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669 lines
27 KiB
C
669 lines
27 KiB
C
/* Header for multilingual character handler.
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Copyright (C) 1995, 1997 Electrotechnical Laboratory, JAPAN.
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Licensed to the Free Software Foundation.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#ifndef _CHARSET_H
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#define _CHARSET_H
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/*** GENERAL NOTE on CHARACTER SET (CHARSET) ***
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A character set ("charset" hereafter) is a meaningful collection
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(i.e. language, culture, functionality, etc) of characters. Emacs
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handles multiple charsets at once. Each charset corresponds to one
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of ISO charsets (except for a special charset for composition
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characters). Emacs identifies a charset by a unique identification
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number, whereas ISO identifies a charset by a triplet of DIMENSION,
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CHARS and FINAL-CHAR. So, hereafter, just saying "charset" means an
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identification number (integer value).
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The value range of charset is 0x00, 0x80..0xFE. There are four
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kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or
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96). For instance, a charset of DIMENSION2_CHARS94 contains 94x94
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Within Emacs Lisp, a charset is treated as a symbol which has a
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property `charset'. The property value is a vector containing
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various information about the charset. For readability of C codes,
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we use the following convention on C variable names:
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charset_symbol: Emacs Lisp symbol of a charset
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charset_id: Emacs Lisp integer of an identification number of a charset
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charset: C integer of an identification number of a charset
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Each charset (except for ASCII) is assigned a base leading-code
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(range 0x80..0x9D). In addition, a charset of greater than 0xA0
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(whose base leading-code is 0x9A..0x9D) is assigned an extended
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leading-code (range 0xA0..0xFE). In this case, each base
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leading-code specify the allowable range of extended leading-code as
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shown in the table below. A leading-code is used to represent a
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character in Emacs' buffer and string.
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We call a charset which has extended leading-code as "private
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charset" because those are mainly for a charset which is not
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registered by ISO. On the contrary, we call a charset which does
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not have extended leading-code as "official charset".
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---------------------------------------------------------------------------
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charset dimension base leading-code extended leading-code
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---------------------------------------------------------------------------
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0x00 official dim1 -- none -- -- none --
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(ASCII)
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0x01..0x7F --never used--
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0x80 COMPOSITION same as charset -- none --
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0x81..0x8F official dim1 same as charset -- none --
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0x90..0x99 official dim2 same as charset -- none --
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0x9A..0x9F --never used--
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0xA0..0xDF private dim1 0x9A same as charset
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of 1-column width
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0xE0..0xEF private dim1 0x9B same as charset
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of 2-column width
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0xF0..0xF4 private dim2 0x9C same as charset
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of 1-column width
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0xF5..0xFE private dim2 0x9D same as charset
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of 2-column width
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0xFF --never used--
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---------------------------------------------------------------------------
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In the table, "COMPOSITION" means a charset for a composite
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character which is a character composed from several (up to 16)
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non-composite characters (components). Although a composite
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character can contain components of many charsets, a composite
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character itself belongs to the charset CHARSET-COMPOSITION. See
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the document "GENERAL NOTE on COMPOSITE CHARACTER" below for more
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detail.
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*/
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/* Definition of special leading-codes. */
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/* Base leading-code. */
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/* Special leading-code followed by components of a composite character. */
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#define LEADING_CODE_COMPOSITION 0x80
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/* Leading-code followed by extended leading-code. */
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#define LEADING_CODE_PRIVATE_11 0x9A /* for private DIMENSION1 of 1-column */
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#define LEADING_CODE_PRIVATE_12 0x9B /* for private DIMENSION1 of 2-column */
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#define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */
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#define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2o f 2-column */
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/* Extended leading-code. */
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/* Start of each extended leading-codes. */
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#define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */
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#define LEADING_CODE_EXT_12 0xE0 /* follows LEADING_CODE_PRIVATE_12 */
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#define LEADING_CODE_EXT_21 0xF0 /* follows LEADING_CODE_PRIVATE_21 */
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#define LEADING_CODE_EXT_22 0xF5 /* follows LEADING_CODE_PRIVATE_22 */
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/* Maximum value of extended leading-codes. */
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#define LEADING_CODE_EXT_MAX 0xFE
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/* Definition of minimum/maximum charset of each DIMENSION. */
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#define MIN_CHARSET_OFFICIAL_DIMENSION1 0x81
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#define MAX_CHARSET_OFFICIAL_DIMENSION1 0x8F
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#define MIN_CHARSET_OFFICIAL_DIMENSION2 0x90
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#define MAX_CHARSET_OFFICIAL_DIMENSION2 0x99
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#define MIN_CHARSET_PRIVATE_DIMENSION1 LEADING_CODE_EXT_11
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#define MIN_CHARSET_PRIVATE_DIMENSION2 LEADING_CODE_EXT_21
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/* Maximum value of overall charset identification number. */
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#define MAX_CHARSET 0xFE
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/* Definition of special charsets. */
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#define CHARSET_ASCII 0
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#define CHARSET_COMPOSITION 0x80
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extern int charset_ascii; /* ASCII */
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extern int charset_composition; /* for a composite character */
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extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */
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extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */
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extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */
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extern int charset_katakana_jisx0201; /* JISX0201.Kana (Japanese Katakana) */
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extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */
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extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */
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extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
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/* Check if STR points the head of multi-byte form, i.e. *STR is an
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ASCII character or a base leading-code. */
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#define CHAR_HEAD_P(str) ((unsigned char) *(str) < 0xA0)
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/*** GENERAL NOTE on CHARACTER REPRESENTATION ***
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At first, the term "character" or "char" is used for a multilingual
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character (of course, including ASCII character), not for a byte in
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computer memory. We use the term "code" or "byte" for the latter
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case.
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A character is identified by charset and one or two POSITION-CODEs.
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POSITION-CODE is the position of the character in the charset. A
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character of DIMENSION1 charset has one POSITION-CODE: POSITION-CODE-1.
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A character of DIMENSION2 charset has two POSITION-CODE:
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POSITION-CODE-1 and POSITION-CODE-2. The code range of
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POSITION-CODE is 0x20..0x7F.
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Emacs has two kinds of representation of a character: multi-byte
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form (for buffer and string) and single-word form (for character
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object in Emacs Lisp). The latter is called "character code" here
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after. Both representation encode the information of charset and
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POSITION-CODE but in a different way (for instance, MSB of
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POSITION-CODE is set in multi-byte form).
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For details of multi-byte form, see the section "2. Emacs internal
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format handlers" of `coding.c'.
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Emacs uses 19 bits for a character code. The bits are divided into
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3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits).
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A character code of DIMENSION1 character uses FIELD2 to hold charset
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and FIELD3 to hold POSITION-CODE-1. A character code of DIMENSION2
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character uses FIELD1 to hold charset, FIELD2 and FIELD3 to hold
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POSITION-CODE-1 and POSITION-CODE-2 respectively.
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More precisely...
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FIELD2 of DIMENSION1 character (except for ASCII) is "charset - 0x70".
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This is to make all character codes except for ASCII greater than
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256 (ASCII's FIELD2 is 0). So, the range of FIELD2 of DIMENSION1
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character is 0 or 0x11..0x7F.
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FIELD1 of DIMENSION2 character is "charset - 0x8F" for official
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charset and "charset - 0xE0" for private charset. So, the range of
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FIELD1 of DIMENSION2 character is 0x01..0x1E.
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-----------------------------------------------------------------------
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charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
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-----------------------------------------------------------------------
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ASCII 0 0 POSITION-CODE-1
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DIMENSION1 0 charset - 0x70 POSITION-CODE-1
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DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
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DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
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-----------------------------------------------------------------------
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"(o)": official, "(p)": private
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-----------------------------------------------------------------------
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*/
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/*** GENERAL NOTE on COMPOSITE CHARACTER ***
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A composite character is a character composed from several (up to
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16) non-composite characters (components). Although each components
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can belong to any charset, a composite character itself belongs to
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the charset `charset-composition' and is assigned a special
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leading-code `LEADING_CODE_COMPOSITION' for multi-byte form. See
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the document "2. Emacs internal format handlers" in `coding.c' for
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more detail about multi-byte form.
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A character code of composite character has special format. In the
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above document, FIELD1 of a composite character is 0x1F. Each
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composite character is assigned a sequential number CMPCHAR-ID.
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FIELD2 and FIELD3 are combined to make 14bits field for holding
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CMPCHAR-ID, which means that Emacs can handle at most 2^14 (= 16384)
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composite characters at once.
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-----------------------------------------------------------------------
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charset FIELD1 (5-bit) FIELD2&3 (14-bit)
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-----------------------------------------------------------------------
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CHARSET-COMPOSITION 0x1F CMPCHAR-ID
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-----------------------------------------------------------------------
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Emacs assigns CMPCHAR-ID to a composite character only when it
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requires the character code of the composite character (e.g. while
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displaying the composite character).
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*/
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/* Masks of each field of character code. */
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#define CHAR_FIELD1_MASK (0x1F << 14)
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#define CHAR_FIELD2_MASK (0x7F << 7)
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#define CHAR_FIELD3_MASK 0x7F
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/* Macros to access each field of character C. */
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#define CHAR_FIELD1(c) (((c) & CHAR_FIELD1_MASK) >> 14)
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#define CHAR_FIELD2(c) (((c) & CHAR_FIELD2_MASK) >> 7)
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#define CHAR_FIELD3(c) ((c) & CHAR_FIELD3_MASK)
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/* Minimum character code of character of each DIMENSION. */
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#define MIN_CHAR_OFFICIAL_DIMENSION1 \
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((MIN_CHARSET_OFFICIAL_DIMENSION1 - 0x70) << 7)
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#define MIN_CHAR_PRIVATE_DIMENSION1 \
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((MIN_CHARSET_PRIVATE_DIMENSION1 - 0x70) << 7)
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#define MIN_CHAR_OFFICIAL_DIMENSION2 \
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((MIN_CHARSET_OFFICIAL_DIMENSION2 - 0x8F) << 14)
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#define MIN_CHAR_PRIVATE_DIMENSION2 \
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((MIN_CHARSET_PRIVATE_DIMENSION2 - 0xE0) << 14)
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#define MIN_CHAR_COMPOSITION \
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(0x1F << 14)
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/* 1 if C is an ASCII character, else 0. */
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#define SINGLE_BYTE_CHAR_P(c) ((c) < 0x100)
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/* 1 if C is an composite character, else 0. */
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#define COMPOSITE_CHAR_P(c) ((c) >= MIN_CHAR_COMPOSITION)
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/* A char-table containing information of each character set.
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Unlike ordinary char-tables, this doesn't contain any nested table.
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Only the top level elements are used. Each element is a vector of
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the following information:
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CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION,
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LEADING-CODE-BASE, LEADING-CODE-EXT,
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ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE,
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REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION,
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PLIST.
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CHARSET-ID (integer) is the identification number of the charset.
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BYTE (integer) is the length of multi-byte form of a character in
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the charset: one of 1, 2, 3, and 4.
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DIMENSION (integer) is the number of bytes to represent a character: 1 or 2.
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CHARS (integer) is the number of characters in a dimension: 94 or 96.
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WIDTH (integer) is the number of columns a character in the charset
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occupies on the screen: one of 0, 1, and 2.
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DIRECTION (integer) is the rendering direction of characters in the
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charset when rendering. If 0, render from right to left, else
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render from left to right.
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LEADING-CODE-BASE (integer) is the base leading-code for the
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charset.
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LEADING-CODE-EXT (integer) is the extended leading-code for the
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charset. All charsets of less than 0xA0 has the value 0.
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ISO-FINAL-CHAR (character) is the final character of the
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corresponding ISO 2022 charset.
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ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
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while encoding to variants of ISO 2022 coding system, one of the
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following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR).
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REVERSE-CHARSET (integer) is the charset which differs only in
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LEFT-TO-RIGHT value from the charset. If there's no such a
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charset, the value is -1.
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SHORT-NAME (string) is the short name to refer to the charset.
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LONG-NAME (string) is the long name to refer to the charset.
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DESCRIPTION (string) is the description string of the charset.
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PLIST (property list) may contain any type of information a user
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want to put and get by functions `put-charset-property' and
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`get-charset-property' respectively. */
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extern Lisp_Object Vcharset_table;
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/* Macros to access various information of CHARSET in Vcharset_table.
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We provide these macros for efficiency. No range check of CHARSET. */
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/* Return entry of CHARSET (lisp integer) in Vcharset_table. */
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#define CHARSET_TABLE_ENTRY(charset) \
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XCHAR_TABLE (Vcharset_table)->contents[((charset) == CHARSET_ASCII \
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? 0 : (charset) + 128)]
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/* Return information INFO-IDX of CHARSET. */
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#define CHARSET_TABLE_INFO(charset, info_idx) \
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XVECTOR (CHARSET_TABLE_ENTRY (charset))->contents[info_idx]
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#define CHARSET_ID_IDX (0)
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#define CHARSET_BYTES_IDX (1)
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#define CHARSET_DIMENSION_IDX (2)
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#define CHARSET_CHARS_IDX (3)
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#define CHARSET_WIDTH_IDX (4)
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#define CHARSET_DIRECTION_IDX (5)
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#define CHARSET_LEADING_CODE_BASE_IDX (6)
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#define CHARSET_LEADING_CODE_EXT_IDX (7)
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#define CHARSET_ISO_FINAL_CHAR_IDX (8)
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#define CHARSET_ISO_GRAPHIC_PLANE_IDX (9)
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#define CHARSET_REVERSE_CHARSET_IDX (10)
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#define CHARSET_SHORT_NAME_IDX (11)
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#define CHARSET_LONG_NAME_IDX (12)
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#define CHARSET_DESCRIPTION_IDX (13)
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#define CHARSET_PLIST_IDX (14)
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/* Size of a vector of each entry of Vcharset_table. */
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#define CHARSET_MAX_IDX (15)
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/* And several more macros to be used frequently. */
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#define CHARSET_BYTES(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_BYTES_IDX))
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#define CHARSET_DIMENSION(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIMENSION_IDX))
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#define CHARSET_CHARS(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_CHARS_IDX))
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#define CHARSET_WIDTH(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_WIDTH_IDX))
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#define CHARSET_DIRECTION(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX))
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#define CHARSET_LEADING_CODE_BASE(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_BASE_IDX))
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#define CHARSET_LEADING_CODE_EXT(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX))
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#define CHARSET_ISO_FINAL_CHAR(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
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#define CHARSET_ISO_GRAPHIC_PLANE(charset) \
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XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
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#define CHARSET_REVERSE_CHARSET(charset) \
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XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX))
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/* Macros to specify direction of a charset. */
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#define CHARSET_DIRECTION_LEFT_TO_RIGHT 0
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#define CHARSET_DIRECTION_RIGHT_TO_LEFT 1
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/* A vector of charset symbol indexed by charset-id. This is used
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only for returning charset symbol from C functions. */
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extern Lisp_Object Vcharset_symbol_table;
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/* Return symbol of CHARSET. */
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#define CHARSET_SYMBOL(charset) \
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XVECTOR (Vcharset_symbol_table)->contents[charset]
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/* 1 if CHARSET is valid, else 0. */
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#define CHARSET_VALID_P(charset) \
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((charset) == 0 \
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|| ((charset) >= 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
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|| ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 && (charset) <= MAX_CHARSET))
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/* 1 if CHARSET is already defined, else 0. */
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#define CHARSET_DEFINED_P(charset) \
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(((charset) >= 0) && ((charset) <= MAX_CHARSET) \
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&& !NILP (CHARSET_TABLE_ENTRY (charset)))
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/* Since the information CHARSET-BYTES and CHARSET-WIDTH of
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Vcharset_table can be retrieved only from the first byte of
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multi-byte form (an ASCII code or a base leading-code), we provide
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here tables to be used by macros BYTES_BY_CHAR_HEAD and
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WIDTH_BY_CHAR_HEAD for faster information retrieval. */
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extern int bytes_by_char_head[256];
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extern int width_by_char_head[256];
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#define BYTES_BY_CHAR_HEAD(char_head) bytes_by_char_head[char_head]
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#define WIDTH_BY_CHAR_HEAD(char_head) width_by_char_head[char_head]
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/* Charset of the character C. */
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#define CHAR_CHARSET(c) \
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(SINGLE_BYTE_CHAR_P (c) \
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? CHARSET_ASCII \
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: ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
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? CHAR_FIELD2 (c) + 0x70 \
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: ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
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? CHAR_FIELD1 (c) + 0x8F \
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: ((c) < MIN_CHAR_COMPOSITION \
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? CHAR_FIELD1 (c) + 0xE0 \
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: CHARSET_COMPOSITION))))
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/* Return charset at the place pointed by P. */
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#define CHARSET_AT(p) \
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(*(p) < 0x80 \
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? CHARSET_ASCII \
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: (*(p) == LEADING_CODE_COMPOSITION \
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? CHARSET_COMPOSITION \
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: (*(p) < LEADING_CODE_PRIVATE_11 \
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? (int)*(p) \
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: (*(p) <= LEADING_CODE_PRIVATE_22 \
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? (int)*((p) + 1) \
|
|
: -1))))
|
|
|
|
/* Same as `CHARSET_AT ()' but perhaps runs faster because of an
|
|
additional argument C which is the code (byte) at P. */
|
|
#define FIRST_CHARSET_AT(p, c) \
|
|
((c) < 0x80 \
|
|
? CHARSET_ASCII \
|
|
: ((c) == LEADING_CODE_COMPOSITION \
|
|
? CHARSET_COMPOSITION \
|
|
: ((c) < LEADING_CODE_PRIVATE_11 \
|
|
? (int)(c) \
|
|
: ((c) <= LEADING_CODE_PRIVATE_22 \
|
|
? (int)*((p) + 1) \
|
|
: -1))))
|
|
|
|
/* Check if two characters C1 and C2 belong to the same charset.
|
|
Always return 0 for composite characters. */
|
|
#define SAME_CHARSET_P(c1, c2) \
|
|
(c1 < MIN_CHAR_COMPOSITION \
|
|
&& (SINGLE_BYTE_CHAR_P (c1) \
|
|
? SINGLE_BYTE_CHAR_P (c2) \
|
|
: (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
|
|
? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
|
|
: (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))))
|
|
|
|
/* Return a non-ASCII character of which charset is CHARSET and
|
|
position-codes are C1 and C2. DIMENSION1 character ignores C2. */
|
|
#define MAKE_NON_ASCII_CHAR(charset, c1, c2) \
|
|
((charset) == CHARSET_COMPOSITION \
|
|
? MAKE_COMPOSITE_CHAR (((c1) << 7) + (c2)) \
|
|
: (CHARSET_DIMENSION (charset) == 1 \
|
|
? (((charset) - 0x70) << 7) | (c1) \
|
|
: ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 \
|
|
? (((charset) - 0x8F) << 14) | ((c1) << 7) | (c2) \
|
|
: (((charset) - 0xE0) << 14) | ((c1) << 7) | (c2))))
|
|
|
|
/* Return a composite character of which CMPCHAR-ID is ID. */
|
|
#define MAKE_COMPOSITE_CHAR(id) (MIN_CHAR_COMPOSITION + (id))
|
|
|
|
/* Return CMPCHAR-ID of a composite character C. */
|
|
#define COMPOSITE_CHAR_ID(c) ((c) - MIN_CHAR_COMPOSITION)
|
|
|
|
/* Return a character of which charset is CHARSET and position-codes
|
|
are C1 and C2. DIMENSION1 character ignores C2. */
|
|
#define MAKE_CHAR(charset, c1, c2) \
|
|
((charset) == CHARSET_ASCII \
|
|
? (c1) \
|
|
: MAKE_NON_ASCII_CHAR ((charset), (c1) & 0x7F, (c2) & 0x7F))
|
|
|
|
/* 1 if C is in the range of possible character code Emacs can have. */
|
|
#define VALID_CHAR_P(c) \
|
|
((c) >= 0 \
|
|
&& (SINGLE_BYTE_CHAR_P (c) \
|
|
|| ((c) < MIN_CHAR_COMPOSITION \
|
|
? ((c) & CHAR_FIELD1_MASK \
|
|
? (CHAR_FIELD2 (c) >= 32 && CHAR_FIELD3 (c) >= 32) \
|
|
: (CHAR_FIELD2 (c) >= 16 && CHAR_FIELD3 (c) >= 32)) \
|
|
: (c) < MIN_CHAR_COMPOSITION + n_cmpchars)))
|
|
|
|
/* The charset of non-ASCII character C is set to CHARSET, and the
|
|
position-codes of C are set to C1 and C2. C2 of DIMENSION1 character
|
|
is -1. */
|
|
#define SPLIT_NON_ASCII_CHAR(c, charset, c1, c2) \
|
|
((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
|
|
? (charset = CHAR_FIELD2 (c) + 0x70, \
|
|
c1 = CHAR_FIELD3 (c), \
|
|
c2 = -1) \
|
|
: (charset = ((c) < MIN_CHAR_COMPOSITION \
|
|
? (CHAR_FIELD1 (c) \
|
|
+ ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
|
|
: CHARSET_COMPOSITION), \
|
|
c1 = CHAR_FIELD2 (c), \
|
|
c2 = CHAR_FIELD3 (c)))
|
|
|
|
/* The charset of character C is set to CHARSET, and the
|
|
position-codes of C are set to C1 and C2. C2 of DIMENSION1 character
|
|
is -1. */
|
|
#define SPLIT_CHAR(c, charset, c1, c2) \
|
|
(SINGLE_BYTE_CHAR_P (c) \
|
|
? charset = CHARSET_ASCII, c1 = (c), c2 = -1 \
|
|
: SPLIT_NON_ASCII_CHAR (c, charset, c1, c2))
|
|
|
|
/* The charset of the character at STR is set to CHARSET, and the
|
|
position-codes are set to C1 and C2. C2 of DIMENSION1 character is -1.
|
|
If the character is a composite character, the upper 7-bit and
|
|
lower 7-bit of CMPCHAR-ID are set in C1 and C2 respectively. No
|
|
range checking. */
|
|
#define SPLIT_STRING(str, len, charset, c1, c2) \
|
|
((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2 \
|
|
|| BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len \
|
|
|| split_non_ascii_string (str, len, &charset, &c1, &c2, 0) < 0) \
|
|
? c1 = *(str), charset = CHARSET_ASCII \
|
|
: charset)
|
|
|
|
/* Mapping table from ISO2022's charset (specified by DIMENSION,
|
|
CHARS, and FINAL_CHAR) to Emacs' charset. Should be accessed by
|
|
macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR). */
|
|
extern int iso_charset_table[2][2][128];
|
|
|
|
#define ISO_CHARSET_TABLE(dimension, chars, final_char) \
|
|
iso_charset_table[XINT (dimension) - 1][XINT (chars) > 94][XINT (final_char)]
|
|
|
|
#define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1)
|
|
|
|
/* The following two macros CHAR_STRING and STRING_CHAR are the main
|
|
entry points to convert between Emacs two types of character
|
|
representations: multi-byte form and single-word form (character
|
|
code). */
|
|
|
|
/* Set STR a pointer to the multi-byte form of the character C. If C
|
|
is not a composite character, the multi-byte form is set in WORKBUF
|
|
and STR points WORKBUF. The caller should allocate at least 4-byte
|
|
area at WORKBUF in advance. Returns the length of the multi-byte
|
|
form. If C is an invalid character code, signal an error. */
|
|
|
|
#define CHAR_STRING(c, workbuf, str) \
|
|
(SINGLE_BYTE_CHAR_P (c) \
|
|
? *(str = workbuf) = (unsigned char)(c), 1 \
|
|
: non_ascii_char_to_string (c, workbuf, &str))
|
|
|
|
/* Return a character code of the character of which multi-byte form
|
|
is at STR and the length is LEN. If STR doesn't contain valid
|
|
multi-byte form, only the first byte in STR is returned. */
|
|
|
|
#define STRING_CHAR(str, len) \
|
|
((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
|
|
|| BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \
|
|
? (unsigned char) *(str) \
|
|
: string_to_non_ascii_char (str, len, 0))
|
|
|
|
/* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to
|
|
the length of the multi-byte form. Just to know the length, use
|
|
MULTIBYTE_FORM_LENGTH. */
|
|
|
|
#define STRING_CHAR_AND_LENGTH(str, len, actual_len) \
|
|
((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
|
|
|| BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \
|
|
? (actual_len = 1), (unsigned char) *(str) \
|
|
: string_to_non_ascii_char (str, len, &actual_len))
|
|
|
|
/* Return the length of the multi-byte form at string STR of length LEN. */
|
|
|
|
#define MULTIBYTE_FORM_LENGTH(str, len) \
|
|
((BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1 \
|
|
|| BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) > (len)) \
|
|
? 1 \
|
|
: multibyte_form_length (str, len))
|
|
|
|
/* Set C a (possibly multibyte) character at P. P points into a
|
|
string which is the virtual concatenation of STR1 (which ends at
|
|
END1) or STR2 (which ends at END2). */
|
|
|
|
#define GET_CHAR_AFTER_2(c, p, str1, end1, str2, end2) \
|
|
do { \
|
|
const char *dtemp = (p) == (end1) ? (str2) : (p); \
|
|
const char *dlimit = ((p) >= (str1) && (p) < (end1)) ? (end1) : (end2); \
|
|
c = STRING_CHAR (dtemp, dlimit - dtemp); \
|
|
} while (0)
|
|
|
|
/* Set C a (possibly multibyte) character before P. P points into a
|
|
string which is the virtual concatenation of STR1 (which ends at
|
|
END1) or STR2 (which ends at END2). */
|
|
|
|
#define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \
|
|
do { \
|
|
const char *dtemp = (p); \
|
|
const char *dlimit = ((p) > (str2) && (p) <= (end2)) ? (str2) : (str1); \
|
|
while (dtemp-- > dlimit && (unsigned char) *dtemp >= 0xA0); \
|
|
c = STRING_CHAR (dtemp, p - dtemp); \
|
|
} while (0)
|
|
|
|
#ifdef emacs
|
|
|
|
/* Increase the buffer point POS of the current buffer to the next
|
|
character boundary. This macro relies on the fact that *GPT_ADDR
|
|
and *Z_ADDR are always accessible and the values are '\0'. No
|
|
range checking of POS. */
|
|
#define INC_POS(pos) \
|
|
do { \
|
|
unsigned char *p = POS_ADDR (pos); \
|
|
pos++; \
|
|
if (*p++ >= 0x80) \
|
|
while (!CHAR_HEAD_P (p)) p++, pos++; \
|
|
} while (0)
|
|
|
|
/* Decrease the buffer point POS of the current buffer to the previous
|
|
character boundary. No range checking of POS. */
|
|
#define DEC_POS(pos) \
|
|
do { \
|
|
unsigned char *p, *p_min; \
|
|
int pos_saved = --pos; \
|
|
if (pos < GPT) \
|
|
p = BEG_ADDR + pos - 1, p_min = BEG_ADDR; \
|
|
else \
|
|
p = BEG_ADDR + GAP_SIZE + pos - 1, p_min = GAP_END_ADDR; \
|
|
while (p > p_min && !CHAR_HEAD_P (p)) p--, pos--; \
|
|
if (*p < 0x80 && pos != pos_saved) pos = pos_saved; \
|
|
} while (0)
|
|
|
|
#endif /* emacs */
|
|
|
|
/* Maximum counts of components in one composite character. */
|
|
#define MAX_COMPONENT_COUNT 16
|
|
|
|
/* Structure to hold information of a composite character. */
|
|
struct cmpchar_info {
|
|
/* Byte length of the composite character. */
|
|
int len;
|
|
|
|
/* Multi-byte form of the composite character. */
|
|
unsigned char *data;
|
|
|
|
/* Length of glyph codes. */
|
|
int glyph_len;
|
|
|
|
/* Width of the overall glyph of the composite character. */
|
|
int width;
|
|
|
|
/* Pointer to an array of glyph codes of the composite character.
|
|
This actually contains only character code, no face. */
|
|
GLYPH *glyph;
|
|
|
|
/* Pointer to an array of composition rules. The value has the form:
|
|
(0xA0 + ((GLOBAL-REF-POINT << 2) | NEW-REF-POINT))
|
|
where each XXX-REF-POINT is 0..8. */
|
|
unsigned char *cmp_rule;
|
|
|
|
/* Pointer to an array of x-axis offset of left edge of glyphs
|
|
relative to the left of of glyph[0] except for the first element
|
|
which is the absolute offset from the left edge of overall glyph.
|
|
The actual pixel offset should be calculated by multiplying each
|
|
frame's one column width by this value:
|
|
(i.e. FONT_WIDTH (f->output_data.x->font) * col_offset[N]). */
|
|
float *col_offset;
|
|
|
|
/* Work slot used by `dumpglyphs' (xterm.c). */
|
|
int face_work;
|
|
};
|
|
|
|
/* Table of pointers to the structure `cmpchar_info' indexed by
|
|
CMPCHAR-ID. */
|
|
extern struct cmpchar_info **cmpchar_table;
|
|
/* Number of the current composite characters. */
|
|
extern int n_cmpchars;
|
|
|
|
/* This is the maximum length of multi-byte form. */
|
|
#define MAX_LENGTH_OF_MULTI_BYTE_FORM (MAX_COMPONENT_COUNT * 6)
|
|
|
|
/* Maximum character code currently used. */
|
|
#define MAX_CHAR (MIN_CHAR_COMPOSITION + n_cmpchars)
|
|
|
|
extern int unify_char ();
|
|
|
|
#endif /* _CHARSET_H */
|