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emacs/lisp/play
Richard M. Stallman 5bcfaa0725 (snake-velocity-queue, snake-update-velocity)
(snake-final-x-velocity, snake-final-y-velocity):
New variable and functions.  Store user's keypresses
into a queue and pop from the queue each subsequent turn.
(snake-update-game, snake-move-left)
(snake-move-right, snake-move-up, snake-move-down, snake-active-p)
(snake-start-game): Use that queue.
(snake-use-glyphs-flag): Renamed from snake-use-glyphs.
(snake-use-color-flag): Likewise.
(snake-mode): Rename uses of those variables.
2002-02-22 15:19:06 +00:00
..
.gitignore
5x5.el
animate.el
blackbox.el
bruce.el
cookie1.el
decipher.el Doc fix. 2001-12-20 19:01:00 +00:00
dissociate.el
doctor.el
dunnet.el
fortune.el
gamegrid.el (gamegrid-display-type): Treat any 2002-02-06 11:34:07 +00:00
gametree.el
gomoku.el
handwrite.el
hanoi.el
landmark.el
life.el
meese.el
morse.el
mpuz.el Doc fix. 2001-12-20 19:01:00 +00:00
pong.el (pong-border-options): Make the border colors slightly more bright. 2002-02-06 12:06:19 +00:00
snake.el (snake-velocity-queue, snake-update-velocity) 2002-02-22 15:19:06 +00:00
solitaire.el
spook.el
studly.el
tetris.el (tetris): New defgroup. 2002-01-23 23:33:02 +00:00
yow.el (yow): Use an arg to distinguish interactive calls, not interactive-p. 2001-12-23 06:40:00 +00:00
zone.el (zone-timeout): New var. 2002-01-10 22:14:26 +00:00