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* emacs.c (main): Always call syms_of_menu. * keyboard.h: Remove extra #ifdef HAVE_X_WINDOW.
447 lines
17 KiB
C
447 lines
17 KiB
C
/* Declarations useful when processing input.
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Copyright (C) 1985, 1986, 1987, 1993, 2001, 2002, 2003, 2004,
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2005, 2006, 2007, 2008 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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#include "systime.h" /* for EMACS_TIME */
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#include "coding.h" /* for ENCODE_UTF_8 and ENCODE_SYSTEM */
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/* Length of echobuf field in each KBOARD. */
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/* Each KBOARD represents one logical input stream from which Emacs
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gets input. If we are using ordinary terminals, it has one KBOARD
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object for each terminal device.
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Usually each X display screen has its own KBOARD,
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but when two of them are on the same X server,
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we assume they share a keyboard and give them one KBOARD in common.
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Some Lisp variables are per-kboard; they are stored in the KBOARD structure
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and accessed indirectly via a Lisp_Misc_Kboard_Objfwd object.
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So that definition of keyboard macros, and reading of prefix arguments,
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can happen in parallel on various KBOARDs at once,
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the state information for those activities is stored in the KBOARD.
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Emacs has two states for reading input:
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** Any kboard. Emacs can accept input from any KBOARD,
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and as soon as any of them provides a complete command, Emacs can run it.
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** Single kboard. Then Emacs is running a command for one KBOARD
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and can only read input from that KBOARD.
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All input, from all KBOARDs, goes together in a single event queue
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at interrupt level. read_char sees the events sequentially,
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but deals with them in accord with the current input state.
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In the any-kboard state, read_key_sequence processes input from any KBOARD
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immediately. When a new event comes in from a particular KBOARD,
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read_key_sequence switches to that KBOARD. As a result,
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as soon as a complete key arrives from some KBOARD or other,
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Emacs starts executing that key's binding. It switches to the
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single-kboard state for the execution of that command,
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so that that command can get input only from its own KBOARD.
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While in the single-kboard state, read_char can consider input only
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from the current KBOARD. If events come from other KBOARDs, they
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are put aside for later in the KBOARDs' kbd_queue lists.
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The flag kbd_queue_has_data in a KBOARD is 1 if this has happened.
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When Emacs goes back to the any-kboard state, it looks at all the KBOARDs
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to find those; and it tries processing their input right away. */
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typedef struct kboard KBOARD;
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struct kboard
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{
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KBOARD *next_kboard;
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/* If non-nil, a keymap that overrides all others but applies only to
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this KBOARD. Lisp code that uses this instead of calling read-char
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can effectively wait for input in the any-kboard state, and hence
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avoid blocking out the other KBOARDs. See universal-argument in
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lisp/simple.el for an example. */
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Lisp_Object Voverriding_terminal_local_map;
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/* Last command executed by the editor command loop, not counting
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commands that set the prefix argument. */
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Lisp_Object Vlast_command;
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/* Normally same as last-command, but never modified by other commands. */
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Lisp_Object Vreal_last_command;
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/* User-supplied table to translate input characters through. */
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Lisp_Object Vkeyboard_translate_table;
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/* Last command that may be repeated by `repeat'. */
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Lisp_Object Vlast_repeatable_command;
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/* The prefix argument for the next command, in raw form. */
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Lisp_Object Vprefix_arg;
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/* Saved prefix argument for the last command, in raw form. */
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Lisp_Object Vlast_prefix_arg;
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/* Unread events specific to this kboard. */
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Lisp_Object kbd_queue;
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/* Non-nil while a kbd macro is being defined. */
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Lisp_Object defining_kbd_macro;
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/* The start of storage for the current keyboard macro. */
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Lisp_Object *kbd_macro_buffer;
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/* Where to store the next keystroke of the macro. */
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Lisp_Object *kbd_macro_ptr;
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/* The finalized section of the macro starts at kbd_macro_buffer and
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ends before this. This is not the same as kbd_macro_ptr, because
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we advance this to kbd_macro_ptr when a key's command is complete.
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This way, the keystrokes for "end-kbd-macro" are not included in the
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macro. This also allows us to throw away the events added to the
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macro by the last command: all the events between kbd_macro_end and
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kbd_macro_ptr belong to the last command; see
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cancel-kbd-macro-events. */
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Lisp_Object *kbd_macro_end;
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/* Allocated size of kbd_macro_buffer. */
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int kbd_macro_bufsize;
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/* Last anonymous kbd macro defined. */
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Lisp_Object Vlast_kbd_macro;
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/* Alist of system-specific X windows key symbols. */
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Lisp_Object Vsystem_key_alist;
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/* Cache for modify_event_symbol. */
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Lisp_Object system_key_syms;
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/* The kind of display: x, w32, ... */
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Lisp_Object Vwindow_system;
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/* Keymap mapping keys to alternative preferred forms.
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See the DEFVAR for more documentation. */
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Lisp_Object Vlocal_function_key_map;
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/* Keymap mapping ASCII function key sequences onto their preferred
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forms. Initialized by the terminal-specific lisp files. See the
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DEFVAR for more documentation. */
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Lisp_Object Vinput_decode_map;
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/* Minibufferless frames on this display use this frame's minibuffer. */
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Lisp_Object Vdefault_minibuffer_frame;
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/* Number of displays using this KBOARD. Normally 1, but can be
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larger when you have multiple screens on a single X display. */
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int reference_count;
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/* The text we're echoing in the modeline - partial key sequences,
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usually. This is nil when not echoing. */
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Lisp_Object echo_string;
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/* This flag indicates that events were put into kbd_queue
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while Emacs was running for some other KBOARD.
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The flag means that, when Emacs goes into the any-kboard state again,
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it should check this KBOARD to see if there is a complete command
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waiting.
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Note that the kbd_queue field can be non-nil even when
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kbd_queue_has_data is 0. When we push back an incomplete
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command, then this flag is 0, meaning we don't want to try
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reading from this KBOARD again until more input arrives. */
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char kbd_queue_has_data;
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/* Nonzero means echo each character as typed. */
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char immediate_echo;
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/* If we have echoed a prompt string specified by the user,
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this is its length in characters. Otherwise this is -1. */
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char echo_after_prompt;
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};
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#ifdef MULTI_KBOARD
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/* Temporarily used before a frame has been opened. */
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extern KBOARD *initial_kboard;
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/* In the single-kboard state, this is the kboard
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from which input is accepted.
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In the any-kboard state, this is the kboard from which we are
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right now considering input. We can consider input from another
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kboard, but doing so requires throwing to wrong_kboard_jmpbuf. */
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extern KBOARD *current_kboard;
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/* A list of all kboard objects, linked through next_kboard. */
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extern KBOARD *all_kboards;
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/* Nonzero in the single-kboard state, 0 in the any-kboard state. */
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extern int single_kboard;
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#else
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extern KBOARD the_only_kboard;
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#define current_kboard (&the_only_kboard)
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#define all_kboards (&the_only_kboard)
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#define single_kboard 1
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#endif
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/* Total number of times read_char has returned. */
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extern int num_input_events;
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/* Total number of times read_char has returned, outside of macros. */
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extern EMACS_INT num_nonmacro_input_events;
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/* Nonzero means polling for input is temporarily suppressed. */
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extern int poll_suppress_count;
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/* Vector holding the key sequence that invoked the current command.
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It is reused for each command, and it may be longer than the current
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sequence; this_command_key_count indicates how many elements
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actually mean something. */
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extern Lisp_Object this_command_keys;
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extern int this_command_key_count;
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/* The frame in which the last input event occurred, or Qmacro if the
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last event came from a macro. We use this to determine when to
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generate switch-frame events. This may be cleared by functions
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like Fselect_frame, to make sure that a switch-frame event is
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generated by the next character. */
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extern Lisp_Object internal_last_event_frame;
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/* Menu items. */
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extern Lisp_Object Vlucid_menu_bar_dirty_flag;
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extern Lisp_Object Qrecompute_lucid_menubar, Qactivate_menubar_hook;
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/* This holds a Lisp vector that holds the properties of a single
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menu item while decoding it in parse_menu_item.
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Using a Lisp vector to hold this information while we decode it
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takes care of protecting all the data from GC. */
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extern Lisp_Object item_properties;
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/* This describes the elements of item_properties.
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The first element is not a property, it is a pointer to the item properties
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that is saved for GC protection. */
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#define ITEM_PROPERTY_ITEM 0
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/* The item string. */
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#define ITEM_PROPERTY_NAME 1
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/* Start of initialize to nil */
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/* The binding: nil, a command or a keymap. */
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#define ITEM_PROPERTY_DEF 2
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/* The keymap if the binding is a keymap, otherwise nil. */
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#define ITEM_PROPERTY_MAP 3
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/* Nil, :radio or :toggle. */
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#define ITEM_PROPERTY_TYPE 4
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/* Nil or a string describing an equivalent key binding. */
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#define ITEM_PROPERTY_KEYEQ 5
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/* Not nil if a selected toggle box or radio button, otherwise nil. */
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#define ITEM_PROPERTY_SELECTED 6
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/* Place for a help string. Not yet used. */
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#define ITEM_PROPERTY_HELP 7
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/* Start of initialize to t */
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/* Last property. */
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/* Not nil if item is enabled. */
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#define ITEM_PROPERTY_ENABLE 8
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/* This holds a Lisp vector that holds the results of decoding
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the keymaps or alist-of-alists that specify a menu.
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It describes the panes and items within the panes.
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Each pane is described by 3 elements in the vector:
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t, the pane name, the pane's prefix key.
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Then follow the pane's items, with 5 elements per item:
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the item string, the enable flag, the item's value,
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the definition, and the equivalent keyboard key's description string.
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In some cases, multiple levels of menus may be described.
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A single vector slot containing nil indicates the start of a submenu.
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A single vector slot containing lambda indicates the end of a submenu.
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The submenu follows a menu item which is the way to reach the submenu.
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A single vector slot containing quote indicates that the
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following items should appear on the right of a dialog box.
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Using a Lisp vector to hold this information while we decode it
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takes care of protecting all the data from GC. */
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extern Lisp_Object menu_items;
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/* If non-nil, means that the global vars defined here are already in use.
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Used to detect cases where we try to re-enter this non-reentrant code. */
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extern Lisp_Object menu_items_inuse;
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/* Number of slots currently allocated in menu_items. */
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extern int menu_items_allocated;
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/* This is the index in menu_items of the first empty slot. */
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extern int menu_items_used;
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/* The number of panes currently recorded in menu_items,
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excluding those within submenus. */
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extern int menu_items_n_panes;
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#define MENU_ITEMS_PANE_NAME 1
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#define MENU_ITEMS_PANE_PREFIX 2
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#define MENU_ITEMS_PANE_LENGTH 3
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enum menu_item_idx
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{
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MENU_ITEMS_ITEM_NAME = 0,
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MENU_ITEMS_ITEM_ENABLE,
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MENU_ITEMS_ITEM_VALUE,
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MENU_ITEMS_ITEM_EQUIV_KEY,
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MENU_ITEMS_ITEM_DEFINITION,
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MENU_ITEMS_ITEM_TYPE,
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MENU_ITEMS_ITEM_SELECTED,
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MENU_ITEMS_ITEM_HELP,
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MENU_ITEMS_ITEM_LENGTH
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};
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extern Lisp_Object unuse_menu_items P_ ((Lisp_Object dummy));
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/* This is how to deal with multibyte text if HAVE_MULTILINGUAL_MENU
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isn't defined. The use of HAVE_MULTILINGUAL_MENU could probably be
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confined to an extended version of this with sections of code below
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using it unconditionally. */
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#ifndef HAVE_NTGUI
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#ifdef USE_GTK
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/* gtk just uses utf-8. */
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# define ENCODE_MENU_STRING(str) ENCODE_UTF_8 (str)
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#elif defined HAVE_X_I18N
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#define ENCODE_MENU_STRING(str) ENCODE_SYSTEM (str)
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#else
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#define ENCODE_MENU_STRING(str) string_make_unibyte (str)
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#endif /* USE_GTK */
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#else /* HAVE_NTGUI */
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#define ENCODE_MENU_STRING(str) (str)
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#endif
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/* Macros for dealing with lispy events. */
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/* True if EVENT has data fields describing it (i.e. a mouse click). */
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#define EVENT_HAS_PARAMETERS(event) (CONSP (event))
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/* Extract the head from an event.
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This works on composite and simple events. */
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#define EVENT_HEAD(event) \
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(EVENT_HAS_PARAMETERS (event) ? XCAR (event) : (event))
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/* Extract the starting and ending positions from a composite event. */
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#define EVENT_START(event) (XCAR (XCDR (event)))
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#define EVENT_END(event) (XCAR (XCDR (XCDR (event))))
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/* Extract the click count from a multi-click event. */
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#define EVENT_CLICK_COUNT(event) (Fnth (make_number (2), (event)))
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/* Extract the fields of a position. */
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#define POSN_WINDOW(posn) (XCAR (posn))
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#define POSN_POSN(posn) (XCAR (XCDR (posn)))
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#define POSN_SET_POSN(posn,x) (XSETCAR (XCDR (posn), (x)))
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#define POSN_WINDOW_POSN(posn) (XCAR (XCDR (XCDR (posn))))
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#define POSN_TIMESTAMP(posn) (XCAR (XCDR (XCDR (XCDR (posn)))))
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#define POSN_SCROLLBAR_PART(posn) (Fnth (make_number (4), (posn)))
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/* A cons (STRING . STRING-CHARPOS), or nil in mouse-click events.
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It's a cons if the click is over a string in the mode line. */
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#define POSN_STRING(posn) (Fnth (make_number (4), (posn)))
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/* If POSN_STRING is nil, event refers to buffer location. */
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#define POSN_INBUFFER_P(posn) (NILP (POSN_STRING (posn)))
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#define POSN_BUFFER_POSN(posn) (Fnth (make_number (5), (posn)))
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/* Some of the event heads. */
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extern Lisp_Object Qswitch_frame;
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/* Properties on event heads. */
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extern Lisp_Object Qevent_kind, Qevent_symbol_elements;
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/* Getting an unmodified version of an event head. */
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#define EVENT_HEAD_UNMODIFIED(event_head) \
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(Fcar (Fget ((event_head), Qevent_symbol_elements)))
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/* The values of Qevent_kind properties. */
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extern Lisp_Object Qfunction_key, Qmouse_click, Qmouse_movement;
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extern Lisp_Object Qscroll_bar_movement;
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/* Getting the kind of an event head. */
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#define EVENT_HEAD_KIND(event_head) \
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(Fget ((event_head), Qevent_kind))
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/* Symbols to use for non-text mouse positions. */
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extern Lisp_Object Qmode_line, Qvertical_line, Qheader_line;
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/* Forward declaration for prototypes. */
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struct input_event;
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extern Lisp_Object parse_modifiers P_ ((Lisp_Object));
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extern Lisp_Object reorder_modifiers P_ ((Lisp_Object));
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extern Lisp_Object read_char P_ ((int, int, Lisp_Object *, Lisp_Object,
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int *, EMACS_TIME *));
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/* Parent keymap of terminal-local function-key-map instances. */
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extern Lisp_Object Vfunction_key_map;
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/* Keymap of key translations that can override keymaps. */
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extern Lisp_Object Vkey_translation_map;
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extern int parse_menu_item P_ ((Lisp_Object, int, int));
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extern void echo_now P_ ((void));
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extern void init_kboard P_ ((KBOARD *));
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extern void delete_kboard P_ ((KBOARD *));
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extern void not_single_kboard_state P_ ((KBOARD *));
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extern void push_kboard P_ ((struct kboard *));
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extern void push_frame_kboard P_ ((struct frame *));
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extern void pop_kboard P_ ((void));
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extern void temporarily_switch_to_single_kboard P_ ((struct frame *));
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extern void record_asynch_buffer_change P_ ((void));
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extern SIGTYPE input_poll_signal P_ ((int));
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extern void start_polling P_ ((void));
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extern void stop_polling P_ ((void));
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extern void set_poll_suppress_count P_ ((int));
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extern void gobble_input P_ ((int));
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extern int input_polling_used P_ ((void));
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extern void clear_input_pending P_ ((void));
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extern int requeued_events_pending_p P_ ((void));
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extern void bind_polling_period P_ ((int));
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extern void stuff_buffered_input P_ ((Lisp_Object));
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extern void clear_waiting_for_input P_ ((void));
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extern void swallow_events P_ ((int));
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extern int help_char_p P_ ((Lisp_Object));
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extern void quit_throw_to_read_char P_ ((void)) NO_RETURN;
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extern void cmd_error_internal P_ ((Lisp_Object, char *));
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extern int lucid_event_type_list_p P_ ((Lisp_Object));
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extern void kbd_buffer_store_event P_ ((struct input_event *));
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extern void kbd_buffer_store_event_hold P_ ((struct input_event *,
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struct input_event *));
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extern void kbd_buffer_unget_event P_ ((struct input_event *));
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#ifdef POLL_FOR_INPUT
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extern void poll_for_input_1 P_ ((void));
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#endif
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extern void show_help_echo P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
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Lisp_Object, int));
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extern void gen_help_event P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
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Lisp_Object, int));
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extern void kbd_buffer_store_help_event P_ ((Lisp_Object, Lisp_Object));
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extern Lisp_Object menu_item_eval_property P_ ((Lisp_Object));
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extern int kbd_buffer_events_waiting P_ ((int));
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extern void add_user_signals P_ ((int, const char *));
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extern int tty_read_avail_input P_ ((struct terminal *, int,
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struct input_event *));
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/* arch-tag: 769cbade-1ba9-4950-b886-db265b061aa3
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(do not change this comment) */
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