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1. Where Type is a pointer type with a signature, replace CHECKL(TypeCheck(val)) with CHECKD(Type, val). 2. Where Type is a pointer type with no signature, replace CHECKL(TypeCheck(val)) with CHECKD_NOSIG(Type, val). 3. Where Type is a pointer type with a signature, but the structure is not visible at point of checking, replace CHECKL(TypeCheck(val)) with CHECKD_NOSIG(Type, val). Reference <design/check/#.hidden-type> 4. Make BTCheck extern and use it where possible. 5. Replace AVER(TypeCheck(val)) with AVERT(Type, val). Copied from Perforce Change: 185263 ServerID: perforce.ravenbrook.com
729 lines
20 KiB
C
729 lines
20 KiB
C
/* dbgpool.c: POOL DEBUG MIXIN
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*
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* $Id$
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* Copyright (c) 2001-2014 Ravenbrook Limited. See end of file for license.
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* Portions copyright (C) 2002 Global Graphics Software.
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*
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* .source: design.mps.object-debug
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*/
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#include "dbgpool.h"
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#include "poolmfs.h"
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#include "splay.h"
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#include "mpm.h"
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#include <stdarg.h>
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SRCID(dbgpool, "$Id$");
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/* tagStruct -- tags for storing info about allocated objects */
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typedef struct tagStruct {
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/* We don't want to pay the expense of a sig in every tag */
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Addr addr;
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Size size;
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TreeStruct treeStruct;
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char userdata[1 /* actually variable length */];
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} tagStruct;
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#define TagTree(tag) (&(tag)->treeStruct)
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#define TagOfTree(tree) TREE_ELT(tag, treeStruct, tree)
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typedef tagStruct *Tag;
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/* tag init methods: copying the user-supplied data into the tag */
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static void TagTrivInit(void* tag, va_list args)
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{
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UNUSED(tag); UNUSED(args);
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}
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/* TagComp -- splay comparison function for address ordering of tags */
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static Compare TagCompare(Tree node, TreeKey key)
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{
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Addr addr1, addr2;
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addr1 = *(Addr *)key;
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addr2 = TagOfTree(node)->addr;
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if (addr1 < addr2)
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return CompareLESS;
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else if (addr1 > addr2) {
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/* Check key is not inside the object of this tag */
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AVER_CRITICAL(AddrAdd(addr2, TagOfTree(node)->size) <= addr1);
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return CompareGREATER;
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} else
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return CompareEQUAL;
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}
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static TreeKey TagKey(Tree node)
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{
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return &TagOfTree(node)->addr;
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}
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/* PoolDebugMixinCheck -- check a PoolDebugMixin */
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Bool PoolDebugMixinCheck(PoolDebugMixin debug)
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{
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/* Nothing to check about fenceTemplate */
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/* Nothing to check about fenceSize */
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/* Nothing to check about freeTemplate */
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/* Nothing to check about freeSize */
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if (debug->tagInit != NULL) {
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CHECKL(FUNCHECK(debug->tagInit));
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/* Nothing to check about tagSize */
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CHECKD(Pool, debug->tagPool);
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CHECKL(COMPATTYPE(Addr, void*)); /* tagPool relies on this */
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/* Nothing to check about missingTags */
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CHECKD(SplayTree, &debug->index);
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}
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UNUSED(debug); /* see <code/mpm.c#check.unused> */
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return TRUE;
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}
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/* DebugPoolDebugMixin -- gets the debug mixin, if any */
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#define DebugPoolDebugMixin(pool) (((pool)->class->debugMixin)(pool))
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/* PoolNoDebugMixin -- debug mixin methods for pools with no mixin */
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PoolDebugMixin PoolNoDebugMixin(Pool pool)
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{
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AVERT(Pool, pool);
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return NULL;
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}
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/* PoolDebugOptionsCheck -- check a PoolDebugOptions */
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Bool PoolDebugOptionsCheck(PoolDebugOptions opt)
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{
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CHECKL(opt != NULL);
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if (opt->fenceSize != 0) {
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CHECKL(opt->fenceTemplate != NULL);
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/* Nothing to check about fenceSize */
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}
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if (opt->freeSize != 0) {
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CHECKL(opt->freeTemplate != NULL);
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/* Nothing to check about freeSize */
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}
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return TRUE;
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}
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/* DebugPoolInit -- init method for a debug pool
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*
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* Someday, this could be split into fence and tag init methods.
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*/
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ARG_DEFINE_KEY(pool_debug_options, PoolDebugOptions);
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static Res DebugPoolInit(Pool pool, ArgList args)
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{
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Res res;
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PoolDebugOptions options;
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PoolDebugMixin debug;
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TagInitMethod tagInit;
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Size tagSize;
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ArgStruct arg;
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AVERT(Pool, pool);
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/* TODO: Split this structure into separate keyword arguments,
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now that we can support them. */
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ArgRequire(&arg, args, MPS_KEY_POOL_DEBUG_OPTIONS);
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options = (PoolDebugOptions)arg.val.pool_debug_options;
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AVERT(PoolDebugOptions, options);
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/* @@@@ Tag parameters should be taken from options, but tags have */
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/* not been published yet. */
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tagInit = NULL; tagSize = 0;
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res = SuperclassOfPool(pool)->init(pool, args);
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if (res != ResOK)
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return res;
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debug = DebugPoolDebugMixin(pool);
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AVER(debug != NULL);
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/* fencepost init */
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/* @@@@ This parses a user argument, options, so it should really */
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/* go through the MPS interface. The template needs to be copied */
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/* into Addr memory, to avoid breaking <design/type/#addr.use>. */
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debug->fenceSize = options->fenceSize;
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if (debug->fenceSize != 0) {
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if (debug->fenceSize % PoolAlignment(pool) != 0) {
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res = ResPARAM;
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goto alignFail;
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}
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/* Fenceposting turns on tagging */
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if (tagInit == NULL) {
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tagSize = 0;
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tagInit = TagTrivInit;
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}
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debug->fenceTemplate = options->fenceTemplate;
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}
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/* free-checking init */
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/* @@@@ This parses a user argument, options, so it should really */
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/* go through the MPS interface. The template needs to be copied */
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/* into Addr memory, to avoid breaking <design/type#addr.use>. */
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debug->freeSize = options->freeSize;
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if (debug->freeSize != 0) {
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if (PoolAlignment(pool) % debug->freeSize != 0) {
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res = ResPARAM;
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goto alignFail;
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}
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debug->freeTemplate = options->freeTemplate;
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}
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/* tag init */
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debug->tagInit = tagInit;
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if (debug->tagInit != NULL) {
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debug->tagSize = tagSize + sizeof(tagStruct) - 1;
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/* This pool has to be like the arena control pool: the blocks */
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/* allocated must be accessible using void*. */
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MPS_ARGS_BEGIN(pcArgs) {
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MPS_ARGS_ADD(pcArgs, MPS_KEY_EXTEND_BY, debug->tagSize); /* FIXME: Check this */
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MPS_ARGS_ADD(pcArgs, MPS_KEY_MFS_UNIT_SIZE, debug->tagSize);
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res = PoolCreate(&debug->tagPool, PoolArena(pool), PoolClassMFS(), pcArgs);
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} MPS_ARGS_END(pcArgs);
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if (res != ResOK)
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goto tagFail;
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debug->missingTags = 0;
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SplayTreeInit(&debug->index, TagCompare, TagKey, SplayTrivUpdate);
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}
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debug->sig = PoolDebugMixinSig;
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AVERT(PoolDebugMixin, debug);
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return ResOK;
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tagFail:
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alignFail:
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SuperclassOfPool(pool)->finish(pool);
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AVER(res != ResOK);
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return res;
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}
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/* DebugPoolFinish -- finish method for a debug pool */
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static void DebugPoolFinish(Pool pool)
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{
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PoolDebugMixin debug;
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AVERT(Pool, pool);
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debug = DebugPoolDebugMixin(pool);
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AVER(debug != NULL);
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AVERT(PoolDebugMixin, debug);
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if (debug->tagInit != NULL) {
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SplayTreeFinish(&debug->index);
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PoolDestroy(debug->tagPool);
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}
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SuperclassOfPool(pool)->finish(pool);
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}
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/* freeSplat -- splat free block with splat pattern
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*
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* If base is in a segment, the whole block has to be in it.
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*/
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static void freeSplat(PoolDebugMixin debug, Pool pool, Addr base, Addr limit)
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{
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Addr p, next;
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Size freeSize = debug->freeSize;
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Arena arena;
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Seg seg = NULL; /* suppress "may be used uninitialized" */
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Bool inSeg;
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AVER(base < limit);
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/* If the block is in a segment, make sure any shield is up. */
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arena = PoolArena(pool);
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inSeg = SegOfAddr(&seg, arena, base);
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if (inSeg) {
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AVER(limit <= SegLimit(seg));
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ShieldExpose(arena, seg);
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}
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/* Write as many copies of the template as fit in the block. */
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for (p = base, next = AddrAdd(p, freeSize);
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next <= limit && p < next /* watch out for overflow in next */;
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p = next, next = AddrAdd(next, freeSize))
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(void)AddrCopy(p, debug->freeTemplate, freeSize);
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/* Fill the tail of the block with a partial copy of the template. */
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if (next > limit || next < p)
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(void)AddrCopy(p, debug->freeTemplate, AddrOffset(p, limit));
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if (inSeg) {
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ShieldCover(arena, seg);
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}
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}
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/* freeCheck -- check free block for splat pattern */
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static Bool freeCheck(PoolDebugMixin debug, Pool pool, Addr base, Addr limit)
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{
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Addr p, next;
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Size freeSize = debug->freeSize;
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Res res;
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Arena arena;
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Seg seg = NULL; /* suppress "may be used uninitialized" */
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Bool inSeg;
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AVER(base < limit);
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/* If the block is in a segment, make sure any shield is up. */
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arena = PoolArena(pool);
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inSeg = SegOfAddr(&seg, arena, base);
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if (inSeg) {
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AVER(limit <= SegLimit(seg));
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ShieldExpose(arena, seg);
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}
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/* Compare this to the AddrCopys in freeSplat. */
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/* Check the complete copies of the template in the block. */
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for (p = base, next = AddrAdd(p, freeSize);
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next <= limit && p < next /* watch out for overflow in next */;
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p = next, next = AddrAdd(next, freeSize))
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if (AddrComp(p, debug->freeTemplate, freeSize) != 0) {
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res = FALSE; goto done;
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}
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/* Check the partial copy of the template at the tail of the block. */
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if (next > limit || next < p)
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if (AddrComp(p, debug->freeTemplate, AddrOffset(p, limit)) != 0) {
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res = FALSE; goto done;
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}
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res = TRUE;
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done:
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if (inSeg) {
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ShieldCover(arena, seg);
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}
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return res;
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}
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/* freeCheckAlloc -- allocation wrapper for free-checking */
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static Res freeCheckAlloc(Addr *aReturn, PoolDebugMixin debug, Pool pool,
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Size size, Bool withReservoir)
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{
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Res res;
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Addr new;
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AVER(aReturn != NULL);
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res = SuperclassOfPool(pool)->alloc(&new, pool, size, withReservoir);
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if (res != ResOK)
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return res;
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if (debug->freeSize != 0)
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ASSERT(freeCheck(debug, pool, new, AddrAdd(new, size)),
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"free space corrupted on alloc");
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*aReturn = new;
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return res;
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}
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/* freeCheckFree -- freeing wrapper for free-checking */
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static void freeCheckFree(PoolDebugMixin debug,
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Pool pool, Addr old, Size size)
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{
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if (debug->freeSize != 0)
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freeSplat(debug, pool, old, AddrAdd(old, size));
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SuperclassOfPool(pool)->free(pool, old, size);
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}
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/* fenceAlloc -- allocation wrapper for fenceposts
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*
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* Allocates an object, adding fenceposts on both sides. Layout:
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*
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* |----------|-------------------------------------|------|----------|
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* start fp client object slop end fp
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*
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* slop is the extra allocation from rounding up the client request to
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* the pool's alignment. The fenceposting code does this, so there's a
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* better chance of the end fencepost being flush with the next object
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* (can't be guaranteed, since the underlying pool could have allocated
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* an even larger block). The alignment slop is filled from the
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* fencepost template as well (as much as fits, .fence.size guarantees
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* the template is larger).
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*/
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static Res fenceAlloc(Addr *aReturn, PoolDebugMixin debug, Pool pool,
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Size size, Bool withReservoir)
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{
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Res res;
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Addr new, clientNew;
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Size alignedSize;
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AVER(aReturn != NULL);
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alignedSize = SizeAlignUp(size, PoolAlignment(pool));
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res = freeCheckAlloc(&new, debug, pool, alignedSize + 2*debug->fenceSize,
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withReservoir);
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if (res != ResOK)
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return res;
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clientNew = AddrAdd(new, debug->fenceSize);
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/* @@@@ shields? */
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/* start fencepost */
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(void)AddrCopy(new, debug->fenceTemplate, debug->fenceSize);
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/* alignment slop */
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(void)AddrCopy(AddrAdd(clientNew, size),
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debug->fenceTemplate, alignedSize - size);
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/* end fencepost */
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(void)AddrCopy(AddrAdd(clientNew, alignedSize),
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debug->fenceTemplate, debug->fenceSize);
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*aReturn = clientNew;
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return res;
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}
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/* fenceCheck -- check fences of an object */
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static Bool fenceCheck(PoolDebugMixin debug, Pool pool, Addr obj, Size size)
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{
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Size alignedSize;
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AVERT_CRITICAL(PoolDebugMixin, debug);
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AVERT_CRITICAL(Pool, pool);
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/* Can't check obj */
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alignedSize = SizeAlignUp(size, PoolAlignment(pool));
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/* @@@@ shields? */
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/* Compare this to the AddrCopys in fenceAlloc */
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return (AddrComp(AddrSub(obj, debug->fenceSize), debug->fenceTemplate,
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debug->fenceSize) == 0
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&& AddrComp(AddrAdd(obj, size), debug->fenceTemplate,
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alignedSize - size) == 0
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&& AddrComp(AddrAdd(obj, alignedSize), debug->fenceTemplate,
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debug->fenceSize) == 0);
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}
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/* fenceFree -- freeing wrapper for fenceposts */
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static void fenceFree(PoolDebugMixin debug,
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Pool pool, Addr old, Size size)
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{
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Size alignedSize;
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ASSERT(fenceCheck(debug, pool, old, size), "fencepost check on free");
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alignedSize = SizeAlignUp(size, PoolAlignment(pool));
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freeCheckFree(debug, pool, AddrSub(old, debug->fenceSize),
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alignedSize + 2*debug->fenceSize);
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}
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/* tagAlloc -- allocation wrapper for tagged pools */
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static Res tagAlloc(PoolDebugMixin debug,
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Pool pool, Addr new, Size size, Bool withReservoir)
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{
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Tag tag;
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Res res;
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Bool b;
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Addr addr;
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UNUSED(pool);
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res = PoolAlloc(&addr, debug->tagPool, debug->tagSize, FALSE);
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if (res != ResOK) {
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if (withReservoir) { /* <design/object-debug/#out-of-space */
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debug->missingTags++;
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return ResOK;
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} else {
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return res;
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}
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}
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tag = (Tag)addr;
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tag->addr = new; tag->size = size;
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TreeInit(TagTree(tag));
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/* In the future, we might call debug->tagInit here. */
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b = SplayTreeInsert(&debug->index, TagTree(tag));
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AVER(b);
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return ResOK;
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}
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/* tagFree -- deallocation wrapper for tagged pools */
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static void tagFree(PoolDebugMixin debug, Pool pool, Addr old, Size size)
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{
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Tree node;
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Tag tag;
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Bool b;
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AVERT(PoolDebugMixin, debug);
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AVERT(Pool, pool);
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AVER(size > 0);
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if (!SplayTreeFind(&node, &debug->index, &old)) {
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AVER(debug->missingTags > 0);
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debug->missingTags--;
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return;
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}
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tag = TagOfTree(node);
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AVER(tag->size == size);
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AVER(tag->addr == old);
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b = SplayTreeDelete(&debug->index, node);
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AVER(b); /* expect tag to be in the tree */
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TreeFinish(node);
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PoolFree(debug->tagPool, (Addr)tag, debug->tagSize);
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}
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/* DebugPoolAlloc -- alloc method for a debug pool
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*
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* Eventually, tag init args will need to be handled somewhere here.
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*/
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static Res DebugPoolAlloc(Addr *aReturn,
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Pool pool, Size size, Bool withReservoir)
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{
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Res res;
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Addr new = NULL; /* suppress "may be used uninitialized" warning */
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PoolDebugMixin debug;
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AVER(aReturn != NULL);
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AVERT(Pool, pool);
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AVER(size > 0);
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AVERT(Bool, withReservoir);
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debug = DebugPoolDebugMixin(pool);
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AVER(debug != NULL);
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AVERT(PoolDebugMixin, debug);
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if (debug->fenceSize != 0)
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res = fenceAlloc(&new, debug, pool, size, withReservoir);
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else
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res = freeCheckAlloc(&new, debug, pool, size, withReservoir);
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if (res != ResOK)
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return res;
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/* Allocate object first, so it fits even when the tag doesn't. */
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if (debug->tagInit != NULL) {
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res = tagAlloc(debug, pool, new, size, withReservoir);
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if (res != ResOK)
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goto tagFail;
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}
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*aReturn = new;
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return res;
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tagFail:
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fenceFree(debug, pool, new, size);
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return res;
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}
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/* DebugPoolFree -- free method for a debug pool */
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static void DebugPoolFree(Pool pool, Addr old, Size size)
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{
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PoolDebugMixin debug;
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AVERT(Pool, pool);
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/* Can't check old */
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AVER(size > 0);
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debug = DebugPoolDebugMixin(pool);
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AVER(debug != NULL);
|
|
AVERT(PoolDebugMixin, debug);
|
|
|
|
if (debug->fenceSize != 0)
|
|
fenceFree(debug, pool, old, size);
|
|
else
|
|
freeCheckFree(debug, pool, old, size);
|
|
/* Free the object first, to get fences checked before tag. */
|
|
if (debug->tagInit != NULL)
|
|
tagFree(debug, pool, old, size);
|
|
}
|
|
|
|
|
|
/* TagWalk -- walk all objects in the pool using tags */
|
|
|
|
typedef void (*ObjectsStepMethod)(Addr addr, Size size, Format fmt,
|
|
Pool pool, void *tagData, void *p);
|
|
|
|
#define ObjectsStepMethodCheck(f) \
|
|
((f) != NULL) /* that's the best we can do */
|
|
|
|
static void TagWalk(Pool pool, ObjectsStepMethod step, void *p)
|
|
{
|
|
Tree node;
|
|
PoolDebugMixin debug;
|
|
|
|
AVERT(Pool, pool);
|
|
AVERT(ObjectsStepMethod, step);
|
|
/* Can't check p */
|
|
|
|
debug = DebugPoolDebugMixin(pool);
|
|
AVER(debug != NULL);
|
|
AVERT(PoolDebugMixin, debug);
|
|
|
|
node = SplayTreeFirst(&debug->index);
|
|
while (node != TreeEMPTY) {
|
|
Tag tag = TagOfTree(node);
|
|
|
|
step(tag->addr, tag->size, NULL, pool, &tag->userdata, p);
|
|
node = SplayTreeNext(&debug->index, &tag->addr);
|
|
}
|
|
}
|
|
|
|
|
|
/* fenceCheckingStep -- step function for DebugPoolCheckFences */
|
|
|
|
static void fenceCheckingStep(Addr addr, Size size, Format fmt,
|
|
Pool pool, void *tagData, void *p)
|
|
{
|
|
/* no need to check arguments checked in the caller */
|
|
UNUSED(fmt); UNUSED(tagData);
|
|
ASSERT(fenceCheck((PoolDebugMixin)p, pool, addr, size),
|
|
"fencepost check requested by client");
|
|
}
|
|
|
|
|
|
/* DebugPoolCheckFences -- check all the fenceposts in the pool */
|
|
|
|
void DebugPoolCheckFences(Pool pool)
|
|
{
|
|
PoolDebugMixin debug;
|
|
|
|
AVERT(Pool, pool);
|
|
debug = DebugPoolDebugMixin(pool);
|
|
if (debug == NULL)
|
|
return;
|
|
AVERT(PoolDebugMixin, debug);
|
|
|
|
if (debug->fenceSize != 0)
|
|
TagWalk(pool, fenceCheckingStep, (void *)debug);
|
|
}
|
|
|
|
|
|
/* DebugPoolFreeSplat -- if in a free-checking debug pool, splat free block */
|
|
|
|
void DebugPoolFreeSplat(Pool pool, Addr base, Addr limit)
|
|
{
|
|
PoolDebugMixin debug;
|
|
|
|
AVERT(Pool, pool);
|
|
AVER(PoolHasAddr(pool, base));
|
|
AVER(PoolHasAddr(pool, AddrSub(limit, 1)));
|
|
|
|
debug = DebugPoolDebugMixin(pool);
|
|
if (debug != NULL) {
|
|
AVERT(PoolDebugMixin, debug);
|
|
if (debug->freeSize != 0)
|
|
freeSplat(debug, pool, base, limit);
|
|
}
|
|
}
|
|
|
|
|
|
/* DebugPoolFreeCheck -- if in a free-checking debug pool, check free block */
|
|
|
|
void DebugPoolFreeCheck(Pool pool, Addr base, Addr limit)
|
|
{
|
|
PoolDebugMixin debug;
|
|
|
|
AVERT(Pool, pool);
|
|
AVER(PoolHasAddr(pool, base));
|
|
AVER(PoolHasAddr(pool, AddrSub(limit, 1)));
|
|
|
|
debug = DebugPoolDebugMixin(pool);
|
|
if (debug != NULL) {
|
|
AVERT(PoolDebugMixin, debug);
|
|
if (debug->freeSize != 0)
|
|
ASSERT(freeCheck(debug, pool, base, limit),
|
|
"free space corrupted on release");
|
|
}
|
|
}
|
|
|
|
|
|
/* freeCheckingStep -- step function for DebugPoolCheckFreeSpace */
|
|
|
|
static void freeCheckingStep(Addr base, Addr limit, Pool pool, void *p)
|
|
{
|
|
/* no need to check arguments checked in the caller */
|
|
ASSERT(freeCheck((PoolDebugMixin)p, pool, base, limit),
|
|
"free space corrupted on client check");
|
|
}
|
|
|
|
|
|
/* DebugPoolCheckFreeSpace -- check free space in the pool for overwrites */
|
|
|
|
void DebugPoolCheckFreeSpace(Pool pool)
|
|
{
|
|
PoolDebugMixin debug;
|
|
|
|
AVERT(Pool, pool);
|
|
debug = DebugPoolDebugMixin(pool);
|
|
if (debug == NULL)
|
|
return;
|
|
AVERT(PoolDebugMixin, debug);
|
|
|
|
if (debug->freeSize != 0)
|
|
PoolFreeWalk(pool, freeCheckingStep, (void *)debug);
|
|
}
|
|
|
|
|
|
/* PoolClassMixInDebug -- mix in the debug support for class init */
|
|
|
|
void PoolClassMixInDebug(PoolClass class)
|
|
{
|
|
/* Can't check class because it's not initialized yet */
|
|
class->init = DebugPoolInit;
|
|
class->finish = DebugPoolFinish;
|
|
class->alloc = DebugPoolAlloc;
|
|
class->free = DebugPoolFree;
|
|
}
|
|
|
|
|
|
/* C. COPYRIGHT AND LICENSE
|
|
*
|
|
* Copyright (C) 2001-2014 Ravenbrook Limited <http://www.ravenbrook.com/>.
|
|
* All rights reserved. This is an open source license. Contact
|
|
* Ravenbrook for commercial licensing options.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* 3. Redistributions in any form must be accompanied by information on how
|
|
* to obtain complete source code for this software and any accompanying
|
|
* software that uses this software. The source code must either be
|
|
* included in the distribution or be available for no more than the cost
|
|
* of distribution plus a nominal fee, and must be freely redistributable
|
|
* under reasonable conditions. For an executable file, complete source
|
|
* code means the source code for all modules it contains. It does not
|
|
* include source code for modules or files that typically accompany the
|
|
* major components of the operating system on which the executable file
|
|
* runs.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
|
|
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
|
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
|
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|