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3894 lines
103 KiB
C
3894 lines
103 KiB
C
/* Implementation of GUI terminal on the Microsoft W32 API.
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Copyright (C) 1989, 1993, 1994, 1995 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Added by Kevin Gallo */
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#include <signal.h>
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#include <config.h>
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#include <stdio.h>
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#include "lisp.h"
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#include "charset.h"
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#include "blockinput.h"
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#include <w32term.h>
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#include "systty.h"
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#include "systime.h"
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#include <ctype.h>
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#include <errno.h>
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#include <setjmp.h>
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#include <sys/stat.h>
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#include "frame.h"
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#include "dispextern.h"
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#include "termhooks.h"
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#include "termopts.h"
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#include "termchar.h"
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#include "gnu.h"
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#include "disptab.h"
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#include "buffer.h"
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#include "window.h"
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#include "keyboard.h"
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#include "intervals.h"
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extern void free_frame_menubar ();
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extern Lisp_Object Vwindow_system;
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#define x_any_window_to_frame x_window_to_frame
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#define x_top_window_to_frame x_window_to_frame
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/* This is display since w32 does not support multiple ones. */
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struct w32_display_info one_w32_display_info;
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/* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
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one for each element of w32_display_list and in the same order.
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NAME is the name of the frame.
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FONT-LIST-CACHE records previous values returned by x-list-fonts. */
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Lisp_Object w32_display_name_list;
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/* Frame being updated by update_frame. This is declared in term.c.
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This is set by update_begin and looked at by all the
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w32 functions. It is zero while not inside an update.
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In that case, the w32 functions assume that `selected_frame'
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is the frame to apply to. */
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extern struct frame *updating_frame;
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/* This is a frame waiting to be autoraised, within w32_read_socket. */
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struct frame *pending_autoraise_frame;
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/* During an update, maximum vpos for ins/del line operations to affect. */
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static int flexlines;
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/* During an update, nonzero if chars output now should be highlighted. */
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static int highlight;
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/* Nominal cursor position -- where to draw output.
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During an update, these are different from the cursor-box position. */
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static int curs_x;
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static int curs_y;
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DWORD dwWindowsThreadId = 0;
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HANDLE hWindowsThread = NULL;
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DWORD dwMainThreadId = 0;
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HANDLE hMainThread = NULL;
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/* Mouse movement. */
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/* Where the mouse was last time we reported a mouse event. */
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static FRAME_PTR last_mouse_frame;
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static RECT last_mouse_glyph;
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Lisp_Object Vw32_num_mouse_buttons;
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Lisp_Object Vw32_swap_mouse_buttons;
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/* The scroll bar in which the last motion event occurred.
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If the last motion event occurred in a scroll bar, we set this
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so w32_mouse_position can know whether to report a scroll bar motion or
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an ordinary motion.
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If the last motion event didn't occur in a scroll bar, we set this
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to Qnil, to tell w32_mouse_position to return an ordinary motion event. */
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Lisp_Object last_mouse_scroll_bar;
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int last_mouse_scroll_bar_pos;
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/* This is a hack. We would really prefer that w32_mouse_position would
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return the time associated with the position it returns, but there
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doesn't seem to be any way to wrest the timestamp from the server
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along with the position query. So, we just keep track of the time
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of the last movement we received, and return that in hopes that
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it's somewhat accurate. */
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Time last_mouse_movement_time;
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/* Incremented by w32_read_socket whenever it really tries to read events. */
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#ifdef __STDC__
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static int volatile input_signal_count;
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#else
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static int input_signal_count;
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#endif
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extern Lisp_Object Vcommand_line_args, Vsystem_name;
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extern Lisp_Object Qface, Qmouse_face;
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extern int errno;
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/* A mask of extra modifier bits to put into every keyboard char. */
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extern int extra_keyboard_modifiers;
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static Lisp_Object Qvendor_specific_keysyms;
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void w32_delete_display ();
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static void redraw_previous_char ();
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static void redraw_following_char ();
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static unsigned int w32_get_modifiers ();
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static int fast_find_position ();
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static void note_mouse_highlight ();
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static void clear_mouse_face ();
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static void show_mouse_face ();
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static void do_line_dance ();
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static int w32_cursor_to ();
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static int w32_clear_end_of_line ();
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#if 0
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/* This is a function useful for recording debugging information
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about the sequence of occurrences in this file. */
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struct record
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{
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char *locus;
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int type;
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};
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struct record event_record[100];
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int event_record_index;
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record_event (locus, type)
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char *locus;
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int type;
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{
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if (event_record_index == sizeof (event_record) / sizeof (struct record))
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event_record_index = 0;
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event_record[event_record_index].locus = locus;
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event_record[event_record_index].type = type;
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event_record_index++;
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}
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#endif /* 0 */
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/* Return the struct w32_display_info. */
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struct w32_display_info *
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w32_display_info_for_display ()
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{
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return (&one_w32_display_info);
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}
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void
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w32_fill_rect (f, _hdc, pix, lprect)
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FRAME_PTR f;
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HDC _hdc;
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COLORREF pix;
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RECT * lprect;
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{
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HDC hdc;
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HBRUSH hb;
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RECT rect;
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if (_hdc)
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hdc = _hdc;
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else
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{
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if (!f) return;
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hdc = get_frame_dc (f);
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}
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hb = CreateSolidBrush (pix);
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FillRect (hdc, lprect, hb);
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DeleteObject (hb);
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if (!_hdc)
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release_frame_dc (f, hdc);
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}
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void
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w32_clear_window (f)
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FRAME_PTR f;
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{
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RECT rect;
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GetClientRect (FRAME_W32_WINDOW (f), &rect);
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w32_clear_rect (f, NULL, &rect);
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}
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/* Starting and ending updates.
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These hooks are called by update_frame at the beginning and end
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of a frame update. We record in `updating_frame' the identity
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of the frame being updated, so that the w32_... functions do not
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need to take a frame as argument. Most of the w32_... functions
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should never be called except during an update, the only exceptions
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being w32_cursor_to, w32_write_glyphs and w32_reassert_line_highlight. */
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static
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w32_update_begin (f)
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struct frame *f;
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{
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if (f == 0)
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abort ();
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flexlines = f->height;
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highlight = 0;
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BLOCK_INPUT;
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/* Regenerate display palette before drawing if list of requested
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colors has changed. */
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if (FRAME_W32_DISPLAY_INFO (f)->regen_palette)
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{
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w32_regenerate_palette (f);
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FRAME_W32_DISPLAY_INFO (f)->regen_palette = FALSE;
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}
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if (f == FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
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{
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/* Don't do highlighting for mouse motion during the update. */
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FRAME_W32_DISPLAY_INFO (f)->mouse_face_defer = 1;
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/* If the frame needs to be redrawn,
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simply forget about any prior mouse highlighting. */
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if (FRAME_GARBAGED_P (f))
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FRAME_W32_DISPLAY_INFO (f)->mouse_face_window = Qnil;
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if (!NILP (FRAME_W32_DISPLAY_INFO (f)->mouse_face_window))
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{
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int firstline, lastline, i;
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struct window *w = XWINDOW (FRAME_W32_DISPLAY_INFO (f)->mouse_face_window);
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/* Find the first, and the last+1, lines affected by redisplay. */
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for (firstline = 0; firstline < f->height; firstline++)
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if (FRAME_DESIRED_GLYPHS (f)->enable[firstline])
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break;
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lastline = f->height;
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for (i = f->height - 1; i >= 0; i--)
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{
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if (FRAME_DESIRED_GLYPHS (f)->enable[i])
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break;
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else
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lastline = i;
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}
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/* Can we tell that this update does not affect the window
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where the mouse highlight is? If so, no need to turn off.
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Likewise, don't do anything if the frame is garbaged;
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in that case, the FRAME_CURRENT_GLYPHS that we would use
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are all wrong, and we will redisplay that line anyway. */
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if (! (firstline > (XFASTINT (w->top) + window_internal_height (w))
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|| lastline < XFASTINT (w->top)))
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clear_mouse_face (FRAME_W32_DISPLAY_INFO (f));
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}
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}
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UNBLOCK_INPUT;
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}
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static
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w32_update_end (f)
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struct frame *f;
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{
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BLOCK_INPUT;
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do_line_dance ();
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x_display_cursor (f, 1);
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if (f == FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
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FRAME_W32_DISPLAY_INFO (f)->mouse_face_defer = 0;
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UNBLOCK_INPUT;
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}
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/* This is called after a redisplay on frame F. */
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static
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w32_frame_up_to_date (f)
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FRAME_PTR f;
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{
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if (FRAME_W32_DISPLAY_INFO (f)->mouse_face_deferred_gc
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|| f == FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
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{
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note_mouse_highlight (FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_frame,
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FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_x,
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FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_y);
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FRAME_W32_DISPLAY_INFO (f)->mouse_face_deferred_gc = 0;
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}
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}
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/* External interface to control of standout mode.
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Call this when about to modify line at position VPOS
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and not change whether it is highlighted. */
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w32_reassert_line_highlight (new, vpos)
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int new, vpos;
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{
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highlight = new;
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}
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/* Call this when about to modify line at position VPOS
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and change whether it is highlighted. */
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static
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w32_change_line_highlight (new_highlight, vpos, first_unused_hpos)
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int new_highlight, vpos, first_unused_hpos;
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{
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highlight = new_highlight;
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w32_cursor_to (vpos, 0);
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w32_clear_end_of_line (updating_frame->width);
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}
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/* This is used when starting Emacs and when restarting after suspend.
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When starting Emacs, no window is mapped. And nothing must be done
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to Emacs's own window if it is suspended (though that rarely happens). */
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static
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w32_set_terminal_modes ()
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{
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}
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/* This is called when exiting or suspending Emacs.
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Exiting will make the W32 windows go away, and suspending
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requires no action. */
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static
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w32_reset_terminal_modes ()
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{
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}
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/* Set the nominal cursor position of the frame.
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This is where display update commands will take effect.
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This does not affect the place where the cursor-box is displayed. */
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static int
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w32_cursor_to (row, col)
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register int row, col;
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{
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int orow = row;
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curs_x = col;
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curs_y = row;
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if (updating_frame == 0)
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{
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BLOCK_INPUT;
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x_display_cursor (selected_frame, 1);
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UNBLOCK_INPUT;
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}
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}
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/* Display a sequence of N glyphs found at GP.
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WINDOW is the window to output to. LEFT and TOP are starting coords.
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HL is 1 if this text is highlighted, 2 if the cursor is on it,
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3 if should appear in its mouse-face.
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JUST_FOREGROUND if 1 means draw only the foreground;
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don't alter the background.
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FONT is the default font to use (for glyphs whose font-code is 0).
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Since the display generation code is responsible for calling
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compute_char_face and compute_glyph_face on everything it puts in
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the display structure, we can assume that the face code on each
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glyph is a valid index into FRAME_COMPUTED_FACES (f), and the one
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to which we can actually apply intern_face.
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Call this function with input blocked. */
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static void
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dumpglyphs (f, left, top, gp, n, hl, just_foreground)
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struct frame *f;
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int left, top;
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register GLYPH *gp; /* Points to first GLYPH. */
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register int n; /* Number of glyphs to display. */
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int hl;
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int just_foreground;
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{
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/* Holds characters to be displayed. */
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char *buf = (char *) alloca (f->width * sizeof (*buf));
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register char *cp; /* Steps through buf[]. */
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register int tlen = GLYPH_TABLE_LENGTH;
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register Lisp_Object *tbase = GLYPH_TABLE_BASE;
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Window window = FRAME_W32_WINDOW (f);
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int orig_left = left;
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HDC hdc;
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||
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hdc = get_frame_dc (f);
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while (n > 0)
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{
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||
/* Get the face-code of the next GLYPH. */
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int cf, len;
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||
int g = *gp;
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||
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GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
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cf = FAST_GLYPH_FACE (g);
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||
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/* Find the run of consecutive glyphs with the same face-code.
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||
Extract their character codes into BUF. */
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||
cp = buf;
|
||
while (n > 0)
|
||
{
|
||
g = *gp;
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||
GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
|
||
if (FAST_GLYPH_FACE (g) != cf)
|
||
break;
|
||
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||
*cp++ = FAST_GLYPH_CHAR (g);
|
||
--n;
|
||
++gp;
|
||
}
|
||
|
||
/* LEN gets the length of the run. */
|
||
len = cp - buf;
|
||
|
||
/* Now output this run of chars, with the font and pixel values
|
||
determined by the face code CF. */
|
||
{
|
||
struct face *face = FRAME_DEFAULT_FACE (f);
|
||
XFontStruct *font = FACE_FONT (face);
|
||
int stippled = 0;
|
||
COLORREF fg;
|
||
COLORREF bg;
|
||
|
||
/* HL = 3 means use a mouse face previously chosen. */
|
||
if (hl == 3)
|
||
cf = FRAME_W32_DISPLAY_INFO (f)->mouse_face_face_id;
|
||
|
||
/* First look at the face of the text itself. */
|
||
if (cf != 0)
|
||
{
|
||
/* It's possible for the display table to specify
|
||
a face code that is out of range. Use 0 in that case. */
|
||
if (cf < 0 || cf >= FRAME_N_COMPUTED_FACES (f)
|
||
|| FRAME_COMPUTED_FACES (f) [cf] == 0)
|
||
cf = 0;
|
||
|
||
if (cf == 1)
|
||
face = FRAME_MODE_LINE_FACE (f);
|
||
else
|
||
face = intern_face (f, FRAME_COMPUTED_FACES (f) [cf]);
|
||
font = FACE_FONT (face);
|
||
if (FACE_STIPPLE (face))
|
||
stippled = 1;
|
||
}
|
||
|
||
/* Then comes the distinction between modeline and normal text. */
|
||
else if (hl == 0)
|
||
;
|
||
else if (hl == 1)
|
||
{
|
||
face = FRAME_MODE_LINE_FACE (f);
|
||
font = FACE_FONT (face);
|
||
if (FACE_STIPPLE (face))
|
||
stippled = 1;
|
||
}
|
||
|
||
fg = face->foreground;
|
||
bg = face->background;
|
||
|
||
/* Now override that if the cursor's on this character. */
|
||
if (hl == 2)
|
||
{
|
||
/* The cursor overrides stippling. */
|
||
stippled = 0;
|
||
|
||
if ((!face->font
|
||
|| face->font == (XFontStruct *) FACE_DEFAULT
|
||
|| face->font == f->output_data.w32->font)
|
||
&& face->background == f->output_data.w32->background_pixel
|
||
&& face->foreground == f->output_data.w32->foreground_pixel)
|
||
{
|
||
bg = f->output_data.w32->cursor_pixel;
|
||
fg = face->background;
|
||
}
|
||
/* Cursor on non-default face: must merge. */
|
||
else
|
||
{
|
||
bg = f->output_data.w32->cursor_pixel;
|
||
fg = face->background;
|
||
/* If the glyph would be invisible,
|
||
try a different foreground. */
|
||
if (fg == bg)
|
||
fg = face->foreground;
|
||
if (fg == bg)
|
||
fg = f->output_data.w32->cursor_foreground_pixel;
|
||
if (fg == bg)
|
||
fg = face->foreground;
|
||
/* Make sure the cursor is distinct from text in this face. */
|
||
if (bg == face->background
|
||
&& fg == face->foreground)
|
||
{
|
||
bg = face->foreground;
|
||
fg = face->background;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (font == (XFontStruct *) FACE_DEFAULT)
|
||
font = f->output_data.w32->font;
|
||
|
||
SetBkMode (hdc, just_foreground ? TRANSPARENT : OPAQUE);
|
||
|
||
SetTextColor (hdc, fg);
|
||
SetBkColor (hdc, bg);
|
||
|
||
SelectObject (hdc, font->hfont);
|
||
|
||
TextOut (hdc, left, top, buf, len);
|
||
|
||
if (!just_foreground)
|
||
{
|
||
/* Clear the rest of the line's height. */
|
||
if (f->output_data.w32->line_height != FONT_HEIGHT (font))
|
||
w32_fill_area (f, hdc, bg,
|
||
left,
|
||
top + FONT_HEIGHT (font),
|
||
FONT_WIDTH (font) * len,
|
||
f->output_data.w32->line_height - FONT_HEIGHT (font));
|
||
}
|
||
|
||
{
|
||
int underline_position = 1;
|
||
|
||
if (font->tm.tmDescent <= underline_position)
|
||
underline_position = font->tm.tmDescent - 1;
|
||
|
||
if (face->underline)
|
||
w32_fill_area (f, hdc, fg,
|
||
left, (top
|
||
+ FONT_BASE (font)
|
||
+ underline_position),
|
||
len * FONT_WIDTH (font), 1);
|
||
}
|
||
|
||
left += len * FONT_WIDTH (font);
|
||
}
|
||
}
|
||
|
||
release_frame_dc (f, hdc);
|
||
}
|
||
|
||
|
||
/* Output some text at the nominal frame cursor position.
|
||
Advance the cursor over the text.
|
||
Output LEN glyphs at START.
|
||
|
||
`highlight', set up by w32_reassert_line_highlight or w32_change_line_highlight,
|
||
controls the pixel values used for foreground and background. */
|
||
|
||
static
|
||
w32_write_glyphs (start, len)
|
||
register GLYPH *start;
|
||
int len;
|
||
{
|
||
register int temp_length;
|
||
struct frame *f;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
do_line_dance ();
|
||
f = updating_frame;
|
||
if (f == 0)
|
||
{
|
||
f = selected_frame;
|
||
/* If not within an update,
|
||
output at the frame's visible cursor. */
|
||
curs_x = f->cursor_x;
|
||
curs_y = f->cursor_y;
|
||
}
|
||
|
||
dumpglyphs (f,
|
||
CHAR_TO_PIXEL_COL (f, curs_x),
|
||
CHAR_TO_PIXEL_ROW (f, curs_y),
|
||
start, len, highlight, 0);
|
||
|
||
/* If we drew on top of the cursor, note that it is turned off. */
|
||
if (curs_y == f->phys_cursor_y
|
||
&& curs_x <= f->phys_cursor_x
|
||
&& curs_x + len > f->phys_cursor_x)
|
||
f->phys_cursor_x = -1;
|
||
|
||
if (updating_frame == 0)
|
||
{
|
||
f->cursor_x += len;
|
||
x_display_cursor (f, 1);
|
||
f->cursor_x -= len;
|
||
}
|
||
else
|
||
curs_x += len;
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Clear to the end of the line.
|
||
Erase the current text line from the nominal cursor position (inclusive)
|
||
to column FIRST_UNUSED (exclusive). The idea is that everything
|
||
from FIRST_UNUSED onward is already erased. */
|
||
|
||
static
|
||
w32_clear_end_of_line (first_unused)
|
||
register int first_unused;
|
||
{
|
||
struct frame *f = updating_frame;
|
||
|
||
if (f == 0)
|
||
abort ();
|
||
|
||
if (curs_y < 0 || curs_y >= f->height)
|
||
return 1;
|
||
if (first_unused <= 0)
|
||
return 1;
|
||
|
||
if (first_unused >= f->width)
|
||
first_unused = f->width;
|
||
|
||
first_unused += FRAME_LEFT_SCROLL_BAR_WIDTH (f);
|
||
|
||
BLOCK_INPUT;
|
||
|
||
do_line_dance ();
|
||
|
||
/* Notice if the cursor will be cleared by this operation. */
|
||
if (curs_y == f->phys_cursor_y
|
||
&& curs_x <= f->phys_cursor_x
|
||
&& f->phys_cursor_x < first_unused)
|
||
f->phys_cursor_x = -1;
|
||
|
||
w32_clear_area (f, NULL,
|
||
CHAR_TO_PIXEL_COL (f, curs_x),
|
||
CHAR_TO_PIXEL_ROW (f, curs_y),
|
||
FONT_WIDTH (f->output_data.w32->font) * (first_unused - curs_x),
|
||
f->output_data.w32->line_height);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
static
|
||
w32_clear_frame ()
|
||
{
|
||
struct frame *f = updating_frame;
|
||
|
||
if (f == 0)
|
||
f = selected_frame;
|
||
|
||
f->phys_cursor_x = -1; /* Cursor not visible. */
|
||
curs_x = 0; /* Nominal cursor position is top left. */
|
||
curs_y = 0;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
w32_clear_window (f);
|
||
|
||
/* We have to clear the scroll bars, too. If we have changed
|
||
colors or something like that, then they should be notified. */
|
||
x_scroll_bar_clear (f);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Make audible bell. */
|
||
|
||
w32_ring_bell ()
|
||
{
|
||
BLOCK_INPUT;
|
||
|
||
if (visible_bell)
|
||
FlashWindow (FRAME_W32_WINDOW (selected_frame), FALSE);
|
||
else
|
||
w32_sys_ring_bell ();
|
||
|
||
UNBLOCK_INPUT;
|
||
|
||
return 1;
|
||
}
|
||
|
||
/* Insert and delete character.
|
||
These are not supposed to be used because we are supposed to turn
|
||
off the feature of using them. */
|
||
|
||
static
|
||
w32_insert_glyphs (start, len)
|
||
register char *start;
|
||
register int len;
|
||
{
|
||
abort ();
|
||
}
|
||
|
||
static
|
||
w32_delete_glyphs (n)
|
||
register int n;
|
||
{
|
||
abort ();
|
||
}
|
||
|
||
/* Specify how many text lines, from the top of the window,
|
||
should be affected by insert-lines and delete-lines operations.
|
||
This, and those operations, are used only within an update
|
||
that is bounded by calls to w32_update_begin and w32_update_end. */
|
||
|
||
static
|
||
w32_set_terminal_window (n)
|
||
register int n;
|
||
{
|
||
if (updating_frame == 0)
|
||
abort ();
|
||
|
||
if ((n <= 0) || (n > updating_frame->height))
|
||
flexlines = updating_frame->height;
|
||
else
|
||
flexlines = n;
|
||
}
|
||
|
||
/* These variables need not be per frame
|
||
because redisplay is done on a frame-by-frame basis
|
||
and the line dance for one frame is finished before
|
||
anything is done for another frame. */
|
||
|
||
/* Array of line numbers from cached insert/delete operations.
|
||
line_dance[i] is the old position of the line that we want
|
||
to move to line i, or -1 if we want a blank line there. */
|
||
static int *line_dance;
|
||
|
||
/* Allocated length of that array. */
|
||
static int line_dance_len;
|
||
|
||
/* Flag indicating whether we've done any work. */
|
||
static int line_dance_in_progress;
|
||
|
||
/* Perform an insert-lines or delete-lines operation,
|
||
inserting N lines or deleting -N lines at vertical position VPOS. */
|
||
w32_ins_del_lines (vpos, n)
|
||
int vpos, n;
|
||
{
|
||
register int fence, i;
|
||
|
||
if (vpos >= flexlines)
|
||
return 1;
|
||
|
||
if (!line_dance_in_progress)
|
||
{
|
||
int ht = updating_frame->height;
|
||
if (ht > line_dance_len)
|
||
{
|
||
line_dance = (int *)xrealloc (line_dance, ht * sizeof (int));
|
||
line_dance_len = ht;
|
||
}
|
||
for (i = 0; i < ht; ++i) line_dance[i] = i;
|
||
line_dance_in_progress = 1;
|
||
}
|
||
if (n >= 0)
|
||
{
|
||
if (n > flexlines - vpos)
|
||
n = flexlines - vpos;
|
||
fence = vpos + n;
|
||
for (i = flexlines; --i >= fence;)
|
||
line_dance[i] = line_dance[i-n];
|
||
for (i = fence; --i >= vpos;)
|
||
line_dance[i] = -1;
|
||
}
|
||
else
|
||
{
|
||
n = -n;
|
||
if (n > flexlines - vpos)
|
||
n = flexlines - vpos;
|
||
fence = flexlines - n;
|
||
for (i = vpos; i < fence; ++i)
|
||
line_dance[i] = line_dance[i + n];
|
||
for (i = fence; i < flexlines; ++i)
|
||
line_dance[i] = -1;
|
||
}
|
||
}
|
||
|
||
/* Here's where we actually move the pixels around.
|
||
Must be called with input blocked. */
|
||
static void
|
||
do_line_dance ()
|
||
{
|
||
register int i, j, distance;
|
||
register struct frame *f;
|
||
int ht;
|
||
int intborder;
|
||
HDC hdc;
|
||
|
||
/* Must check this flag first. If it's not set, then not only is the
|
||
array uninitialized, but we might not even have a frame. */
|
||
if (!line_dance_in_progress)
|
||
return;
|
||
|
||
f = updating_frame;
|
||
if (f == 0)
|
||
abort ();
|
||
|
||
ht = f->height;
|
||
intborder = f->output_data.w32->internal_border_width;
|
||
|
||
x_display_cursor (updating_frame, 0);
|
||
|
||
hdc = get_frame_dc (f);
|
||
|
||
for (i = 0; i < ht; ++i)
|
||
if (line_dance[i] != -1 && (distance = line_dance[i]-i) > 0)
|
||
{
|
||
for (j = i; (j < ht && line_dance[j] != -1
|
||
&& line_dance[j]-j == distance); ++j);
|
||
/* Copy [i,j) upward from [i+distance, j+distance) */
|
||
BitBlt (hdc,
|
||
intborder, CHAR_TO_PIXEL_ROW (f, i+distance),
|
||
f->width * FONT_WIDTH (f->output_data.w32->font),
|
||
(j-i) * f->output_data.w32->line_height,
|
||
hdc,
|
||
intborder, CHAR_TO_PIXEL_ROW (f, i),
|
||
SRCCOPY);
|
||
i = j-1;
|
||
}
|
||
|
||
for (i = ht; --i >=0; )
|
||
if (line_dance[i] != -1 && (distance = line_dance[i]-i) < 0)
|
||
{
|
||
for (j = i; (--j >= 0 && line_dance[j] != -1
|
||
&& line_dance[j]-j == distance););
|
||
/* Copy (j, i] downward from (j+distance, i+distance] */
|
||
BitBlt (hdc,
|
||
intborder, CHAR_TO_PIXEL_ROW (f, j+1+distance),
|
||
f->width * FONT_WIDTH (f->output_data.w32->font),
|
||
(i-j) * f->output_data.w32->line_height,
|
||
hdc,
|
||
intborder, CHAR_TO_PIXEL_ROW (f, j+1),
|
||
SRCCOPY);
|
||
i = j+1;
|
||
}
|
||
|
||
release_frame_dc (f, hdc);
|
||
|
||
for (i = 0; i < ht; ++i)
|
||
if (line_dance[i] == -1)
|
||
{
|
||
for (j = i; j < ht && line_dance[j] == -1; ++j);
|
||
/* Clear [i,j) */
|
||
w32_clear_area (f, NULL,
|
||
intborder,
|
||
CHAR_TO_PIXEL_ROW (f, i),
|
||
f->width * FONT_WIDTH (f->output_data.w32->font),
|
||
(j-i) * f->output_data.w32->line_height);
|
||
i = j-1;
|
||
}
|
||
line_dance_in_progress = 0;
|
||
}
|
||
|
||
/* Support routines for exposure events. */
|
||
static void clear_cursor ();
|
||
|
||
/* Output into a rectangle of a window (for frame F)
|
||
the characters in f->phys_lines that overlap that rectangle.
|
||
TOP and LEFT are the position of the upper left corner of the rectangle.
|
||
ROWS and COLS are the size of the rectangle.
|
||
Call this function with input blocked. */
|
||
|
||
void
|
||
dumprectangle (f, left, top, cols, rows)
|
||
struct frame *f;
|
||
register int left, top, cols, rows;
|
||
{
|
||
register struct frame_glyphs *active_frame = FRAME_CURRENT_GLYPHS (f);
|
||
int cursor_cleared = 0;
|
||
int bottom, right;
|
||
register int y;
|
||
|
||
if (FRAME_GARBAGED_P (f))
|
||
return;
|
||
|
||
/* Express rectangle as four edges, instead of position-and-size. */
|
||
bottom = top + rows;
|
||
right = left + cols;
|
||
|
||
/* Convert rectangle edges in pixels to edges in chars.
|
||
Round down for left and top, up for right and bottom. */
|
||
top = PIXEL_TO_CHAR_ROW (f, top);
|
||
left = PIXEL_TO_CHAR_COL (f, left);
|
||
bottom += (f->output_data.w32->line_height - 1);
|
||
right += (FONT_WIDTH (f->output_data.w32->font) - 1);
|
||
bottom = PIXEL_TO_CHAR_ROW (f, bottom);
|
||
right = PIXEL_TO_CHAR_COL (f, right);
|
||
|
||
/* Clip the rectangle to what can be visible. */
|
||
if (left < 0)
|
||
left = 0;
|
||
if (top < 0)
|
||
top = 0;
|
||
if (right > f->width)
|
||
right = f->width;
|
||
if (bottom > f->height)
|
||
bottom = f->height;
|
||
|
||
/* Get size in chars of the rectangle. */
|
||
cols = right - left;
|
||
rows = bottom - top;
|
||
|
||
/* If rectangle has zero area, return. */
|
||
if (rows <= 0) return;
|
||
if (cols <= 0) return;
|
||
|
||
/* Turn off the cursor if it is in the rectangle.
|
||
We will turn it back on afterward. */
|
||
if ((f->phys_cursor_x >= left) && (f->phys_cursor_x < right)
|
||
&& (f->phys_cursor_y >= top) && (f->phys_cursor_y < bottom))
|
||
{
|
||
clear_cursor (f);
|
||
cursor_cleared = 1;
|
||
}
|
||
|
||
/* Display the text in the rectangle, one text line at a time. */
|
||
|
||
for (y = top; y < bottom; y++)
|
||
{
|
||
GLYPH *line = &active_frame->glyphs[y][left];
|
||
|
||
if (! active_frame->enable[y] || left > active_frame->used[y])
|
||
continue;
|
||
|
||
dumpglyphs (f,
|
||
CHAR_TO_PIXEL_COL (f, left),
|
||
CHAR_TO_PIXEL_ROW (f, y),
|
||
line, min (cols, active_frame->used[y] - left),
|
||
active_frame->highlight[y], 0);
|
||
}
|
||
|
||
/* Turn the cursor on if we turned it off. */
|
||
|
||
if (cursor_cleared)
|
||
x_display_cursor (f, 1);
|
||
}
|
||
|
||
static void
|
||
frame_highlight (f)
|
||
struct frame *f;
|
||
{
|
||
x_display_cursor (f, 1);
|
||
}
|
||
|
||
static void
|
||
frame_unhighlight (f)
|
||
struct frame *f;
|
||
{
|
||
x_display_cursor (f, 1);
|
||
}
|
||
|
||
static void w32_frame_rehighlight ();
|
||
static void x_frame_rehighlight ();
|
||
|
||
/* The focus has changed. Update the frames as necessary to reflect
|
||
the new situation. Note that we can't change the selected frame
|
||
here, because the Lisp code we are interrupting might become confused.
|
||
Each event gets marked with the frame in which it occurred, so the
|
||
Lisp code can tell when the switch took place by examining the events. */
|
||
|
||
void
|
||
x_new_focus_frame (dpyinfo, frame)
|
||
struct w32_display_info *dpyinfo;
|
||
struct frame *frame;
|
||
{
|
||
struct frame *old_focus = dpyinfo->w32_focus_frame;
|
||
int events_enqueued = 0;
|
||
|
||
if (frame != dpyinfo->w32_focus_frame)
|
||
{
|
||
/* Set this before calling other routines, so that they see
|
||
the correct value of w32_focus_frame. */
|
||
dpyinfo->w32_focus_frame = frame;
|
||
|
||
if (old_focus && old_focus->auto_lower)
|
||
x_lower_frame (old_focus);
|
||
|
||
if (dpyinfo->w32_focus_frame && dpyinfo->w32_focus_frame->auto_raise)
|
||
pending_autoraise_frame = dpyinfo->w32_focus_frame;
|
||
else
|
||
pending_autoraise_frame = 0;
|
||
}
|
||
|
||
x_frame_rehighlight (dpyinfo);
|
||
}
|
||
|
||
/* Handle an event saying the mouse has moved out of an Emacs frame. */
|
||
|
||
void
|
||
x_mouse_leave (dpyinfo)
|
||
struct w32_display_info *dpyinfo;
|
||
{
|
||
x_new_focus_frame (dpyinfo, dpyinfo->w32_focus_event_frame);
|
||
}
|
||
|
||
/* The focus has changed, or we have redirected a frame's focus to
|
||
another frame (this happens when a frame uses a surrogate
|
||
minibuffer frame). Shift the highlight as appropriate.
|
||
|
||
The FRAME argument doesn't necessarily have anything to do with which
|
||
frame is being highlighted or unhighlighted; we only use it to find
|
||
the appropriate display info. */
|
||
static void
|
||
w32_frame_rehighlight (frame)
|
||
struct frame *frame;
|
||
{
|
||
x_frame_rehighlight (FRAME_W32_DISPLAY_INFO (frame));
|
||
}
|
||
|
||
static void
|
||
x_frame_rehighlight (dpyinfo)
|
||
struct w32_display_info *dpyinfo;
|
||
{
|
||
struct frame *old_highlight = dpyinfo->w32_highlight_frame;
|
||
|
||
if (dpyinfo->w32_focus_frame)
|
||
{
|
||
dpyinfo->w32_highlight_frame
|
||
= ((GC_FRAMEP (FRAME_FOCUS_FRAME (dpyinfo->w32_focus_frame)))
|
||
? XFRAME (FRAME_FOCUS_FRAME (dpyinfo->w32_focus_frame))
|
||
: dpyinfo->w32_focus_frame);
|
||
if (! FRAME_LIVE_P (dpyinfo->w32_highlight_frame))
|
||
{
|
||
FRAME_FOCUS_FRAME (dpyinfo->w32_focus_frame) = Qnil;
|
||
dpyinfo->w32_highlight_frame = dpyinfo->w32_focus_frame;
|
||
}
|
||
}
|
||
else
|
||
dpyinfo->w32_highlight_frame = 0;
|
||
|
||
if (dpyinfo->w32_highlight_frame != old_highlight)
|
||
{
|
||
if (old_highlight)
|
||
frame_unhighlight (old_highlight);
|
||
if (dpyinfo->w32_highlight_frame)
|
||
frame_highlight (dpyinfo->w32_highlight_frame);
|
||
}
|
||
}
|
||
|
||
/* Keyboard processing - modifier keys, etc. */
|
||
|
||
/* Convert a keysym to its name. */
|
||
|
||
char *
|
||
x_get_keysym_name (keysym)
|
||
int keysym;
|
||
{
|
||
/* Make static so we can always return it */
|
||
static char value[100];
|
||
|
||
BLOCK_INPUT;
|
||
GetKeyNameText(keysym, value, 100);
|
||
UNBLOCK_INPUT;
|
||
|
||
return value;
|
||
}
|
||
|
||
/* Mouse clicks and mouse movement. Rah. */
|
||
|
||
/* Given a pixel position (PIX_X, PIX_Y) on the frame F, return
|
||
glyph co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle
|
||
that the glyph at X, Y occupies, if BOUNDS != 0.
|
||
If NOCLIP is nonzero, do not force the value into range. */
|
||
|
||
void
|
||
pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
|
||
FRAME_PTR f;
|
||
register int pix_x, pix_y;
|
||
register int *x, *y;
|
||
RECT *bounds;
|
||
int noclip;
|
||
{
|
||
/* Support tty mode: if Vwindow_system is nil, behave correctly. */
|
||
if (NILP (Vwindow_system))
|
||
{
|
||
*x = pix_x;
|
||
*y = pix_y;
|
||
return;
|
||
}
|
||
|
||
/* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
|
||
even for negative values. */
|
||
if (pix_x < 0)
|
||
pix_x -= FONT_WIDTH ((f)->output_data.w32->font) - 1;
|
||
if (pix_y < 0)
|
||
pix_y -= (f)->output_data.w32->line_height - 1;
|
||
|
||
pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
|
||
pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
|
||
|
||
if (bounds)
|
||
{
|
||
bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
|
||
bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
|
||
bounds->right = bounds->left + FONT_WIDTH (f->output_data.w32->font) - 1;
|
||
bounds->bottom = bounds->top + f->output_data.w32->line_height - 1;
|
||
}
|
||
|
||
if (!noclip)
|
||
{
|
||
if (pix_x < 0)
|
||
pix_x = 0;
|
||
else if (pix_x > f->width)
|
||
pix_x = f->width;
|
||
|
||
if (pix_y < 0)
|
||
pix_y = 0;
|
||
else if (pix_y > f->height)
|
||
pix_y = f->height;
|
||
}
|
||
|
||
*x = pix_x;
|
||
*y = pix_y;
|
||
}
|
||
|
||
void
|
||
glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
|
||
FRAME_PTR f;
|
||
register int x, y;
|
||
register int *pix_x, *pix_y;
|
||
{
|
||
/* Support tty mode: if Vwindow_system is nil, behave correctly. */
|
||
if (NILP (Vwindow_system))
|
||
{
|
||
*pix_x = x;
|
||
*pix_y = y;
|
||
return;
|
||
}
|
||
|
||
*pix_x = CHAR_TO_PIXEL_COL (f, x);
|
||
*pix_y = CHAR_TO_PIXEL_ROW (f, y);
|
||
}
|
||
|
||
BOOL
|
||
parse_button (message, pbutton, pup)
|
||
int message;
|
||
int * pbutton;
|
||
int * pup;
|
||
{
|
||
int button = 0;
|
||
int up = 0;
|
||
|
||
switch (message)
|
||
{
|
||
case WM_LBUTTONDOWN:
|
||
button = 0;
|
||
up = 0;
|
||
break;
|
||
case WM_LBUTTONUP:
|
||
button = 0;
|
||
up = 1;
|
||
break;
|
||
case WM_MBUTTONDOWN:
|
||
if (NILP (Vw32_swap_mouse_buttons))
|
||
button = 1;
|
||
else
|
||
button = 2;
|
||
up = 0;
|
||
break;
|
||
case WM_MBUTTONUP:
|
||
if (NILP (Vw32_swap_mouse_buttons))
|
||
button = 1;
|
||
else
|
||
button = 2;
|
||
up = 1;
|
||
break;
|
||
case WM_RBUTTONDOWN:
|
||
if (NILP (Vw32_swap_mouse_buttons))
|
||
button = 2;
|
||
else
|
||
button = 1;
|
||
up = 0;
|
||
break;
|
||
case WM_RBUTTONUP:
|
||
if (NILP (Vw32_swap_mouse_buttons))
|
||
button = 2;
|
||
else
|
||
button = 1;
|
||
up = 1;
|
||
break;
|
||
default:
|
||
return (FALSE);
|
||
}
|
||
|
||
if (pup) *pup = up;
|
||
if (pbutton) *pbutton = button;
|
||
|
||
return (TRUE);
|
||
}
|
||
|
||
|
||
/* Prepare a mouse-event in *RESULT for placement in the input queue.
|
||
|
||
If the event is a button press, then note that we have grabbed
|
||
the mouse. */
|
||
|
||
static void
|
||
construct_mouse_click (result, msg, f)
|
||
struct input_event *result;
|
||
W32Msg *msg;
|
||
struct frame *f;
|
||
{
|
||
int button;
|
||
int up;
|
||
|
||
parse_button (msg->msg.message, &button, &up);
|
||
|
||
/* Make the event type no_event; we'll change that when we decide
|
||
otherwise. */
|
||
result->kind = mouse_click;
|
||
result->code = button;
|
||
result->timestamp = msg->msg.time;
|
||
result->modifiers = (msg->dwModifiers
|
||
| (up
|
||
? up_modifier
|
||
: down_modifier));
|
||
|
||
{
|
||
int row, column;
|
||
|
||
XSETINT (result->x, LOWORD (msg->msg.lParam));
|
||
XSETINT (result->y, HIWORD (msg->msg.lParam));
|
||
XSETFRAME (result->frame_or_window, f);
|
||
}
|
||
}
|
||
|
||
|
||
/* Function to report a mouse movement to the mainstream Emacs code.
|
||
The input handler calls this.
|
||
|
||
We have received a mouse movement event, which is given in *event.
|
||
If the mouse is over a different glyph than it was last time, tell
|
||
the mainstream emacs code by setting mouse_moved. If not, ask for
|
||
another motion event, so we can check again the next time it moves. */
|
||
|
||
static void
|
||
note_mouse_movement (frame, msg)
|
||
FRAME_PTR frame;
|
||
MSG *msg;
|
||
{
|
||
last_mouse_movement_time = msg->time;
|
||
|
||
if (msg->hwnd != FRAME_W32_WINDOW (frame))
|
||
{
|
||
frame->mouse_moved = 1;
|
||
last_mouse_scroll_bar = Qnil;
|
||
|
||
note_mouse_highlight (frame, -1, -1);
|
||
}
|
||
|
||
/* Has the mouse moved off the glyph it was on at the last sighting? */
|
||
else if (LOWORD (msg->lParam) < last_mouse_glyph.left
|
||
|| LOWORD (msg->lParam) > last_mouse_glyph.right
|
||
|| HIWORD (msg->lParam) < last_mouse_glyph.top
|
||
|| HIWORD (msg->lParam) > last_mouse_glyph.bottom)
|
||
{
|
||
frame->mouse_moved = 1;
|
||
last_mouse_scroll_bar = Qnil;
|
||
|
||
note_mouse_highlight (frame, LOWORD (msg->lParam), HIWORD (msg->lParam));
|
||
}
|
||
}
|
||
|
||
/* This is used for debugging, to turn off note_mouse_highlight. */
|
||
static int disable_mouse_highlight;
|
||
|
||
/* Take proper action when the mouse has moved to position X, Y on frame F
|
||
as regards highlighting characters that have mouse-face properties.
|
||
Also dehighlighting chars where the mouse was before.
|
||
X and Y can be negative or out of range. */
|
||
|
||
static void
|
||
note_mouse_highlight (f, x, y)
|
||
FRAME_PTR f;
|
||
int x, y;
|
||
{
|
||
int row, column, portion;
|
||
RECT new_glyph;
|
||
Lisp_Object window;
|
||
struct window *w;
|
||
|
||
if (disable_mouse_highlight)
|
||
return;
|
||
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_x = x;
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_y = y;
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_frame = f;
|
||
|
||
if (FRAME_W32_DISPLAY_INFO (f)->mouse_face_defer)
|
||
return;
|
||
|
||
if (gc_in_progress)
|
||
{
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_deferred_gc = 1;
|
||
return;
|
||
}
|
||
|
||
/* Find out which glyph the mouse is on. */
|
||
pixel_to_glyph_coords (f, x, y, &column, &row,
|
||
&new_glyph, FRAME_W32_DISPLAY_INFO (f)->grabbed);
|
||
|
||
/* Which window is that in? */
|
||
window = window_from_coordinates (f, column, row, &portion);
|
||
w = XWINDOW (window);
|
||
|
||
/* If we were displaying active text in another window, clear that. */
|
||
if (! EQ (window, FRAME_W32_DISPLAY_INFO (f)->mouse_face_window))
|
||
clear_mouse_face (FRAME_W32_DISPLAY_INFO (f));
|
||
|
||
/* Are we in a window whose display is up to date?
|
||
And verify the buffer's text has not changed. */
|
||
if (WINDOWP (window) && portion == 0 && row >= 0 && column >= 0
|
||
&& row < FRAME_HEIGHT (f) && column < FRAME_WIDTH (f)
|
||
&& EQ (w->window_end_valid, w->buffer)
|
||
&& w->last_modified == BUF_MODIFF (XBUFFER (w->buffer))
|
||
&& w->last_overlay_modified == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer)))
|
||
{
|
||
int *ptr = FRAME_CURRENT_GLYPHS (f)->charstarts[row];
|
||
int i, pos;
|
||
|
||
/* Find which buffer position the mouse corresponds to. */
|
||
for (i = column; i >= 0; i--)
|
||
if (ptr[i] > 0)
|
||
break;
|
||
pos = ptr[i];
|
||
/* Is it outside the displayed active region (if any)? */
|
||
if (pos <= 0)
|
||
clear_mouse_face (FRAME_W32_DISPLAY_INFO (f));
|
||
else if (! (EQ (window, FRAME_W32_DISPLAY_INFO (f)->mouse_face_window)
|
||
&& row >= FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_row
|
||
&& row <= FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_row
|
||
&& (row > FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_row
|
||
|| column >= FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_col)
|
||
&& (row < FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_row
|
||
|| column < FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_col
|
||
|| FRAME_W32_DISPLAY_INFO (f)->mouse_face_past_end)))
|
||
{
|
||
Lisp_Object mouse_face, overlay, position;
|
||
Lisp_Object *overlay_vec;
|
||
int len, noverlays, ignor1;
|
||
struct buffer *obuf;
|
||
int obegv, ozv;
|
||
|
||
/* If we get an out-of-range value, return now; avoid an error. */
|
||
if (pos > BUF_Z (XBUFFER (w->buffer)))
|
||
return;
|
||
|
||
/* Make the window's buffer temporarily current for
|
||
overlays_at and compute_char_face. */
|
||
obuf = current_buffer;
|
||
current_buffer = XBUFFER (w->buffer);
|
||
obegv = BEGV;
|
||
ozv = ZV;
|
||
BEGV = BEG;
|
||
ZV = Z;
|
||
|
||
/* Yes. Clear the display of the old active region, if any. */
|
||
clear_mouse_face (FRAME_W32_DISPLAY_INFO (f));
|
||
|
||
/* Is this char mouse-active? */
|
||
XSETINT (position, pos);
|
||
|
||
len = 10;
|
||
overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object));
|
||
|
||
/* Put all the overlays we want in a vector in overlay_vec.
|
||
Store the length in len. */
|
||
noverlays = overlays_at (XINT (pos), 1, &overlay_vec, &len,
|
||
NULL, NULL);
|
||
noverlays = sort_overlays (overlay_vec, noverlays, w);
|
||
|
||
/* Find the highest priority overlay that has a mouse-face prop. */
|
||
overlay = Qnil;
|
||
for (i = 0; i < noverlays; i++)
|
||
{
|
||
mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
|
||
if (!NILP (mouse_face))
|
||
{
|
||
overlay = overlay_vec[i];
|
||
break;
|
||
}
|
||
}
|
||
free (overlay_vec);
|
||
/* If no overlay applies, get a text property. */
|
||
if (NILP (overlay))
|
||
mouse_face = Fget_text_property (position, Qmouse_face, w->buffer);
|
||
|
||
/* Handle the overlay case. */
|
||
if (! NILP (overlay))
|
||
{
|
||
/* Find the range of text around this char that
|
||
should be active. */
|
||
Lisp_Object before, after;
|
||
int ignore;
|
||
|
||
before = Foverlay_start (overlay);
|
||
after = Foverlay_end (overlay);
|
||
/* Record this as the current active region. */
|
||
fast_find_position (window, before,
|
||
&FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_col,
|
||
&FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_row);
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_past_end
|
||
= !fast_find_position (window, after,
|
||
&FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_col,
|
||
&FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_row);
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_window = window;
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_face_id
|
||
= compute_char_face (f, w, pos, 0, 0,
|
||
&ignore, pos + 1, 1);
|
||
|
||
/* Display it as active. */
|
||
show_mouse_face (FRAME_W32_DISPLAY_INFO (f), 1);
|
||
}
|
||
/* Handle the text property case. */
|
||
else if (! NILP (mouse_face))
|
||
{
|
||
/* Find the range of text around this char that
|
||
should be active. */
|
||
Lisp_Object before, after, beginning, end;
|
||
int ignore;
|
||
|
||
beginning = Fmarker_position (w->start);
|
||
XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
|
||
- XFASTINT (w->window_end_pos)));
|
||
before
|
||
= Fprevious_single_property_change (make_number (pos + 1),
|
||
Qmouse_face,
|
||
w->buffer, beginning);
|
||
after
|
||
= Fnext_single_property_change (position, Qmouse_face,
|
||
w->buffer, end);
|
||
/* Record this as the current active region. */
|
||
fast_find_position (window, before,
|
||
&FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_col,
|
||
&FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_row);
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_past_end
|
||
= !fast_find_position (window, after,
|
||
&FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_col,
|
||
&FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_row);
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_window = window;
|
||
FRAME_W32_DISPLAY_INFO (f)->mouse_face_face_id
|
||
= compute_char_face (f, w, pos, 0, 0,
|
||
&ignore, pos + 1, 1);
|
||
|
||
/* Display it as active. */
|
||
show_mouse_face (FRAME_W32_DISPLAY_INFO (f), 1);
|
||
}
|
||
BEGV = obegv;
|
||
ZV = ozv;
|
||
current_buffer = obuf;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Find the row and column of position POS in window WINDOW.
|
||
Store them in *COLUMNP and *ROWP.
|
||
This assumes display in WINDOW is up to date.
|
||
If POS is above start of WINDOW, return coords
|
||
of start of first screen line.
|
||
If POS is after end of WINDOW, return coords of end of last screen line.
|
||
|
||
Value is 1 if POS is in range, 0 if it was off screen. */
|
||
|
||
static int
|
||
fast_find_position (window, pos, columnp, rowp)
|
||
Lisp_Object window;
|
||
int pos;
|
||
int *columnp, *rowp;
|
||
{
|
||
struct window *w = XWINDOW (window);
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
|
||
int i;
|
||
int row = 0;
|
||
int left = WINDOW_LEFT_MARGIN (w);
|
||
int top = w->top;
|
||
int height = XFASTINT (w->height) - ! MINI_WINDOW_P (w);
|
||
int width = window_internal_width (w);
|
||
int *charstarts;
|
||
int lastcol;
|
||
int maybe_next_line = 0;
|
||
|
||
/* Find the right row. */
|
||
for (i = 0;
|
||
i < height;
|
||
i++)
|
||
{
|
||
int linestart = FRAME_CURRENT_GLYPHS (f)->charstarts[top + i][left];
|
||
if (linestart > pos)
|
||
break;
|
||
/* If the position sought is the end of the buffer,
|
||
don't include the blank lines at the bottom of the window. */
|
||
if (linestart == pos && pos == BUF_ZV (XBUFFER (w->buffer)))
|
||
{
|
||
maybe_next_line = 1;
|
||
break;
|
||
}
|
||
if (linestart > 0)
|
||
row = i;
|
||
}
|
||
|
||
/* Find the right column with in it. */
|
||
charstarts = FRAME_CURRENT_GLYPHS (f)->charstarts[top + row];
|
||
lastcol = left;
|
||
for (i = 0; i < width; i++)
|
||
{
|
||
if (charstarts[left + i] == pos)
|
||
{
|
||
*rowp = row + top;
|
||
*columnp = i + left;
|
||
return 1;
|
||
}
|
||
else if (charstarts[left + i] > pos)
|
||
break;
|
||
else if (charstarts[left + i] > 0)
|
||
lastcol = left + i;
|
||
}
|
||
|
||
/* If we're looking for the end of the buffer,
|
||
and we didn't find it in the line we scanned,
|
||
use the start of the following line. */
|
||
if (maybe_next_line)
|
||
{
|
||
row++;
|
||
i = 0;
|
||
}
|
||
|
||
*rowp = row + top;
|
||
*columnp = lastcol;
|
||
return 0;
|
||
}
|
||
|
||
/* Display the active region described by mouse_face_*
|
||
in its mouse-face if HL > 0, in its normal face if HL = 0. */
|
||
|
||
static void
|
||
show_mouse_face (dpyinfo, hl)
|
||
struct w32_display_info *dpyinfo;
|
||
int hl;
|
||
{
|
||
struct window *w = XWINDOW (dpyinfo->mouse_face_window);
|
||
int width = window_internal_width (w);
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
|
||
int i;
|
||
int cursor_off = 0;
|
||
int old_curs_x = curs_x;
|
||
int old_curs_y = curs_y;
|
||
|
||
/* Set these variables temporarily
|
||
so that if we have to turn the cursor off and on again
|
||
we will put it back at the same place. */
|
||
curs_x = f->phys_cursor_x;
|
||
curs_y = f->phys_cursor_y;
|
||
|
||
for (i = FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_row;
|
||
i <= FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_row; i++)
|
||
{
|
||
int column = (i == FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_row
|
||
? FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_col
|
||
: WINDOW_LEFT_MARGIN (w));
|
||
int endcolumn = (i == FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_row
|
||
? FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_col
|
||
: WINDOW_LEFT_MARGIN (w) + width);
|
||
endcolumn = min (endcolumn, FRAME_CURRENT_GLYPHS (f)->used[i]);
|
||
|
||
/* If the cursor's in the text we are about to rewrite,
|
||
turn the cursor off. */
|
||
if (i == curs_y
|
||
&& curs_x >= FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_col - 1
|
||
&& curs_x <= FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_col)
|
||
{
|
||
x_display_cursor (f, 0);
|
||
cursor_off = 1;
|
||
}
|
||
|
||
dumpglyphs (f,
|
||
CHAR_TO_PIXEL_COL (f, column),
|
||
CHAR_TO_PIXEL_ROW (f, i),
|
||
FRAME_CURRENT_GLYPHS (f)->glyphs[i] + column,
|
||
endcolumn - column,
|
||
/* Highlight with mouse face if hl > 0. */
|
||
hl > 0 ? 3 : 0, 0);
|
||
}
|
||
|
||
/* If we turned the cursor off, turn it back on. */
|
||
if (cursor_off)
|
||
x_display_cursor (f, 1);
|
||
|
||
curs_x = old_curs_x;
|
||
curs_y = old_curs_y;
|
||
|
||
/* Change the mouse cursor according to the value of HL. */
|
||
if (hl > 0)
|
||
SetCursor (f->output_data.w32->cross_cursor);
|
||
else
|
||
SetCursor (f->output_data.w32->text_cursor);
|
||
}
|
||
|
||
/* Clear out the mouse-highlighted active region.
|
||
Redraw it unhighlighted first. */
|
||
|
||
static void
|
||
clear_mouse_face (dpyinfo)
|
||
struct w32_display_info *dpyinfo;
|
||
{
|
||
if (! NILP (dpyinfo->mouse_face_window))
|
||
show_mouse_face (dpyinfo, 0);
|
||
|
||
dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
|
||
dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
|
||
dpyinfo->mouse_face_window = Qnil;
|
||
}
|
||
|
||
struct scroll_bar *x_window_to_scroll_bar ();
|
||
static void x_scroll_bar_report_motion ();
|
||
|
||
/* Return the current position of the mouse.
|
||
*fp should be a frame which indicates which display to ask about.
|
||
|
||
If the mouse movement started in a scroll bar, set *fp, *bar_window,
|
||
and *part to the frame, window, and scroll bar part that the mouse
|
||
is over. Set *x and *y to the portion and whole of the mouse's
|
||
position on the scroll bar.
|
||
|
||
If the mouse movement started elsewhere, set *fp to the frame the
|
||
mouse is on, *bar_window to nil, and *x and *y to the character cell
|
||
the mouse is over.
|
||
|
||
Set *time to the server timestamp for the time at which the mouse
|
||
was at this position.
|
||
|
||
Don't store anything if we don't have a valid set of values to report.
|
||
|
||
This clears the mouse_moved flag, so we can wait for the next mouse
|
||
movement. This also calls XQueryPointer, which will cause the
|
||
server to give us another MotionNotify when the mouse moves
|
||
again. */
|
||
|
||
static void
|
||
w32_mouse_position (fp, insist, bar_window, part, x, y, time)
|
||
FRAME_PTR *fp;
|
||
int insist;
|
||
Lisp_Object *bar_window;
|
||
enum scroll_bar_part *part;
|
||
Lisp_Object *x, *y;
|
||
unsigned long *time;
|
||
{
|
||
FRAME_PTR f1;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
if (! NILP (last_mouse_scroll_bar))
|
||
x_scroll_bar_report_motion (fp, bar_window, part, x, y, time);
|
||
else
|
||
{
|
||
POINT pt;
|
||
|
||
Lisp_Object frame, tail;
|
||
|
||
/* Clear the mouse-moved flag for every frame on this display. */
|
||
FOR_EACH_FRAME (tail, frame)
|
||
XFRAME (frame)->mouse_moved = 0;
|
||
|
||
last_mouse_scroll_bar = Qnil;
|
||
|
||
GetCursorPos (&pt);
|
||
|
||
/* Now we have a position on the root; find the innermost window
|
||
containing the pointer. */
|
||
{
|
||
if (FRAME_W32_DISPLAY_INFO (*fp)->grabbed && last_mouse_frame
|
||
&& FRAME_LIVE_P (last_mouse_frame))
|
||
{
|
||
f1 = last_mouse_frame;
|
||
}
|
||
else
|
||
{
|
||
/* Is win one of our frames? */
|
||
f1 = x_window_to_frame (FRAME_W32_DISPLAY_INFO (*fp), WindowFromPoint(pt));
|
||
}
|
||
|
||
/* If not, is it one of our scroll bars? */
|
||
if (! f1)
|
||
{
|
||
struct scroll_bar *bar = x_window_to_scroll_bar (WindowFromPoint(pt));
|
||
|
||
if (bar)
|
||
{
|
||
f1 = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
|
||
}
|
||
}
|
||
|
||
if (f1 == 0 && insist)
|
||
f1 = selected_frame;
|
||
|
||
if (f1)
|
||
{
|
||
int ignore1, ignore2;
|
||
|
||
ScreenToClient (FRAME_W32_WINDOW (f1), &pt);
|
||
|
||
/* Ok, we found a frame. Store all the values. */
|
||
|
||
pixel_to_glyph_coords (f1, pt.x, pt.y, &ignore1, &ignore2,
|
||
&last_mouse_glyph,
|
||
FRAME_W32_DISPLAY_INFO (f1)->grabbed
|
||
|| insist);
|
||
|
||
*bar_window = Qnil;
|
||
*part = 0;
|
||
*fp = f1;
|
||
XSETINT (*x, pt.x);
|
||
XSETINT (*y, pt.y);
|
||
*time = last_mouse_movement_time;
|
||
}
|
||
}
|
||
}
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Scroll bar support. */
|
||
|
||
/* Given an window ID, find the struct scroll_bar which manages it.
|
||
This can be called in GC, so we have to make sure to strip off mark
|
||
bits. */
|
||
struct scroll_bar *
|
||
x_window_to_scroll_bar (window_id)
|
||
Window window_id;
|
||
{
|
||
Lisp_Object tail, frame;
|
||
|
||
for (tail = Vframe_list;
|
||
XGCTYPE (tail) == Lisp_Cons;
|
||
tail = XCONS (tail)->cdr)
|
||
{
|
||
Lisp_Object frame, bar, condemned;
|
||
|
||
frame = XCONS (tail)->car;
|
||
/* All elements of Vframe_list should be frames. */
|
||
if (! GC_FRAMEP (frame))
|
||
abort ();
|
||
|
||
/* Scan this frame's scroll bar list for a scroll bar with the
|
||
right window ID. */
|
||
condemned = FRAME_CONDEMNED_SCROLL_BARS (XFRAME (frame));
|
||
for (bar = FRAME_SCROLL_BARS (XFRAME (frame));
|
||
/* This trick allows us to search both the ordinary and
|
||
condemned scroll bar lists with one loop. */
|
||
! GC_NILP (bar) || (bar = condemned,
|
||
condemned = Qnil,
|
||
! GC_NILP (bar));
|
||
bar = XSCROLL_BAR (bar)->next)
|
||
if (SCROLL_BAR_W32_WINDOW (XSCROLL_BAR (bar)) == window_id)
|
||
return XSCROLL_BAR (bar);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
HWND
|
||
my_create_scrollbar (f, bar)
|
||
struct frame * f;
|
||
struct scroll_bar * bar;
|
||
{
|
||
MSG msg;
|
||
|
||
PostThreadMessage (dwWindowsThreadId, WM_EMACS_CREATESCROLLBAR, (WPARAM) f,
|
||
(LPARAM) bar);
|
||
GetMessage (&msg, NULL, WM_EMACS_DONE, WM_EMACS_DONE);
|
||
|
||
return ((HWND) msg.wParam);
|
||
}
|
||
|
||
//#define ATTACH_THREADS
|
||
|
||
void
|
||
my_show_window (HWND hwnd, int how)
|
||
{
|
||
#ifndef ATTACH_THREADS
|
||
SendMessage (hwnd, WM_EMACS_SHOWWINDOW, (WPARAM) how, 0);
|
||
#else
|
||
ShowWindow (hwnd , how);
|
||
#endif
|
||
}
|
||
|
||
void
|
||
my_set_window_pos (HWND hwnd, HWND hwndAfter,
|
||
int x, int y, int cx, int cy, int flags)
|
||
{
|
||
#ifndef ATTACH_THREADS
|
||
W32WindowPos pos;
|
||
pos.hwndAfter = hwndAfter;
|
||
pos.x = x;
|
||
pos.y = y;
|
||
pos.cx = cx;
|
||
pos.cy = cy;
|
||
pos.flags = flags;
|
||
SendMessage (hwnd, WM_EMACS_SETWINDOWPOS, (WPARAM) &pos, 0);
|
||
#else
|
||
SetWindowPos (hwnd, hwndAfter, x, y, cx, cy, flags);
|
||
#endif
|
||
}
|
||
|
||
void
|
||
my_destroy_window (f, hwnd)
|
||
struct frame * f;
|
||
HWND hwnd;
|
||
{
|
||
SendMessage (FRAME_W32_WINDOW (f), WM_EMACS_DESTROYWINDOW,
|
||
(WPARAM) hwnd, 0);
|
||
}
|
||
|
||
/* Open a new window to serve as a scroll bar, and return the
|
||
scroll bar vector for it. */
|
||
static struct scroll_bar *
|
||
x_scroll_bar_create (window, top, left, width, height)
|
||
struct window *window;
|
||
int top, left, width, height;
|
||
{
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
|
||
struct scroll_bar *bar
|
||
= XSCROLL_BAR (Fmake_vector (make_number (SCROLL_BAR_VEC_SIZE), Qnil));
|
||
HWND hwnd;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
XSETWINDOW (bar->window, window);
|
||
XSETINT (bar->top, top);
|
||
XSETINT (bar->left, left);
|
||
XSETINT (bar->width, width);
|
||
XSETINT (bar->height, height);
|
||
XSETINT (bar->start, 0);
|
||
XSETINT (bar->end, 0);
|
||
bar->dragging = Qnil;
|
||
|
||
/* Requires geometry to be set before call to create the real window */
|
||
|
||
hwnd = my_create_scrollbar (f, bar);
|
||
|
||
SetScrollRange (hwnd, SB_CTL, 0, height, FALSE);
|
||
SetScrollPos (hwnd, SB_CTL, 0, TRUE);
|
||
|
||
SET_SCROLL_BAR_W32_WINDOW (bar, hwnd);
|
||
|
||
/* Add bar to its frame's list of scroll bars. */
|
||
bar->next = FRAME_SCROLL_BARS (f);
|
||
bar->prev = Qnil;
|
||
XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
|
||
if (! NILP (bar->next))
|
||
XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
|
||
|
||
UNBLOCK_INPUT;
|
||
|
||
return bar;
|
||
}
|
||
|
||
/* Draw BAR's handle in the proper position.
|
||
If the handle is already drawn from START to END, don't bother
|
||
redrawing it, unless REBUILD is non-zero; in that case, always
|
||
redraw it. (REBUILD is handy for drawing the handle after expose
|
||
events.)
|
||
|
||
Normally, we want to constrain the start and end of the handle to
|
||
fit inside its rectangle, but if the user is dragging the scroll bar
|
||
handle, we want to let them drag it down all the way, so that the
|
||
bar's top is as far down as it goes; otherwise, there's no way to
|
||
move to the very end of the buffer. */
|
||
static void
|
||
x_scroll_bar_set_handle (bar, start, end, rebuild)
|
||
struct scroll_bar *bar;
|
||
int start, end;
|
||
int rebuild;
|
||
{
|
||
int dragging = ! NILP (bar->dragging);
|
||
Window w = SCROLL_BAR_W32_WINDOW (bar);
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
|
||
|
||
/* If the display is already accurate, do nothing. */
|
||
if (! rebuild
|
||
&& start == XINT (bar->start)
|
||
&& end == XINT (bar->end))
|
||
return;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
/* Store the adjusted setting in the scroll bar. */
|
||
XSETINT (bar->start, start);
|
||
XSETINT (bar->end, end);
|
||
|
||
SetScrollPos (w, SB_CTL, start, TRUE);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Move a scroll bar around on the screen, to accommodate changing
|
||
window configurations. */
|
||
static void
|
||
x_scroll_bar_move (bar, top, left, width, height)
|
||
struct scroll_bar *bar;
|
||
int top, left, width, height;
|
||
{
|
||
Window w = SCROLL_BAR_W32_WINDOW (bar);
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
|
||
|
||
BLOCK_INPUT;
|
||
|
||
MoveWindow (w, left, top, width, height, TRUE);
|
||
SetScrollRange (w, SB_CTL, 0, height, FALSE);
|
||
InvalidateRect (w, NULL, FALSE);
|
||
my_show_window (w, SW_NORMAL);
|
||
|
||
XSETINT (bar->left, left);
|
||
XSETINT (bar->top, top);
|
||
XSETINT (bar->width, width);
|
||
XSETINT (bar->height, height);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Destroy the window for BAR, and set its Emacs window's scroll bar
|
||
to nil. */
|
||
static void
|
||
x_scroll_bar_remove (bar)
|
||
struct scroll_bar *bar;
|
||
{
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
|
||
|
||
BLOCK_INPUT;
|
||
|
||
/* Destroy the window. */
|
||
my_destroy_window (f, SCROLL_BAR_W32_WINDOW (bar));
|
||
|
||
/* Disassociate this scroll bar from its window. */
|
||
XWINDOW (bar->window)->vertical_scroll_bar = Qnil;
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Set the handle of the vertical scroll bar for WINDOW to indicate
|
||
that we are displaying PORTION characters out of a total of WHOLE
|
||
characters, starting at POSITION. If WINDOW has no scroll bar,
|
||
create one. */
|
||
static void
|
||
w32_set_vertical_scroll_bar (window, portion, whole, position)
|
||
struct window *window;
|
||
int portion, whole, position;
|
||
{
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
|
||
int top = XINT (window->top);
|
||
int left = WINDOW_VERTICAL_SCROLL_BAR_COLUMN (window);
|
||
int height = WINDOW_VERTICAL_SCROLL_BAR_HEIGHT (window);
|
||
|
||
/* Where should this scroll bar be, pixelwise? */
|
||
int pixel_top = CHAR_TO_PIXEL_ROW (f, top);
|
||
int pixel_left = CHAR_TO_PIXEL_COL (f, left);
|
||
int pixel_width
|
||
= (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
|
||
? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
|
||
: (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->output_data.w32->font)));
|
||
int pixel_height = VERTICAL_SCROLL_BAR_PIXEL_HEIGHT (f, height);
|
||
|
||
struct scroll_bar *bar;
|
||
|
||
/* Does the scroll bar exist yet? */
|
||
if (NILP (window->vertical_scroll_bar))
|
||
bar = x_scroll_bar_create (window,
|
||
pixel_top, pixel_left,
|
||
pixel_width, pixel_height);
|
||
else
|
||
{
|
||
/* It may just need to be moved and resized. */
|
||
bar = XSCROLL_BAR (window->vertical_scroll_bar);
|
||
x_scroll_bar_move (bar, pixel_top, pixel_left, pixel_width, pixel_height);
|
||
}
|
||
|
||
/* Set the scroll bar's current state, unless we're currently being
|
||
dragged. */
|
||
if (NILP (bar->dragging))
|
||
{
|
||
int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (pixel_height);
|
||
|
||
if (whole == 0)
|
||
x_scroll_bar_set_handle (bar, 0, top_range, 0);
|
||
else
|
||
{
|
||
int start = (int) (((double) position * top_range) / whole);
|
||
int end = (int) (((double) (position + portion) * top_range) / whole);
|
||
|
||
x_scroll_bar_set_handle (bar, start, end, 0);
|
||
}
|
||
}
|
||
|
||
XSETVECTOR (window->vertical_scroll_bar, bar);
|
||
}
|
||
|
||
|
||
/* The following three hooks are used when we're doing a thorough
|
||
redisplay of the frame. We don't explicitly know which scroll bars
|
||
are going to be deleted, because keeping track of when windows go
|
||
away is a real pain - "Can you say set-window-configuration, boys
|
||
and girls?" Instead, we just assert at the beginning of redisplay
|
||
that *all* scroll bars are to be removed, and then save a scroll bar
|
||
from the fiery pit when we actually redisplay its window. */
|
||
|
||
/* Arrange for all scroll bars on FRAME to be removed at the next call
|
||
to `*judge_scroll_bars_hook'. A scroll bar may be spared if
|
||
`*redeem_scroll_bar_hook' is applied to its window before the judgement. */
|
||
static void
|
||
w32_condemn_scroll_bars (frame)
|
||
FRAME_PTR frame;
|
||
{
|
||
/* The condemned list should be empty at this point; if it's not,
|
||
then the rest of Emacs isn't using the condemn/redeem/judge
|
||
protocol correctly. */
|
||
if (! NILP (FRAME_CONDEMNED_SCROLL_BARS (frame)))
|
||
abort ();
|
||
|
||
/* Move them all to the "condemned" list. */
|
||
FRAME_CONDEMNED_SCROLL_BARS (frame) = FRAME_SCROLL_BARS (frame);
|
||
FRAME_SCROLL_BARS (frame) = Qnil;
|
||
}
|
||
|
||
/* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
|
||
Note that WINDOW isn't necessarily condemned at all. */
|
||
static void
|
||
w32_redeem_scroll_bar (window)
|
||
struct window *window;
|
||
{
|
||
struct scroll_bar *bar;
|
||
|
||
/* We can't redeem this window's scroll bar if it doesn't have one. */
|
||
if (NILP (window->vertical_scroll_bar))
|
||
abort ();
|
||
|
||
bar = XSCROLL_BAR (window->vertical_scroll_bar);
|
||
|
||
/* Unlink it from the condemned list. */
|
||
{
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
|
||
|
||
if (NILP (bar->prev))
|
||
{
|
||
/* If the prev pointer is nil, it must be the first in one of
|
||
the lists. */
|
||
if (EQ (FRAME_SCROLL_BARS (f), window->vertical_scroll_bar))
|
||
/* It's not condemned. Everything's fine. */
|
||
return;
|
||
else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f),
|
||
window->vertical_scroll_bar))
|
||
FRAME_CONDEMNED_SCROLL_BARS (f) = bar->next;
|
||
else
|
||
/* If its prev pointer is nil, it must be at the front of
|
||
one or the other! */
|
||
abort ();
|
||
}
|
||
else
|
||
XSCROLL_BAR (bar->prev)->next = bar->next;
|
||
|
||
if (! NILP (bar->next))
|
||
XSCROLL_BAR (bar->next)->prev = bar->prev;
|
||
|
||
bar->next = FRAME_SCROLL_BARS (f);
|
||
bar->prev = Qnil;
|
||
XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
|
||
if (! NILP (bar->next))
|
||
XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
|
||
}
|
||
}
|
||
|
||
/* Remove all scroll bars on FRAME that haven't been saved since the
|
||
last call to `*condemn_scroll_bars_hook'. */
|
||
static void
|
||
w32_judge_scroll_bars (f)
|
||
FRAME_PTR f;
|
||
{
|
||
Lisp_Object bar, next;
|
||
|
||
bar = FRAME_CONDEMNED_SCROLL_BARS (f);
|
||
|
||
/* Clear out the condemned list now so we won't try to process any
|
||
more events on the hapless scroll bars. */
|
||
FRAME_CONDEMNED_SCROLL_BARS (f) = Qnil;
|
||
|
||
for (; ! NILP (bar); bar = next)
|
||
{
|
||
struct scroll_bar *b = XSCROLL_BAR (bar);
|
||
|
||
x_scroll_bar_remove (b);
|
||
|
||
next = b->next;
|
||
b->next = b->prev = Qnil;
|
||
}
|
||
|
||
/* Now there should be no references to the condemned scroll bars,
|
||
and they should get garbage-collected. */
|
||
}
|
||
|
||
/* Handle a mouse click on the scroll bar BAR. If *EMACS_EVENT's kind
|
||
is set to something other than no_event, it is enqueued.
|
||
|
||
This may be called from a signal handler, so we have to ignore GC
|
||
mark bits. */
|
||
|
||
static int
|
||
x_scroll_bar_handle_click (bar, msg, emacs_event)
|
||
struct scroll_bar *bar;
|
||
W32Msg *msg;
|
||
struct input_event *emacs_event;
|
||
{
|
||
if (! GC_WINDOWP (bar->window))
|
||
abort ();
|
||
|
||
emacs_event->kind = w32_scroll_bar_click;
|
||
emacs_event->code = 0;
|
||
/* not really meaningful to distinguish up/down */
|
||
emacs_event->modifiers = msg->dwModifiers;
|
||
emacs_event->frame_or_window = bar->window;
|
||
emacs_event->timestamp = msg->msg.time;
|
||
|
||
{
|
||
int internal_height
|
||
= VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
|
||
int top_range
|
||
= VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
|
||
int y = GetScrollPos ((HWND) msg->msg.lParam, SB_CTL);
|
||
|
||
switch (LOWORD (msg->msg.wParam))
|
||
{
|
||
case SB_THUMBTRACK:
|
||
emacs_event->part = scroll_bar_handle;
|
||
if (VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)) <= 0xffff)
|
||
y = HIWORD (msg->msg.wParam);
|
||
break;
|
||
case SB_LINEDOWN:
|
||
emacs_event->part = scroll_bar_down_arrow;
|
||
break;
|
||
case SB_LINEUP:
|
||
emacs_event->part = scroll_bar_up_arrow;
|
||
break;
|
||
case SB_PAGEUP:
|
||
emacs_event->part = scroll_bar_above_handle;
|
||
break;
|
||
case SB_PAGEDOWN:
|
||
emacs_event->part = scroll_bar_below_handle;
|
||
break;
|
||
case SB_TOP:
|
||
emacs_event->part = scroll_bar_handle;
|
||
y = 0;
|
||
break;
|
||
case SB_BOTTOM:
|
||
emacs_event->part = scroll_bar_handle;
|
||
y = top_range;
|
||
break;
|
||
case SB_THUMBPOSITION:
|
||
emacs_event->part = scroll_bar_handle;
|
||
break;
|
||
case SB_ENDSCROLL:
|
||
default:
|
||
SetScrollPos (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, y, TRUE);
|
||
return FALSE;
|
||
}
|
||
|
||
XSETINT (emacs_event->x, y);
|
||
XSETINT (emacs_event->y, top_range);
|
||
|
||
return TRUE;
|
||
}
|
||
}
|
||
|
||
/* Return information to the user about the current position of the mouse
|
||
on the scroll bar. */
|
||
static void
|
||
x_scroll_bar_report_motion (fp, bar_window, part, x, y, time)
|
||
FRAME_PTR *fp;
|
||
Lisp_Object *bar_window;
|
||
enum scroll_bar_part *part;
|
||
Lisp_Object *x, *y;
|
||
unsigned long *time;
|
||
{
|
||
struct scroll_bar *bar = XSCROLL_BAR (last_mouse_scroll_bar);
|
||
Window w = SCROLL_BAR_W32_WINDOW (bar);
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
|
||
int pos;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
*fp = f;
|
||
*bar_window = bar->window;
|
||
|
||
pos = GetScrollPos (w, SB_CTL);
|
||
|
||
switch (LOWORD (last_mouse_scroll_bar_pos))
|
||
{
|
||
case SB_THUMBPOSITION:
|
||
case SB_THUMBTRACK:
|
||
*part = scroll_bar_handle;
|
||
if (VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)) <= 0xffff)
|
||
pos = HIWORD (last_mouse_scroll_bar_pos);
|
||
break;
|
||
case SB_LINEDOWN:
|
||
*part = scroll_bar_handle;
|
||
pos++;
|
||
break;
|
||
default:
|
||
*part = scroll_bar_handle;
|
||
break;
|
||
}
|
||
|
||
XSETINT(*x, pos);
|
||
XSETINT(*y, VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)));
|
||
|
||
f->mouse_moved = 0;
|
||
last_mouse_scroll_bar = Qnil;
|
||
|
||
*time = last_mouse_movement_time;
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* The screen has been cleared so we may have changed foreground or
|
||
background colors, and the scroll bars may need to be redrawn.
|
||
Clear out the scroll bars, and ask for expose events, so we can
|
||
redraw them. */
|
||
|
||
x_scroll_bar_clear (f)
|
||
FRAME_PTR f;
|
||
{
|
||
Lisp_Object bar;
|
||
|
||
for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
|
||
bar = XSCROLL_BAR (bar)->next)
|
||
{
|
||
HWND window = SCROLL_BAR_W32_WINDOW (XSCROLL_BAR (bar));
|
||
HDC hdc = GetDC (window);
|
||
RECT rect;
|
||
|
||
my_show_window (window, SW_HIDE);
|
||
GetClientRect (window, &rect);
|
||
select_palette (f, hdc);
|
||
w32_clear_rect (f, hdc, &rect);
|
||
deselect_palette (f, hdc);
|
||
}
|
||
}
|
||
|
||
show_scroll_bars (f, how)
|
||
FRAME_PTR f;
|
||
int how;
|
||
{
|
||
Lisp_Object bar;
|
||
|
||
for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
|
||
bar = XSCROLL_BAR (bar)->next)
|
||
{
|
||
HWND window = SCROLL_BAR_W32_WINDOW (XSCROLL_BAR (bar));
|
||
my_show_window (window, how);
|
||
}
|
||
}
|
||
|
||
|
||
/* The main W32 event-reading loop - w32_read_socket. */
|
||
|
||
/* Timestamp of enter window event. This is only used by w32_read_socket,
|
||
but we have to put it out here, since static variables within functions
|
||
sometimes don't work. */
|
||
static Time enter_timestamp;
|
||
|
||
/* Record the last 100 characters stored
|
||
to help debug the loss-of-chars-during-GC problem. */
|
||
int temp_index;
|
||
short temp_buffer[100];
|
||
|
||
extern int key_event (KEY_EVENT_RECORD *, struct input_event *);
|
||
|
||
/* Map a W32 WM_CHAR message into a KEY_EVENT_RECORD so that
|
||
we can use the same routines to handle input in both console
|
||
and window modes. */
|
||
|
||
static void
|
||
convert_to_key_event (W32Msg *msgp, KEY_EVENT_RECORD *eventp)
|
||
{
|
||
eventp->bKeyDown = TRUE;
|
||
eventp->wRepeatCount = 1;
|
||
eventp->wVirtualKeyCode = msgp->msg.wParam;
|
||
eventp->wVirtualScanCode = (msgp->msg.lParam & 0xFF0000) >> 16;
|
||
eventp->uChar.AsciiChar = 0;
|
||
eventp->dwControlKeyState = msgp->dwModifiers;
|
||
}
|
||
|
||
/* Return nonzero if the virtual key is a dead key. */
|
||
|
||
static int
|
||
is_dead_key (int wparam)
|
||
{
|
||
unsigned int code = MapVirtualKey (wparam, 2);
|
||
|
||
/* Windows 95 returns 0x8000, NT returns 0x80000000. */
|
||
if ((code & 0x8000) || (code & 0x80000000))
|
||
return 1;
|
||
else
|
||
return 0;
|
||
}
|
||
|
||
/* Read events coming from the W32 shell.
|
||
This routine is called by the SIGIO handler.
|
||
We return as soon as there are no more events to be read.
|
||
|
||
Events representing keys are stored in buffer BUFP,
|
||
which can hold up to NUMCHARS characters.
|
||
We return the number of characters stored into the buffer,
|
||
thus pretending to be `read'.
|
||
|
||
EXPECTED is nonzero if the caller knows input is available.
|
||
|
||
Some of these messages are reposted back to the message queue since the
|
||
system calls the windows proc directly in a context where we cannot return
|
||
the data nor can we guarantee the state we are in. So if we dispatch them
|
||
we will get into an infinite loop. To prevent this from ever happening we
|
||
will set a variable to indicate we are in the read_socket call and indicate
|
||
which message we are processing since the windows proc gets called
|
||
recursively with different messages by the system.
|
||
*/
|
||
|
||
int
|
||
w32_read_socket (sd, bufp, numchars, expected)
|
||
register int sd;
|
||
register struct input_event *bufp;
|
||
register int numchars;
|
||
int expected;
|
||
{
|
||
int count = 0;
|
||
int nbytes = 0;
|
||
int items_pending; /* How many items are in the X queue. */
|
||
W32Msg msg;
|
||
struct frame *f;
|
||
int event_found = 0;
|
||
int prefix;
|
||
Lisp_Object part;
|
||
struct w32_display_info *dpyinfo = &one_w32_display_info;
|
||
|
||
if (interrupt_input_blocked)
|
||
{
|
||
interrupt_input_pending = 1;
|
||
return -1;
|
||
}
|
||
|
||
interrupt_input_pending = 0;
|
||
BLOCK_INPUT;
|
||
|
||
/* So people can tell when we have read the available input. */
|
||
input_signal_count++;
|
||
|
||
if (numchars <= 0)
|
||
abort (); /* Don't think this happens. */
|
||
|
||
while (get_next_msg (&msg, FALSE))
|
||
{
|
||
switch (msg.msg.message)
|
||
{
|
||
case WM_PAINT:
|
||
{
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f)
|
||
{
|
||
if (f->async_visible == 0)
|
||
{
|
||
f->async_visible = 1;
|
||
f->async_iconified = 0;
|
||
SET_FRAME_GARBAGED (f);
|
||
}
|
||
else
|
||
{
|
||
/* Erase background again for safety. */
|
||
w32_clear_rect (f, NULL, &msg.rect);
|
||
dumprectangle (f,
|
||
msg.rect.left,
|
||
msg.rect.top,
|
||
msg.rect.right-msg.rect.left+1,
|
||
msg.rect.bottom-msg.rect.top+1);
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
case WM_KEYDOWN:
|
||
case WM_SYSKEYDOWN:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f && !f->iconified)
|
||
{
|
||
if (temp_index == sizeof temp_buffer / sizeof (short))
|
||
temp_index = 0;
|
||
temp_buffer[temp_index++] = msg.msg.wParam;
|
||
bufp->kind = non_ascii_keystroke;
|
||
bufp->code = msg.msg.wParam;
|
||
bufp->modifiers = w32_kbd_mods_to_emacs (msg.dwModifiers);
|
||
XSETFRAME (bufp->frame_or_window, f);
|
||
bufp->timestamp = msg.msg.time;
|
||
bufp++;
|
||
numchars--;
|
||
count++;
|
||
}
|
||
break;
|
||
case WM_SYSCHAR:
|
||
case WM_CHAR:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f && !f->iconified)
|
||
{
|
||
if (numchars > 1)
|
||
{
|
||
int add;
|
||
KEY_EVENT_RECORD key, *keyp = &key;
|
||
|
||
if (temp_index == sizeof temp_buffer / sizeof (short))
|
||
temp_index = 0;
|
||
|
||
convert_to_key_event (&msg, keyp);
|
||
add = key_event (keyp, bufp);
|
||
XSETFRAME (bufp->frame_or_window, f);
|
||
if (add == -1)
|
||
{
|
||
/* The key pressed generated two characters, most likely
|
||
an accent character and a key that could not be
|
||
combined with it. Prepend the message on the queue
|
||
again to process the second character (which is
|
||
being held internally in key_event), and process
|
||
the first character now. */
|
||
prepend_msg (&msg);
|
||
add = 1;
|
||
}
|
||
|
||
/* Throw dead keys away. However, be sure not to
|
||
throw away the dead key if it was produced using
|
||
AltGr and there is a valid AltGr scan code for
|
||
this key. */
|
||
if (is_dead_key (msg.msg.wParam)
|
||
&& !((VkKeyScan ((char) bufp->code) & 0xff00) == 0x600))
|
||
break;
|
||
|
||
bufp += add;
|
||
numchars -= add;
|
||
count += add;
|
||
}
|
||
else
|
||
{
|
||
abort ();
|
||
}
|
||
}
|
||
break;
|
||
case WM_MOUSEMOVE:
|
||
if (dpyinfo->grabbed && last_mouse_frame
|
||
&& FRAME_LIVE_P (last_mouse_frame))
|
||
f = last_mouse_frame;
|
||
else
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f)
|
||
note_mouse_movement (f, &msg.msg);
|
||
else
|
||
clear_mouse_face (FRAME_W32_DISPLAY_INFO (f));
|
||
|
||
break;
|
||
case WM_LBUTTONDOWN:
|
||
case WM_LBUTTONUP:
|
||
case WM_MBUTTONDOWN:
|
||
case WM_MBUTTONUP:
|
||
case WM_RBUTTONDOWN:
|
||
case WM_RBUTTONUP:
|
||
{
|
||
int button;
|
||
int up;
|
||
|
||
if (dpyinfo->grabbed && last_mouse_frame
|
||
&& FRAME_LIVE_P (last_mouse_frame))
|
||
f = last_mouse_frame;
|
||
else
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f)
|
||
{
|
||
if ((!dpyinfo->w32_focus_frame || f == dpyinfo->w32_focus_frame)
|
||
&& (numchars >= 1))
|
||
{
|
||
construct_mouse_click (bufp, &msg, f);
|
||
bufp++;
|
||
count++;
|
||
numchars--;
|
||
}
|
||
}
|
||
|
||
parse_button (msg.msg.message, &button, &up);
|
||
|
||
if (up)
|
||
{
|
||
dpyinfo->grabbed &= ~ (1 << button);
|
||
}
|
||
else
|
||
{
|
||
dpyinfo->grabbed |= (1 << button);
|
||
last_mouse_frame = f;
|
||
}
|
||
}
|
||
|
||
break;
|
||
case WM_VSCROLL:
|
||
{
|
||
struct scroll_bar *bar = x_window_to_scroll_bar ((HWND)msg.msg.lParam);
|
||
|
||
if (bar && numchars >= 1)
|
||
{
|
||
if (x_scroll_bar_handle_click (bar, &msg, bufp))
|
||
{
|
||
bufp++;
|
||
count++;
|
||
numchars--;
|
||
}
|
||
}
|
||
}
|
||
|
||
break;
|
||
case WM_MOVE:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f && !f->async_iconified)
|
||
{
|
||
f->output_data.w32->left_pos = LOWORD (msg.msg.lParam);
|
||
f->output_data.w32->top_pos = HIWORD (msg.msg.lParam);
|
||
}
|
||
|
||
break;
|
||
case WM_SIZE:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f && !f->async_iconified && msg.msg.wParam != SIZE_MINIMIZED)
|
||
{
|
||
RECT rect;
|
||
int rows;
|
||
int columns;
|
||
int width;
|
||
int height;
|
||
|
||
GetClientRect(msg.msg.hwnd, &rect);
|
||
|
||
height = rect.bottom - rect.top + 1;
|
||
width = rect.right - rect.left + 1;
|
||
|
||
rows = PIXEL_TO_CHAR_HEIGHT (f, height);
|
||
columns = PIXEL_TO_CHAR_WIDTH (f, width);
|
||
|
||
/* Even if the number of character rows and columns has
|
||
not changed, the font size may have changed, so we need
|
||
to check the pixel dimensions as well. */
|
||
|
||
if (columns != f->width
|
||
|| rows != f->height
|
||
|| width != f->output_data.w32->pixel_width
|
||
|| height != f->output_data.w32->pixel_height)
|
||
{
|
||
/* I had set this to 0, 0 - I am not sure why?? */
|
||
|
||
change_frame_size (f, rows, columns, 0, 1);
|
||
SET_FRAME_GARBAGED (f);
|
||
|
||
f->output_data.w32->pixel_width = width;
|
||
f->output_data.w32->pixel_height = height;
|
||
f->output_data.w32->win_gravity = NorthWestGravity;
|
||
}
|
||
}
|
||
|
||
break;
|
||
case WM_SETFOCUS:
|
||
case WM_KILLFOCUS:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (msg.msg.message == WM_SETFOCUS)
|
||
{
|
||
x_new_focus_frame (dpyinfo, f);
|
||
}
|
||
else if (f == dpyinfo->w32_focus_frame)
|
||
x_new_focus_frame (dpyinfo, 0);
|
||
|
||
break;
|
||
case WM_SYSCOMMAND:
|
||
switch (msg.msg.wParam & 0xfff0) /* Lower 4 bits used by Windows. */
|
||
{
|
||
case SC_CLOSE:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f)
|
||
{
|
||
if (numchars == 0)
|
||
abort ();
|
||
|
||
bufp->kind = delete_window_event;
|
||
XSETFRAME (bufp->frame_or_window, f);
|
||
bufp++;
|
||
count++;
|
||
numchars--;
|
||
}
|
||
|
||
break;
|
||
case SC_MINIMIZE:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f)
|
||
{
|
||
f->async_visible = 1;
|
||
f->async_iconified = 1;
|
||
|
||
bufp->kind = iconify_event;
|
||
XSETFRAME (bufp->frame_or_window, f);
|
||
bufp++;
|
||
count++;
|
||
numchars--;
|
||
}
|
||
|
||
break;
|
||
case SC_MAXIMIZE:
|
||
case SC_RESTORE:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f)
|
||
{
|
||
f->async_visible = 1;
|
||
f->async_iconified = 0;
|
||
|
||
/* wait_reading_process_input will notice this and update
|
||
the frame's display structures. */
|
||
SET_FRAME_GARBAGED (f);
|
||
|
||
if (f->iconified)
|
||
{
|
||
bufp->kind = deiconify_event;
|
||
XSETFRAME (bufp->frame_or_window, f);
|
||
bufp++;
|
||
count++;
|
||
numchars--;
|
||
}
|
||
else
|
||
/* Force a redisplay sooner or later
|
||
to update the frame titles
|
||
in case this is the second frame. */
|
||
record_asynch_buffer_change ();
|
||
}
|
||
|
||
break;
|
||
}
|
||
|
||
break;
|
||
case WM_CLOSE:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f)
|
||
{
|
||
if (numchars == 0)
|
||
abort ();
|
||
|
||
bufp->kind = delete_window_event;
|
||
XSETFRAME (bufp->frame_or_window, f);
|
||
bufp++;
|
||
count++;
|
||
numchars--;
|
||
}
|
||
|
||
break;
|
||
case WM_COMMAND:
|
||
f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
|
||
|
||
if (f)
|
||
{
|
||
if (msg.msg.lParam == 0)
|
||
{
|
||
/* Came from window menu */
|
||
|
||
extern Lisp_Object get_frame_menubar_event ();
|
||
Lisp_Object event = get_frame_menubar_event (f, msg.msg.wParam);
|
||
struct input_event buf;
|
||
Lisp_Object frame;
|
||
|
||
XSETFRAME (frame, f);
|
||
buf.kind = menu_bar_event;
|
||
|
||
/* Store initial menu bar event */
|
||
|
||
if (!NILP (event))
|
||
{
|
||
buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
|
||
kbd_buffer_store_event (&buf);
|
||
}
|
||
|
||
/* Enqueue the events */
|
||
|
||
while (!NILP (event))
|
||
{
|
||
buf.frame_or_window = Fcons (frame, XCONS (event)->car);
|
||
kbd_buffer_store_event (&buf);
|
||
event = XCONS (event)->cdr;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* Came from popup menu */
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* If the focus was just given to an autoraising frame,
|
||
raise it now. */
|
||
/* ??? This ought to be able to handle more than one such frame. */
|
||
if (pending_autoraise_frame)
|
||
{
|
||
x_raise_frame (pending_autoraise_frame);
|
||
pending_autoraise_frame = 0;
|
||
}
|
||
|
||
UNBLOCK_INPUT;
|
||
return count;
|
||
}
|
||
|
||
/* Drawing the cursor. */
|
||
|
||
|
||
/* Draw a hollow box cursor. Don't change the inside of the box. */
|
||
|
||
static void
|
||
x_draw_box (f)
|
||
struct frame *f;
|
||
{
|
||
RECT rect;
|
||
HBRUSH hb;
|
||
HDC hdc;
|
||
|
||
hdc = get_frame_dc (f);
|
||
|
||
hb = CreateSolidBrush (f->output_data.w32->cursor_pixel);
|
||
|
||
rect.left = CHAR_TO_PIXEL_COL (f, curs_x);
|
||
rect.top = CHAR_TO_PIXEL_ROW (f, curs_y);
|
||
rect.right = rect.left + FONT_WIDTH (f->output_data.w32->font);
|
||
rect.bottom = rect.top + f->output_data.w32->line_height;
|
||
|
||
FrameRect (hdc, &rect, hb);
|
||
DeleteObject (hb);
|
||
|
||
release_frame_dc (f, hdc);
|
||
}
|
||
|
||
/* Clear the cursor of frame F to background color,
|
||
and mark the cursor as not shown.
|
||
This is used when the text where the cursor is
|
||
is about to be rewritten. */
|
||
|
||
static void
|
||
clear_cursor (f)
|
||
struct frame *f;
|
||
{
|
||
if (! FRAME_VISIBLE_P (f)
|
||
|| f->phys_cursor_x < 0)
|
||
return;
|
||
|
||
x_display_cursor (f, 0);
|
||
f->phys_cursor_x = -1;
|
||
}
|
||
|
||
/* Redraw the glyph at ROW, COLUMN on frame F, in the style
|
||
HIGHLIGHT. HIGHLIGHT is as defined for dumpglyphs. Return the
|
||
glyph drawn. */
|
||
|
||
static void
|
||
x_draw_single_glyph (f, row, column, glyph, highlight)
|
||
struct frame *f;
|
||
int row, column;
|
||
GLYPH glyph;
|
||
int highlight;
|
||
{
|
||
dumpglyphs (f,
|
||
CHAR_TO_PIXEL_COL (f, column),
|
||
CHAR_TO_PIXEL_ROW (f, row),
|
||
&glyph, 1, highlight, 0);
|
||
}
|
||
|
||
static void
|
||
x_display_bar_cursor (f, on)
|
||
struct frame *f;
|
||
int on;
|
||
{
|
||
struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
|
||
|
||
/* This is pointless on invisible frames, and dangerous on garbaged
|
||
frames; in the latter case, the frame may be in the midst of
|
||
changing its size, and curs_x and curs_y may be off the frame. */
|
||
if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
|
||
return;
|
||
|
||
if (! on && f->phys_cursor_x < 0)
|
||
return;
|
||
|
||
/* If we're not updating, then we want to use the current frame's
|
||
cursor position, not our local idea of where the cursor ought to be. */
|
||
if (f != updating_frame)
|
||
{
|
||
curs_x = FRAME_CURSOR_X (f);
|
||
curs_y = FRAME_CURSOR_Y (f);
|
||
}
|
||
|
||
/* If there is anything wrong with the current cursor state, remove it. */
|
||
if (f->phys_cursor_x >= 0
|
||
&& (!on
|
||
|| f->phys_cursor_x != curs_x
|
||
|| f->phys_cursor_y != curs_y
|
||
|| f->output_data.w32->current_cursor != bar_cursor))
|
||
{
|
||
/* Erase the cursor by redrawing the character underneath it. */
|
||
x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
|
||
f->phys_cursor_glyph,
|
||
current_glyphs->highlight[f->phys_cursor_y]);
|
||
f->phys_cursor_x = -1;
|
||
}
|
||
|
||
/* If we now need a cursor in the new place or in the new form, do it so. */
|
||
if (on
|
||
&& (f->phys_cursor_x < 0
|
||
|| (f->output_data.w32->current_cursor != bar_cursor)))
|
||
{
|
||
f->phys_cursor_glyph
|
||
= ((current_glyphs->enable[curs_y]
|
||
&& curs_x < current_glyphs->used[curs_y])
|
||
? current_glyphs->glyphs[curs_y][curs_x]
|
||
: SPACEGLYPH);
|
||
w32_fill_area (f, NULL, f->output_data.w32->cursor_pixel,
|
||
CHAR_TO_PIXEL_COL (f, curs_x),
|
||
CHAR_TO_PIXEL_ROW (f, curs_y),
|
||
max (f->output_data.w32->cursor_width, 1),
|
||
f->output_data.w32->line_height);
|
||
|
||
f->phys_cursor_x = curs_x;
|
||
f->phys_cursor_y = curs_y;
|
||
|
||
f->output_data.w32->current_cursor = bar_cursor;
|
||
}
|
||
}
|
||
|
||
|
||
/* Turn the displayed cursor of frame F on or off according to ON.
|
||
If ON is nonzero, where to put the cursor is specified
|
||
by F->cursor_x and F->cursor_y. */
|
||
|
||
static void
|
||
x_display_box_cursor (f, on)
|
||
struct frame *f;
|
||
int on;
|
||
{
|
||
struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
|
||
|
||
/* This is pointless on invisible frames, and dangerous on garbaged
|
||
frames; in the latter case, the frame may be in the midst of
|
||
changing its size, and curs_x and curs_y may be off the frame. */
|
||
if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
|
||
return;
|
||
|
||
/* If cursor is off and we want it off, return quickly. */
|
||
if (!on && f->phys_cursor_x < 0)
|
||
return;
|
||
|
||
/* If we're not updating, then we want to use the current frame's
|
||
cursor position, not our local idea of where the cursor ought to be. */
|
||
if (f != updating_frame)
|
||
{
|
||
curs_x = FRAME_CURSOR_X (f);
|
||
curs_y = FRAME_CURSOR_Y (f);
|
||
}
|
||
|
||
/* If cursor is currently being shown and we don't want it to be
|
||
or it is in the wrong place,
|
||
or we want a hollow box and it's not so, (pout!)
|
||
erase it. */
|
||
if (f->phys_cursor_x >= 0
|
||
&& (!on
|
||
|| f->phys_cursor_x != curs_x
|
||
|| f->phys_cursor_y != curs_y
|
||
|| (f->output_data.w32->current_cursor != hollow_box_cursor
|
||
&& (f != FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame))))
|
||
{
|
||
int mouse_face_here = 0;
|
||
struct frame_glyphs *active_glyphs = FRAME_CURRENT_GLYPHS (f);
|
||
|
||
/* If the cursor is in the mouse face area, redisplay that when
|
||
we clear the cursor. */
|
||
if (f == FRAME_W32_DISPLAY_INFO (f)->mouse_face_mouse_frame
|
||
&&
|
||
(f->phys_cursor_y > FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_row
|
||
|| (f->phys_cursor_y == FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_row
|
||
&& f->phys_cursor_x >= FRAME_W32_DISPLAY_INFO (f)->mouse_face_beg_col))
|
||
&&
|
||
(f->phys_cursor_y < FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_row
|
||
|| (f->phys_cursor_y == FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_row
|
||
&& f->phys_cursor_x < FRAME_W32_DISPLAY_INFO (f)->mouse_face_end_col))
|
||
/* Don't redraw the cursor's spot in mouse face
|
||
if it is at the end of a line (on a newline).
|
||
The cursor appears there, but mouse highlighting does not. */
|
||
&& active_glyphs->used[f->phys_cursor_y] > f->phys_cursor_x)
|
||
mouse_face_here = 1;
|
||
|
||
/* If the font is not as tall as a whole line,
|
||
we must explicitly clear the line's whole height. */
|
||
if (FONT_HEIGHT (f->output_data.w32->font) != f->output_data.w32->line_height)
|
||
w32_clear_area (f, NULL,
|
||
CHAR_TO_PIXEL_COL (f, f->phys_cursor_x),
|
||
CHAR_TO_PIXEL_ROW (f, f->phys_cursor_y),
|
||
FONT_WIDTH (f->output_data.w32->font),
|
||
f->output_data.w32->line_height);
|
||
/* Erase the cursor by redrawing the character underneath it. */
|
||
x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
|
||
f->phys_cursor_glyph,
|
||
(mouse_face_here
|
||
? 3
|
||
: current_glyphs->highlight[f->phys_cursor_y]));
|
||
f->phys_cursor_x = -1;
|
||
}
|
||
|
||
/* If we want to show a cursor,
|
||
or we want a box cursor and it's not so,
|
||
write it in the right place. */
|
||
if (on
|
||
&& (f->phys_cursor_x < 0
|
||
|| (f->output_data.w32->current_cursor != filled_box_cursor
|
||
&& f == FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame)))
|
||
{
|
||
f->phys_cursor_glyph
|
||
= ((current_glyphs->enable[curs_y]
|
||
&& curs_x < current_glyphs->used[curs_y])
|
||
? current_glyphs->glyphs[curs_y][curs_x]
|
||
: SPACEGLYPH);
|
||
if (f != FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame)
|
||
{
|
||
x_draw_box (f);
|
||
f->output_data.w32->current_cursor = hollow_box_cursor;
|
||
}
|
||
else
|
||
{
|
||
x_draw_single_glyph (f, curs_y, curs_x,
|
||
f->phys_cursor_glyph, 2);
|
||
f->output_data.w32->current_cursor = filled_box_cursor;
|
||
}
|
||
|
||
f->phys_cursor_x = curs_x;
|
||
f->phys_cursor_y = curs_y;
|
||
}
|
||
}
|
||
|
||
x_display_cursor (f, on)
|
||
struct frame *f;
|
||
int on;
|
||
{
|
||
BLOCK_INPUT;
|
||
|
||
if (FRAME_DESIRED_CURSOR (f) == filled_box_cursor)
|
||
x_display_box_cursor (f, on);
|
||
else if (FRAME_DESIRED_CURSOR (f) == bar_cursor)
|
||
x_display_bar_cursor (f, on);
|
||
else
|
||
/* Those are the only two we have implemented! */
|
||
abort ();
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Changing the font of the frame. */
|
||
|
||
/* Give frame F the font named FONTNAME as its default font, and
|
||
return the full name of that font. FONTNAME may be a wildcard
|
||
pattern; in that case, we choose some font that fits the pattern.
|
||
The return value shows which font we chose. */
|
||
|
||
Lisp_Object
|
||
x_new_font (f, fontname)
|
||
struct frame *f;
|
||
register char *fontname;
|
||
{
|
||
int already_loaded;
|
||
int n_matching_fonts;
|
||
XFontStruct *font_info;
|
||
char new_font_name[101];
|
||
|
||
/* Get a font which matches this name */
|
||
{
|
||
LOGFONT lf;
|
||
|
||
if (!x_to_w32_font(fontname, &lf)
|
||
|| !w32_to_x_font(&lf, new_font_name, 100))
|
||
{
|
||
return Qnil;
|
||
}
|
||
}
|
||
|
||
/* See if we've already loaded a matching font. */
|
||
already_loaded = -1;
|
||
|
||
{
|
||
int i;
|
||
|
||
for (i = 0; i < FRAME_W32_DISPLAY_INFO (f)->n_fonts; i++)
|
||
if (!strcmp (FRAME_W32_DISPLAY_INFO (f)->font_table[i].name, new_font_name))
|
||
{
|
||
already_loaded = i;
|
||
fontname = FRAME_W32_DISPLAY_INFO (f)->font_table[i].name;
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* If we have, just return it from the table. */
|
||
if (already_loaded >= 0)
|
||
f->output_data.w32->font = FRAME_W32_DISPLAY_INFO (f)->font_table[already_loaded].font;
|
||
/* Otherwise, load the font and add it to the table. */
|
||
else
|
||
{
|
||
XFontStruct *font;
|
||
int n_fonts;
|
||
|
||
font = w32_load_font(FRAME_W32_DISPLAY_INFO (f), fontname);
|
||
|
||
if (! font)
|
||
{
|
||
return Qnil;
|
||
}
|
||
|
||
/* Do we need to create the table? */
|
||
if (FRAME_W32_DISPLAY_INFO (f)->font_table_size == 0)
|
||
{
|
||
FRAME_W32_DISPLAY_INFO (f)->font_table_size = 16;
|
||
FRAME_W32_DISPLAY_INFO (f)->font_table
|
||
= (struct font_info *) xmalloc (FRAME_W32_DISPLAY_INFO (f)->font_table_size
|
||
* sizeof (struct font_info));
|
||
}
|
||
/* Do we need to grow the table? */
|
||
else if (FRAME_W32_DISPLAY_INFO (f)->n_fonts
|
||
>= FRAME_W32_DISPLAY_INFO (f)->font_table_size)
|
||
{
|
||
FRAME_W32_DISPLAY_INFO (f)->font_table_size *= 2;
|
||
FRAME_W32_DISPLAY_INFO (f)->font_table
|
||
= (struct font_info *) xrealloc (FRAME_W32_DISPLAY_INFO (f)->font_table,
|
||
(FRAME_W32_DISPLAY_INFO (f)->font_table_size
|
||
* sizeof (struct font_info)));
|
||
}
|
||
|
||
n_fonts = FRAME_W32_DISPLAY_INFO (f)->n_fonts;
|
||
FRAME_W32_DISPLAY_INFO (f)->font_table[n_fonts].name = (char *) xmalloc (strlen (fontname) + 1);
|
||
bcopy (fontname, FRAME_W32_DISPLAY_INFO (f)->font_table[n_fonts].name, strlen (fontname) + 1);
|
||
f->output_data.w32->font = FRAME_W32_DISPLAY_INFO (f)->font_table[n_fonts].font = font;
|
||
FRAME_W32_DISPLAY_INFO (f)->n_fonts++;
|
||
}
|
||
|
||
/* Compute the scroll bar width in character columns. */
|
||
if (f->scroll_bar_pixel_width > 0)
|
||
{
|
||
int wid = FONT_WIDTH (f->output_data.w32->font);
|
||
f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
|
||
}
|
||
else
|
||
f->scroll_bar_cols = 2;
|
||
|
||
/* Now make the frame display the given font. */
|
||
if (FRAME_W32_WINDOW (f) != 0)
|
||
{
|
||
frame_update_line_height (f);
|
||
x_set_window_size (f, 0, f->width, f->height);
|
||
}
|
||
else
|
||
/* If we are setting a new frame's font for the first time,
|
||
there are no faces yet, so this font's height is the line height. */
|
||
f->output_data.w32->line_height = FONT_HEIGHT (f->output_data.w32->font);
|
||
|
||
{
|
||
Lisp_Object lispy_name;
|
||
|
||
lispy_name = build_string (fontname);
|
||
|
||
return lispy_name;
|
||
}
|
||
}
|
||
|
||
x_calc_absolute_position (f)
|
||
struct frame *f;
|
||
{
|
||
Window win, child;
|
||
POINT pt;
|
||
int flags = f->output_data.w32->size_hint_flags;
|
||
|
||
pt.x = pt.y = 0;
|
||
|
||
/* Find the position of the outside upper-left corner of
|
||
the inner window, with respect to the outer window. */
|
||
if (f->output_data.w32->parent_desc != FRAME_W32_DISPLAY_INFO (f)->root_window)
|
||
{
|
||
BLOCK_INPUT;
|
||
MapWindowPoints (FRAME_W32_WINDOW (f),
|
||
f->output_data.w32->parent_desc,
|
||
&pt, 1);
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
{
|
||
RECT rt;
|
||
rt.left = rt.right = rt.top = rt.bottom = 0;
|
||
|
||
BLOCK_INPUT;
|
||
AdjustWindowRect(&rt, f->output_data.w32->dwStyle,
|
||
FRAME_EXTERNAL_MENU_BAR (f));
|
||
UNBLOCK_INPUT;
|
||
|
||
pt.x += (rt.right - rt.left);
|
||
pt.y += (rt.bottom - rt.top);
|
||
}
|
||
|
||
/* Treat negative positions as relative to the leftmost bottommost
|
||
position that fits on the screen. */
|
||
if (flags & XNegative)
|
||
f->output_data.w32->left_pos = (FRAME_W32_DISPLAY_INFO (f)->width
|
||
- 2 * f->output_data.w32->border_width - pt.x
|
||
- PIXEL_WIDTH (f)
|
||
+ f->output_data.w32->left_pos);
|
||
|
||
if (flags & YNegative)
|
||
f->output_data.w32->top_pos = (FRAME_W32_DISPLAY_INFO (f)->height
|
||
- 2 * f->output_data.w32->border_width - pt.y
|
||
- PIXEL_HEIGHT (f)
|
||
+ f->output_data.w32->top_pos);
|
||
/* The left_pos and top_pos
|
||
are now relative to the top and left screen edges,
|
||
so the flags should correspond. */
|
||
f->output_data.w32->size_hint_flags &= ~ (XNegative | YNegative);
|
||
}
|
||
|
||
/* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
|
||
to really change the position, and 0 when calling from
|
||
x_make_frame_visible (in that case, XOFF and YOFF are the current
|
||
position values). It is -1 when calling from x_set_frame_parameters,
|
||
which means, do adjust for borders but don't change the gravity. */
|
||
|
||
x_set_offset (f, xoff, yoff, change_gravity)
|
||
struct frame *f;
|
||
register int xoff, yoff;
|
||
int change_gravity;
|
||
{
|
||
int modified_top, modified_left;
|
||
|
||
if (change_gravity > 0)
|
||
{
|
||
f->output_data.w32->top_pos = yoff;
|
||
f->output_data.w32->left_pos = xoff;
|
||
f->output_data.w32->size_hint_flags &= ~ (XNegative | YNegative);
|
||
if (xoff < 0)
|
||
f->output_data.w32->size_hint_flags |= XNegative;
|
||
if (yoff < 0)
|
||
f->output_data.w32->size_hint_flags |= YNegative;
|
||
f->output_data.w32->win_gravity = NorthWestGravity;
|
||
}
|
||
x_calc_absolute_position (f);
|
||
|
||
BLOCK_INPUT;
|
||
x_wm_set_size_hint (f, (long) 0, 0);
|
||
|
||
/* It is a mystery why we need to add the border_width here
|
||
when the frame is already visible, but experiment says we do. */
|
||
modified_left = f->output_data.w32->left_pos;
|
||
modified_top = f->output_data.w32->top_pos;
|
||
if (change_gravity != 0)
|
||
{
|
||
modified_left += f->output_data.w32->border_width;
|
||
modified_top += f->output_data.w32->border_width;
|
||
}
|
||
|
||
my_set_window_pos (FRAME_W32_WINDOW (f),
|
||
NULL,
|
||
modified_left, modified_top,
|
||
0,0,
|
||
SWP_NOZORDER | SWP_NOSIZE);
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Call this to change the size of frame F's x-window.
|
||
If CHANGE_GRAVITY is 1, we change to top-left-corner window gravity
|
||
for this size change and subsequent size changes.
|
||
Otherwise we leave the window gravity unchanged. */
|
||
|
||
x_set_window_size (f, change_gravity, cols, rows)
|
||
struct frame *f;
|
||
int change_gravity;
|
||
int cols, rows;
|
||
{
|
||
int pixelwidth, pixelheight;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
check_frame_size (f, &rows, &cols);
|
||
f->output_data.w32->vertical_scroll_bar_extra
|
||
= (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
|
||
? 0
|
||
: FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
|
||
? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
|
||
: (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->output_data.w32->font)));
|
||
pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
|
||
pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
|
||
|
||
f->output_data.w32->win_gravity = NorthWestGravity;
|
||
x_wm_set_size_hint (f, (long) 0, 0);
|
||
|
||
{
|
||
RECT rect;
|
||
|
||
rect.left = rect.top = 0;
|
||
rect.right = pixelwidth;
|
||
rect.bottom = pixelheight;
|
||
|
||
AdjustWindowRect(&rect, f->output_data.w32->dwStyle,
|
||
FRAME_EXTERNAL_MENU_BAR (f));
|
||
|
||
/* All windows have an extra pixel */
|
||
|
||
my_set_window_pos (FRAME_W32_WINDOW (f),
|
||
NULL,
|
||
0, 0,
|
||
rect.right - rect.left + 1,
|
||
rect.bottom - rect.top + 1,
|
||
SWP_NOZORDER | SWP_NOMOVE);
|
||
}
|
||
|
||
/* Now, strictly speaking, we can't be sure that this is accurate,
|
||
but the window manager will get around to dealing with the size
|
||
change request eventually, and we'll hear how it went when the
|
||
ConfigureNotify event gets here.
|
||
|
||
We could just not bother storing any of this information here,
|
||
and let the ConfigureNotify event set everything up, but that
|
||
might be kind of confusing to the lisp code, since size changes
|
||
wouldn't be reported in the frame parameters until some random
|
||
point in the future when the ConfigureNotify event arrives. */
|
||
change_frame_size (f, rows, cols, 0, 0);
|
||
PIXEL_WIDTH (f) = pixelwidth;
|
||
PIXEL_HEIGHT (f) = pixelheight;
|
||
|
||
/* If cursor was outside the new size, mark it as off. */
|
||
if (f->phys_cursor_y >= rows
|
||
|| f->phys_cursor_x >= cols)
|
||
{
|
||
f->phys_cursor_x = -1;
|
||
f->phys_cursor_y = -1;
|
||
}
|
||
|
||
/* We've set {FRAME,PIXEL}_{WIDTH,HEIGHT} to the values we hope to
|
||
receive in the ConfigureNotify event; if we get what we asked
|
||
for, then the event won't cause the screen to become garbaged, so
|
||
we have to make sure to do it here. */
|
||
SET_FRAME_GARBAGED (f);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Mouse warping. */
|
||
|
||
void
|
||
x_set_mouse_pixel_position (f, pix_x, pix_y)
|
||
struct frame *f;
|
||
int pix_x, pix_y;
|
||
{
|
||
BLOCK_INPUT;
|
||
|
||
pix_x += f->output_data.w32->left_pos;
|
||
pix_y += f->output_data.w32->top_pos;
|
||
|
||
SetCursorPos (pix_x, pix_y);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
void
|
||
x_set_mouse_position (f, x, y)
|
||
struct frame *f;
|
||
int x, y;
|
||
{
|
||
int pix_x, pix_y;
|
||
|
||
pix_x = CHAR_TO_PIXEL_COL (f, x) + FONT_WIDTH (f->output_data.w32->font) / 2;
|
||
pix_y = CHAR_TO_PIXEL_ROW (f, y) + f->output_data.w32->line_height / 2;
|
||
|
||
if (pix_x < 0) pix_x = 0;
|
||
if (pix_x > PIXEL_WIDTH (f)) pix_x = PIXEL_WIDTH (f);
|
||
|
||
if (pix_y < 0) pix_y = 0;
|
||
if (pix_y > PIXEL_HEIGHT (f)) pix_y = PIXEL_HEIGHT (f);
|
||
|
||
x_set_mouse_pixel_position (f, pix_x, pix_y);
|
||
}
|
||
|
||
/* focus shifting, raising and lowering. */
|
||
|
||
x_focus_on_frame (f)
|
||
struct frame *f;
|
||
{
|
||
}
|
||
|
||
x_unfocus_frame (f)
|
||
struct frame *f;
|
||
{
|
||
}
|
||
|
||
/* Raise frame F. */
|
||
|
||
x_raise_frame (f)
|
||
struct frame *f;
|
||
{
|
||
// if (f->async_visible)
|
||
{
|
||
BLOCK_INPUT;
|
||
my_set_window_pos (FRAME_W32_WINDOW (f),
|
||
HWND_TOP,
|
||
0, 0, 0, 0,
|
||
SWP_NOSIZE | SWP_NOMOVE);
|
||
UNBLOCK_INPUT;
|
||
}
|
||
}
|
||
|
||
/* Lower frame F. */
|
||
|
||
x_lower_frame (f)
|
||
struct frame *f;
|
||
{
|
||
// if (f->async_visible)
|
||
{
|
||
BLOCK_INPUT;
|
||
my_set_window_pos (FRAME_W32_WINDOW (f),
|
||
HWND_BOTTOM,
|
||
0, 0, 0, 0,
|
||
SWP_NOSIZE | SWP_NOMOVE);
|
||
UNBLOCK_INPUT;
|
||
}
|
||
}
|
||
|
||
static void
|
||
w32_frame_raise_lower (f, raise)
|
||
FRAME_PTR f;
|
||
int raise;
|
||
{
|
||
if (raise)
|
||
x_raise_frame (f);
|
||
else
|
||
x_lower_frame (f);
|
||
}
|
||
|
||
/* Change of visibility. */
|
||
|
||
/* This tries to wait until the frame is really visible.
|
||
However, if the window manager asks the user where to position
|
||
the frame, this will return before the user finishes doing that.
|
||
The frame will not actually be visible at that time,
|
||
but it will become visible later when the window manager
|
||
finishes with it. */
|
||
|
||
x_make_frame_visible (f)
|
||
struct frame *f;
|
||
{
|
||
BLOCK_INPUT;
|
||
|
||
if (! FRAME_VISIBLE_P (f))
|
||
{
|
||
/* We test FRAME_GARBAGED_P here to make sure we don't
|
||
call x_set_offset a second time
|
||
if we get to x_make_frame_visible a second time
|
||
before the window gets really visible. */
|
||
if (! FRAME_ICONIFIED_P (f)
|
||
&& ! f->output_data.w32->asked_for_visible)
|
||
{
|
||
x_set_offset (f, f->output_data.w32->left_pos, f->output_data.w32->top_pos, 0);
|
||
// SetForegroundWindow (FRAME_W32_WINDOW (f));
|
||
}
|
||
|
||
f->output_data.w32->asked_for_visible = 1;
|
||
|
||
my_show_window (FRAME_W32_WINDOW (f), SW_SHOWNORMAL);
|
||
}
|
||
|
||
/* Synchronize to ensure Emacs knows the frame is visible
|
||
before we do anything else. We do this loop with input not blocked
|
||
so that incoming events are handled. */
|
||
{
|
||
Lisp_Object frame;
|
||
int count = input_signal_count;
|
||
|
||
/* This must come after we set COUNT. */
|
||
UNBLOCK_INPUT;
|
||
|
||
XSETFRAME (frame, f);
|
||
|
||
while (1)
|
||
{
|
||
/* Once we have handled input events,
|
||
we should have received the MapNotify if one is coming.
|
||
So if we have not got it yet, stop looping.
|
||
Some window managers make their own decisions
|
||
about visibility. */
|
||
if (input_signal_count != count)
|
||
break;
|
||
/* Machines that do polling rather than SIGIO have been observed
|
||
to go into a busy-wait here. So we'll fake an alarm signal
|
||
to let the handler know that there's something to be read.
|
||
We used to raise a real alarm, but it seems that the handler
|
||
isn't always enabled here. This is probably a bug. */
|
||
if (input_polling_used ())
|
||
{
|
||
/* It could be confusing if a real alarm arrives while processing
|
||
the fake one. Turn it off and let the handler reset it. */
|
||
alarm (0);
|
||
input_poll_signal ();
|
||
}
|
||
/* Once we have handled input events,
|
||
we should have received the MapNotify if one is coming.
|
||
So if we have not got it yet, stop looping.
|
||
Some window managers make their own decisions
|
||
about visibility. */
|
||
if (input_signal_count != count)
|
||
break;
|
||
}
|
||
FRAME_SAMPLE_VISIBILITY (f);
|
||
}
|
||
}
|
||
|
||
/* Change from mapped state to withdrawn state. */
|
||
|
||
/* Make the frame visible (mapped and not iconified). */
|
||
|
||
x_make_frame_invisible (f)
|
||
struct frame *f;
|
||
{
|
||
Window window;
|
||
|
||
/* Don't keep the highlight on an invisible frame. */
|
||
if (FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame == f)
|
||
FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame = 0;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
my_show_window (FRAME_W32_WINDOW (f), SW_HIDE);
|
||
|
||
/* We can't distinguish this from iconification
|
||
just by the event that we get from the server.
|
||
So we can't win using the usual strategy of letting
|
||
FRAME_SAMPLE_VISIBILITY set this. So do it by hand,
|
||
and synchronize with the server to make sure we agree. */
|
||
f->visible = 0;
|
||
FRAME_ICONIFIED_P (f) = 0;
|
||
f->async_visible = 0;
|
||
f->async_iconified = 0;
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Change window state from mapped to iconified. */
|
||
|
||
void
|
||
x_iconify_frame (f)
|
||
struct frame *f;
|
||
{
|
||
int result;
|
||
|
||
/* Don't keep the highlight on an invisible frame. */
|
||
if (FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame == f)
|
||
FRAME_W32_DISPLAY_INFO (f)->w32_highlight_frame = 0;
|
||
|
||
if (f->async_iconified)
|
||
return;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
my_show_window (FRAME_W32_WINDOW (f), SW_SHOWMINIMIZED);
|
||
/* The frame doesn't seem to be lowered automatically. */
|
||
x_lower_frame (f);
|
||
|
||
f->async_iconified = 1;
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Destroy the window of frame F. */
|
||
|
||
x_destroy_window (f)
|
||
struct frame *f;
|
||
{
|
||
struct w32_display_info *dpyinfo = FRAME_W32_DISPLAY_INFO (f);
|
||
|
||
BLOCK_INPUT;
|
||
|
||
my_destroy_window (f, FRAME_W32_WINDOW (f));
|
||
free_frame_menubar (f);
|
||
free_frame_faces (f);
|
||
|
||
xfree (f->output_data.w32);
|
||
f->output_data.w32 = 0;
|
||
if (f == dpyinfo->w32_focus_frame)
|
||
dpyinfo->w32_focus_frame = 0;
|
||
if (f == dpyinfo->w32_focus_event_frame)
|
||
dpyinfo->w32_focus_event_frame = 0;
|
||
if (f == dpyinfo->w32_highlight_frame)
|
||
dpyinfo->w32_highlight_frame = 0;
|
||
|
||
dpyinfo->reference_count--;
|
||
|
||
if (f == dpyinfo->mouse_face_mouse_frame)
|
||
{
|
||
dpyinfo->mouse_face_beg_row
|
||
= dpyinfo->mouse_face_beg_col = -1;
|
||
dpyinfo->mouse_face_end_row
|
||
= dpyinfo->mouse_face_end_col = -1;
|
||
dpyinfo->mouse_face_window = Qnil;
|
||
}
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Setting window manager hints. */
|
||
|
||
/* Set the normal size hints for the window manager, for frame F.
|
||
FLAGS is the flags word to use--or 0 meaning preserve the flags
|
||
that the window now has.
|
||
If USER_POSITION is nonzero, we set the USPosition
|
||
flag (this is useful when FLAGS is 0). */
|
||
|
||
x_wm_set_size_hint (f, flags, user_position)
|
||
struct frame *f;
|
||
long flags;
|
||
int user_position;
|
||
{
|
||
Window window = FRAME_W32_WINDOW (f);
|
||
|
||
flexlines = f->height;
|
||
|
||
enter_crit ();
|
||
|
||
SetWindowLong (window, WND_X_UNITS_INDEX, FONT_WIDTH (f->output_data.w32->font));
|
||
SetWindowLong (window, WND_Y_UNITS_INDEX, f->output_data.w32->line_height);
|
||
|
||
leave_crit ();
|
||
}
|
||
|
||
/* Window manager things */
|
||
x_wm_set_icon_position (f, icon_x, icon_y)
|
||
struct frame *f;
|
||
int icon_x, icon_y;
|
||
{
|
||
#if 0
|
||
Window window = FRAME_W32_WINDOW (f);
|
||
|
||
f->display.x->wm_hints.flags |= IconPositionHint;
|
||
f->display.x->wm_hints.icon_x = icon_x;
|
||
f->display.x->wm_hints.icon_y = icon_y;
|
||
|
||
XSetWMHints (FRAME_X_DISPLAY (f), window, &f->display.x->wm_hints);
|
||
#endif
|
||
}
|
||
|
||
|
||
/* Initialization. */
|
||
|
||
#ifdef USE_X_TOOLKIT
|
||
static XrmOptionDescRec emacs_options[] = {
|
||
{"-geometry", ".geometry", XrmoptionSepArg, NULL},
|
||
{"-iconic", ".iconic", XrmoptionNoArg, (XtPointer) "yes"},
|
||
|
||
{"-internal-border-width", "*EmacsScreen.internalBorderWidth",
|
||
XrmoptionSepArg, NULL},
|
||
{"-ib", "*EmacsScreen.internalBorderWidth", XrmoptionSepArg, NULL},
|
||
|
||
{"-T", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
|
||
{"-wn", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
|
||
{"-title", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
|
||
{"-iconname", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
|
||
{"-in", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
|
||
{"-mc", "*pointerColor", XrmoptionSepArg, (XtPointer) NULL},
|
||
{"-cr", "*cursorColor", XrmoptionSepArg, (XtPointer) NULL}
|
||
};
|
||
#endif /* USE_X_TOOLKIT */
|
||
|
||
static int w32_initialized = 0;
|
||
|
||
struct w32_display_info *
|
||
w32_term_init (display_name, xrm_option, resource_name)
|
||
Lisp_Object display_name;
|
||
char *xrm_option;
|
||
char *resource_name;
|
||
{
|
||
Lisp_Object frame;
|
||
char *defaultvalue;
|
||
struct w32_display_info *dpyinfo;
|
||
HDC hdc;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
if (!w32_initialized)
|
||
{
|
||
w32_initialize ();
|
||
w32_initialized = 1;
|
||
}
|
||
|
||
{
|
||
int argc = 0;
|
||
char *argv[3];
|
||
|
||
argv[0] = "";
|
||
argc = 1;
|
||
if (xrm_option)
|
||
{
|
||
argv[argc++] = "-xrm";
|
||
argv[argc++] = xrm_option;
|
||
}
|
||
}
|
||
|
||
dpyinfo = &one_w32_display_info;
|
||
|
||
/* Put this display on the chain. */
|
||
dpyinfo->next = NULL;
|
||
|
||
/* Put it on w32_display_name_list as well, to keep them parallel. */
|
||
w32_display_name_list = Fcons (Fcons (display_name, Qnil),
|
||
w32_display_name_list);
|
||
dpyinfo->name_list_element = XCONS (w32_display_name_list)->car;
|
||
|
||
dpyinfo->w32_id_name
|
||
= (char *) xmalloc (XSTRING (Vinvocation_name)->size
|
||
+ XSTRING (Vsystem_name)->size
|
||
+ 2);
|
||
sprintf (dpyinfo->w32_id_name, "%s@%s",
|
||
XSTRING (Vinvocation_name)->data, XSTRING (Vsystem_name)->data);
|
||
|
||
#if 0
|
||
xrdb = x_load_resources (dpyinfo->display, xrm_option,
|
||
resource_name, EMACS_CLASS);
|
||
|
||
/* Put the rdb where we can find it in a way that works on
|
||
all versions. */
|
||
dpyinfo->xrdb = xrdb;
|
||
#endif
|
||
hdc = GetDC (GetDesktopWindow ());
|
||
|
||
dpyinfo->height = GetDeviceCaps (hdc, VERTRES);
|
||
dpyinfo->width = GetDeviceCaps (hdc, HORZRES);
|
||
dpyinfo->root_window = GetDesktopWindow ();
|
||
dpyinfo->n_planes = GetDeviceCaps (hdc, PLANES);
|
||
dpyinfo->n_cbits = GetDeviceCaps (hdc, BITSPIXEL);
|
||
dpyinfo->height_in = GetDeviceCaps (hdc, LOGPIXELSX);
|
||
dpyinfo->width_in = GetDeviceCaps (hdc, LOGPIXELSY);
|
||
dpyinfo->has_palette = GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE;
|
||
dpyinfo->grabbed = 0;
|
||
dpyinfo->reference_count = 0;
|
||
dpyinfo->n_fonts = 0;
|
||
dpyinfo->font_table_size = 0;
|
||
dpyinfo->bitmaps = 0;
|
||
dpyinfo->bitmaps_size = 0;
|
||
dpyinfo->bitmaps_last = 0;
|
||
dpyinfo->mouse_face_mouse_frame = 0;
|
||
dpyinfo->mouse_face_deferred_gc = 0;
|
||
dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
|
||
dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
|
||
dpyinfo->mouse_face_face_id = 0;
|
||
dpyinfo->mouse_face_window = Qnil;
|
||
dpyinfo->mouse_face_mouse_x = dpyinfo->mouse_face_mouse_y = 0;
|
||
dpyinfo->mouse_face_defer = 0;
|
||
dpyinfo->w32_focus_frame = 0;
|
||
dpyinfo->w32_focus_event_frame = 0;
|
||
dpyinfo->w32_highlight_frame = 0;
|
||
|
||
ReleaseDC (GetDesktopWindow (), hdc);
|
||
|
||
/* Determine if there is a middle mouse button, to allow parse_button
|
||
to decide whether right mouse events should be mouse-2 or
|
||
mouse-3. */
|
||
XSETINT (Vw32_num_mouse_buttons, GetSystemMetrics (SM_CMOUSEBUTTONS));
|
||
|
||
/* initialise palette with white and black */
|
||
{
|
||
COLORREF color;
|
||
defined_color (0, "white", &color, 1);
|
||
defined_color (0, "black", &color, 1);
|
||
}
|
||
|
||
#ifndef F_SETOWN_BUG
|
||
#ifdef F_SETOWN
|
||
#ifdef F_SETOWN_SOCK_NEG
|
||
/* stdin is a socket here */
|
||
fcntl (connection, F_SETOWN, -getpid ());
|
||
#else /* ! defined (F_SETOWN_SOCK_NEG) */
|
||
fcntl (connection, F_SETOWN, getpid ());
|
||
#endif /* ! defined (F_SETOWN_SOCK_NEG) */
|
||
#endif /* ! defined (F_SETOWN) */
|
||
#endif /* F_SETOWN_BUG */
|
||
|
||
#ifdef SIGIO
|
||
if (interrupt_input)
|
||
init_sigio (connection);
|
||
#endif /* ! defined (SIGIO) */
|
||
|
||
UNBLOCK_INPUT;
|
||
|
||
return dpyinfo;
|
||
}
|
||
|
||
/* Get rid of display DPYINFO, assuming all frames are already gone. */
|
||
|
||
void
|
||
x_delete_display (dpyinfo)
|
||
struct w32_display_info *dpyinfo;
|
||
{
|
||
/* Discard this display from w32_display_name_list and w32_display_list.
|
||
We can't use Fdelq because that can quit. */
|
||
if (! NILP (w32_display_name_list)
|
||
&& EQ (XCONS (w32_display_name_list)->car, dpyinfo->name_list_element))
|
||
w32_display_name_list = XCONS (w32_display_name_list)->cdr;
|
||
else
|
||
{
|
||
Lisp_Object tail;
|
||
|
||
tail = w32_display_name_list;
|
||
while (CONSP (tail) && CONSP (XCONS (tail)->cdr))
|
||
{
|
||
if (EQ (XCONS (XCONS (tail)->cdr)->car,
|
||
dpyinfo->name_list_element))
|
||
{
|
||
XCONS (tail)->cdr = XCONS (XCONS (tail)->cdr)->cdr;
|
||
break;
|
||
}
|
||
tail = XCONS (tail)->cdr;
|
||
}
|
||
}
|
||
|
||
/* free palette table */
|
||
{
|
||
struct w32_palette_entry * plist;
|
||
|
||
plist = dpyinfo->color_list;
|
||
while (plist)
|
||
{
|
||
struct w32_palette_entry * pentry = plist;
|
||
plist = plist->next;
|
||
xfree(pentry);
|
||
}
|
||
dpyinfo->color_list = NULL;
|
||
if (dpyinfo->palette)
|
||
DeleteObject(dpyinfo->palette);
|
||
}
|
||
xfree (dpyinfo->font_table);
|
||
xfree (dpyinfo->w32_id_name);
|
||
}
|
||
|
||
/* Set up use of W32. */
|
||
|
||
DWORD windows_msg_worker ();
|
||
|
||
w32_initialize ()
|
||
{
|
||
clear_frame_hook = w32_clear_frame;
|
||
clear_end_of_line_hook = w32_clear_end_of_line;
|
||
ins_del_lines_hook = w32_ins_del_lines;
|
||
change_line_highlight_hook = w32_change_line_highlight;
|
||
insert_glyphs_hook = w32_insert_glyphs;
|
||
write_glyphs_hook = w32_write_glyphs;
|
||
delete_glyphs_hook = w32_delete_glyphs;
|
||
ring_bell_hook = w32_ring_bell;
|
||
reset_terminal_modes_hook = w32_reset_terminal_modes;
|
||
set_terminal_modes_hook = w32_set_terminal_modes;
|
||
update_begin_hook = w32_update_begin;
|
||
update_end_hook = w32_update_end;
|
||
set_terminal_window_hook = w32_set_terminal_window;
|
||
read_socket_hook = w32_read_socket;
|
||
frame_up_to_date_hook = w32_frame_up_to_date;
|
||
cursor_to_hook = w32_cursor_to;
|
||
reassert_line_highlight_hook = w32_reassert_line_highlight;
|
||
mouse_position_hook = w32_mouse_position;
|
||
frame_rehighlight_hook = w32_frame_rehighlight;
|
||
frame_raise_lower_hook = w32_frame_raise_lower;
|
||
set_vertical_scroll_bar_hook = w32_set_vertical_scroll_bar;
|
||
condemn_scroll_bars_hook = w32_condemn_scroll_bars;
|
||
redeem_scroll_bar_hook = w32_redeem_scroll_bar;
|
||
judge_scroll_bars_hook = w32_judge_scroll_bars;
|
||
|
||
scroll_region_ok = 1; /* we'll scroll partial frames */
|
||
char_ins_del_ok = 0; /* just as fast to write the line */
|
||
line_ins_del_ok = 1; /* we'll just blt 'em */
|
||
fast_clear_end_of_line = 1; /* X does this well */
|
||
memory_below_frame = 0; /* we don't remember what scrolls
|
||
off the bottom */
|
||
baud_rate = 19200;
|
||
|
||
/* Try to use interrupt input; if we can't, then start polling. */
|
||
Fset_input_mode (Qt, Qnil, Qt, Qnil);
|
||
|
||
/* Create the window thread - it will terminate itself or when the app terminates */
|
||
|
||
init_crit ();
|
||
|
||
dwMainThreadId = GetCurrentThreadId ();
|
||
DuplicateHandle (GetCurrentProcess (), GetCurrentThread (),
|
||
GetCurrentProcess (), &hMainThread, 0, TRUE, DUPLICATE_SAME_ACCESS);
|
||
|
||
/* Wait for thread to start */
|
||
|
||
{
|
||
MSG msg;
|
||
|
||
PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE);
|
||
|
||
hWindowsThread = CreateThread (NULL, 0,
|
||
(LPTHREAD_START_ROUTINE) windows_msg_worker,
|
||
0, 0, &dwWindowsThreadId);
|
||
|
||
GetMessage (&msg, NULL, WM_EMACS_DONE, WM_EMACS_DONE);
|
||
}
|
||
|
||
/* It is desirable that mainThread should have the same notion of
|
||
focus window and active window as windowsThread. Unfortunately, the
|
||
following call to AttachThreadInput, which should do precisely what
|
||
we need, causes major problems when Emacs is linked as a console
|
||
program. Unfortunately, we have good reasons for doing that, so
|
||
instead we need to send messages to windowsThread to make some API
|
||
calls for us (ones that affect, or depend on, the active/focus
|
||
window state. */
|
||
#ifdef ATTACH_THREADS
|
||
AttachThreadInput (dwMainThreadId, dwWindowsThreadId, TRUE);
|
||
#endif
|
||
}
|
||
|
||
void
|
||
syms_of_w32term ()
|
||
{
|
||
staticpro (&w32_display_name_list);
|
||
w32_display_name_list = Qnil;
|
||
|
||
staticpro (&last_mouse_scroll_bar);
|
||
last_mouse_scroll_bar = Qnil;
|
||
|
||
staticpro (&Qvendor_specific_keysyms);
|
||
Qvendor_specific_keysyms = intern ("vendor-specific-keysyms");
|
||
|
||
DEFVAR_INT ("w32-num-mouse-buttons",
|
||
&Vw32_num_mouse_buttons,
|
||
"Number of physical mouse buttons.");
|
||
Vw32_num_mouse_buttons = Qnil;
|
||
|
||
DEFVAR_LISP ("w32-swap-mouse-buttons",
|
||
&Vw32_swap_mouse_buttons,
|
||
"Swap the mapping of middle and right mouse buttons.\n\
|
||
When nil, middle button is mouse-2 and right button is mouse-3.");
|
||
Vw32_swap_mouse_buttons = Qnil;
|
||
}
|