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emacs/mps/code/thix.c
Peter Jackson 1d00afac81 Publish licence updates in code directory.
Publish minor changes to readme and configure files in main directory.
Main directory and code directory licence texts are now fully updated.

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2020-06-11 17:05:40 +01:00

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C

/* thix.c: Threads Manager for Posix threads
*
* $Id$
* Copyright (c) 2001-2020 Ravenbrook Limited. See end of file for license.
*
* .purpose: This is a pthreads implementation of the threads manager.
* This implements <code/th.h>.
*
* .design: <design/thread-manager>.
*
* .thread.id: The thread id is used to identify the current thread.
*
* ASSUMPTIONS
*
* .error.resume: PThreadextResume is assumed to succeed unless the
* thread has been terminated.
* .error.suspend: PThreadextSuspend is assumed to succeed unless the
* thread has been terminated.
*
* .stack.full-descend: assumes full descending stack.
* i.e. stack pointer points to the last allocated location;
* stack grows downwards.
*
* .stack.below-bottom: it's legal for the stack pointer to be at a
* higher address than the registered bottom of stack. This might
* happen if the stack of another thread doesn't contain any frames
* belonging to the client language. In this case, the stack should
* not be scanned.
*
* .stack.align: assume roots on the stack are always word-aligned,
* but don't assume that the stack pointer is necessarily
* word-aligned at the time of reading the context of another thread.
*/
#include "mpm.h"
#if !defined(MPS_OS_FR) && !defined(MPS_OS_LI)
#error "thix.c is specific to MPS_OS_FR or MPS_OS_LI"
#endif
#include "prmcix.h"
#include "pthrdext.h"
#include <pthread.h>
SRCID(thix, "$Id$");
/* ThreadStruct -- thread descriptor */
typedef struct mps_thr_s { /* PThreads thread structure */
Sig sig; /* <design/sig> */
Serial serial; /* from arena->threadSerial */
Arena arena; /* owning arena */
RingStruct arenaRing; /* threads attached to arena */
Bool alive; /* thread believed to be alive? */
PThreadextStruct thrextStruct; /* PThreads extension */
pthread_t id; /* Pthread object of thread */
MutatorContext context; /* Context if suspended, NULL if not */
} ThreadStruct;
/* ThreadCheck -- check a thread */
Bool ThreadCheck(Thread thread)
{
CHECKS(Thread, thread);
CHECKU(Arena, thread->arena);
CHECKL(thread->serial < thread->arena->threadSerial);
CHECKD_NOSIG(Ring, &thread->arenaRing);
CHECKL(BoolCheck(thread->alive));
CHECKD(PThreadext, &thread->thrextStruct);
return TRUE;
}
Bool ThreadCheckSimple(Thread thread)
{
CHECKS(Thread, thread);
return TRUE;
}
/* ThreadRegister -- register a thread with an arena */
Res ThreadRegister(Thread *threadReturn, Arena arena)
{
Res res;
Thread thread;
void *p;
AVER(threadReturn != NULL);
AVERT(Arena, arena);
res = ControlAlloc(&p, arena, sizeof(ThreadStruct));
if(res != ResOK)
return res;
thread = (Thread)p;
thread->id = pthread_self();
RingInit(&thread->arenaRing);
thread->sig = ThreadSig;
thread->serial = arena->threadSerial;
++arena->threadSerial;
thread->arena = arena;
thread->alive = TRUE;
thread->context = NULL;
PThreadextInit(&thread->thrextStruct, thread->id);
AVERT(Thread, thread);
RingAppend(ArenaThreadRing(arena), &thread->arenaRing);
*threadReturn = thread;
return ResOK;
}
/* ThreadDeregister -- deregister a thread from an arena */
void ThreadDeregister(Thread thread, Arena arena)
{
AVERT(Thread, thread);
AVERT(Arena, arena);
RingRemove(&thread->arenaRing);
thread->sig = SigInvalid;
RingFinish(&thread->arenaRing);
PThreadextFinish(&thread->thrextStruct);
ControlFree(arena, thread, sizeof(ThreadStruct));
}
/* mapThreadRing -- map over threads on ring calling a function on
* each one.
*
* Threads that are found to be dead (that is, if func returns FALSE)
* are marked as dead and moved to deadRing, in order to implement
* design.thread-manager.sol.thread.term.attempt.
*/
static void mapThreadRing(Ring threadRing, Ring deadRing, Bool (*func)(Thread))
{
Ring node, next;
AVERT(Ring, threadRing);
AVERT(Ring, deadRing);
AVER(FUNCHECK(func));
RING_FOR(node, threadRing, next) {
Thread thread = RING_ELT(Thread, arenaRing, node);
AVERT(Thread, thread);
AVER(thread->alive);
if (!(*func)(thread)) {
thread->alive = FALSE;
RingRemove(&thread->arenaRing);
RingAppend(deadRing, &thread->arenaRing);
}
}
}
/* ThreadRingSuspend -- suspend all threads on a ring, except the
* current one.
*/
static Bool threadSuspend(Thread thread)
{
Res res;
pthread_t self;
self = pthread_self();
if (pthread_equal(self, thread->id)) /* .thread.id */
return TRUE;
/* .error.suspend: if PThreadextSuspend fails, we assume the thread
* has been terminated. */
AVER(thread->context == NULL);
res = PThreadextSuspend(&thread->thrextStruct, &thread->context);
AVER(res == ResOK);
AVER(thread->context != NULL);
/* design.thread-manager.sol.thread.term.attempt */
return res == ResOK;
}
void ThreadRingSuspend(Ring threadRing, Ring deadRing)
{
mapThreadRing(threadRing, deadRing, threadSuspend);
}
/* ThreadRingResume -- resume all threads on a ring (expect the current one) */
static Bool threadResume(Thread thread)
{
Res res;
pthread_t self;
self = pthread_self();
if (pthread_equal(self, thread->id)) /* .thread.id */
return TRUE;
/* .error.resume: If PThreadextResume fails, we assume the thread
* has been terminated. */
AVER(thread->context != NULL);
res = PThreadextResume(&thread->thrextStruct);
AVER(res == ResOK);
thread->context = NULL;
/* design.thread-manager.sol.thread.term.attempt */
return res == ResOK;
}
void ThreadRingResume(Ring threadRing, Ring deadRing)
{
mapThreadRing(threadRing, deadRing, threadResume);
}
/* ThreadRingThread -- return the thread at the given ring element */
Thread ThreadRingThread(Ring threadRing)
{
Thread thread;
AVERT(Ring, threadRing);
thread = RING_ELT(Thread, arenaRing, threadRing);
AVERT(Thread, thread);
return thread;
}
/* ThreadArena -- get the arena of a thread
*
* Must be thread-safe. <design/interface-c#.check.testt>.
*/
Arena ThreadArena(Thread thread)
{
AVER(TESTT(Thread, thread));
return thread->arena;
}
/* ThreadScan -- scan the state of a thread (stack and regs) */
Res ThreadScan(ScanState ss, Thread thread, void *stackCold,
mps_area_scan_t scan_area,
void *closure)
{
pthread_t self;
Res res;
AVERT(Thread, thread);
self = pthread_self();
if(pthread_equal(self, thread->id)) {
/* scan this thread's stack */
AVER(thread->alive);
res = StackScan(ss, stackCold, scan_area, closure);
if(res != ResOK)
return res;
} else if (thread->alive) {
MutatorContext context;
Word *stackBase, *stackLimit;
Addr stackPtr;
context = thread->context;
AVER(context != NULL);
stackPtr = MutatorContextSP(context);
/* .stack.align */
stackBase = (Word *)AddrAlignUp(stackPtr, sizeof(Word));
stackLimit = stackCold;
if (stackBase >= stackLimit)
return ResOK; /* .stack.below-bottom */
/* scan stack inclusive of current sp and exclusive of
* stackCold (.stack.full-descend)
*/
res = TraceScanArea(ss, stackBase, stackLimit,
scan_area, closure);
if(res != ResOK)
return res;
/* scan the registers in the mutator context */
res = MutatorContextScan(ss, context, scan_area, closure);
if(res != ResOK)
return res;
}
return ResOK;
}
/* ThreadDescribe -- describe a thread */
Res ThreadDescribe(Thread thread, mps_lib_FILE *stream, Count depth)
{
Res res;
res = WriteF(stream, depth,
"Thread $P ($U) {\n", (WriteFP)thread, (WriteFU)thread->serial,
" arena $P ($U)\n",
(WriteFP)thread->arena, (WriteFU)thread->arena->serial,
" alive $S\n", WriteFYesNo(thread->alive),
" id $U\n", (WriteFU)thread->id,
"} Thread $P ($U)\n", (WriteFP)thread, (WriteFU)thread->serial,
NULL);
if(res != ResOK)
return res;
return ResOK;
}
/* threadAtForkChild -- for each arena, move threads except for the
* current thread to the dead ring <design/thread-safety#.sol.fork.thread>.
*/
static Bool threadForkChild(Thread thread)
{
AVERT(Thread, thread);
return pthread_equal(pthread_self(), thread->id); /* .thread.id */
}
static void threadRingForkChild(Arena arena)
{
AVERT(Arena, arena);
mapThreadRing(ArenaThreadRing(arena), ArenaDeadRing(arena), threadForkChild);
}
static void threadAtForkChild(void)
{
GlobalsArenaMap(threadRingForkChild);
}
void ThreadSetup(void)
{
pthread_atfork(NULL, NULL, threadAtForkChild);
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2020 Ravenbrook Limited <http://www.ravenbrook.com/>.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/