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emacs/mps/src/mpmst.h
Pekka Pirinen 3ac532f9ca Add statistic_decls to diagnostic fields; add more fields to trace and arena (change.dylan.kinglet.170577)
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/* impl.h.mpmst: MEMORY POOL MANAGER DATA STRUCTURES
*
* $HopeName: MMsrc!mpmst.h(trunk.81) $
* Copyright (C) 1998 Harlequin Group plc. All rights reserved.
*
* .readership: MM developers.
*
* .design: This header file crosses module boundaries. The relevant
* design a module's structures should be found in that module's design
* document.
*
* .rationale: Almost all MPM data structures are defined in this
* header, or in headers selected from here. Most structures have
* already been declared as incomplete types in impl.h.mpmtypes. This
* organization means that there is an easily browsable view of the
* data structures, and that it is easy to experiment.
*
* Most of the structures are the underlying aggregate types for an
* abstract data type. See
* guide.impl.c.naming.type.adt-aggregate.relate.
*
* .rationale.sig: Object signatures (PoolSig, etc.) are defined
* here, along with the structures, so that any code which can see
* a structure can also check its signature before using any of its
* fields. See design.mps.sig.test.uniq to check that signatures are
* unique.
*/
#ifndef mpmst_h
#define mpmst_h
#include "config.h"
#include "mpmtypes.h"
#include "protocol.h"
#if defined(MPS_OS_W3)
/* windows.h included for CRITICAL_SECTION only, see .lock.win32 */
#include "mpswin.h"
#endif /* MPS_OS_W3 */
/* RingStruct -- double-ended queue structure
*
* .ring: The ring structure is used as a field in other structures
* in order to link them together into "rings". See impl.c.ring.
*/
typedef struct RingStruct { /* double-ended queue structure */
Ring next, prev; /* links to next and prev element */
} RingStruct;
/* PoolClassStruct -- pool class structure
*
* See design.mps.pool.
*
* .class: The pool class structure is defined by each pool class
* implementation in order to provide an interface between the MPM
* and the class (see design.mps.class-interface) via generic
* functions (see impl.c.pool). A class XXX defines a function
* PoolClassXXX() returning a PoolClass pointing to a PoolClassStruct
* of methods which implement the memory management policy.
*
* .class.end-sig: The class structure has a signature at the
* end. This causes the compiler to complain if the class
* structure is extended without modifying static initializers.
*/
#define PoolClassSig ((Sig)0x519C7A55) /* SIGnature pool CLASS */
typedef struct PoolClassStruct {
ProtocolClassStruct protocol;
const char *name; /* class name string */
size_t size; /* size of outer structure */
size_t offset; /* offset of generic struct in outer struct */
Attr attr; /* attributes */
PoolInitMethod init; /* initialize the pool descriptor */
PoolFinishMethod finish; /* finish the pool descriptor */
PoolAllocMethod alloc; /* allocate memory from pool */
PoolFreeMethod free; /* free memory to pool */
PoolBufferInitMethod bufferInit; /* additional buffer init */
PoolBufferFillMethod bufferFill; /* out-of-line reserve */
PoolBufferEmptyMethod bufferEmpty; /* out-of-line commit */
PoolBufferFinishMethod bufferFinish; /* additional buffer finish */
PoolTraceBeginMethod traceBegin; /* no idea what this does @@@@ */
PoolAccessMethod access; /* handles read/write accesses */
PoolWhitenMethod whiten; /* whiten objects in a segment */
PoolGreyMethod grey; /* grey non-white objects */
PoolBlackenMethod blacken; /* blacken grey objects without scanning */
PoolScanMethod scan; /* find references during tracing */
PoolFixMethod fix; /* referent reachable during tracing */
PoolFixEmergencyMethod fixEmergency; /* as fix, no failure allowed */
PoolReclaimMethod reclaim; /* reclaim dead objects after tracing */
PoolBenefitMethod benefit; /* calculate benefit of action */
PoolActMethod act; /* do an action */
PoolRampBeginMethod rampBegin;/* begin a ramp pattern */
PoolRampEndMethod rampEnd; /* end a ramp pattern */
PoolFramePushMethod framePush; /* push an allocation frame */
PoolFramePopMethod framePop; /* pop an allocation frame */
PoolFramePopPendingMethod framePopPending; /* notify pending pop */
PoolWalkMethod walk; /* walk over a segment */
PoolDescribeMethod describe; /* describe the contents of the pool */
PoolDebugMixinMethod debugMixin; /* find the debug mixin, if any */
Bool labelled; /* whether it has been EventLabelled */
Sig sig; /* .class.end-sig */
} PoolClassStruct;
/* PoolStruct -- generic structure
*
* .pool: A generic structure is created when a pool is created
* and holds the generic part of the pool's state. Each pool class
* defines a "subclass" of the pool structure (the "outer structure")
* which contains PoolStruct as a a field. The outer structure holds
* the class-specific part of the pool's state. See impl.c.pool,
* design.mps.pool.
*/
#define PoolSig ((Sig)0x519B0019) /* SIGnature POOL */
typedef struct PoolStruct { /* generic structure */
Sig sig; /* design.mps.sig */
Serial serial; /* from arena->poolSerial */
PoolClass class; /* pool class structure */
Arena arena; /* owning arena */
RingStruct arenaRing; /* link in list of pools in arena */
RingStruct bufferRing; /* allocation buffers are attached to pool */
Serial bufferSerial; /* serial of next buffer */
RingStruct segRing; /* segs are attached to pool */
RingStruct actionRing; /* actions are attached to pool */
Serial actionSerial; /* serial of next action */
Align alignment; /* alignment for units */
Format format; /* format only if class->attr&AttrFMT */
double fillMutatorSize; /* bytes filled, mutator buffers */
double emptyMutatorSize; /* bytes emptied, mutator buffers */
double fillInternalSize; /* bytes filled, internal buffers */
double emptyInternalSize; /* bytes emptied, internal buffers */
} PoolStruct;
/* MFSStruct -- MFS (Manual Fixed Small) pool outer structure
*
* .mfs: See impl.c.poolmfs, design.mps.poolmfs.
*
* The MFS outer structure is declared here because it is in-lined
* in the control pool structure which is in-lined in the arena. Normally,
* pool outer structures are declared with the pools.
*
* The signature is placed at the end, see
* design.mps.pool.outer-structure.sig
*/
#define MFSSig ((Sig)0x5193F599) /* SIGnature MFS */
typedef struct MFSStruct { /* MFS outer structure */
PoolStruct poolStruct; /* generic structure */
Size unroundedUnitSize; /* the unit size requested */
Size extendBy; /* segment size rounded using unitSize */
Size unitSize; /* rounded for management purposes */
Word unitsPerSeg; /* number of units per segment */
struct MFSHeaderStruct *freeList; /* head of the free list */
Seg segList; /* the first segment */
Sig sig; /* design.mps.sig */
} MFSStruct;
/* MVStruct -- MV (Manual Variable) pool outer structure
*
* .mv: See impl.c.poolmv, design.mps.poolmv.
*
* The MV pool outer structure is declared here because it is the
* control pool structure which is in-lined in the arena. Normally,
* pool outer structures are declared with the pools.
*
* The signature is placed at the end, see
* design.mps.pool.outer-structure.sig
*/
#define MVSig ((Sig)0x5193B999) /* SIGnature MV */
typedef struct MVStruct { /* MV pool outer structure */
PoolStruct poolStruct; /* generic structure */
MFSStruct blockPoolStruct; /* for managing block descriptors */
MFSStruct spanPoolStruct; /* for managing span descriptors */
Size extendBy; /* segment size to extend pool by */
Size avgSize; /* client estimate of allocation size */
Size maxSize; /* client estimate of maximum size */
Size space; /* total free space in pool */
Size lost; /* design.mps.poolmv.lost */
RingStruct spans; /* span chain */
Sig sig; /* design.mps.sig */
} MVStruct;
/* NSEGStruct -- NSEG (Non-allocating SEGment) pool outer structure
*
* .nseg: See impl.c.arena, design.mps.poolnseg.
*
* The NSEG outer structure is declared here because it is in-lined
* in the arena for storing segments for the low-memory reservoir.
* Normally, pool outer structures are declared with the pools.
*
* The signature is placed at the end, see
* design.mps.pool.outer-structure.sig
*/
#define NSEGSig ((Sig)0x51945e99) /* SIGnature NSEG */
typedef struct NSEGStruct { /* NSEG outer structure */
PoolStruct poolStruct; /* generic structure */
Sig sig; /* design.mps.sig */
} NSEGStruct;
/* MessageClassStruct -- Message Class structure
*
* see design.mps.message.class.struct (and design.mps.message.message,
* and design.mps.message.class).
*/
#define MessageClassSig ((Sig)0x519359c1) /* SIGnature MeSsaGe CLass */
typedef struct MessageClassStruct {
Sig sig; /* design.mps.sig */
const char *name; /* Human readable Class name */
/* generic methods */
MessageDeleteMethod delete; /* terminates a message */
/* methods specific to MessageTypeFinalization */
MessageFinalizationRefMethod finalizationRef;
/* methods specific to MessageTypeGC */
MessageGCLiveSizeMethod gcLiveSize;
MessageGCCondemnedSizeMethod gcCondemnedSize;
MessageGCNotCondemnedSizeMethod gcNotCondemnedSize;
Sig endSig; /* design.mps.message.class.sig.double */
} MessageClassStruct;
#define MessageSig ((Sig)0x5193e559) /* SIG MESSaGe */
/* MessageStruct -- Message structure
*
* see design.mps.message.message.struct.
*/
typedef struct MessageStruct {
Sig sig; /* design.mps.sig */
Arena arena; /* owning arena */
MessageType type; /* Message Type */
MessageClass class; /* Message Class Structure */
RingStruct queueRing; /* Message queue ring */
} MessageStruct;
/* SegStruct -- segment structure
*
* .seg: Segments are the basic units of memory allocation from
* the arena. See design.mps.seg.
* .seg.fieldnames: @@@@ Fieldnames all begin with underscore, for no
* documented reason. GavinM tells me this was done by Richard as part
* of finding and removing some modularity-breaking accesses of SegStruct
* fields. There is no reason not to revert these names at some point in
* the future. richardk19980312.
*/
typedef struct SegStruct { /* segment structure */
Pool _pool; /* MUST BE FIRST (design.mps.seg.field.pool) */
RingStruct _poolRing; /* link in list of segs in pool */
RingStruct _greyRing; /* link in list of grey segs */
void *_p; /* pointer for use of owning pool */
Buffer _buffer; /* non-NULL if seg is buffered */
RefSet _summary; /* summary of references out of seg */
unsigned _depth : SHIELD_DEPTH_WIDTH; /* see impl.c.shield.def.depth */
AccessSet _pm : AccessMAX; /* protection mode, impl.c.shield */
AccessSet _sm : AccessMAX; /* shield mode, impl.c.shield */
TraceSet _grey : TRACE_MAX; /* traces for which seg is grey */
TraceSet _white : TRACE_MAX; /* traces for which seg is white */
TraceSet _nailed : TRACE_MAX; /* traces for which seg has nailed objects */
unsigned int _single : 1; /* is a single page segment? */
RankSet _rankSet : RankMAX; /* ranks of references in this seg */
} SegStruct;
/* SegPrefStruct -- segment preference structure
*
* .seg-pref: segment users (pool class code) need a way of expressing
* preferences about the segments they allocate.
*/
#define SegPrefSig ((Sig)0x5195E9B6) /* SIGnature SEG PRef */
typedef struct SegPrefStruct { /* segment placement preferences */
Sig sig; /* impl.h.misc.sig */
Bool high; /* high or low */
RefSet refSet; /* preferred RefSetOfSeg */
Bool isCollected; /* whether segment will be collected */
Bool isGen; /* whether gen is set */
Serial gen; /* associated geneation */
} SegPrefStruct;
/* APStruct -- allocation point structure
*
* AP are part of the design of buffers see design.mps.buffer.
*
* The allocation point is exported to the client code so that it can
* do in-line buffered allocation.
*
* .ap: This structure must match impl.h.mps.ap.
* See also impl.c.mpsi.check.ap.
*/
typedef struct APStruct {
Addr init; /* limit of initialized area */
Addr alloc; /* limit of allocated area */
Addr limit; /* limit of allocation buffer */
Addr frameptr; /* lightweight frame pointer */
Bool enabled; /* lightweight frame status */
Bool lwPopPending; /* lightweight pop pending? */
} APStruct;
/* BufferStruct -- allocation buffer structure
*
* See impl.c.buffer, design.mps.buffer.
*
* The buffer contains an AP which may be exported to the client.
*/
#define BufferSig ((Sig)0x519B0FFE) /* SIGnature BUFFEr */
typedef struct BufferStruct {
Sig sig; /* design.mps.sig */
Serial serial; /* from pool->bufferSerial */
Arena arena; /* owning arena */
Pool pool; /* owning pool */
RingStruct poolRing; /* buffers are attached to pools */
Bool isMutator; /* TRUE iff buffer used by mutator */
BufferMode mode; /* Attached/Logged/Flipped/etc */
double fillSize; /* bytes filled in this buffer */
double emptySize; /* bytes emptied from this buffer */
RankSet rankSet; /* ranks of references being created */
Seg seg; /* segment being buffered */
Addr base; /* base address of allocation buffer */
Addr initAtFlip; /* limit of initialized data at flip */
APStruct apStruct; /* the allocation point */
Addr poolLimit; /* the pool's idea of the limit */
Align alignment; /* allocation alignment */
unsigned rampCount; /* see impl.c.buffer.ramp.hack */
void *p; /* closure variable for pool */
int i; /* closure variable for pool */
} BufferStruct;
/* FormatStruct -- object format structure
*
* See design.mps.format-interface, impl.c.format.
*
* .single: The only format actually implemented is variant "A" described
* by the MPS Interface (impl.c.mpsi, impl.h.mps). In future, when
* more variants are added, the FormatStruct will have to be adapted in
* some way to cope.
*/
#define FormatSig ((Sig)0x519F63A2) /* Signature FoRMAT */
typedef struct FormatStruct {
Sig sig; /* design.mps.sig */
Serial serial; /* from arena->formatSerial */
FormatVariety variety; /* format variety (e.g. A) */
Arena arena; /* owning arena */
RingStruct arenaRing; /* formats are attached to the arena */
Align alignment; /* alignment of formatted objects */
FormatScanMethod scan;
FormatSkipMethod skip;
FormatMoveMethod move;
FormatIsMovedMethod isMoved;
FormatCopyMethod copy;
FormatPadMethod pad;
FormatClassMethod class; /* pointer indicating class */
} FormatStruct;
/* LDStruct -- location dependency structure
*
* See design.mps.ld, and impl.c.ld.
*
* A version of this structure is exported to the client.
* .ld.struct: This must be kept in sync with impl.h.mps.ld.
* See also impl.c.mpsi.check.ld.
*/
typedef struct LDStruct {
Epoch epoch; /* epoch when ld was last reset / init'ed */
RefSet rs; /* RefSet of Add'ed references */
} LDStruct;
/* LockStruct and ThreadStruct -- locking and thread structures
*
* See design.mps.lock, design.mps.thread-manager.
*
* There are no standard interfaces to locks and threads, typically
* the implementations of these modules (and hence the structures used
* by them) will depend on an OS interface.
*/
#define LockSig ((Sig)0x51970CC9) /* SIGnature LOCK */
#define ThreadSig ((Sig)0x519286ED) /* SIGnature THREaD */
#if defined(MPS_OS_W3)
/* .lock.win32: Win32 lock structure; uses CRITICAL_SECTION */
typedef struct LockStruct {
Sig sig; /* design.mps.sig */
unsigned long claims; /* # claims held by the owning thread */
CRITICAL_SECTION cs; /* Win32's recursive lock thing */
} LockStruct;
typedef struct ThreadStruct { /* Win32 thread structure */
Sig sig; /* design.mps.sig */
Serial serial; /* from arena->threadSerial */
Arena arena; /* owning arena */
RingStruct arenaRing; /* threads attached to arena */
HANDLE handle; /* Handle of thread, see
* impl.c.thnti3.thread.handle */
DWORD id; /* Thread id of thread */
} ThreadStruct;
#elif defined(MPS_OS_SU) || defined(MPS_OS_SO) || defined(MPS_OS_O1)\
|| defined(MPS_OS_S7) || defined(MPS_OS_I4) || defined(MPS_OS_I5)\
|| defined(MPS_OS_IA) || defined(MPS_OS_LI)
/* All these platforms use the trivial ANSI locks, since nothing better */
typedef struct LockStruct { /* ANSI fake lock structure */
Sig sig; /* design.mps.sig */
unsigned long claims; /* # claims held by owner */
} LockStruct;
typedef struct ThreadStruct { /* ANSI fake thread structure */
Sig sig; /* design.mps.sig */
Serial serial; /* from arena->threadSerial */
Arena arena; /* owning arena */
RingStruct arenaRing; /* attaches to arena */
} ThreadStruct;
#else
#error "No definition of LockStruct or ThreadStruct for this OS."
#endif
/* RootStruct -- tracing root structure
*
* See impl.c.root.
*
* Synchronize with impl.c.root.
*/
#define RootSig ((Sig)0x51960029) /* SIGnature ROOT */
typedef struct RootStruct {
Sig sig; /* design.mps.sig */
Serial serial; /* from arena->rootSerial */
Arena arena; /* owning arena */
RingStruct arenaRing; /* attachment to arena */
Rank rank; /* rank of references in this root */
TraceSet grey; /* traces for which root is grey */
RefSet summary; /* summary of references in root */
RootMode mode; /* mode */
Bool protectable; /* Can protect root? */
Addr protBase; /* base of protectable area */
Addr protLimit; /* limit of protectable area */
AccessSet pm; /* Protection Mode */
RootVar var; /* union discriminator */
union RootUnion {
struct {
RootScanMethod scan; /* the function which does the scanning */
void *p; /* environment for scan */
size_t s; /* environment for scan */
} fun;
struct {
Addr *base; /* beginning of table */
Addr *limit; /* one off end of table */
} table;
struct {
Addr *base; /* beginning of table */
Addr *limit; /* one off end of table */
Word mask; /* tag mask for scanning */
} tableMasked;
struct {
RootScanRegMethod scan; /* function for scanning registers */
Thread thread; /* passed to scan */
void *p; /* passed to scan */
size_t s; /* passed to scan */
} reg;
struct {
FormatScanMethod scan; /* format-like scanner */
Addr base, limit; /* passed to scan */
} fmt;
} the;
} RootStruct;
/* ScanState
*
* .ss: See impl.c.trace.
*
* .ss: The first four fields of the trace structure must match the
* external scan state structure (mps_ss_s) thus:
* ss->fix mps_ss->fix
* ss->zoneShift mps_ss->w0
* ss->white mps_ss->w1
* ss->unfixedSummary mps_ss->w2
* See impl.h.mps.ss and impl.c.mpsi.check.ss. This is why the
* Sig field is in the middle of this structure.
*
* .ss.zone: The zoneShift field is therefore declared as Word
* rather than Shift.
*/
#define ScanStateSig ((Sig)0x5195CA45) /* SIGnature SCAN State */
typedef struct ScanStateStruct {
TraceFixMethod fix; /* fix function */
Word zoneShift; /* copy of arena->zoneShift. See .ss.zone */
RefSet white; /* white set, for inline fix test */
RefSet unfixedSummary; /* accumulated summary of scanned references */
Sig sig; /* design.mps.sig */
Arena arena; /* owning arena */
TraceSet traces; /* traces to scan for */
Rank rank; /* reference rank of scanning */
Bool wasMarked; /* design.mps.fix.protocol.was-ready */
RefSet fixedSummary; /* accumulated summary of fixed references */
STATISTIC_DECL(Count fixRefCount); /* refs which pass zone check */
STATISTIC_DECL(Count segRefCount); /* refs which refer to segs */
STATISTIC_DECL(Count whiteSegRefCount); /* refs which refer to white segs */
STATISTIC_DECL(Count nailCount); /* segments nailed by ambig refs */
STATISTIC_DECL(Count snapCount); /* refs snapped to forwarded objs */
STATISTIC_DECL(Count forwardedCount); /* objects preserved by moving */
Size forwardedSize; /* bytes preserved by moving */
STATISTIC_DECL(Count preservedInPlaceCount); /* objects preserved in place */
Size preservedInPlaceSize; /* bytes preserved in place */
STATISTIC_DECL(Size copiedSize); /* bytes copied */
STATISTIC_DECL(Size scannedSize); /* bytes scanned */
} ScanStateStruct;
/* TraceStruct -- tracer state structure */
#define TraceSig ((Sig)0x51924ACE)
typedef struct TraceStruct {
Sig sig; /* design.mps.sig */
TraceId ti; /* index into TraceSets */
Arena arena; /* owning arena */
RefSet white; /* superset of refs in white set */
RefSet mayMove; /* superset of refs in moving set */
TraceState state; /* current state of trace */
Bool emergency; /* ran out of memory during trace */
Size condemned; /* condemned bytes */
Size notCondemned; /* collectable but not condemned */
Size foundation; /* initial grey set size */
Size rate; /* segs to scan per increment */
STATISTIC_DECL(Count greySegCount); /* number of grey segs */
STATISTIC_DECL(Count greySegMax); /* max number of grey segs */
STATISTIC_DECL(Count rootScanCount); /* number of roots scanned */
STATISTIC_DECL(Count rootScanSize); /* total size of scanned roots */
STATISTIC_DECL(Size rootCopiedSize); /* bytes copied by scanning roots */
STATISTIC_DECL(Count segScanCount); /* number of segs scanned */
Count segScanSize; /* total size of scanned segments */
STATISTIC_DECL(Size segCopiedSize); /* bytes copied by scanning segments */
STATISTIC_DECL(Count singleScanCount); /* number of single refs scanned */
STATISTIC_DECL(Count singleScanSize); /* total size of single refs scanned */
STATISTIC_DECL(Size singleCopiedSize); /* bytes copied by scanning single refs */
STATISTIC_DECL(Count fixRefCount); /* refs which pass zone check */
STATISTIC_DECL(Count segRefCount); /* refs which refer to segs */
STATISTIC_DECL(Count whiteSegRefCount); /* refs which refer to white segs */
STATISTIC_DECL(Count nailCount); /* segments nailed by ambig refs */
STATISTIC_DECL(Count snapCount); /* refs snapped to forwarded objs */
STATISTIC_DECL(Count readBarrierHitCount); /* read barrier faults */
STATISTIC_DECL(Count pointlessScanCount); /* pointless seg scans */
STATISTIC_DECL(Count forwardedCount); /* objects preserved by moving */
Size forwardedSize; /* bytes preserved by moving */
STATISTIC_DECL(Count preservedInPlaceCount); /* objects preserved in place */
Size preservedInPlaceSize; /* bytes preserved in place */
STATISTIC_DECL(Count reclaimCount); /* segments reclaimed */
STATISTIC_DECL(Count reclaimSize); /* bytes reclaimed */
} TraceStruct;
/* ActionStruct -- action structure
*
* See design.mps.action.
*/
#define ActionSig ((Sig)0x519AC209)
typedef struct ActionStruct {
Sig sig; /* design.mps.sig */
Serial serial; /* from pool->actionSerial */
Pool pool; /* owning pool */
RingStruct poolRing; /* link in list of actions in pool */
} ActionStruct;
/* ArenaClassStruct -- generic arena class interface */
#define ArenaClassSig ((Sig)0x519A6C1A) /* SIGnature ARena CLAss */
typedef struct ArenaClassStruct {
Sig sig;
char *name; /* class name string */
size_t size; /* size of outer structure */
size_t offset; /* offset of generic struct in outer struct */
ArenaInitMethod init;
ArenaFinishMethod finish;
ArenaReservedMethod reserved;
ArenaCommittedMethod committed;
ArenaSpareCommitExceededMethod spareCommitExceeded;
ArenaExtendMethod extend;
ArenaRetractMethod retract;
ArenaIsReservedAddrMethod isReserved;
ArenaSegAllocMethod segAlloc;
ArenaSegFreeMethod segFree;
ArenaSegBaseMethod segBase;
ArenaSegLimitMethod segLimit;
ArenaSegSizeMethod segSize;
ArenaSegOfAddrMethod segOfAddr;
ArenaSegFirstMethod segFirst;
ArenaSegNextMethod segNext;
ArenaDescribeMethod describe;
Sig endSig;
} ArenaClassStruct;
/* ArenaStruct -- generic arena
*
* See impl.c.arena.
*
* .space: The arena structure is the top-level state of the
* MPS, and as such contains a lot of fields which are considered
* "global". These fields belong to different modules. The module
* which owns each group of fields is commented.
*/
#define ArenaSig ((Sig)0x519A6E4A) /* SIGnature ARENA */
typedef struct ArenaStruct {
/* arena fields (impl.c.arena) */
Sig sig; /* design.mps.sig */
Serial serial; /* design.mps.arena.static.serial */
ArenaClass class; /* arena class structure */
RingStruct globalRing; /* node in global ring of arenas */
const char *mpsVersionString; /* MPSVersion() */
Bool poolReady; /* design.mps.arena.pool.ready */
MVStruct controlPoolStruct; /* design.mps.arena.pool */
NSEGStruct reservoirStruct; /* design.mps.reservoir */
Size reservoirLimit; /* desired reservoir size */
Size reservoirSize; /* actual reservoir size */
LockStruct lockStruct; /* arena's lock */
double pollThreshold; /* design.mps.arena.poll */
Bool insidePoll;
Bool clamped; /* prevent background activity */
Bool bufferLogging; /* design.mps.buffer.logging.control */
double fillMutatorSize; /* total bytes filled, mutator buffers */
double emptyMutatorSize; /* total bytes emptied, mutator buffers */
double allocMutatorSize; /* fill-empty, only asymptotically accurate */
double fillInternalSize; /* total bytes filled, internal buffers */
double emptyInternalSize; /* total bytes emptied, internal buffers */
Size commitLimit; /* Client configurable commit limit */
Size spareCommitted; /* Amount of memory in hysteresis fund */
Size spareCommitLimit; /* Limit on spareCommitted */
Shift zoneShift; /* see also impl.c.ref */
Align alignment; /* minimum alignment of segments */
/* pool fields (impl.c.pool) */
RingStruct poolRing; /* ring of pools in arena */
Serial poolSerial; /* serial of next created pool */
/* root fields (impl.c.root) */
RingStruct rootRing; /* ring of roots attached to arena */
Serial rootSerial; /* serial of next root */
/* format fields (impl.c.format) */
RingStruct formatRing; /* ring of formats attached to arena */
Serial formatSerial; /* serial of next format */
/* message fields (design.mps.message, impl.c.message) */
RingStruct messageRing; /* ring of pending messages */
BT enabledMessageTypes; /* map of which types are enabled */
/* finalization fields (design.mps.finalize), impl.c.space */
Bool isFinalPool; /* indicator for finalPool */
Pool finalPool; /* either NULL or an MRG pool */
/* thread fields (impl.c.thread) */
RingStruct threadRing; /* ring of attached threads */
Serial threadSerial; /* serial of next thread */
/* shield fields (impl.c.shield) */
Bool insideShield; /* TRUE if and only if inside shield */
Seg shCache[SHIELD_CACHE_SIZE];/* Cache of unsynced segs */
Size shCacheI; /* index into cache */
Size shCacheLimit; /* High water mark for cache usage */
Size shDepth; /* sum of depths of all segs */
Bool suspended; /* TRUE iff mutator suspended */
/* trace fields (impl.c.trace) */
TraceSet busyTraces; /* set of running traces */
TraceSet flippedTraces; /* set of running and flipped traces */
TraceStruct trace[TRACE_MAX]; /* trace structures. See
design.mps.trace.intance.limit */
RingStruct greyRing[RankMAX]; /* ring of grey segments at each rank */
STATISTIC_DECL(Count writeBarrierHitCount); /* write barrier hits */
/* location dependency fields (impl.c.ld) */
Epoch epoch; /* design.mps.arena.ld.epoch */
RefSet prehistory; /* design.mps.arena.ld.prehistory */
RefSet history[ARENA_LD_LENGTH]; /* design.mps.arena.ld.history */
} ArenaStruct;
typedef struct AllocPatternStruct {
char dummy;
} AllocPatternStruct;
#endif /* mpmst_h */