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emacs/mps/src/pooln.c
Tony Mann 46cb1dfc47 Change.dylan.jackdaw.170592: merge of mmdevel_tony_inheritance
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 Change: 20247
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1998-10-14 19:44:19 +01:00

293 lines
5.4 KiB
C

/* impl.c.pooln: NULL POOL CLASS
*
* $HopeName: MMsrc!pooln.c(trunk.23) $
* Copyright (C) 1997 Harlequin Group plc. All rights reserved.
*
* .readership: MPS developers
*/
#include "pooln.h"
#include "mpm.h"
SRCID(pooln, "$HopeName: MMsrc!pooln.c(trunk.23) $");
typedef struct PoolNStruct {
PoolStruct poolStruct; /* generic pool structure */
/* and that's it */
} PoolNStruct;
#define PoolPoolN(pool) PARENT(PoolNStruct, poolStruct, pool)
static Res NInit(Pool pool, va_list args)
{
PoolN poolN = PoolPoolN(pool);
UNUSED(args);
/* Initialize pool-specific structures. */
AVERT(PoolN, poolN);
return ResOK;
}
static void NFinish(Pool pool)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
/* Finish pool-specific structures. */
}
Pool (PoolNPool)(PoolN poolN)
{
AVERT(PoolN, poolN);
return &poolN->poolStruct;
}
static Res NAlloc(Addr *pReturn, Pool pool, Size size,
Bool withReservoirPermit)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVER(pReturn != NULL);
AVER(size > 0);
AVER(BoolCheck(withReservoirPermit));
return ResLIMIT; /* limit of nil blocks exceeded */
}
static void NFree(Pool pool, Addr old, Size size)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVER(old != (Addr)0);
AVER(size > 0);
NOTREACHED; /* can't allocate, should never free */
}
static Res NBufferInit(Pool pool, Buffer buffer, va_list args)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
UNUSED(buffer); UNUSED(args);
return ResLIMIT; /* limit of nil buffers exceeded */
}
static void NBufferFinish(Pool pool, Buffer buffer)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVERT(Buffer, buffer);
AVER(BufferIsReset(buffer));
NOTREACHED; /* can't create, so shouldn't destroy */
}
static Res NBufferFill(Seg *segReturn, Addr *baseReturn, Addr *limitReturn,
Pool pool, Buffer buffer, Size size,
Bool withReservoirPermit)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVER(segReturn != NULL);
AVER(baseReturn != NULL);
AVER(limitReturn != NULL);
AVERT(Buffer, buffer);
AVER(BufferIsReset(buffer));
AVER(size > 0);
AVER(BoolCheck(withReservoirPermit));
NOTREACHED; /* can't create buffers, so shouldn't fill them */
return ResUNIMPL;
}
static void NBufferEmpty(Pool pool, Buffer buffer)
{
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(!BufferIsReset(buffer));
AVER(BufferIsReady(buffer));
NOTREACHED; /* can't create buffers, so they shouldn't trip */
}
static Res NDescribe(Pool pool, mps_lib_FILE *stream)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
UNUSED(stream); /* @@@@ should output something here */
return ResOK;
}
static Res NWhiten(Pool pool, Trace trace, Seg seg)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVERT(Trace, trace);
AVERT(Seg, seg);
NOTREACHED; /* pool doesn't have any actions */
return ResUNIMPL;
}
static void NGrey(Pool pool, Trace trace, Seg seg)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVERT(Trace, trace);
AVERT(Seg, seg);
}
static void NBlacken(Pool pool, TraceSet traceSet, Seg seg)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVERT(TraceSet, traceSet);
AVERT(Seg, seg);
}
static Res NScan(Bool *totalReturn, ScanState ss, Pool pool, Seg seg)
{
PoolN poolN;
AVER(totalReturn != NULL);
AVERT(ScanState, ss);
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVERT(Seg, seg);
return ResOK;
}
static Res NFix(Pool pool, ScanState ss, Seg seg, Ref *refIO)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVERT(ScanState, ss);
UNUSED(refIO);
AVERT(Seg, seg);
NOTREACHED; /* since we don't allocate any objects, should never
* be called upon to fix a reference */
return ResFAIL;
}
static void NReclaim(Pool pool, Trace trace, Seg seg)
{
PoolN poolN;
AVERT(Pool, pool);
poolN = PoolPoolN(pool);
AVERT(PoolN, poolN);
AVERT(Trace, trace);
AVERT(Seg, seg);
/* all unmarked and white objects reclaimed */
}
DEFINE_POOL_CLASS(NPoolClass, this)
{
INHERIT_CLASS(this, AbstractPoolClass);
this->name = "N";
this->size = sizeof(PoolNStruct);
this->offset = offsetof(PoolNStruct, poolStruct);
this->attr = AttrSCAN | AttrALLOC | AttrFREE | AttrBUF |
AttrBUF_RESERVE | AttrGC;
this->init = NInit;
this->finish = NFinish;
this->alloc = NAlloc;
this->free = NFree;
this->bufferInit = NBufferInit;
this->bufferFill = NBufferFill;
this->bufferEmpty = NBufferEmpty;
this->bufferFinish = NBufferFinish;
this->whiten = NWhiten;
this->grey = NGrey;
this->blacken = NBlacken;
this->scan = NScan;
this->fix = NFix;
this->fixEmergency = NFix;
this->reclaim = NReclaim;
this->describe = NDescribe;
}
PoolClass PoolClassN(void)
{
return EnsureNPoolClass();
}
Bool PoolNCheck(PoolN poolN)
{
CHECKL(poolN != NULL);
CHECKD(Pool, &poolN->poolStruct);
CHECKL(poolN->poolStruct.class == EnsureNPoolClass());
UNUSED(poolN); /* impl.c.mpm.check.unused */
return TRUE;
}