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emacs/lisp/play
Dan Nicolaescu 399f21c188 * ediff-util.el (ediff-nuke-selective-display): Move definition to
top level, make it dependent on the emacs flavor.

* play/gamegrid.el (gamegrid-kill-timer, gamegrid-start-timer):
Test for XEmacs not for itimer.
2007-11-01 03:18:42 +00:00
..
.gitignore
5x5.el
animate.el
blackbox.el * textmodes/reftex.el: Move require easymenu before first use. 2007-10-21 00:24:32 +00:00
bruce.el
bubbles.el
cookie1.el
decipher.el * play/decipher.el (decipher-keypress): Use forward-line. 2007-10-20 06:53:06 +00:00
dissociate.el
doctor.el
dunnet.el
fortune.el
gamegrid.el * ediff-util.el (ediff-nuke-selective-display): Move definition to 2007-11-01 03:18:42 +00:00
gametree.el
gomoku.el
handwrite.el * term/x-win.el (x-gtk-stock-map, icon-map-list) 2007-10-20 06:30:18 +00:00
hanoi.el
landmark.el * term/x-win.el (x-gtk-stock-map, icon-map-list) 2007-10-20 06:30:18 +00:00
life.el
meese.el
morse.el
mpuz.el
pong.el
snake.el
solitaire.el
spook.el
studly.el
tetris.el
yow.el * progmodes/prolog.el: Undo previous change. 2007-10-21 14:54:34 +00:00
zone.el * term/x-win.el (x-gtk-stock-map, icon-map-list) 2007-10-20 06:30:18 +00:00