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506 lines
12 KiB
C
506 lines
12 KiB
C
/* poolabs.c: ABSTRACT POOL CLASSES
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*
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* $Id$
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* Copyright (c) 2001-2020 Ravenbrook Limited. See end of file for license.
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* Portions copyright (C) 2002 Global Graphics Software.
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*
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* PURPOSE
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*
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* .purpose: This defines the abstract pool classes, giving
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* a single-inheritance framework which concrete classes
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* may utilize. The purpose is to reduce the fragility of class
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* definitions for pool implementations when small changes are
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* made to the pool protocol. For now, the class hierarchy for
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* the abstract classes is intended to be useful, but not to
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* represent any particular design for pool inheritance.
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*
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* HIERARCHY
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*
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* .hierarchy: define the following hierarchy of abstract pool classes:
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* AbstractPoolClass - implements init, finish, describe
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* AbstractBufferPoolClass - implements the buffer protocol
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* AbstractSegBufPoolClass - uses SegBuf buffer class
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* AbstractCollectPoolClass - implements basic GC
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*/
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#include "mpm.h"
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SRCID(poolabs, "$Id$");
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/* Mixins:
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*
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* For now (at least) we're avoiding multiple inheritance.
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* However, there is a significant use of multiple inheritance
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* in practice amongst the pool classes, as there are several
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* orthogonal sub-protocols included in the pool protocol.
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* The following mixin functions help to provide the inheritance
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* via a simpler means than real multiple inheritance.
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*/
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/* PoolClassMixInBuffer -- mix in the protocol for buffer reserve / commit */
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void PoolClassMixInBuffer(PoolClass klass)
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{
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/* Can't check klass because it's not initialized yet */
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klass->bufferFill = PoolTrivBufferFill;
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klass->bufferEmpty = PoolTrivBufferEmpty;
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/* By default, buffered pools treat frame operations as NOOPs */
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klass->framePush = PoolTrivFramePush;
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klass->framePop = PoolTrivFramePop;
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klass->bufferClass = BufferClassGet;
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}
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/* PoolClassMixInCollect -- mix in the protocol for GC */
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void PoolClassMixInCollect(PoolClass klass)
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{
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/* Can't check klass because it's not initialized yet */
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klass->attr |= AttrGC;
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klass->rampBegin = PoolTrivRampBegin;
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klass->rampEnd = PoolTrivRampEnd;
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}
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/* Classes */
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/* PoolAbsInit -- initialize an abstract pool instance */
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Res PoolAbsInit(Pool pool, Arena arena, PoolClass klass, ArgList args)
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{
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ArgStruct arg;
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AVER(pool != NULL);
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AVERT(Arena, arena);
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UNUSED(args);
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UNUSED(klass); /* used for debug pools only */
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/* Superclass init */
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InstInit(CouldBeA(Inst, pool));
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pool->arena = arena;
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RingInit(&pool->arenaRing);
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RingInit(&pool->bufferRing);
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RingInit(&pool->segRing);
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pool->bufferSerial = (Serial)0;
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pool->alignment = MPS_PF_ALIGN;
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pool->alignShift = SizeLog2(pool->alignment);
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pool->format = NULL;
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if (ArgPick(&arg, args, MPS_KEY_FORMAT)) {
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Format format = arg.val.format;
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AVERT(Format, format);
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AVER(FormatArena(format) == arena);
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pool->format = format;
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/* .init.format: Increment reference count on the format for
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consistency checking. See .finish.format. */
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++pool->format->poolCount;
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} else {
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pool->format = NULL;
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}
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pool->serial = ArenaGlobals(arena)->poolSerial;
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++ArenaGlobals(arena)->poolSerial;
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/* Initialise signature last; see <design/sig> */
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SetClassOfPoly(pool, CLASS(AbstractPool));
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pool->sig = PoolSig;
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AVERT(Pool, pool);
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/* Add initialized pool to list of pools in arena. */
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RingAppend(ArenaPoolRing(arena), PoolArenaRing(pool));
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return ResOK;
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}
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/* PoolAbsFinish -- finish an abstract pool instance */
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void PoolAbsFinish(Inst inst)
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{
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Pool pool = MustBeA(AbstractPool, inst);
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EVENT2(PoolFinish, pool, PoolArena(pool));
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/* Detach the pool from the arena and format, and unsig it. */
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RingRemove(PoolArenaRing(pool));
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/* .finish.format: Decrement the reference count on the format for
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consistency checking. See .format.init. */
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if (pool->format) {
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AVER(pool->format->poolCount > 0);
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--pool->format->poolCount;
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pool->format = NULL;
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}
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pool->sig = SigInvalid;
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InstFinish(CouldBeA(Inst, pool));
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RingFinish(&pool->segRing);
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RingFinish(&pool->bufferRing);
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RingFinish(&pool->arenaRing);
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}
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DEFINE_CLASS(Inst, PoolClass, klass)
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{
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INHERIT_CLASS(klass, PoolClass, InstClass);
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AVERT(InstClass, klass);
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}
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DEFINE_CLASS(Pool, AbstractPool, klass)
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{
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INHERIT_CLASS(&klass->instClassStruct, AbstractPool, Inst);
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klass->instClassStruct.describe = PoolAbsDescribe;
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klass->instClassStruct.finish = PoolAbsFinish;
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klass->size = sizeof(PoolStruct);
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klass->attr = 0;
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klass->varargs = ArgTrivVarargs;
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klass->init = PoolAbsInit;
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klass->alloc = PoolNoAlloc;
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klass->free = PoolNoFree;
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klass->bufferFill = PoolNoBufferFill;
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klass->bufferEmpty = PoolNoBufferEmpty;
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klass->rampBegin = PoolNoRampBegin;
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klass->rampEnd = PoolNoRampEnd;
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klass->framePush = PoolNoFramePush;
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klass->framePop = PoolNoFramePop;
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klass->segPoolGen = PoolNoSegPoolGen;
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klass->freewalk = PoolTrivFreeWalk;
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klass->bufferClass = PoolNoBufferClass;
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klass->debugMixin = PoolNoDebugMixin;
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klass->totalSize = PoolNoSize;
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klass->freeSize = PoolNoSize;
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klass->sig = PoolClassSig;
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AVERT(PoolClass, klass);
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}
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DEFINE_CLASS(Pool, AbstractBufferPool, klass)
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{
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INHERIT_CLASS(klass, AbstractBufferPool, AbstractPool);
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PoolClassMixInBuffer(klass);
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AVERT(PoolClass, klass);
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}
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DEFINE_CLASS(Pool, AbstractSegBufPool, klass)
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{
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INHERIT_CLASS(klass, AbstractSegBufPool, AbstractBufferPool);
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klass->bufferClass = SegBufClassGet;
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klass->bufferEmpty = PoolSegBufferEmpty;
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AVERT(PoolClass, klass);
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}
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DEFINE_CLASS(Pool, AbstractCollectPool, klass)
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{
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INHERIT_CLASS(klass, AbstractCollectPool, AbstractSegBufPool);
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PoolClassMixInCollect(klass);
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AVERT(PoolClass, klass);
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}
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/* PoolNo*, PoolTriv* -- Trivial and non-methods for Pool Classes
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*
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* <design/pool#.no> and <design/pool#.triv>
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*/
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Res PoolNoAlloc(Addr *pReturn, Pool pool, Size size)
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{
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AVER(pReturn != NULL);
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AVERT(Pool, pool);
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AVER(size > 0);
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NOTREACHED;
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return ResUNIMPL;
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}
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Res PoolTrivAlloc(Addr *pReturn, Pool pool, Size size)
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{
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AVER(pReturn != NULL);
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AVERT(Pool, pool);
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AVER(size > 0);
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return ResLIMIT;
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}
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void PoolNoFree(Pool pool, Addr old, Size size)
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{
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AVERT(Pool, pool);
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AVER(old != NULL);
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AVER(size > 0);
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NOTREACHED;
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}
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void PoolTrivFree(Pool pool, Addr old, Size size)
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{
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AVERT(Pool, pool);
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AVER(old != NULL);
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AVER(size > 0);
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NOOP; /* trivial free has no effect */
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}
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PoolGen PoolNoSegPoolGen(Pool pool, Seg seg)
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{
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AVERT(Pool, pool);
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AVERT(Seg, seg);
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AVER(pool == SegPool(seg));
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NOTREACHED;
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return NULL;
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}
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Res PoolNoBufferFill(Addr *baseReturn, Addr *limitReturn,
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Pool pool, Buffer buffer, Size size)
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{
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AVER(baseReturn != NULL);
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AVER(limitReturn != NULL);
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AVERT(Pool, pool);
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AVERT(Buffer, buffer);
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AVER(size > 0);
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NOTREACHED;
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return ResUNIMPL;
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}
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Res PoolTrivBufferFill(Addr *baseReturn, Addr *limitReturn,
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Pool pool, Buffer buffer, Size size)
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{
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Res res;
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Addr p;
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AVER(baseReturn != NULL);
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AVER(limitReturn != NULL);
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AVERT(Pool, pool);
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AVERT(Buffer, buffer);
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AVER(size > 0);
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res = PoolAlloc(&p, pool, size);
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if (res != ResOK)
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return res;
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*baseReturn = p;
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*limitReturn = AddrAdd(p, size);
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return ResOK;
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}
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void PoolNoBufferEmpty(Pool pool, Buffer buffer)
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{
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AVERT(Pool, pool);
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AVERT(Buffer, buffer);
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AVER(BufferIsReady(buffer));
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NOTREACHED;
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}
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void PoolTrivBufferEmpty(Pool pool, Buffer buffer)
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{
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Addr init, limit;
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AVERT(Pool, pool);
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AVERT(Buffer, buffer);
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AVER(BufferIsReady(buffer));
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init = BufferGetInit(buffer);
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limit = BufferLimit(buffer);
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AVER(init <= limit);
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if (limit > init)
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PoolFree(pool, init, AddrOffset(init, limit));
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}
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void PoolSegBufferEmpty(Pool pool, Buffer buffer)
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{
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Seg seg;
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AVERT(Pool, pool);
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AVERT(Buffer, buffer);
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AVER(BufferIsReady(buffer));
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seg = BufferSeg(buffer);
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AVERT(Seg, seg);
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Method(Seg, seg, bufferEmpty)(seg, buffer);
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}
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Res PoolAbsDescribe(Inst inst, mps_lib_FILE *stream, Count depth)
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{
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Pool pool = CouldBeA(AbstractPool, inst);
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Res res;
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Ring node, nextNode;
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if (!TESTC(AbstractPool, pool))
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return ResPARAM;
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if (stream == NULL)
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return ResPARAM;
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res = InstDescribe(CouldBeA(Inst, pool), stream, depth);
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if (res != ResOK)
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return res;
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res = WriteF(stream, depth + 2,
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"serial $U\n", (WriteFU)pool->serial,
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"arena $P ($U)\n",
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(WriteFP)pool->arena, (WriteFU)pool->arena->serial,
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"alignment $W\n", (WriteFW)pool->alignment,
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"alignShift $W\n", (WriteFW)pool->alignShift,
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NULL);
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if (res != ResOK)
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return res;
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if (pool->format != NULL) {
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res = FormatDescribe(pool->format, stream, depth + 2);
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if (res != ResOK)
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return res;
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}
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RING_FOR(node, &pool->bufferRing, nextNode) {
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Buffer buffer = RING_ELT(Buffer, poolRing, node);
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res = BufferDescribe(buffer, stream, depth + 2);
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if (res != ResOK)
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return res;
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}
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return ResOK;
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}
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Res PoolNoTraceBegin(Pool pool, Trace trace)
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{
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AVERT(Pool, pool);
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AVERT(Trace, trace);
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AVER(PoolArena(pool) == trace->arena);
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NOTREACHED;
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return ResUNIMPL;
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}
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Res PoolTrivTraceBegin(Pool pool, Trace trace)
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{
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AVERT(Pool, pool);
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AVERT(Trace, trace);
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AVER(PoolArena(pool) == trace->arena);
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return ResOK;
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}
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void PoolNoRampBegin(Pool pool, Buffer buf, Bool collectAll)
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{
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AVERT(Pool, pool);
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AVERT(Buffer, buf);
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AVERT(Bool, collectAll);
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NOTREACHED;
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}
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void PoolNoRampEnd(Pool pool, Buffer buf)
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{
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AVERT(Pool, pool);
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AVERT(Buffer, buf);
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NOTREACHED;
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}
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void PoolTrivRampBegin(Pool pool, Buffer buf, Bool collectAll)
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{
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AVERT(Pool, pool);
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AVERT(Buffer, buf);
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AVERT(Bool, collectAll);
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}
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void PoolTrivRampEnd(Pool pool, Buffer buf)
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{
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AVERT(Pool, pool);
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AVERT(Buffer, buf);
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}
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Res PoolNoFramePush(AllocFrame *frameReturn, Pool pool, Buffer buf)
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{
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AVER(frameReturn != NULL);
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AVERT(Pool, pool);
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AVERT(Buffer, buf);
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NOTREACHED;
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return ResUNIMPL;
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}
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Res PoolNoFramePop(Pool pool, Buffer buf, AllocFrame frame)
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{
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AVERT(Pool, pool);
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AVERT(Buffer, buf);
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/* frame is of an abstract type & can't be checked */
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UNUSED(frame);
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NOTREACHED;
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return ResUNIMPL;
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}
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Res PoolTrivFramePush(AllocFrame *frameReturn, Pool pool, Buffer buf)
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{
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AVER(frameReturn != NULL);
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AVERT(Pool, pool);
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AVERT(Buffer, buf);
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return ResOK;
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}
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Res PoolTrivFramePop(Pool pool, Buffer buf, AllocFrame frame)
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{
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AVERT(Pool, pool);
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AVERT(Buffer, buf);
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/* frame is of an abstract type & can't be checked */
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UNUSED(frame);
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return ResOK;
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}
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void PoolTrivFreeWalk(Pool pool, FreeBlockVisitor f, void *p)
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{
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AVERT(Pool, pool);
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AVER(FUNCHECK(f));
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/* p is arbitrary, hence can't be checked */
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UNUSED(p);
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/* FreeWalk doesn't have be perfect, so just pretend you didn't find any. */
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NOOP;
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}
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BufferClass PoolNoBufferClass(void)
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{
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NOTREACHED;
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return NULL;
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}
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Size PoolNoSize(Pool pool)
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{
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AVERT(Pool, pool);
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NOTREACHED;
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return UNUSED_SIZE;
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}
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/* C. COPYRIGHT AND LICENSE
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*
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* Copyright (C) 2001-2020 Ravenbrook Limited <https://www.ravenbrook.com/>.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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