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emacs/mps/code/landtest.c
Peter Jackson 1d00afac81 Publish licence updates in code directory.
Publish minor changes to readme and configure files in main directory.
Main directory and code directory licence texts are now fully updated.

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2020-06-11 17:05:40 +01:00

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C

/* landtest.c: LAND TEST
*
* $Id$
* Copyright (c) 2001-2020 Ravenbrook Limited. See end of file for license.
*
* Test all three Land implementations against duplicate operations on
* a bit-table.
*
* Test the "steal" operations on a CBS.
*/
#include "cbs.h"
#include "failover.h"
#include "freelist.h"
#include "mpm.h"
#include "mps.h"
#include "mpsavm.h"
#include "mpstd.h"
#include "poolmfs.h"
#include "testlib.h"
#include <stdio.h> /* printf */
SRCID(landtest, "$Id$");
#define ArraySize ((Size)123456)
/* CBS is much faster than Freelist, so we apply more operations to
* the former. */
#define nCBSOperations ((Size)125000)
#define nFLOperations ((Size)12500)
#define nFOOperations ((Size)12500)
static Count NAllocateTried, NAllocateSucceeded, NDeallocateTried,
NDeallocateSucceeded;
static int verbose = 0;
typedef struct TestStateStruct {
Align align;
BT allocTable;
Addr block;
Size size;
Land land;
} TestStateStruct, *TestState;
typedef struct CheckTestClosureStruct {
TestState state;
Addr limit;
Addr oldLimit;
} CheckTestClosureStruct, *CheckTestClosure;
static Addr (addrOfIndex)(TestState state, Index i)
{
return AddrAdd(state->block, (i * state->align));
}
static Index (indexOfAddr)(TestState state, Addr a)
{
return (Index)(AddrOffset(state->block, a) / state->align);
}
static void describe(TestState state)
{
die(LandDescribe(state->land, mps_lib_get_stdout(), 0), "LandDescribe");
}
static Bool checkVisitor(Land land, Range range, void *closure)
{
Addr base, limit;
CheckTestClosure cl = closure;
testlib_unused(land);
Insist(cl != NULL);
base = RangeBase(range);
limit = RangeLimit(range);
if (base > cl->oldLimit) {
Insist(BTIsSetRange(cl->state->allocTable,
indexOfAddr(cl->state, cl->oldLimit),
indexOfAddr(cl->state, base)));
} else { /* must be at start of table */
Insist(base == cl->oldLimit);
Insist(cl->oldLimit == cl->state->block);
}
Insist(BTIsResRange(cl->state->allocTable,
indexOfAddr(cl->state, base),
indexOfAddr(cl->state, limit)));
cl->oldLimit = limit;
return TRUE;
}
static void check(TestState state)
{
CheckTestClosureStruct closure;
Bool b;
closure.state = state;
closure.limit = addrOfIndex(state, state->size);
closure.oldLimit = state->block;
b = LandIterate(state->land, checkVisitor, &closure);
Insist(b);
if (closure.oldLimit == state->block)
Insist(BTIsSetRange(state->allocTable, 0,
indexOfAddr(state, closure.limit)));
else if (closure.limit > closure.oldLimit)
Insist(BTIsSetRange(state->allocTable,
indexOfAddr(state, closure.oldLimit),
indexOfAddr(state, closure.limit)));
else
Insist(closure.oldLimit == closure.limit);
}
static Word fbmRnd(Word limit)
{
/* Not very uniform, but never mind. */
return (Word)rnd() % limit;
}
/* nextEdge -- Finds the next transition in the bit table
*
* Returns the index greater than <base> such that the
* range [<base>, <return>) has the same value in the bit table,
* and <return> has a different value or does not exist.
*/
static Index nextEdge(BT bt, Size size, Index base)
{
Index end;
Bool baseValue;
Insist(bt != NULL);
Insist(base < size);
baseValue = BTGet(bt, base);
for(end = base + 1; end < size && BTGet(bt, end) == baseValue; end++)
NOOP;
return end;
}
/* lastEdge -- Finds the previous transition in the bit table
*
* Returns the index less than <base> such that the range
* [<return>, <base>] has the same value in the bit table,
* and <return>-1 has a different value or does not exist.
*/
static Index lastEdge(BT bt, Size size, Index base)
{
Index end;
Bool baseValue;
Insist(bt != NULL);
Insist(base < size);
baseValue = BTGet(bt, base);
for(end = base; end > (Index)0 && BTGet(bt, end - 1) == baseValue; end--)
NOOP;
return end;
}
/* randomRange -- picks random range within table
*
* The function first picks a uniformly distributed <base> within the table.
*
* It then scans forward a binary exponentially distributed number of
* "edges" in the table (that is, transitions between set and reset)
* to get <end>. Note that there is a 50% chance that <end> will be
* the next edge, a 25% chance it will be the edge after, etc., until
* the end of the table.
*
* Finally it picks a <limit> uniformly distributed in the range
* [base+1, limit].
*
* Hence there is a somewhat better than 50% chance that the range will be
* all either set or reset.
*/
static void randomRange(Addr *baseReturn, Addr *limitReturn, TestState state)
{
Index base; /* the start of our range */
Index end; /* an edge (i.e. different from its predecessor) */
/* after base */
Index limit; /* a randomly chosen value in (base, limit]. */
base = fbmRnd(state->size);
do {
end = nextEdge(state->allocTable, state->size, base);
} while (end < state->size && fbmRnd(2) == 0); /* p=0.5 exponential */
Insist(end > base);
limit = base + 1 + fbmRnd(end - base);
*baseReturn = addrOfIndex(state, base);
*limitReturn = addrOfIndex(state, limit);
}
static void allocate(TestState state, Addr base, Addr limit)
{
Res res;
Index ib, il; /* Indexed for base and limit */
Bool isFree;
RangeStruct range, oldRange;
Addr outerBase, outerLimit; /* interval containing [ib, il) */
ib = indexOfAddr(state, base);
il = indexOfAddr(state, limit);
isFree = BTIsResRange(state->allocTable, ib, il);
NAllocateTried++;
if (isFree) {
outerBase =
addrOfIndex(state, lastEdge(state->allocTable, state->size, ib));
outerLimit =
addrOfIndex(state, nextEdge(state->allocTable, state->size, il - 1));
} else {
outerBase = outerLimit = NULL;
}
RangeInit(&range, base, limit);
res = LandDelete(&oldRange, state->land, &range);
if (verbose) {
printf("allocate: [%p,%p) -- %s\n",
(void *)base, (void *)limit, isFree ? "succeed" : "fail");
describe(state);
}
if (!isFree) {
die_expect((mps_res_t)res, MPS_RES_FAIL,
"Succeeded in deleting allocated block");
} else { /* isFree */
die_expect((mps_res_t)res, MPS_RES_OK,
"failed to delete free block");
Insist(RangeBase(&oldRange) == outerBase);
Insist(RangeLimit(&oldRange) == outerLimit);
NAllocateSucceeded++;
BTSetRange(state->allocTable, ib, il);
}
}
static void deallocate(TestState state, Addr base, Addr limit)
{
Res res;
Index ib, il;
Bool isAllocated;
Addr outerBase = base, outerLimit = limit; /* interval containing [ib, il) */
RangeStruct range, freeRange; /* interval returned by the manager */
ib = indexOfAddr(state, base);
il = indexOfAddr(state, limit);
isAllocated = BTIsSetRange(state->allocTable, ib, il);
NDeallocateTried++;
if (isAllocated) {
/* Find the free blocks adjacent to the allocated block */
if (ib > 0 && !BTGet(state->allocTable, ib - 1)) {
outerBase =
addrOfIndex(state, lastEdge(state->allocTable, state->size, ib - 1));
} else {
outerBase = base;
}
if (il < state->size && !BTGet(state->allocTable, il)) {
outerLimit =
addrOfIndex(state, nextEdge(state->allocTable, state->size, il));
} else {
outerLimit = limit;
}
}
RangeInit(&range, base, limit);
res = LandInsert(&freeRange, state->land, &range);
if (verbose) {
printf("deallocate: [%p,%p) -- %s\n",
(void *)base, (void *)limit, isAllocated ? "succeed" : "fail");
describe(state);
}
if (!isAllocated) {
die_expect((mps_res_t)res, MPS_RES_FAIL,
"succeeded in inserting non-allocated block");
} else { /* isAllocated */
die_expect((mps_res_t)res, MPS_RES_OK,
"failed to insert allocated block");
NDeallocateSucceeded++;
BTResRange(state->allocTable, ib, il);
Insist(RangeBase(&freeRange) == outerBase);
Insist(RangeLimit(&freeRange) == outerLimit);
}
}
static void find(TestState state, Size size, Bool high, FindDelete findDelete)
{
Bool expected, found;
Index expectedBase, expectedLimit;
RangeStruct foundRange, oldRange;
Addr origBase, origLimit;
origBase = origLimit = NULL;
expected = (high ? BTFindLongResRangeHigh : BTFindLongResRange)
(&expectedBase, &expectedLimit, state->allocTable,
(Index)0, (Index)state->size, (Count)size);
if (expected) {
origBase = addrOfIndex(state, expectedBase);
origLimit = addrOfIndex(state, expectedLimit);
switch(findDelete) {
case FindDeleteNONE:
/* do nothing */
break;
case FindDeleteENTIRE:
break;
case FindDeleteLOW:
expectedLimit = expectedBase + size;
break;
case FindDeleteHIGH:
expectedBase = expectedLimit - size;
break;
default:
cdie(0, "invalid findDelete");
break;
}
}
found = (high ? LandFindLast : LandFindFirst)
(&foundRange, &oldRange, state->land, size * state->align, findDelete);
if (verbose) {
printf("find %s %lu: ", high ? "last" : "first",
(unsigned long)(size * state->align));
if (expected) {
printf("expecting [%p,%p)\n",
(void *)addrOfIndex(state, expectedBase),
(void *)addrOfIndex(state, expectedLimit));
} else {
printf("expecting this not to be found\n");
}
if (found) {
printf(" found [%p,%p)\n", (void *)RangeBase(&foundRange),
(void *)RangeLimit(&foundRange));
} else {
printf(" not found\n");
}
}
Insist(found == expected);
if (found) {
Insist(expectedBase == indexOfAddr(state, RangeBase(&foundRange)));
Insist(expectedLimit == indexOfAddr(state, RangeLimit(&foundRange)));
if (findDelete != FindDeleteNONE) {
Insist(RangeBase(&oldRange) == origBase);
Insist(RangeLimit(&oldRange) == origLimit);
BTSetRange(state->allocTable, expectedBase, expectedLimit);
}
}
}
static void test(TestState state, unsigned n, unsigned operations)
{
Addr base, limit;
unsigned i;
Size size;
Bool high;
FindDelete findDelete = FindDeleteNONE;
BTSetRange(state->allocTable, 0, state->size); /* Initially all allocated */
check(state);
for(i = 0; i < n; i++) {
switch (fbmRnd(operations)) {
case 0:
randomRange(&base, &limit, state);
allocate(state, base, limit);
break;
case 1:
randomRange(&base, &limit, state);
deallocate(state, base, limit);
break;
case 2:
size = fbmRnd(state->size / 10) + 1;
high = fbmRnd(2) ? TRUE : FALSE;
switch(fbmRnd(6)) {
default: findDelete = FindDeleteNONE; break;
case 3: findDelete = FindDeleteLOW; break;
case 4: findDelete = FindDeleteHIGH; break;
case 5: findDelete = FindDeleteENTIRE; break;
}
find(state, size, high, findDelete);
break;
default:
cdie(0, "invalid operation");
return;
}
if ((i + 1) % 1000 == 0)
check(state);
}
}
#define testArenaSIZE (((size_t)4)<<20)
static void test_land(void)
{
static const struct {
LandClass (*klass)(void);
unsigned operations;
} cbsConfig[] = {
{CBSClassGet, 2},
{CBSFastClassGet, 3},
{CBSZonedClassGet, 3},
};
mps_arena_t mpsArena;
Arena arena;
TestStateStruct state;
void *p;
MFSStruct blockPool;
CBSStruct cbsStruct;
FreelistStruct flStruct;
FailoverStruct foStruct;
Land cbs = CBSLand(&cbsStruct);
Land fl = FreelistLand(&flStruct);
Land fo = FailoverLand(&foStruct);
Pool mfs = MFSPool(&blockPool);
size_t i;
state.size = ArraySize;
state.align = (1 << rnd() % 4) * MPS_PF_ALIGN;
NAllocateTried = NAllocateSucceeded = NDeallocateTried =
NDeallocateSucceeded = 0;
die(mps_arena_create(&mpsArena, mps_arena_class_vm(), testArenaSIZE),
"mps_arena_create");
arena = (Arena)mpsArena; /* avoid pun */
die((mps_res_t)BTCreate(&state.allocTable, arena, state.size),
"failed to create alloc table");
die((mps_res_t)ControlAlloc(&p, arena, (state.size + 1) * state.align),
"failed to allocate block");
state.block = AddrAlignUp(p, state.align);
if (verbose) {
printf("Allocated block [%p,%p)\n", (void *)state.block,
(void *)AddrAdd(state.block, state.size));
}
/* 1. Test CBS */
for (i = 0; i < NELEMS(cbsConfig); ++i) {
MPS_ARGS_BEGIN(args) {
die((mps_res_t)LandInit(cbs, cbsConfig[i].klass(), arena, state.align,
NULL, args),
"failed to initialise CBS");
} MPS_ARGS_END(args);
state.land = cbs;
test(&state, nCBSOperations, cbsConfig[i].operations);
LandFinish(cbs);
}
/* 2. Test Freelist */
die((mps_res_t)LandInit(fl, CLASS(Freelist), arena, state.align,
NULL, mps_args_none),
"failed to initialise Freelist");
state.land = fl;
test(&state, nFLOperations, 3);
LandFinish(fl);
/* 3. Test CBS-failing-over-to-Freelist (always failing over on
* first iteration, never failing over on second; see fotest.c for a
* test case that randomly switches fail-over on and off)
*/
for (i = 0; i < 2; ++i) {
MPS_ARGS_BEGIN(piArgs) {
MPS_ARGS_ADD(piArgs, MPS_KEY_MFS_UNIT_SIZE, sizeof(CBSFastBlockStruct));
MPS_ARGS_ADD(piArgs, MPS_KEY_EXTEND_BY, ArenaGrainSize(arena));
MPS_ARGS_ADD(piArgs, MFSExtendSelf, i != 0);
die(PoolInit(mfs, arena, PoolClassMFS(), piArgs), "PoolInit");
} MPS_ARGS_END(piArgs);
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, CBSBlockPool, mfs);
die((mps_res_t)LandInit(cbs, CLASS(CBSFast), arena, state.align,
NULL, args),
"failed to initialise CBS");
} MPS_ARGS_END(args);
die((mps_res_t)LandInit(fl, CLASS(Freelist), arena, state.align,
NULL, mps_args_none),
"failed to initialise Freelist");
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, FailoverPrimary, cbs);
MPS_ARGS_ADD(args, FailoverSecondary, fl);
die((mps_res_t)LandInit(fo, CLASS(Failover), arena, state.align,
NULL, args),
"failed to initialise Failover");
} MPS_ARGS_END(args);
state.land = fo;
test(&state, nFOOperations, 3);
LandFinish(fo);
LandFinish(fl);
LandFinish(cbs);
PoolFinish(mfs);
}
ControlFree(arena, p, (state.size + 1) * state.align);
mps_arena_destroy(arena);
printf("Number of allocations attempted: %"PRIuLONGEST"\n",
(ulongest_t)NAllocateTried);
printf("Number of allocations succeeded: %"PRIuLONGEST"\n",
(ulongest_t)NAllocateSucceeded);
printf("Number of deallocations attempted: %"PRIuLONGEST"\n",
(ulongest_t)NDeallocateTried);
printf("Number of deallocations succeeded: %"PRIuLONGEST"\n",
(ulongest_t)NDeallocateSucceeded);
}
static void shuffle(Addr *addr, size_t n)
{
size_t i;
for (i = 0; i < n; ++i) {
size_t j = rnd() % (n - i);
Addr tmp = addr[j];
addr[j] = addr[i];
addr[i] = tmp;
}
}
static void test_steal(void)
{
mps_arena_t mpsArena;
Arena arena;
MFSStruct mfs; /* stores blocks for the CBS */
Pool pool = MFSPool(&mfs);
CBSStruct cbs; /* allocated memory land */
Land land = CBSLand(&cbs);
Addr base;
Addr addr[4096];
Size grainSize;
size_t i, n = NELEMS(addr), stolenInsert = 0, missingDelete = 0;
MPS_ARGS_BEGIN(args) {
die(mps_arena_create_k(&mpsArena, mps_arena_class_vm(), args), "arena");
} MPS_ARGS_END(args);
arena = (Arena)mpsArena; /* avoid pun */
grainSize = ArenaGrainSize(arena);
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, MPS_KEY_MFS_UNIT_SIZE, sizeof(RangeTreeStruct));
MPS_ARGS_ADD(args, MPS_KEY_EXTEND_BY, grainSize);
MPS_ARGS_ADD(args, MFSExtendSelf, FALSE);
die(PoolInit(pool, arena, CLASS(MFSPool), args), "pool");
} MPS_ARGS_END(args);
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, CBSBlockPool, pool);
die(LandInit(land, CLASS(CBS), arena, grainSize, NULL, args),
"land");
} MPS_ARGS_END(args);
/* Allocate a range of grains. */
die(ArenaAlloc(&base, LocusPrefDefault(), grainSize * n, pool), "alloc");
for (i = 0; i < n; ++i)
addr[i] = AddrAdd(base, i * grainSize);
/* Shuffle the grains. */
shuffle(addr, n);
/* Insert grains into the land in shuffled order. */
for (i = 0; i < n; ++i) {
RangeStruct range, origRange, containingRange;
RangeInitSize(&range, addr[i], grainSize);
RangeCopy(&origRange, &range);
die(LandInsertSteal(&containingRange, land, &range), "steal");
if (!RangesEqual(&origRange, &range))
++ stolenInsert;
}
/* Shuffle grains again. */
shuffle(addr, n);
/* Delete unstolen grains from the land in shuffled order. */
for (i = 0; i < n; ++i) {
RangeStruct range, containingRange;
Res res;
RangeInitSize(&range, addr[i], grainSize);
res = LandDeleteSteal(&containingRange, land, &range);
if (res == ResOK) {
ArenaFree(addr[i], grainSize, pool);
} else {
Insist(res == ResFAIL); /* grain was stolen */
++ missingDelete;
}
}
Insist(LandSize(land) == 0);
LandFinish(land);
Insist(PoolFreeSize(pool) == PoolTotalSize(pool));
PoolFinish(pool);
mps_arena_destroy(arena);
Insist(stolenInsert <= missingDelete);
Insist(missingDelete < n);
printf("Stolen on insert: %"PRIuLONGEST"\n", (ulongest_t)stolenInsert);
printf("Missing on delete: %"PRIuLONGEST"\n", (ulongest_t)missingDelete);
}
int main(int argc, char *argv[])
{
testlib_init(argc, argv);
test_land();
test_steal();
printf("%s: Conclusion: Failed to find any defects.\n", argv[0]);
return 0;
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2020 Ravenbrook Limited <http://www.ravenbrook.com/>.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/