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639 lines
14 KiB
C
639 lines
14 KiB
C
/* land.c: LAND (COLLECTION OF ADDRESS RANGES) IMPLEMENTATION
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*
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* $Id$
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* Copyright (c) 2014-2015 Ravenbrook Limited. See end of file for license.
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*
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* .design: <design/land/>
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*/
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#include "mpm.h"
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#include "range.h"
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SRCID(land, "$Id$");
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/* FindDeleteCheck -- check method for a FindDelete value */
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Bool FindDeleteCheck(FindDelete findDelete)
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{
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CHECKL(findDelete == FindDeleteNONE
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|| findDelete == FindDeleteLOW
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|| findDelete == FindDeleteHIGH
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|| findDelete == FindDeleteENTIRE);
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UNUSED(findDelete); /* <code/mpm.c#check.unused> */
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return TRUE;
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}
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/* landEnter, landLeave -- Avoid re-entrance
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*
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* .enter-leave: The visitor functions passed to LandIterate and
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* LandIterateAndDelete are not allowed to call methods of that land.
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* These functions enforce this.
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*
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* .enter-leave.simple: Some simple queries are fine to call from
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* visitor functions. These are marked with the tag of this comment.
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*/
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static void landEnter(Land land)
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{
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/* Don't need to check as always called from interface function. */
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AVER(!land->inLand);
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land->inLand = TRUE;
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return;
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}
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static void landLeave(Land land)
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{
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/* Don't need to check as always called from interface function. */
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AVER(land->inLand);
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land->inLand = FALSE;
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return;
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}
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/* LandCheck -- check land */
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Bool LandCheck(Land land)
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{
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/* .enter-leave.simple */
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CHECKS(Land, land);
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CHECKD(LandClass, land->class);
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CHECKU(Arena, land->arena);
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CHECKL(AlignCheck(land->alignment));
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CHECKL(BoolCheck(land->inLand));
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return TRUE;
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}
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/* LandInit -- initialize land
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*
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* See <design/land/#function.init>
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*/
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Res LandInit(Land land, LandClass class, Arena arena, Align alignment, void *owner, ArgList args)
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{
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Res res;
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AVER(land != NULL);
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AVERT(LandClass, class);
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AVERT(Align, alignment);
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land->inLand = TRUE;
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land->alignment = alignment;
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land->arena = arena;
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land->class = class;
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land->sig = LandSig;
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AVERT(Land, land);
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res = (*class->init)(land, args);
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if (res != ResOK)
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goto failInit;
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EVENT2(LandInit, land, owner);
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landLeave(land);
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return ResOK;
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failInit:
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land->sig = SigInvalid;
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return res;
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}
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/* LandCreate -- allocate and initialize land
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*
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* See <design/land/#function.create>
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*/
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Res LandCreate(Land *landReturn, Arena arena, LandClass class, Align alignment, void *owner, ArgList args)
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{
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Res res;
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Land land;
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void *p;
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AVER(landReturn != NULL);
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AVERT(Arena, arena);
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AVERT(LandClass, class);
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res = ControlAlloc(&p, arena, class->size);
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if (res != ResOK)
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goto failAlloc;
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land = p;
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res = LandInit(land, class, arena, alignment, owner, args);
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if (res != ResOK)
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goto failInit;
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*landReturn = land;
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return ResOK;
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failInit:
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ControlFree(arena, land, class->size);
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failAlloc:
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return res;
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}
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/* LandDestroy -- finish and deallocate land
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*
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* See <design/land/#function.destroy>
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*/
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void LandDestroy(Land land)
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{
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Arena arena;
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LandClass class;
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AVERT(Land, land);
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arena = land->arena;
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class = land->class;
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AVERT(LandClass, class);
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LandFinish(land);
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ControlFree(arena, land, class->size);
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}
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/* LandFinish -- finish land
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*
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* See <design/land/#function.finish>
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*/
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void LandFinish(Land land)
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{
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AVERT(Land, land);
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landEnter(land);
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(*land->class->finish)(land);
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land->sig = SigInvalid;
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}
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/* LandSize -- return the total size of ranges in land
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*
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* See <design/land/#function.size>
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*/
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Size LandSize(Land land)
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{
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/* .enter-leave.simple */
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AVERT(Land, land);
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return (*land->class->sizeMethod)(land);
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}
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/* LandInsert -- insert range of addresses into land
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*
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* See <design/land/#function.insert>
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*/
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Res LandInsert(Range rangeReturn, Land land, Range range)
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{
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Res res;
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AVER(rangeReturn != NULL);
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AVERT(Land, land);
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AVERT(Range, range);
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AVER(RangeIsAligned(range, land->alignment));
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landEnter(land);
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res = (*land->class->insert)(rangeReturn, land, range);
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landLeave(land);
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return res;
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}
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/* LandDelete -- delete range of addresses from land
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*
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* See <design/land/#function.delete>
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*/
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Res LandDelete(Range rangeReturn, Land land, Range range)
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{
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Res res;
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AVER(rangeReturn != NULL);
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AVERT(Land, land);
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AVERT(Range, range);
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AVER(RangeIsAligned(range, land->alignment));
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landEnter(land);
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res = (*land->class->delete)(rangeReturn, land, range);
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landLeave(land);
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return res;
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}
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/* LandIterate -- iterate over isolated ranges of addresses in land
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*
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* See <design/land/#function.iterate>
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*/
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Bool LandIterate(Land land, LandVisitor visitor, void *closure)
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{
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Bool b;
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AVERT(Land, land);
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AVER(FUNCHECK(visitor));
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landEnter(land);
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b = (*land->class->iterate)(land, visitor, closure);
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landLeave(land);
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return b;
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}
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/* LandIterateAndDelete -- iterate over isolated ranges of addresses
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* in land, deleting some of them
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*
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* See <design/land/#function.iterate.and.delete>
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*/
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Bool LandIterateAndDelete(Land land, LandDeleteVisitor visitor, void *closure)
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{
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Bool b;
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AVERT(Land, land);
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AVER(FUNCHECK(visitor));
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landEnter(land);
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b = (*land->class->iterateAndDelete)(land, visitor, closure);
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landLeave(land);
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return b;
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}
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/* LandFindFirst -- find first range of given size
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*
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* See <design/land/#function.find.first>
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*/
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Bool LandFindFirst(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
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{
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Bool b;
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AVER(rangeReturn != NULL);
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AVER(oldRangeReturn != NULL);
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AVERT(Land, land);
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AVER(SizeIsAligned(size, land->alignment));
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AVERT(FindDelete, findDelete);
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landEnter(land);
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b = (*land->class->findFirst)(rangeReturn, oldRangeReturn, land, size,
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findDelete);
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landLeave(land);
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return b;
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}
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/* LandFindLast -- find last range of given size
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*
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* See <design/land/#function.find.last>
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*/
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Bool LandFindLast(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
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{
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Bool b;
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AVER(rangeReturn != NULL);
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AVER(oldRangeReturn != NULL);
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AVERT(Land, land);
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AVER(SizeIsAligned(size, land->alignment));
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AVERT(FindDelete, findDelete);
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landEnter(land);
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b = (*land->class->findLast)(rangeReturn, oldRangeReturn, land, size,
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findDelete);
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landLeave(land);
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return b;
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}
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/* LandFindLargest -- find largest range of at least given size
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*
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* See <design/land/#function.find.largest>
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*/
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Bool LandFindLargest(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
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{
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Bool b;
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AVER(rangeReturn != NULL);
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AVER(oldRangeReturn != NULL);
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AVERT(Land, land);
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AVER(SizeIsAligned(size, land->alignment));
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AVERT(FindDelete, findDelete);
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landEnter(land);
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b = (*land->class->findLargest)(rangeReturn, oldRangeReturn, land, size,
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findDelete);
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landLeave(land);
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return b;
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}
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/* LandFindInSize -- find range of given size in set of zones
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*
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* See <design/land/#function.find.zones>
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*/
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Res LandFindInZones(Bool *foundReturn, Range rangeReturn, Range oldRangeReturn, Land land, Size size, ZoneSet zoneSet, Bool high)
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{
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Res res;
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AVER(foundReturn != NULL);
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AVER(rangeReturn != NULL);
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AVER(oldRangeReturn != NULL);
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AVERT(Land, land);
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AVER(SizeIsAligned(size, land->alignment));
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/* AVER(ZoneSet, zoneSet); */
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AVERT(Bool, high);
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landEnter(land);
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res = (*land->class->findInZones)(foundReturn, rangeReturn, oldRangeReturn,
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land, size, zoneSet, high);
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landLeave(land);
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return res;
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}
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/* LandDescribe -- describe land for debugging
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*
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* See <design/land/#function.describe>
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*/
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Res LandDescribe(Land land, mps_lib_FILE *stream, Count depth)
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{
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Res res;
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if (!TESTT(Land, land))
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return ResFAIL;
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if (stream == NULL)
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return ResFAIL;
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res = WriteF(stream, depth,
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"Land $P {\n", (WriteFP)land,
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" class $P", (WriteFP)land->class,
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" (\"$S\")\n", (WriteFS)land->class->name,
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" arena $P\n", (WriteFP)land->arena,
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" align $U\n", (WriteFU)land->alignment,
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" inLand $S\n", WriteFYesNo(land->inLand),
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NULL);
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if (res != ResOK)
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return res;
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res = (*land->class->describe)(land, stream, depth + 2);
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if (res != ResOK)
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return res;
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res = WriteF(stream, depth, "} Land $P\n", (WriteFP)land, NULL);
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return ResOK;
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}
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/* landFlushVisitor -- visitor for LandFlush.
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*
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* closure argument is the destination Land. Attempt to insert the
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* range into the destination.
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*/
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static Bool landFlushVisitor(Bool *deleteReturn, Land land, Range range,
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void *closure)
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{
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Res res;
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RangeStruct newRange;
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Land dest;
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AVER(deleteReturn != NULL);
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AVERT(Land, land);
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AVERT(Range, range);
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AVER(closure != NULL);
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dest = closure;
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res = LandInsert(&newRange, dest, range);
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if (res == ResOK) {
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*deleteReturn = TRUE;
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return TRUE;
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} else {
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*deleteReturn = FALSE;
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return FALSE;
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}
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}
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/* LandFlush -- move ranges from src to dest
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*
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* See <design/land/#function.flush>
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*/
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Bool LandFlush(Land dest, Land src)
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{
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AVERT(Land, dest);
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AVERT(Land, src);
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return LandIterateAndDelete(src, landFlushVisitor, dest);
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}
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/* LandClassCheck -- check land class */
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Bool LandClassCheck(LandClass class)
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{
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CHECKL(ProtocolClassCheck(&class->protocol));
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CHECKL(class->name != NULL); /* Should be <=6 char C identifier */
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CHECKL(class->size >= sizeof(LandStruct));
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CHECKL(FUNCHECK(class->init));
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CHECKL(FUNCHECK(class->finish));
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CHECKL(FUNCHECK(class->insert));
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CHECKL(FUNCHECK(class->delete));
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CHECKL(FUNCHECK(class->findFirst));
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CHECKL(FUNCHECK(class->findLast));
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CHECKL(FUNCHECK(class->findLargest));
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CHECKL(FUNCHECK(class->findInZones));
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CHECKL(FUNCHECK(class->describe));
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CHECKS(LandClass, class);
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return TRUE;
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}
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static Res landTrivInit(Land land, ArgList args)
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{
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AVERT(Land, land);
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AVERT(ArgList, args);
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UNUSED(args);
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return ResOK;
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}
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static void landTrivFinish(Land land)
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{
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AVERT(Land, land);
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NOOP;
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}
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static Size landNoSize(Land land)
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{
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UNUSED(land);
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NOTREACHED;
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return 0;
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}
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/* LandSlowSize -- generic size method but slow */
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static Bool landSizeVisitor(Land land, Range range,
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void *closure)
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{
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Size *size;
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AVERT(Land, land);
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AVERT(Range, range);
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AVER(closure != NULL);
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size = closure;
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*size += RangeSize(range);
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return TRUE;
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}
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Size LandSlowSize(Land land)
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{
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Size size = 0;
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Bool b = LandIterate(land, landSizeVisitor, &size);
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AVER(b);
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return size;
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}
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static Res landNoInsert(Range rangeReturn, Land land, Range range)
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{
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AVER(rangeReturn != NULL);
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AVERT(Land, land);
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AVERT(Range, range);
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return ResUNIMPL;
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}
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static Res landNoDelete(Range rangeReturn, Land land, Range range)
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{
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AVER(rangeReturn != NULL);
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AVERT(Land, land);
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AVERT(Range, range);
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return ResUNIMPL;
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}
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static Bool landNoIterate(Land land, LandVisitor visitor, void *closure)
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{
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AVERT(Land, land);
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AVER(visitor != NULL);
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UNUSED(closure);
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return FALSE;
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}
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static Bool landNoIterateAndDelete(Land land, LandDeleteVisitor visitor, void *closure)
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{
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AVERT(Land, land);
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AVER(visitor != NULL);
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UNUSED(closure);
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return FALSE;
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}
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static Bool landNoFind(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
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{
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AVER(rangeReturn != NULL);
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AVER(oldRangeReturn != NULL);
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AVERT(Land, land);
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UNUSED(size);
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AVERT(FindDelete, findDelete);
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return ResUNIMPL;
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}
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static Res landNoFindInZones(Bool *foundReturn, Range rangeReturn, Range oldRangeReturn, Land land, Size size, ZoneSet zoneSet, Bool high)
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{
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AVER(foundReturn != NULL);
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AVER(rangeReturn != NULL);
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AVER(oldRangeReturn != NULL);
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AVERT(Land, land);
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UNUSED(size);
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UNUSED(zoneSet);
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AVERT(Bool, high);
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return ResUNIMPL;
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}
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static Res landTrivDescribe(Land land, mps_lib_FILE *stream, Count depth)
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{
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if (!TESTT(Land, land))
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return ResFAIL;
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if (stream == NULL)
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return ResFAIL;
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UNUSED(depth);
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/* dispatching function does it all */
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return ResOK;
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}
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DEFINE_CLASS(LandClass, class)
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{
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INHERIT_CLASS(&class->protocol, ProtocolClass);
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class->name = "LAND";
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class->size = sizeof(LandStruct);
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class->init = landTrivInit;
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class->sizeMethod = landNoSize;
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class->finish = landTrivFinish;
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class->insert = landNoInsert;
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class->delete = landNoDelete;
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class->iterate = landNoIterate;
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class->iterateAndDelete = landNoIterateAndDelete;
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class->findFirst = landNoFind;
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class->findLast = landNoFind;
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class->findLargest = landNoFind;
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class->findInZones = landNoFindInZones;
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class->describe = landTrivDescribe;
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class->sig = LandClassSig;
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AVERT(LandClass, class);
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}
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/* C. COPYRIGHT AND LICENSE
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*
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* Copyright (C) 2014-2015 Ravenbrook Limited <http://www.ravenbrook.com/>.
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* All rights reserved. This is an open source license. Contact
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* Ravenbrook for commercial licensing options.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. Redistributions in any form must be accompanied by information on how
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* to obtain complete source code for this software and any accompanying
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* software that uses this software. The source code must either be
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* included in the distribution or be available for no more than the cost
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* of distribution plus a nominal fee, and must be freely redistributable
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* under reasonable conditions. For an executable file, complete source
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* code means the source code for all modules it contains. It does not
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* include source code for modules or files that typically accompany the
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* major components of the operating system on which the executable file
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* runs.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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