable to load image %s", img->spec, Qnil);
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return 0;
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}
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size = [eImg size];
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img->width = size.width;
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img->height = size.height;
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/* 4) set img->pixmap = emacsimage */
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img->pixmap = eImg;
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return 1;
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}
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int
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ns_image_width (void *img)
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{
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return [(id)img size].width;
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}
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int
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ns_image_height (void *img)
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{
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return [(id)img size].height;
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}
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unsigned long
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ns_get_pixel (void *img, int x, int y)
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{
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return [(EmacsImage *)img getPixelAtX: x Y: y];
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}
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void
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ns_put_pixel (void *img, int x, int y, unsigned long argb)
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{
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unsigned char alpha = (argb >> 24) & 0xFF;
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if (alpha == 0)
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alpha = 0xFF;
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[(EmacsImage *)img setPixelAtX: x Y: y toRed: (argb >> 16) & 0xFF
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green: (argb >> 8) & 0xFF blue: (argb & 0xFF) alpha: alpha];
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}
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void
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ns_set_alpha (void *img, int x, int y, unsigned char a)
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{
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[(EmacsImage *)img setAlphaAtX: x Y: y to: a];
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}
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/* ==========================================================================
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Class supporting bitmaps and images of various sorts.
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========================================================================== */
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@implementation EmacsImage
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+ allocInitFromFile: (Lisp_Object)file
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{
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NSImageRep *imgRep;
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Lisp_Object found;
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EmacsImage *image;
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/* Search bitmap-file-path for the file, if appropriate. */
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found = x_find_image_file (file);
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if (!STRINGP (found))
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return nil;
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image = [[EmacsImage alloc] initByReferencingFile:
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[NSString stringWithUTF8String: SSDATA (found)]];
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image->bmRep = nil;
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#ifdef NS_IMPL_COCOA
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imgRep = [NSBitmapImageRep imageRepWithData:[image TIFFRepresentation]];
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#else
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imgRep = [image bestRepresentationForDevice: nil];
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#endif
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if (imgRep == nil)
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{
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[image release];
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return nil;
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}
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/* The next two lines cause the DPI of the image to be ignored.
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This seems to be the behavior users expect. */
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#ifdef NS_IMPL_COCOA
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_6
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[image setScalesWhenResized: YES];
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#endif
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#endif
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[image setSize: NSMakeSize([imgRep pixelsWide], [imgRep pixelsHigh])];
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[image setName: [NSString stringWithUTF8String: SSDATA (file)]];
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return image;
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}
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- (void)dealloc
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{
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[stippleMask release];
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[bmRep release];
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[super dealloc];
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}
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- initFromXBM: (unsigned char *)bits width: (int)w height: (int)h
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fg: (unsigned long)fg bg: (unsigned long)bg
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{
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unsigned char *planes[5];
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[self initWithSize: NSMakeSize (w, h)];
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bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
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pixelsWide: w pixelsHigh: h
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bitsPerSample: 8 samplesPerPixel: 4
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hasAlpha: YES isPlanar: YES
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colorSpaceName: NSCalibratedRGBColorSpace
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bytesPerRow: w bitsPerPixel: 0];
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[bmRep getBitmapDataPlanes: planes];
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if (fg == 0 && bg == 0)
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bg = 0xffffff;
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{
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/* pull bits out to set the (bytewise) alpha mask */
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int i, j, k;
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unsigned char *s = bits;
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unsigned char *rr = planes[0];
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unsigned char *gg = planes[1];
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unsigned char *bb = planes[2];
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unsigned char *alpha = planes[3];
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unsigned char fgr = (fg >> 16) & 0xff;
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unsigned char fgg = (fg >> 8) & 0xff;
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unsigned char fgb = fg & 0xff;
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unsigned char bgr = (bg >> 16) & 0xff;
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unsigned char bgg = (bg >> 8) & 0xff;
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unsigned char bgb = bg & 0xff;
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unsigned char c;
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int idx = 0;
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for (j = 0; j < h; ++j)
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for (i = 0; i < w; )
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{
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c = *s++;
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for (k = 0; i < w && k < 8; ++k, ++i)
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{
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*alpha++ = 0xff;
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if (c & 1)
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{
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*rr++ = fgr;
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*gg++ = fgg;
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*bb++ = fgb;
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}
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else
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{
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*rr++ = bgr;
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*gg++ = bgg;
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*bb++ = bgb;
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}
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idx++;
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c >>= 1;
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}
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}
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}
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xbm_fg = fg;
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[self addRepresentation: bmRep];
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return self;
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}
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/* Set color for a bitmap image. */
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- setXBMColor: (NSColor *)color
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{
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NSSize s = [self size];
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unsigned char *planes[5];
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EmacsCGFloat r, g, b, a;
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NSColor *rgbColor;
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if (bmRep == nil || color == nil)
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return self;
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if ([color colorSpaceName] != NSCalibratedRGBColorSpace)
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rgbColor = [color colorUsingColorSpaceName: NSCalibratedRGBColorSpace];
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else
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rgbColor = color;
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[rgbColor getRed: &r green: &g blue: &b alpha: &a];
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[bmRep getBitmapDataPlanes: planes];
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{
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int i, len = s.width*s.height;
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int rr = r * 0xff, gg = g * 0xff, bb = b * 0xff;
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unsigned char fgr = (xbm_fg >> 16) & 0xff;
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unsigned char fgg = (xbm_fg >> 8) & 0xff;
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unsigned char fgb = xbm_fg & 0xff;
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for (i = 0; i < len; ++i)
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if (planes[0][i] == fgr && planes[1][i] == fgg && planes[2][i] == fgb)
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{
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planes[0][i] = rr;
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planes[1][i] = gg;
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planes[2][i] = bb;
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}
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xbm_fg = ((rr << 16) & 0xff) + ((gg << 8) & 0xff) + (bb & 0xff);
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}
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return self;
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}
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- initForXPMWithDepth: (int)depth width: (int)width height: (int)height
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{
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NSSize s = {width, height};
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int i;
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[self initWithSize: s];
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bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
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pixelsWide: width pixelsHigh: height
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/* keep things simple for now */
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bitsPerSample: 8 samplesPerPixel: 4 /*RGB+A*/
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hasAlpha: YES isPlanar: YES
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colorSpaceName: NSCalibratedRGBColorSpace
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bytesPerRow: width bitsPerPixel: 0];
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[bmRep getBitmapDataPlanes: pixmapData];
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for (i =0; i<4; i++)
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memset (pixmapData[i], 0, width*height);
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[self addRepresentation: bmRep];
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return self;
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}
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/* attempt to pull out pixmap data from a BitmapImageRep; returns NO if fails */
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- (void) setPixmapData
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{
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NSEnumerator *reps;
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NSImageRep *rep;
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reps = [[self representations] objectEnumerator];
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while ((rep = (NSImageRep *) [reps nextObject]))
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{
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if ([rep respondsToSelector: @selector (getBitmapDataPlanes:)])
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{
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NSBitmapImageRep *bmr = (NSBitmapImageRep *) rep;
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if ([bmr numberOfPlanes] >= 3)
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[bmr getBitmapDataPlanes: pixmapData];
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/* The next two lines cause the DPI of the image to be ignored.
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This seems to be the behavior users expect. */
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#ifdef NS_IMPL_COCOA
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_6
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[self setScalesWhenResized: YES];
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#endif
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#endif
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[self setSize: NSMakeSize([bmr pixelsWide], [bmr pixelsHigh])];
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break;
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}
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}
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}
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/* note; this and next work only for image created with initForXPMWithDepth,
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initFromSkipXBM, or where setPixmapData was called successfully */
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/* return ARGB */
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- (unsigned long) getPixelAtX: (int)x Y: (int)y
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{
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if (bmRep == nil)
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return 0;
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/* this method is faster but won't work for bitmaps */
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if (pixmapData[0] != NULL)
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{
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int loc = x + y * [self size].width;
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return (pixmapData[3][loc] << 24) /* alpha */
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| (pixmapData[0][loc] << 16) | (pixmapData[1][loc] << 8)
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| (pixmapData[2][loc]);
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}
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else
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{
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NSColor *color = [bmRep colorAtX: x y: y];
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EmacsCGFloat r, g, b, a;
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[color getRed: &r green: &g blue: &b alpha: &a];
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return ((int)(a * 255.0) << 24)
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| ((int)(r * 255.0) << 16) | ((int)(g * 255.0) << 8)
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| ((int)(b * 255.0));
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}
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}
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- (void) setPixelAtX: (int)x Y: (int)y toRed: (unsigned char)r
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green: (unsigned char)g blue: (unsigned char)b
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alpha:(unsigned char)a;
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{
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if (bmRep == nil)
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return;
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if (pixmapData[0] != NULL)
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{
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int loc = x + y * [self size].width;
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pixmapData[0][loc] = r;
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pixmapData[1][loc] = g;
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pixmapData[2][loc] = b;
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pixmapData[3][loc] = a;
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}
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else
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{
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[bmRep setColor:
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[NSColor colorWithCalibratedRed: (r/255.0) green: (g/255.0)
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blue: (b/255.0) alpha: (a/255.0)]
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atX: x y: y];
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}
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}
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- (void) setAlphaAtX: (int) x Y: (int) y to: (unsigned char) a
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{
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if (bmRep == nil)
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return;
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if (pixmapData[0] != NULL)
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{
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int loc = x + y * [self size].width;
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pixmapData[3][loc] = a;
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}
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else
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{
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NSColor *color = [bmRep colorAtX: x y: y];
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color = [color colorWithAlphaComponent: (a / 255.0)];
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[bmRep setColor: color atX: x y: y];
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}
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}
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/* returns a pattern color, which is cached here */
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- (NSColor *)stippleMask
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{
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if (stippleMask == nil)
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stippleMask = [[NSColor colorWithPatternImage: self] retain];
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return stippleMask;
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}
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@end
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