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1. Where Type is a pointer type with a signature, replace CHECKL(TypeCheck(val)) with CHECKD(Type, val). 2. Where Type is a pointer type with no signature, replace CHECKL(TypeCheck(val)) with CHECKD_NOSIG(Type, val). 3. Where Type is a pointer type with a signature, but the structure is not visible at point of checking, replace CHECKL(TypeCheck(val)) with CHECKD_NOSIG(Type, val). Reference <design/check/#.hidden-type> 4. Make BTCheck extern and use it where possible. 5. Replace AVER(TypeCheck(val)) with AVERT(Type, val). Copied from Perforce Change: 185263 ServerID: perforce.ravenbrook.com
167 lines
5.3 KiB
C
167 lines
5.3 KiB
C
/* boot.c: BOOTSTRAP ALLOCATOR
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*
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* $Id$
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* Copyright (c) 2001-2014 Ravenbrook Limited. See end of file for license.
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*
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* .overview: A structure and protocols for allocating memory from a
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* given block. Very simple, it basically just increments a pointer.
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*
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* .boot.c: The Bootstrap Allocator is used to allocate C structures
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* for use in the implementation, not client objects. Therefore,
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* we use "C types" (void *, size_t) not "client types" (Addr, Size).
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*/
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#include "boot.h"
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#include "mpm.h"
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SRCID(boot, "$Id$");
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#define BootBlockSig ((Sig)0x519B002B) /* SIGnature BOOT Block */
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/* BootBlockCheck -- check a BootBlock structure */
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Bool BootBlockCheck(BootBlock boot)
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{
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CHECKS(BootBlock, boot);
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CHECKL(boot->base != NULL);
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CHECKL(boot->alloc != NULL);
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CHECKL(boot->limit != NULL);
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CHECKL(boot->base <= boot->alloc);
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CHECKL(boot->alloc <= boot->limit);
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CHECKL(boot->alloc < boot->limit);
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return TRUE;
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}
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/* BootBlockInit -- initialize a BootBlock
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*
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* boot: a pointer to the structure to be initialized
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* (must have been allocated by the caller, probably on the stack).
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* base: a pointer to the base of the memory to be allocated from
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* from (the memory need not be committed)
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* limit: a pointer to the limit of the memory to be allocated from
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*/
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Res BootBlockInit(BootBlockStruct *boot, void *base, void *limit)
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{
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/* Can't check boot as we are supposed to be initializing it */
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AVER(boot != NULL);
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AVER(base != NULL);
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AVER(limit != NULL);
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AVER(base < limit);
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boot->base = base;
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boot->alloc = base;
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boot->limit = limit;
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boot->sig = BootBlockSig;
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AVERT(BootBlock, boot);
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return ResOK;
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}
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/* BootBlockFinish -- finish a BootBlock structure */
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void BootBlockFinish(BootBlock boot)
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{
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AVERT(BootBlock, boot);
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boot->base = boot->alloc = boot->limit = NULL;
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boot->sig = SigInvalid;
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}
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/* BootAllocated
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*
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* Returns the total amount allocated using this descriptor
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*/
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size_t BootAllocated(BootBlock boot)
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{
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AVERT(BootBlock, boot);
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return PointerOffset(boot->base, boot->alloc);
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}
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/* BootAlloc -- allocate from BootBlock structure
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*
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* preturn: The returned pointer, see .boot.c.
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* boot: must have been initialized with BootBlockInit().
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* size: size of requested object, see .boot.c.
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* align: required alignment of object, see .boot.c.
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*/
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Res BootAlloc(void **pReturn, BootBlock boot, size_t size, size_t align)
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{
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void *blockBase, *blockLimit; /* base, limit of candidate block */
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AVER(pReturn != NULL);
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AVERT(BootBlock, boot);
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AVER(size > 0);
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AVERT(Align, (Align)align);
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/* Align alloc pointer up and bounds check. */
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blockBase = PointerAlignUp(boot->alloc, align);
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if(boot->limit <= blockBase || blockBase < boot->alloc) {
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return ResMEMORY;
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}
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blockLimit = PointerAdd(blockBase, size);
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/* Following checks that the ordering constraint holds: */
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/* boot->alloc <= blockBase < blockLimit <= boot->limit */
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/* (if it doesn't hold then something overallocated/wrapped round) */
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if(blockBase < boot->alloc ||
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blockLimit <= blockBase ||
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boot->limit < blockLimit) {
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return ResMEMORY;
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}
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/* Fits! So allocate it */
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boot->alloc = blockLimit;
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*pReturn = blockBase;
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return ResOK;
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}
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/* C. COPYRIGHT AND LICENSE
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*
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* Copyright (C) 2001-2014 Ravenbrook Limited <http://www.ravenbrook.com/>.
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* All rights reserved. This is an open source license. Contact
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* Ravenbrook for commercial licensing options.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. Redistributions in any form must be accompanied by information on how
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* to obtain complete source code for this software and any accompanying
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* software that uses this software. The source code must either be
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* included in the distribution or be available for no more than the cost
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* of distribution plus a nominal fee, and must be freely redistributable
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* under reasonable conditions. For an executable file, complete source
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* code means the source code for all modules it contains. It does not
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* include source code for modules or files that typically accompany the
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* major components of the operating system on which the executable file
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* runs.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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