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emacs/mps/code/arenacv.c
Peter Jackson 1d00afac81 Publish licence updates in code directory.
Publish minor changes to readme and configure files in main directory.
Main directory and code directory licence texts are now fully updated.

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/* arenacv.c: ARENA COVERAGE TEST
*
* $Id$
* Copyright (c) 2001-2020 Ravenbrook Limited. See end of file for license.
*
* .coverage: At the moment, we're only trying to cover the new code
* (partial mapping of the page table and vm overflow).
*
* .note.tract-size: If the page size is divisible by sizeof(TractStruct), many
* test cases end up being essentially identical -- there just aren't that
* many different cases then.
*
* .improve.gap-below: Could test different-sized gaps below the tract
* being allocated; this requires using two adjacent zones.
*/
#include "mpm.h"
#include "poolmvff.h"
#include "testlib.h"
#include "mpslib.h"
#include "mpsavm.h"
#include "mpsacl.h"
#include <stdio.h> /* printf */
#include <stdlib.h> /* malloc */
#define tractsSIZE 500
/* testAllocAndIterate -- Test arena allocation and iteration
*
* .tract-seg: Test allocation and iteration, using both low-level
* tracts and higher-level segments. To do this, contrive a set of
* allocation and iteration functions which are interchangeable.
*/
/* Type definitions for the interchangability interface */
/* AllocInfo -- interchangeable info about allocated regions */
typedef struct AllocInfoStruct *AllocInfo;
typedef struct AllocInfoStruct {
union {
struct {
Addr base;
Size size;
Pool pool;
} tractData;
struct {
Seg seg;
} segData;
} the;
} AllocInfoStruct;
typedef Res (*AllocFun)(AllocInfoStruct *aiReturn, LocusPref pref,
Size size, Pool pool);
typedef void (*FreeFun)(AllocInfo ai);
typedef Bool (*FirstFun)(AllocInfoStruct *aiReturn, Arena arena);
typedef Bool (*NextFun)(AllocInfoStruct *nextReturn, AllocInfo ai,
Arena arena);
typedef Count (*UnitsFun)(Count pages);
typedef void (*TestFun)(AllocInfo ai, Arena arena);
typedef void (*CopyFun)(AllocInfoStruct *toReturn, AllocInfo from);
/* AllocatorClass -- encapsulates an allocation mechanism */
typedef struct AllocatorClassStruct *AllocatorClass;
typedef struct AllocatorClassStruct {
AllocFun alloc; /* allocation method */
FreeFun free; /* deallocation method */
FirstFun first; /* find first block for iteration */
NextFun next; /* find next block for iteration */
UnitsFun units; /* number of iteration objects for pages */
TestFun test; /* consistency check a region */
CopyFun copy; /* copy an AllocationInfo object */
} AllocatorClassStruct;
/* tractSearchInChunk -- find a tract in a chunk
*
* .tract-search: Searches for a tract in the chunk starting at page
* index i, return FALSE if there is none.
*/
static Bool tractSearchInChunk(Tract *tractReturn, Chunk chunk, Index i)
{
AVER_CRITICAL(chunk->allocBase <= i);
AVER_CRITICAL(i <= chunk->pages);
while (i < chunk->pages
&& !(BTGet(chunk->allocTable, i)
&& PageIsAllocated(ChunkPage(chunk, i)))) {
++i;
}
if (i == chunk->pages)
return FALSE;
AVER(i < chunk->pages);
*tractReturn = PageTract(ChunkPage(chunk, i));
return TRUE;
}
/* tractSearch -- find next tract above address
*
* Searches for the next tract in increasing address order.
* The tract returned is the next one along from addr (i.e.,
* it has a base address bigger than addr and no other tract
* with a base address bigger than addr has a smaller base address).
*
* Returns FALSE if there is no tract to find (end of the arena).
*/
static Bool tractSearch(Tract *tractReturn, Arena arena, Addr addr)
{
Bool b;
Chunk chunk;
Tree tree;
b = ChunkOfAddr(&chunk, arena, addr);
if (b) {
Index i;
i = INDEX_OF_ADDR(chunk, addr);
/* There are fewer pages than addresses, therefore the */
/* page index can never wrap around */
AVER_CRITICAL(i+1 != 0);
if (tractSearchInChunk(tractReturn, chunk, i+1)) {
return TRUE;
}
}
while (TreeFindNext(&tree, ArenaChunkTree(arena), TreeKeyOfAddrVar(addr),
ChunkCompare))
{
chunk = ChunkOfTree(tree);
addr = chunk->base;
/* Start from allocBase to skip the tables. */
if (tractSearchInChunk(tractReturn, chunk, chunk->allocBase)) {
return TRUE;
}
}
return FALSE;
}
/* Implementation of the tract-based interchangability interface */
static Res allocAsTract(AllocInfoStruct *aiReturn, LocusPref pref,
Size size, Pool pool)
{
Res res;
Addr base;
res = ArenaAlloc(&base, pref, size, pool);
if (res == ResOK) {
aiReturn->the.tractData.base = base;
aiReturn->the.tractData.size = size;
aiReturn->the.tractData.pool = pool;
}
return res;
}
static void freeAsTract(AllocInfo ai)
{
ArenaFree(ai->the.tractData.base,
ai->the.tractData.size,
ai->the.tractData.pool);
}
static Bool firstAsTract(AllocInfoStruct *aiReturn, Arena arena)
{
Bool res;
Tract tract;
res = tractSearch(&tract, arena, 0);
if (res) {
aiReturn->the.tractData.base = TractBase(tract);
aiReturn->the.tractData.size = ArenaGrainSize(arena);;
aiReturn->the.tractData.pool = TractPool(tract);
}
return res;
}
static Bool nextAsTract(AllocInfoStruct *nextReturn, AllocInfo ai,
Arena arena)
{
Bool res;
Tract tract;
res = tractSearch(&tract, arena, ai->the.tractData.base);
if (res) {
nextReturn->the.tractData.base = TractBase(tract);
nextReturn->the.tractData.size = ArenaGrainSize(arena);;
nextReturn->the.tractData.pool = TractPool(tract);
}
return res;
}
static Count unitsAsTract(Count pages)
{
return pages; /* one tract for each page */
}
static void testAsTract(AllocInfo ai, Arena arena)
{
/* Test TractOfAddr */
Tract tract;
Addr base;
Bool found;
found = TractOfAddr(&tract, arena, ai->the.tractData.base);
cdie(found, "TractOfAddr");
base = TractBase(tract);
cdie(base == ai->the.tractData.base, "base");
}
static void copyAsTract(AllocInfoStruct *toReturn, AllocInfo from)
{
toReturn->the.tractData.base = from->the.tractData.base;
toReturn->the.tractData.size = from->the.tractData.size;
toReturn->the.tractData.pool = from->the.tractData.pool;
}
static AllocatorClassStruct allocatorTractStruct = {
allocAsTract,
freeAsTract,
firstAsTract,
nextAsTract,
unitsAsTract,
testAsTract,
copyAsTract
};
/* Implementation of the segment-based interchangability interface */
static Res allocAsSeg(AllocInfoStruct *aiReturn, LocusPref pref,
Size size, Pool pool)
{
Res res;
Seg seg;
res = SegAlloc(&seg, CLASS(Seg), pref, size, pool, argsNone);
if (res == ResOK) {
aiReturn->the.segData.seg = seg;
}
return res;
}
static void freeAsSeg(AllocInfo ai)
{
SegFree(ai->the.segData.seg);
}
static Bool firstAsSeg(AllocInfoStruct *aiReturn, Arena arena)
{
Bool res;
Seg seg;
res = SegFirst(&seg, arena);
if (res) {
aiReturn->the.segData.seg = seg;
}
return res;
}
static Bool nextAsSeg(AllocInfoStruct *nextReturn, AllocInfo ai,
Arena arena)
{
Bool res;
Seg seg;
res = SegNext(&seg, arena, ai->the.segData.seg);
if (res) {
nextReturn->the.segData.seg = seg;
}
return res;
}
static Count unitsAsSeg(Count pages)
{
if (0 == pages)
return 0; /* can't have a zero length seg */
else
return 1; /* one seg no matter how many pages */
}
static void testAsSeg(AllocInfo ai, Arena arena)
{
/* Test size functions */
Seg seg = ai->the.segData.seg;
Addr base, limit;
Size size;
UNUSED(arena);
base = SegBase(seg);
limit = SegLimit(seg);
size = SegSize(seg);
cdie(size == AddrOffset(base, limit), "size");
}
static void copyAsSeg(AllocInfoStruct *toReturn, AllocInfo from)
{
toReturn->the.segData.seg = from->the.segData.seg;
}
static AllocatorClassStruct allocatorSegStruct = {
allocAsSeg,
freeAsSeg,
firstAsSeg,
nextAsSeg,
unitsAsSeg,
testAsSeg,
copyAsSeg
};
/* The main function can use either tracts or segs */
static void testAllocAndIterate(Arena arena, Pool pool,
Size pageSize, Count numPerPage,
AllocatorClass allocator)
{
AllocInfoStruct offsetRegion, gapRegion, newRegion, topRegion;
LocusPrefStruct pref;
Count offset, gap, new;
ZoneSet zone = (ZoneSet)2;
int i;
LocusPrefInit(&pref);
/* Testing the behaviour with various sizes of gaps in the page table. */
/* Assume the allocation strategy is first-fit. The idea of the tests is */
/* to allocate a region of memory, then deallocate a gap in the middle, */
/* then allocate a new region that fits in the gap with various amounts */
/* left over. Like this: */
/* |-offsetRegion-||----gapRegion----||-topRegion-| */
/* |-offsetRegion-||-newRegion-| |-topRegion-| */
/* This is done with three different sizes of offsetRegion, in two */
/* different zones to ensure that all page boundary cases are tested. */
for(i = 0; i < 2; ++i) { /* zone loop */
for(offset = 0; offset <= 2*numPerPage; offset += numPerPage) {
if(offset != 0)
die(allocator->alloc(&offsetRegion, &pref, offset * pageSize, pool),
"offsetRegion");
for(gap = numPerPage+1; gap <= 3 * (numPerPage+1);
gap += (numPerPage+1)) {
die(allocator->alloc(&gapRegion, &pref, gap * pageSize, pool),
"gapRegion");
die(allocator->alloc(&topRegion, &pref, pageSize, pool),
"topRegion");
allocator->free(&gapRegion);
for(new = 1; new <= gap; new += numPerPage) {
AllocInfoStruct thisRegion, nextRegion;
Count regionNum, expected;
Res enoughRegions;
die(allocator->alloc(&newRegion, &pref, new * pageSize, pool),
"newRegion");
/* Test iterators */
cdie(allocator->first(&thisRegion, arena), "first");
regionNum = 1;
while (allocator->next(&nextRegion, &thisRegion, arena)) {
regionNum++;
allocator->copy(&thisRegion, &nextRegion);
}
/* Should be able to iterate over at least offset, new, top */
expected =
allocator->units(offset) +
allocator->units(new) +
allocator->units(1);
if (regionNum >= expected)
enoughRegions = ResOK;
else
enoughRegions = ResFAIL;
die(enoughRegions, "Not enough regions");
allocator->free(&newRegion);
}
allocator->free(&topRegion);
}
if(offset != 0) {
allocator->test(&offsetRegion, arena);
allocator->free(&offsetRegion);
}
}
LocusPrefExpress(&pref, LocusPrefZONESET, &zone);
}
}
static void testPageTable(ArenaClass klass, Size size, Addr addr, Bool zoned)
{
Arena arena; Pool pool;
Size pageSize;
Count tractsPerPage;
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, MPS_KEY_ARENA_SIZE, size);
MPS_ARGS_ADD(args, MPS_KEY_ARENA_CL_BASE, addr);
MPS_ARGS_ADD(args, MPS_KEY_ARENA_ZONED, zoned);
die(ArenaCreate(&arena, klass, args), "ArenaCreate");
} MPS_ARGS_END(args);
die(PoolCreate(&pool, arena, PoolClassMVFF(), argsNone), "PoolCreate");
pageSize = ArenaGrainSize(arena);
tractsPerPage = pageSize / sizeof(TractStruct);
printf("%ld tracts per page in the page table.\n", (long)tractsPerPage);
/* test tract allocation and iteration */
testAllocAndIterate(arena, pool, pageSize, tractsPerPage,
&allocatorTractStruct);
/* test segment allocation and iteration */
testAllocAndIterate(arena, pool, pageSize, tractsPerPage,
&allocatorSegStruct);
die(ArenaDescribe(arena, mps_lib_get_stdout(), 0), "ArenaDescribe");
die(ArenaDescribeTracts(arena, mps_lib_get_stdout(), 0),
"ArenaDescribeTracts");
PoolDestroy(pool);
ArenaDestroy(arena);
}
/* testSize -- test arena size overflow
*
* Just try allocating larger arenas, doubling the size each time, until
* it fails, then check the error code.
*/
static void testSize(Size size)
{
ArenaClass klass = (ArenaClass)mps_arena_class_vm();
Arena arena;
Res res;
do {
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, MPS_KEY_ARENA_SIZE, size);
res = ArenaCreate(&arena, klass, args);
} MPS_ARGS_END(args);
if (res == ResOK)
ArenaDestroy(arena);
else
die((res == ResRESOURCE) ? ResOK : res, "right error code");
size *= 2;
} while (size == 0);
}
#define TEST_ARENA_SIZE ((Size)16<<22)
int main(int argc, char *argv[])
{
void *block;
testlib_init(argc, argv);
testPageTable((ArenaClass)mps_arena_class_vm(), TEST_ARENA_SIZE, 0, TRUE);
testPageTable((ArenaClass)mps_arena_class_vm(), TEST_ARENA_SIZE, 0, FALSE);
block = malloc(TEST_ARENA_SIZE);
cdie(block != NULL, "malloc");
testPageTable((ArenaClass)mps_arena_class_cl(), TEST_ARENA_SIZE, block, FALSE);
testSize(TEST_ARENA_SIZE);
printf("%s: Conclusion: Failed to find any defects.\n", argv[0]);
return 0;
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2020 Ravenbrook Limited <http://www.ravenbrook.com/>.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/