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2345 lines
77 KiB
C
2345 lines
77 KiB
C
/* Interface definitions for display code.
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Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000
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Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
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#ifndef DISPEXTERN_H_INCLUDED
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#define DISPEXTERN_H_INCLUDED
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#ifdef HAVE_X_WINDOWS
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#include <X11/Xlib.h>
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#ifdef USE_X_TOOLKIT
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#include <X11/Intrinsic.h>
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#endif /* USE_X_TOOLKIT */
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#endif /* HAVE_X_WINDOWS */
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#ifdef MSDOS
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#include "msdos.h"
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#endif
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#ifdef HAVE_NTGUI
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#include "w32gui.h"
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#endif
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#ifdef macintosh
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#include "macgui.h"
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#endif
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/* Structure forward declarations. Some are here because function
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prototypes below reference structure types before their definition
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in this file. Some are here because not every file including
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dispextern.h also includes frame.h and windows.h. */
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struct glyph;
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struct glyph_row;
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struct glyph_matrix;
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struct glyph_pool;
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struct frame;
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struct window;
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/***********************************************************************
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Debugging
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***********************************************************************/
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/* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
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it off by defining the macro GLYPH_DEBUG to zero. */
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#ifndef GLYPH_DEBUG
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#define GLYPH_DEBUG 0
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#endif
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/* Macros to include code only if GLYPH_DEBUG != 0. */
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#if GLYPH_DEBUG
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#define IF_DEBUG(X) X
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#define xassert(X) do {if (!(X)) abort ();} while (0)
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#else
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#define IF_DEBUG(X) (void) 0
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#define xassert(X) (void) 0
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#endif
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/* Macro for displaying traces of redisplay. If Emacs was compiled
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with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
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a non-zero value in debugging sessions to activate traces. */
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#if GLYPH_DEBUG
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extern int trace_redisplay_p;
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#include <stdio.h>
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#define TRACE(X) \
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if (trace_redisplay_p) \
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fprintf X; \
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else \
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(void) 0
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#else /* GLYPH_DEBUG == 0 */
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#define TRACE(X) (void) 0
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#endif /* GLYPH_DEBUG == 0 */
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/***********************************************************************
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Text positions
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***********************************************************************/
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/* Starting with Emacs 20.3, characters from strings and buffers have
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both a character and a byte position associated with them. The
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following structure holds such a pair of positions. */
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struct text_pos
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{
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/* Character position. */
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int charpos;
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/* Corresponding byte position. */
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int bytepos;
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};
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/* Access character and byte position of POS in a functional form. */
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#define BYTEPOS(POS) (POS).bytepos
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#define CHARPOS(POS) (POS).charpos
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/* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
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#define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
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((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
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/* Increment text position POS. */
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#define INC_TEXT_POS(POS, MULTIBYTE_P) \
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do \
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{ \
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++(POS).charpos; \
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if (MULTIBYTE_P) \
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INC_POS ((POS).bytepos); \
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else \
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++(POS).bytepos; \
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} \
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while (0)
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/* Decrement text position POS. */
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#define DEC_TEXT_POS(POS, MULTIBYTE_P) \
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do \
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{ \
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--(POS).charpos; \
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if (MULTIBYTE_P) \
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DEC_POS ((POS).bytepos); \
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else \
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--(POS).bytepos; \
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} \
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while (0)
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/* Set text position POS from marker MARKER. */
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#define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
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(CHARPOS (POS) = marker_position ((MARKER)), \
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BYTEPOS (POS) = marker_byte_position ((MARKER)))
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/* Set marker MARKER from text position POS. */
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#define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
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set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
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/* Value is non-zero if character and byte positions of POS1 and POS2
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are equal. */
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#define TEXT_POS_EQUAL_P(POS1, POS2) \
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((POS1).charpos == (POS2).charpos \
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&& (POS1).bytepos == (POS2).bytepos)
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/* When rendering glyphs, redisplay scans string or buffer text,
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overlay strings in that text, and does display table or control
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character translations. The following structure captures a
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position taking all this into account. */
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struct display_pos
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{
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/* Buffer or string position. */
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struct text_pos pos;
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/* If this is a position in an overlay string, overlay_string_index
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is the index of that overlay string in the sequence of overlay
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strings at `pos' in the order redisplay processes them. A value
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< 0 means that this is not a position in an overlay string. */
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int overlay_string_index;
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/* If this is a position in an overlay string, string_pos is the
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position within that string. */
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struct text_pos string_pos;
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/* If the character at the position above is a control character or
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has a display table entry, dpvec_index is an index in the display
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table or control character translation of that character. A
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value < 0 means this is not a position in such a translation. */
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int dpvec_index;
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};
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/***********************************************************************
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Glyphs
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***********************************************************************/
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/* Enumeration of glyph types. Glyph structures contain a type field
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containing one of the enumerators defined here. */
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enum glyph_type
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{
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/* Glyph describes a character. */
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CHAR_GLYPH,
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/* Glyph describes a composition sequence. */
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COMPOSITE_GLYPH,
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/* Glyph describes an image. */
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IMAGE_GLYPH,
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/* Glyph is a space of fractional width and/or height. */
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STRETCH_GLYPH
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};
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/* Glyphs.
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Be extra careful when changing this structure! Esp. make sure that
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functions producing glyphs, like x_append_glyph, fill ALL of the
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glyph structure, and that GLYPH_EQUAL_P compares all
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display-relevant members of glyphs (not to imply that these are the
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only things to check when you add a member). */
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struct glyph
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{
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/* Position from which this glyph was drawn. If `object' below is a
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Lisp string, this is a position in that string. If it is a
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buffer, this is a position in that buffer. A value of -1
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together with a null object means glyph is a truncation glyph at
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the start of a row. */
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int charpos;
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/* Lisp object source of this glyph. Currently either a buffer or
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a string, or 0. */
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Lisp_Object object;
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/* Width in pixels. */
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short pixel_width;
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/* Vertical offset. If < 0, the glyph is displayed raised, if > 0
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the glyph is displayed lowered. */
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short voffset;
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/* Which kind of glyph this is---character, image etc. Value
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should be an enumerator of type enum glyph_type. */
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unsigned type : 2;
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/* 1 means this glyph was produced from multibyte text. Zero
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means it was produced from unibyte text, i.e. charsets aren't
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applicable, and encoding is not performed. */
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unsigned multibyte_p : 1;
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/* Non-zero means draw a box line at the left or right side of this
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glyph. This is part of the implementation of the face attribute
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`:box'. */
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unsigned left_box_line_p : 1;
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unsigned right_box_line_p : 1;
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/* Non-zero means this glyph's physical ascent or descent is greater
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than its logical ascent/descent, i.e. it may potentially overlap
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glyphs above or below it. */
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unsigned overlaps_vertically_p : 1;
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/* 1 means glyph is a padding glyph. Padding glyphs are used for
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characters whose visual shape consists of more than one glyph
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(e.g. Asian characters). All but the first glyph of such a glyph
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sequence have the padding_p flag set. Only used for terminal
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frames, and there only to minimize code changes. A better way
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would probably be to use the width field of glyphs to express
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padding. */
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unsigned padding_p : 1;
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/* 1 means the actual glyph is not available in the current
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system. */
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unsigned glyph_not_available_p : 1;
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/* Face of the glyph. */
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unsigned face_id : 22;
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#ifdef WINDOWSNT
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/* Type of font used to display the character glyph. Used to
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determine which set of functions to use to obtain font metrics
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for the glyph. Value should be an enumerator of the type
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w32_char_font_type. */
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unsigned w32_font_type : 2;
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#endif
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/* A union of sub-structures for different glyph types. */
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union
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{
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/* Character code for character glyphs (type == CHAR_GLYPH). */
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unsigned ch;
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/* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
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unsigned cmp_id;
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/* Image ID for image glyphs (type == IMAGE_GLYPH). */
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unsigned img_id;
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/* Sub-structure for type == STRETCH_GLYPH. */
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struct
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{
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/* The height of the glyph. */
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unsigned height : 16;
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/* The ascent of the glyph. */
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unsigned ascent : 16;
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}
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stretch;
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/* Used to compare all bit-fields above in one step. */
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unsigned val;
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} u;
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};
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/* Is GLYPH a space? */
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#define CHAR_GLYPH_SPACE_P(GLYPH) \
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(GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
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/* Are glyphs *X and *Y displayed equal? */
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#define GLYPH_EQUAL_P(X, Y) \
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((X)->type == (Y)->type \
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&& (X)->u.val == (Y)->u.val \
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&& (X)->face_id == (Y)->face_id \
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&& (X)->padding_p == (Y)->padding_p \
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&& (X)->left_box_line_p == (Y)->left_box_line_p \
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&& (X)->right_box_line_p == (Y)->right_box_line_p \
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&& (X)->voffset == (Y)->voffset)
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/* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
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#define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
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((X)->u.ch == (Y)->u.ch \
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&& (X)->face_id == (Y)->face_id \
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&& (X)->padding_p == (Y)->padding_p)
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/* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
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to the bits defined for the typedef `GLYPH' in lisp.h. */
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#define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
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do \
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{ \
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(GLYPH).u.ch = (CODE); \
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(GLYPH).face_id = (FACE_ID); \
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(GLYPH).padding_p = (PADDING_P); \
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} \
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while (0)
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/* Fill a character type glyph GLYPH from a glyph typedef FROM as
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defined in lisp.h. */
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#define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
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SET_CHAR_GLYPH ((GLYPH), \
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FAST_GLYPH_CHAR ((FROM)), \
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FAST_GLYPH_FACE ((FROM)), \
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0)
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/* Construct a glyph code from a character glyph GLYPH. If the
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character is multibyte, return -1 as we can't use glyph table for a
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multibyte character. */
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#define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
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((GLYPH).u.ch < 256 \
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? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
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: -1)
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/* Is GLYPH a padding glyph? */
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#define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
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/***********************************************************************
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Glyph Pools
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***********************************************************************/
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/* Glyph Pool.
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Glyph memory for frame-based redisplay is allocated from the heap
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in one vector kept in a glyph pool structure which is stored with
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the frame. The size of the vector is made large enough to cover
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all windows on the frame.
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Both frame and window glyph matrices reference memory from a glyph
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pool in frame-based redisplay.
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In window-based redisplay, no glyphs pools exist; windows allocate
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and free their glyph memory themselves. */
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struct glyph_pool
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{
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/* Vector of glyphs allocated from the heap. */
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struct glyph *glyphs;
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/* Allocated size of `glyphs'. */
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int nglyphs;
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/* Number of rows and columns in a matrix. */
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int nrows, ncolumns;
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};
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/***********************************************************************
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Glyph Matrix
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***********************************************************************/
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/* Glyph Matrix.
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Three kinds of glyph matrices exist:
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1. Frame glyph matrices. These are used for terminal frames whose
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redisplay needs a view of the whole screen due to limited terminal
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capabilities. Frame matrices are used only in the update phase
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of redisplay. They are built in update_frame and not used after
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the update has been performed.
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2. Window glyph matrices on frames having frame glyph matrices.
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Such matrices are sub-matrices of their corresponding frame matrix,
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i.e. frame glyph matrices and window glyph matrices share the same
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glyph memory which is allocated in form of a glyph_pool structure.
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Glyph rows in such a window matrix are slices of frame matrix rows.
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2. Free-standing window glyph matrices managing their own glyph
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storage. This form is used in window-based redisplay which
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includes variable width and height fonts etc.
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The size of a window's row vector depends on the height of fonts
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defined on its frame. It is chosen so that the vector is large
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enough to describe all lines in a window when it is displayed in
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the smallest possible character size. When new fonts are loaded,
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or window sizes change, the row vector is adjusted accordingly. */
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struct glyph_matrix
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{
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/* The pool from which glyph memory is allocated, if any. This is
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||
null for frame matrices and for window matrices managing their
|
||
own storage. */
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struct glyph_pool *pool;
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||
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||
/* Vector of glyph row structures. The row at nrows - 1 is reserved
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||
for the mode line. */
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||
struct glyph_row *rows;
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||
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||
/* Number of elements allocated for the vector rows above. */
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int rows_allocated;
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||
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/* The number of rows used by the window if all lines were displayed
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||
with the smallest possible character height. */
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int nrows;
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||
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||
/* Origin within the frame matrix if this is a window matrix on a
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||
frame having a frame matrix. Both values are zero for
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||
window-based redisplay. */
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||
int matrix_x, matrix_y;
|
||
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||
/* Width and height of the matrix in columns and rows. */
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||
int matrix_w, matrix_h;
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||
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||
/* If this structure describes a window matrix of window W,
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||
window_left_x is the value of W->left, window_top_y the value of
|
||
W->top, window_height and window_width are width and height of W,
|
||
as returned by window_box, and window_vscroll is the value of
|
||
W->vscroll at the time the matrix was last adjusted. Only set
|
||
for window-based redisplay. */
|
||
int window_left_x, window_top_y, window_height, window_width, window_vscroll;
|
||
|
||
/* Number of glyphs reserved for left and right marginal areas when
|
||
the matrix was last adjusted. */
|
||
int left_margin_glyphs, right_margin_glyphs;
|
||
|
||
/* Flag indicating that scrolling should not be tried in
|
||
update_window. This flag is set by functions like try_window_id
|
||
which do their own scrolling. */
|
||
unsigned no_scrolling_p : 1;
|
||
|
||
/* Non-zero means window displayed in this matrix has a top mode
|
||
line. */
|
||
unsigned header_line_p : 1;
|
||
|
||
#ifdef GLYPH_DEBUG
|
||
/* A string identifying the method used to display the matrix. */
|
||
char method[512];
|
||
#endif
|
||
|
||
/* The buffer this matrix displays. Set in redisplay_internal. */
|
||
struct buffer *buffer;
|
||
|
||
/* Values of BEGV and ZV as of last redisplay. */
|
||
int begv, zv;
|
||
};
|
||
|
||
|
||
/* Check that glyph pointers stored in glyph rows of MATRIX are okay.
|
||
This aborts if any pointer is found twice. */
|
||
|
||
#if GLYPH_DEBUG
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||
void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
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||
#define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
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||
#else
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||
#define CHECK_MATRIX(MATRIX) (void) 0
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||
#endif
|
||
|
||
|
||
|
||
/***********************************************************************
|
||
Glyph Rows
|
||
***********************************************************************/
|
||
|
||
/* Area in window glyph matrix. If values are added or removed, the
|
||
function mark_object in alloc.c has to be changed. */
|
||
|
||
enum glyph_row_area
|
||
{
|
||
LEFT_MARGIN_AREA,
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||
TEXT_AREA,
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||
RIGHT_MARGIN_AREA,
|
||
LAST_AREA
|
||
};
|
||
|
||
|
||
/* Rows of glyphs in a windows or frame glyph matrix.
|
||
|
||
Each row is partitioned into three areas. The start and end of
|
||
each area is recorded in a pointer as shown below.
|
||
|
||
+--------------------+-------------+---------------------+
|
||
| left margin area | text area | right margin area |
|
||
+--------------------+-------------+---------------------+
|
||
| | | |
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||
glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
|
||
| |
|
||
glyphs[TEXT_AREA] |
|
||
glyphs[LAST_AREA]
|
||
|
||
Rows in frame matrices reference glyph memory allocated in a frame
|
||
glyph pool (see the description of struct glyph_pool). Rows in
|
||
window matrices on frames having frame matrices reference slices of
|
||
the glyphs of corresponding rows in the frame matrix.
|
||
|
||
Rows in window matrices on frames having no frame matrices point to
|
||
glyphs allocated from the heap via xmalloc;
|
||
glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
|
||
glyph structure array. */
|
||
|
||
struct glyph_row
|
||
{
|
||
/* Pointers to beginnings of areas. The end of an area A is found at
|
||
A + 1 in the vector. The last element of the vector is the end
|
||
of the whole row.
|
||
|
||
Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
|
||
position field is used. It is -1 if this row does not correspond
|
||
to any text; it is some buffer position if the row corresponds to
|
||
an empty display line that displays a line end. This is what old
|
||
redisplay used to do. (Except in code for terminal frames, this
|
||
kludge is no longer use, I believe. --gerd).
|
||
|
||
See also start, end, displays_text_p and ends_at_zv_p for cleaner
|
||
ways to do it. The special meaning of positions 0 and -1 will be
|
||
removed some day, so don't use it in new code. */
|
||
struct glyph *glyphs[1 + LAST_AREA];
|
||
|
||
/* Number of glyphs actually filled in areas. */
|
||
short used[LAST_AREA];
|
||
|
||
/* Window-relative x and y-position of the top-left corner of this
|
||
row. If y < 0, this means that abs (y) pixels of the row are
|
||
invisible because it is partially visible at the top of a window.
|
||
If x < 0, this means that abs (x) pixels of the first glyph of
|
||
the text area of the row are invisible because the glyph is
|
||
partially visible. */
|
||
int x, y;
|
||
|
||
/* Width of the row in pixels without taking face extension at the
|
||
end of the row into account. */
|
||
int pixel_width;
|
||
|
||
/* Logical ascent/height of this line. The value of ascent is zero
|
||
and height is 1 on terminal frames. */
|
||
int ascent, height;
|
||
|
||
/* Physical ascent/height of this line. If max_ascent > ascent,
|
||
this line overlaps the line above it on the display. Otherwise,
|
||
if max_height > height, this line overlaps the line beneath it. */
|
||
int phys_ascent, phys_height;
|
||
|
||
/* Portion of row that is visible. Partially visible rows may be
|
||
found at the top and bottom of a window. This is 1 for tty
|
||
frames. It may be < 0 in case of completely invisible rows. */
|
||
int visible_height;
|
||
|
||
/* Hash code. This hash code is available as soon as the row
|
||
is constructed, i.e. after a call to display_line. */
|
||
unsigned hash;
|
||
|
||
/* First position in this row. This is the text position, including
|
||
overlay position information etc, where the display of this row
|
||
started, and can thus be less the position of the first glyph
|
||
(e.g. due to invisible text or horizontal scrolling). */
|
||
struct display_pos start;
|
||
|
||
/* Text position at the end of this row. This is the position after
|
||
the last glyph on this row. It can be greater than the last
|
||
glyph position + 1, due to truncation, invisible text etc. In an
|
||
up-to-date display, this should always be equal to the start
|
||
position of the next row. */
|
||
struct display_pos end;
|
||
|
||
/* In a desired matrix, 1 means that this row must be updated. In a
|
||
current matrix, 0 means that the row has been invalidated, i.e.
|
||
the row's contents do not agree with what is visible on the
|
||
screen. */
|
||
unsigned enabled_p : 1;
|
||
|
||
/* Display this line in inverse video? Used for the mode line and
|
||
menu bar lines. */
|
||
unsigned inverse_p : 1;
|
||
|
||
/* 1 means row displays a text line that is truncated on the left or
|
||
right side. */
|
||
unsigned truncated_on_left_p : 1;
|
||
unsigned truncated_on_right_p : 1;
|
||
|
||
/* 1 means the overlay arrow is on this line. */
|
||
unsigned overlay_arrow_p : 1;
|
||
|
||
/* 1 means that this row displays a continued line, i.e. it has a
|
||
continuation mark at the right side. */
|
||
unsigned continued_p : 1;
|
||
|
||
/* 0 means that this row does not contain any text, i.e. it is
|
||
a blank line at the window and buffer end. */
|
||
unsigned displays_text_p : 1;
|
||
|
||
/* 1 means that this line ends at ZV. */
|
||
unsigned ends_at_zv_p : 1;
|
||
|
||
/* 1 means the face of the last glyph in the text area is drawn to
|
||
the right end of the window. This flag is used in
|
||
update_text_area to optimize clearing to the end of the area. */
|
||
unsigned fill_line_p : 1;
|
||
|
||
/* Non-zero means display a bitmap on X frames indicating that this
|
||
line contains no text and ends in ZV. */
|
||
unsigned indicate_empty_line_p : 1;
|
||
|
||
/* 1 means this row contains glyphs that overlap each other because
|
||
of lbearing or rbearing. */
|
||
unsigned contains_overlapping_glyphs_p : 1;
|
||
|
||
/* 1 means this row is a wide as the window it is displayed in, including
|
||
scroll bars, bitmap areas, and internal borders. This also
|
||
implies that the row doesn't have marginal areas. */
|
||
unsigned full_width_p : 1;
|
||
|
||
/* Non-zero means row is a mode or top-line. */
|
||
unsigned mode_line_p : 1;
|
||
|
||
/* 1 in a current row means this row is overlapped by another row. */
|
||
unsigned overlapped_p : 1;
|
||
|
||
/* 1 means this line ends in the middle of a character consisting
|
||
of more than one glyph. Some glyphs have been put in this row,
|
||
the rest are put in rows below this one. */
|
||
unsigned ends_in_middle_of_char_p : 1;
|
||
|
||
/* 1 means this line starts in the middle of a character consisting
|
||
of more than one glyph. Some glyphs have been put in the
|
||
previoius row, the rest are put in this row. */
|
||
unsigned starts_in_middle_of_char_p : 1;
|
||
|
||
/* 1 in a current row means this row overlaps others. */
|
||
unsigned overlapping_p : 1;
|
||
|
||
/* 1 means some glyphs in this row are displayed in mouse-face. */
|
||
unsigned mouse_face_p : 1;
|
||
|
||
/* Continuation lines width at the start of the row. */
|
||
int continuation_lines_width;
|
||
};
|
||
|
||
|
||
/* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
|
||
is defined to a non-zero value, the function matrix_row checks that
|
||
we don't try to access rows that are out of bounds. */
|
||
|
||
#if GLYPH_DEBUG
|
||
struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
|
||
#define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
|
||
#else
|
||
#define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
|
||
#endif
|
||
|
||
/* Return a pointer to the row reserved for the mode line in MATRIX.
|
||
Row MATRIX->nrows - 1 is always reserved for the mode line. */
|
||
|
||
#define MATRIX_MODE_LINE_ROW(MATRIX) \
|
||
((MATRIX)->rows + (MATRIX)->nrows - 1)
|
||
|
||
/* Return a pointer to the row reserved for the top line in MATRIX.
|
||
This is always the first row in MATRIX because that's the only
|
||
way that works in frame-based redisplay. */
|
||
|
||
#define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
|
||
|
||
/* Return a pointer to first row in MATRIX used for text display. */
|
||
|
||
#define MATRIX_FIRST_TEXT_ROW(MATRIX) \
|
||
((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
|
||
|
||
/* Return a pointer to the first glyph in the text area of a row.
|
||
MATRIX is the glyph matrix accessed, and ROW is the row index in
|
||
MATRIX. */
|
||
|
||
#define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
|
||
(MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
|
||
|
||
/* Return the number of used glyphs in the text area of a row. */
|
||
|
||
#define MATRIX_ROW_USED(MATRIX, ROW) \
|
||
(MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
|
||
|
||
/* Return the character/ byte position at which the display of ROW
|
||
starts. */
|
||
|
||
#define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
|
||
#define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
|
||
|
||
/* Return character/ byte position at which ROW ends. */
|
||
|
||
#define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
|
||
#define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
|
||
|
||
/* Return the vertical position of ROW in MATRIX. */
|
||
|
||
#define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
|
||
|
||
/* Return the last glyph row + 1 in MATRIX on window W reserved for
|
||
text. If W has a mode line, the last row in the matrix is reserved
|
||
for it. */
|
||
|
||
#define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
|
||
((MATRIX)->rows \
|
||
+ (MATRIX)->nrows \
|
||
- (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
|
||
|
||
/* Non-zero if the face of the last glyph in ROW's text area has
|
||
to be drawn to the end of the text area. */
|
||
|
||
#define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
|
||
|
||
/* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
|
||
|
||
#define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
|
||
(MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
|
||
|
||
#define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
|
||
(MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
|
||
|
||
/* Non-zero if ROW displays text. Value is non-zero if the row is
|
||
blank but displays a line end. */
|
||
|
||
#define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
|
||
|
||
/* Non-zero if ROW is not completely visible in window W. */
|
||
|
||
#define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
|
||
((ROW)->height != (ROW)->visible_height)
|
||
|
||
/* Non-zero if ROW is partially visible at the top of window W. */
|
||
|
||
#define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
|
||
(MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
|
||
&& (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
|
||
|
||
/* Non-zero if ROW is partially visible at the bottom of window W. */
|
||
|
||
#define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
|
||
(MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
|
||
&& (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
|
||
|
||
/* Return the bottom Y + 1 of ROW. */
|
||
|
||
#define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
|
||
|
||
/* Is ROW the last visible one in the display described by the
|
||
iterator structure pointed to by IT?. */
|
||
|
||
#define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
|
||
(MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
|
||
|
||
/* Non-zero if ROW displays a continuation line. */
|
||
|
||
#define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
|
||
((ROW)->continuation_lines_width > 0)
|
||
|
||
/* Non-zero if ROW ends in the middle of a character. This is the
|
||
case for continued lines showing only part of a display table entry
|
||
or a control char, or an overlay string. */
|
||
|
||
#define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
|
||
((ROW)->end.dpvec_index >= 0 \
|
||
|| (ROW)->end.overlay_string_index >= 0 \
|
||
|| (ROW)->ends_in_middle_of_char_p)
|
||
|
||
/* Non-zero if ROW ends in the middle of an overlay string. */
|
||
|
||
#define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
|
||
((ROW)->end.overlay_string_index >= 0)
|
||
|
||
/* Non-zero if ROW starts in the middle of a character. See above. */
|
||
|
||
#define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
|
||
((ROW)->start.dpvec_index >= 0 \
|
||
|| (ROW)->starts_in_middle_of_char_p \
|
||
|| ((ROW)->start.overlay_string_index >= 0 \
|
||
&& (ROW)->start.string_pos.charpos > 0))
|
||
|
||
/* Non-zero means ROW overlaps its predecessor. */
|
||
|
||
#define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
|
||
((ROW)->phys_ascent > (ROW)->ascent)
|
||
|
||
/* Non-zero means ROW overlaps its successor. */
|
||
|
||
#define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
|
||
((ROW)->phys_height - (ROW)->phys_ascent \
|
||
> (ROW)->height - (ROW)->ascent)
|
||
|
||
/* Non-zero means that fonts have been loaded since the last glyph
|
||
matrix adjustments. The function redisplay_internal adjusts glyph
|
||
matrices when this flag is non-zero. */
|
||
|
||
extern int fonts_changed_p;
|
||
|
||
/* A glyph for a space. */
|
||
|
||
extern struct glyph space_glyph;
|
||
|
||
/* Frame being updated by update_window/update_frame. */
|
||
|
||
extern struct frame *updating_frame;
|
||
|
||
/* Window being updated by update_window. This is non-null as long as
|
||
update_window has not finished, and null otherwise. It's role is
|
||
analogous to updating_frame. */
|
||
|
||
extern struct window *updated_window;
|
||
|
||
/* Glyph row and area updated by update_window_line. */
|
||
|
||
extern struct glyph_row *updated_row;
|
||
extern int updated_area;
|
||
|
||
/* Non-zero means reading single-character input with prompt so put
|
||
cursor on mini-buffer after the prompt. Positive means at end of
|
||
text in echo area; negative means at beginning of line. */
|
||
|
||
extern int cursor_in_echo_area;
|
||
|
||
/* Non-zero means last display completed. Zero means it was
|
||
preempted. */
|
||
|
||
extern int display_completed;
|
||
|
||
/* Non-zero means redisplay has been performed directly (see also
|
||
direct_output_for_insert and direct_output_forward_char), so that
|
||
no further updating has to be performed. The function
|
||
redisplay_internal checks this flag, and does nothing but reset it
|
||
to zero if it is non-zero. */
|
||
|
||
extern int redisplay_performed_directly_p;
|
||
|
||
/* A temporary storage area, including a row of glyphs. Initialized
|
||
in xdisp.c. Used for various purposes, as an example see
|
||
direct_output_for_insert. */
|
||
|
||
extern struct glyph_row scratch_glyph_row;
|
||
|
||
|
||
|
||
/************************************************************************
|
||
Display Dimensions
|
||
************************************************************************/
|
||
|
||
/* Return the height of the mode line in glyph matrix MATRIX, or zero
|
||
if not known. This macro is called under circumstances where
|
||
MATRIX might not have been allocated yet. */
|
||
|
||
#define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
|
||
((MATRIX) && (MATRIX)->rows \
|
||
? MATRIX_MODE_LINE_ROW (MATRIX)->height \
|
||
: 0)
|
||
|
||
/* Return the height of the top line in glyph matrix MATRIX, or zero
|
||
if not known. This macro is called under circumstances where
|
||
MATRIX might not have been allocated yet. */
|
||
|
||
#define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
|
||
((MATRIX) && (MATRIX)->rows \
|
||
? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
|
||
: 0)
|
||
|
||
/* Return the current height of the mode line of window W. If not
|
||
known from current_mode_line_height, look at W's current glyph
|
||
matrix, or return a default based on the height of the font of the
|
||
face `mode-line'. */
|
||
|
||
#define CURRENT_MODE_LINE_HEIGHT(W) \
|
||
(current_mode_line_height >= 0 \
|
||
? current_mode_line_height \
|
||
: (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
|
||
? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
|
||
: estimate_mode_line_height (XFRAME ((W)->frame), \
|
||
MODE_LINE_FACE_ID)))
|
||
|
||
/* Return the current height of the top line of window W. If not
|
||
known from current_header_line_height, look at W's current glyph
|
||
matrix, or return an estimation based on the height of the font of
|
||
the face `header-line'. */
|
||
|
||
#define CURRENT_HEADER_LINE_HEIGHT(W) \
|
||
(current_header_line_height >= 0 \
|
||
? current_header_line_height \
|
||
: (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
|
||
? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
|
||
: estimate_mode_line_height (XFRAME ((W)->frame), \
|
||
HEADER_LINE_FACE_ID)))
|
||
|
||
/* Return the height of the desired mode line of window W. */
|
||
|
||
#define DESIRED_MODE_LINE_HEIGHT(W) \
|
||
MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
|
||
|
||
/* Return the height of the desired top line of window W. */
|
||
|
||
#define DESIRED_HEADER_LINE_HEIGHT(W) \
|
||
MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
|
||
|
||
/* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
|
||
window-system frame. */
|
||
|
||
#define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
|
||
(FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
|
||
|
||
/* Width of display region of window W. For terminal frames, this
|
||
equals the width of W since there are no vertical scroll bars. For
|
||
window system frames, the value has to be corrected by the pixel
|
||
width of vertical scroll bars, and bitmap areas. */
|
||
|
||
#define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
|
||
(((XFASTINT ((W)->width) \
|
||
- FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
|
||
- FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
|
||
* CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
|
||
|
||
/* Height of the display region of W, including a mode line, if any. */
|
||
|
||
#define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
|
||
(XFASTINT ((W)->height) \
|
||
* CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
|
||
|
||
/* Height in pixels of the mode line. May be zero if W doesn't have a
|
||
mode line. */
|
||
|
||
#define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
|
||
(WINDOW_WANTS_MODELINE_P ((W)) \
|
||
? CURRENT_MODE_LINE_HEIGHT (W) \
|
||
: 0)
|
||
|
||
/* Height in pixels of the top line. Zero if W doesn't have a top
|
||
line. */
|
||
|
||
#define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
|
||
(WINDOW_WANTS_HEADER_LINE_P ((W)) \
|
||
? CURRENT_HEADER_LINE_HEIGHT (W) \
|
||
: 0)
|
||
|
||
/* Pixel height of window W without mode line. */
|
||
|
||
#define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
|
||
(WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
|
||
- WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
|
||
|
||
/* Pixel height of window W without mode and top line. */
|
||
|
||
#define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
|
||
(WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
|
||
- WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
|
||
- WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
|
||
|
||
/* Left edge of W in pixels relative to its frame. */
|
||
|
||
#define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
|
||
(FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
|
||
+ (WINDOW_LEFT_MARGIN ((W)) \
|
||
* CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
|
||
+ FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
|
||
|
||
/* Right edge of window W in pixels, relative to its frame. */
|
||
|
||
#define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
|
||
(WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
|
||
+ WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
|
||
|
||
/* Top edge of W in pixels relative to its frame. */
|
||
|
||
#define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
|
||
(FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
|
||
+ (XFASTINT ((W)->top) \
|
||
* CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
|
||
|
||
/* Bottom edge of window W relative to its frame. */
|
||
|
||
#define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
|
||
(WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
|
||
+ WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
|
||
|
||
/* Convert window W relative pixel X to frame pixel coordinates. */
|
||
|
||
#define WINDOW_TO_FRAME_PIXEL_X(W, X) \
|
||
((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
|
||
|
||
/* Convert window W relative pixel Y to frame pixel coordinates. */
|
||
|
||
#define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
|
||
((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
|
||
|
||
/* Convert frame relative pixel X to window relative pixel X. */
|
||
|
||
#define FRAME_TO_WINDOW_PIXEL_X(W, X) \
|
||
((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
|
||
|
||
/* Convert frame relative pixel X to window relative pixel Y. */
|
||
|
||
#define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
|
||
((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
|
||
|
||
/* Width of left margin area in pixels. */
|
||
|
||
#define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
|
||
(NILP ((W)->left_margin_width) \
|
||
? 0 \
|
||
: (XINT ((W)->left_margin_width) \
|
||
* CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
|
||
|
||
/* Width of right marginal area in pixels. */
|
||
|
||
#define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
|
||
(NILP ((W)->right_margin_width) \
|
||
? 0 \
|
||
: (XINT ((W)->right_margin_width) \
|
||
* CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
|
||
|
||
/* Width of text area in pixels. */
|
||
|
||
#define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
|
||
(WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
|
||
- WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
|
||
- WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
|
||
|
||
/* Convert a text area relative x-position in window W to frame X
|
||
pixel coordinates. */
|
||
|
||
#define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
|
||
(WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
|
||
+ WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
|
||
|
||
/* Translate an x-position relative to AREA in window W to frame pixel
|
||
coordinates. */
|
||
|
||
#define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
|
||
(WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
|
||
+ (((AREA) > LEFT_MARGIN_AREA) \
|
||
? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
|
||
: 0) \
|
||
+ (((AREA) > TEXT_AREA) \
|
||
? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
|
||
: 0))
|
||
|
||
/* Return the pixel width of AREA in W. */
|
||
|
||
#define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
|
||
(((AREA) == TEXT_AREA) \
|
||
? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
|
||
: (((AREA) == LEFT_MARGIN_AREA) \
|
||
? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
|
||
: WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
|
||
|
||
/* Value is non-zero if window W has a mode line. */
|
||
|
||
#define WINDOW_WANTS_MODELINE_P(W) \
|
||
(!MINI_WINDOW_P (W) \
|
||
&& !(W)->pseudo_window_p \
|
||
&& FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
|
||
&& BUFFERP ((W)->buffer) \
|
||
&& !NILP (XBUFFER ((W)->buffer)->mode_line_format))
|
||
|
||
/* Value is non-zero if window W wants a top line. */
|
||
|
||
#define WINDOW_WANTS_HEADER_LINE_P(W) \
|
||
(!MINI_WINDOW_P (W) \
|
||
&& !(W)->pseudo_window_p \
|
||
&& FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
|
||
&& BUFFERP ((W)->buffer) \
|
||
&& !NILP (XBUFFER ((W)->buffer)->header_line_format))
|
||
|
||
|
||
/***********************************************************************
|
||
Faces
|
||
***********************************************************************/
|
||
|
||
/* Indices of face attributes in Lisp face vectors. Slot zero is the
|
||
symbol `face'. */
|
||
|
||
enum lface_attribute_index
|
||
{
|
||
LFACE_FAMILY_INDEX = 1,
|
||
LFACE_SWIDTH_INDEX,
|
||
LFACE_HEIGHT_INDEX,
|
||
LFACE_WEIGHT_INDEX,
|
||
LFACE_SLANT_INDEX,
|
||
LFACE_UNDERLINE_INDEX,
|
||
LFACE_INVERSE_INDEX,
|
||
LFACE_FOREGROUND_INDEX,
|
||
LFACE_BACKGROUND_INDEX,
|
||
LFACE_STIPPLE_INDEX,
|
||
LFACE_OVERLINE_INDEX,
|
||
LFACE_STRIKE_THROUGH_INDEX,
|
||
LFACE_BOX_INDEX,
|
||
LFACE_FONT_INDEX,
|
||
LFACE_INHERIT_INDEX,
|
||
LFACE_VECTOR_SIZE
|
||
};
|
||
|
||
|
||
/* Box types of faces. */
|
||
|
||
enum face_box_type
|
||
{
|
||
/* No box around text. */
|
||
FACE_NO_BOX,
|
||
|
||
/* Simple box of specified width and color. Default width is 1, and
|
||
default color is the foreground color of the face. */
|
||
FACE_SIMPLE_BOX,
|
||
|
||
/* Boxes with 3D shadows. Color equals the background color of the
|
||
face. Width is specified. */
|
||
FACE_RAISED_BOX,
|
||
FACE_SUNKEN_BOX
|
||
};
|
||
|
||
|
||
/* Structure describing a realized face.
|
||
|
||
For each Lisp face, 0..N realized faces can exist for different
|
||
frames and different charsets. Realized faces are built from Lisp
|
||
faces and text properties/overlays by merging faces and adding
|
||
unspecified attributes from the `default' face. */
|
||
|
||
struct face
|
||
{
|
||
/* The id of this face. The id equals the index of this face in the
|
||
vector faces_by_id of its face cache. */
|
||
int id;
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
|
||
/* If non-zero, a GC we can use without modification to draw
|
||
characters in this face. */
|
||
GC gc;
|
||
|
||
/* Font used for this face, or null if the font could not be loaded
|
||
for some reason. This points to a `font' slot of a struct
|
||
font_info, and we should not call XFreeFont on it because the
|
||
font may still be used somewhere else. */
|
||
XFontStruct *font;
|
||
|
||
/* Background stipple or bitmap used for this face. */
|
||
Pixmap stipple;
|
||
|
||
#else /* not HAVE_WINDOW_SYSTEM */
|
||
|
||
/* Dummy. */
|
||
int stipple;
|
||
|
||
#endif /* not HAVE_WINDOW_SYSTEM */
|
||
|
||
/* Pixel value of foreground color for X frames. Color index
|
||
for tty frames. */
|
||
unsigned long foreground;
|
||
|
||
/* Pixel value or color index of background color. */
|
||
unsigned long background;
|
||
|
||
/* Pixel value or color index of underline color. */
|
||
unsigned long underline_color;
|
||
|
||
/* Pixel value or color index of overlined, strike-through, or box
|
||
color. */
|
||
unsigned long overline_color;
|
||
unsigned long strike_through_color;
|
||
unsigned long box_color;
|
||
|
||
/* The font's name. This points to a `name' of a font_info, and it
|
||
must not be freed. */
|
||
char *font_name;
|
||
|
||
/* Font info ID for this face's font. An ID is stored here because
|
||
pointers to font_info structures may change. The reason is that
|
||
they are pointers into a font table vector that is itself
|
||
reallocated. */
|
||
int font_info_id;
|
||
|
||
/* Fontset ID if this face uses a fontset, or -1. This is only >= 0
|
||
if the face was realized for a composition sequence.
|
||
Otherwise, a specific font is loaded from the set of fonts
|
||
specified by the fontset given by the family attribute of the face. */
|
||
int fontset;
|
||
|
||
/* Pixmap width and height. */
|
||
unsigned int pixmap_w, pixmap_h;
|
||
|
||
/* Non-zero means characters in this face have a box that thickness
|
||
around them. */
|
||
int box_line_width;
|
||
|
||
/* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
|
||
around text in this face. A value of FACE_SIMPLE_BOX means a box
|
||
of width box_line_width is drawn in color box_color. A value of
|
||
FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
|
||
shadow colors derived from the background color of the face. */
|
||
enum face_box_type box;
|
||
|
||
/* If `box' above specifies a 3D type, 1 means use box_color for
|
||
drawing shadows. */
|
||
unsigned use_box_color_for_shadows_p : 1;
|
||
|
||
/* The Lisp face attributes this face realizes. All attributes
|
||
in this vector are non-nil. */
|
||
Lisp_Object lface[LFACE_VECTOR_SIZE];
|
||
|
||
/* The hash value of this face. */
|
||
unsigned hash;
|
||
|
||
/* The charset for which this face was realized if it was realized
|
||
for use in multibyte text. If fontset >= 0, this is the charset
|
||
of the first character of the composition sequence. A value of
|
||
charset < 0 means the face was realized for use in unibyte text
|
||
where the idea of Emacs charsets isn't applicable. */
|
||
int charset;
|
||
|
||
/* Non-zero if text in this face should be underlined, overlined,
|
||
strike-through or have a box drawn around it. */
|
||
unsigned underline_p : 1;
|
||
unsigned overline_p : 1;
|
||
unsigned strike_through_p : 1;
|
||
|
||
/* 1 means that the colors specified for this face could not be
|
||
loaded, and were replaced by default colors, so they shouldn't be
|
||
freed. */
|
||
unsigned foreground_defaulted_p : 1;
|
||
unsigned background_defaulted_p : 1;
|
||
|
||
/* 1 means that either no color is specified for underlining or that
|
||
the the specified color couldn't be loaded. Use the foreground
|
||
color when drawing in that case. */
|
||
unsigned underline_defaulted_p : 1;
|
||
|
||
/* 1 means that either no color is specified for the corresponding
|
||
attribute or that the the specified color couldn't be loaded.
|
||
Use the foreground color when drawing in that case. */
|
||
unsigned overline_color_defaulted_p : 1;
|
||
unsigned strike_through_color_defaulted_p : 1;
|
||
unsigned box_color_defaulted_p : 1;
|
||
|
||
/* TTY appearances. Blinking is not yet implemented. Colors are
|
||
found in `lface' with empty color string meaning the default
|
||
color of the TTY. */
|
||
unsigned tty_bold_p : 1;
|
||
unsigned tty_dim_p : 1;
|
||
unsigned tty_underline_p : 1;
|
||
unsigned tty_alt_charset_p : 1;
|
||
unsigned tty_reverse_p : 1;
|
||
unsigned tty_blinking_p : 1;
|
||
|
||
/* Next and previous face in hash collision list of face cache. */
|
||
struct face *next, *prev;
|
||
|
||
/* If this face is for ASCII characters, this points this face
|
||
itself. Otherwise, this points a face for ASCII characters. */
|
||
struct face *ascii_face;
|
||
};
|
||
|
||
|
||
/* Color index indicating that face uses a terminal's default color. */
|
||
|
||
#define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
|
||
|
||
/* Color index indicating that face uses an unknown foreground color. */
|
||
|
||
#define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
|
||
|
||
/* Color index indicating that face uses an unsigned background color. */
|
||
|
||
#define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
|
||
|
||
/* Non-zero if FACE was realized for unibyte use. */
|
||
|
||
#define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
|
||
|
||
|
||
/* IDs of important faces known by the C face code. These are the IDs
|
||
of the faces for CHARSET_ASCII. */
|
||
|
||
enum face_id
|
||
{
|
||
DEFAULT_FACE_ID,
|
||
MODE_LINE_FACE_ID,
|
||
TOOL_BAR_FACE_ID,
|
||
BITMAP_AREA_FACE_ID,
|
||
HEADER_LINE_FACE_ID,
|
||
SCROLL_BAR_FACE_ID,
|
||
BORDER_FACE_ID,
|
||
CURSOR_FACE_ID,
|
||
MOUSE_FACE_ID,
|
||
MENU_FACE_ID,
|
||
BASIC_FACE_ID_SENTINEL
|
||
};
|
||
|
||
|
||
/* A cache of realized faces. Each frame has its own cache because
|
||
Emacs allows different frame-local face definitions. */
|
||
|
||
struct face_cache
|
||
{
|
||
/* Hash table of cached realized faces. */
|
||
struct face **buckets;
|
||
|
||
/* Back-pointer to the frame this cache belongs to. */
|
||
struct frame *f;
|
||
|
||
/* A vector of faces so that faces can be referenced by an ID. */
|
||
struct face **faces_by_id;
|
||
|
||
/* The allocated size, and number of used slots of faces_by_id. */
|
||
int size, used;
|
||
};
|
||
|
||
|
||
/* Prepare face FACE for use on frame F. This must be called before
|
||
using X resources of FACE. */
|
||
|
||
#define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
|
||
if ((FACE)->gc == 0) \
|
||
prepare_face_for_display ((F), (FACE)); \
|
||
else \
|
||
(void) 0
|
||
|
||
/* Return a pointer to the face with ID on frame F, or null if such a
|
||
face doesn't exist. */
|
||
|
||
#define FACE_FROM_ID(F, ID) \
|
||
(((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
|
||
? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
|
||
: NULL)
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
|
||
/* Non-zero if FACE is suitable for displaying character CHAR. */
|
||
|
||
#define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
|
||
(SINGLE_BYTE_CHAR_P (CHAR) \
|
||
? (FACE) == (FACE)->ascii_face \
|
||
: face_suitable_for_char_p ((FACE), (CHAR)))
|
||
|
||
/* Return the id of the realized face on frame F that is like the face
|
||
with id ID but is suitable for displaying character CHAR.
|
||
This macro is only meaningful for multibyte character CHAR. */
|
||
|
||
#define FACE_FOR_CHAR(F, FACE, CHAR) \
|
||
(SINGLE_BYTE_CHAR_P (CHAR) \
|
||
? (FACE)->ascii_face->id \
|
||
: face_for_char ((F), (FACE), (CHAR)))
|
||
|
||
#else /* not HAVE_WINDOW_SYSTEM */
|
||
|
||
#define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
|
||
#define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
|
||
|
||
#endif /* not HAVE_WINDOW_SYSTEM */
|
||
|
||
/* Non-zero means face attributes have been changed since the last
|
||
redisplay. Used in redisplay_internal. */
|
||
|
||
extern int face_change_count;
|
||
|
||
|
||
|
||
|
||
/***********************************************************************
|
||
Display Iterator
|
||
***********************************************************************/
|
||
|
||
/* Iteration over things to display in current_buffer or in a string.
|
||
|
||
The iterator handles:
|
||
|
||
1. Overlay strings (after-string, before-string).
|
||
2. Face properties.
|
||
3. Invisible text properties.
|
||
4. Selective display.
|
||
5. Translation of characters via display tables.
|
||
6. Translation of control characters to the forms `\003' or `^C'.
|
||
7. `glyph' and `space-width' properties.
|
||
|
||
Iterators are initialized by calling init_iterator or one of the
|
||
equivalent functions below. A call to get_next_display_element
|
||
loads the iterator structure with information about what next to
|
||
display. A call to set_iterator_to_next increments the iterator's
|
||
position.
|
||
|
||
Characters from overlay strings, display table entries or control
|
||
character translations are returned one at a time. For example, if
|
||
we have a text of `a\x01' where `a' has a display table definition
|
||
of `cd' and the control character is displayed with a leading
|
||
arrow, then the iterator will return:
|
||
|
||
Call Return Source Call next
|
||
-----------------------------------------------------------------
|
||
next c display table move
|
||
next d display table move
|
||
next ^ control char move
|
||
next A control char move
|
||
|
||
The same mechanism is also used to return characters for ellipses
|
||
displayed at the end of invisible text.
|
||
|
||
CAVEAT: Under some circumstances, move_.* functions can be called
|
||
asynchronously, e.g. when computing a buffer position from an x and
|
||
y pixel position. This means that these functions and functions
|
||
called from them SHOULD NOT USE xmalloc and alike. See also the
|
||
comment at the start of xdisp.c. */
|
||
|
||
/* Enumeration describing what kind of display element an iterator is
|
||
loaded with after a call to get_next_display_element. */
|
||
|
||
enum display_element_type
|
||
{
|
||
/* A normal character. */
|
||
IT_CHARACTER,
|
||
|
||
/* A composition sequence. */
|
||
IT_COMPOSITION,
|
||
|
||
/* An image. */
|
||
IT_IMAGE,
|
||
|
||
/* A flexible width and height space. */
|
||
IT_STRETCH,
|
||
|
||
/* End of buffer or string. */
|
||
IT_EOB,
|
||
|
||
/* Truncation glyphs. Never returned by get_next_display_element.
|
||
Used to get display information about truncation glyphs via
|
||
produce_glyphs. */
|
||
IT_TRUNCATION,
|
||
|
||
/* Continuation glyphs. See the comment for IT_TRUNCATION. */
|
||
IT_CONTINUATION
|
||
};
|
||
|
||
|
||
/* An enumerator for each text property that has a meaning for display
|
||
purposes. */
|
||
|
||
enum prop_idx
|
||
{
|
||
FONTIFIED_PROP_IDX,
|
||
FACE_PROP_IDX,
|
||
INVISIBLE_PROP_IDX,
|
||
DISPLAY_PROP_IDX,
|
||
COMPOSITION_PROP_IDX,
|
||
|
||
/* Not a property. Used to indicate changes in overlays. */
|
||
OVERLAY_PROP_IDX,
|
||
|
||
/* Sentinel. */
|
||
LAST_PROP_IDX
|
||
};
|
||
|
||
|
||
struct it
|
||
{
|
||
/* The window in which we iterate over current_buffer (or a string). */
|
||
Lisp_Object window;
|
||
struct window *w;
|
||
|
||
/* The window's frame. */
|
||
struct frame *f;
|
||
|
||
/* Function to call to load this structure with the next display
|
||
element. */
|
||
int (* method) P_ ((struct it *it));
|
||
|
||
/* The next position at which to check for face changes, invisible
|
||
text, overlay strings, end of text etc., which see. */
|
||
int stop_charpos;
|
||
|
||
/* Maximum string or buffer position + 1. ZV when iterating over
|
||
current_buffer. */
|
||
int end_charpos;
|
||
|
||
/* C string to iterate over. Non-null means get characters from
|
||
this string, otherwise characters are read from current_buffer
|
||
or it->string. */
|
||
unsigned char *s;
|
||
|
||
/* Number of characters in the string (s, or it->string) we iterate
|
||
over. */
|
||
int string_nchars;
|
||
|
||
/* Start and end of a visible region; -1 if the region is not
|
||
visible in the window. */
|
||
int region_beg_charpos, region_end_charpos;
|
||
|
||
/* Position at which redisplay end trigger functions should be run. */
|
||
int redisplay_end_trigger_charpos;
|
||
|
||
/* 1 means multibyte characters are enabled. */
|
||
unsigned multibyte_p : 1;
|
||
|
||
/* 1 means window has a mode line at its top. */
|
||
unsigned header_line_p : 1;
|
||
|
||
/* 1 means `string' is the value of a `display' property.
|
||
Don't handle some `display' properties in these strings. */
|
||
unsigned string_from_display_prop_p : 1;
|
||
|
||
/* Display table in effect or null for none. */
|
||
struct Lisp_Char_Table *dp;
|
||
|
||
/* Current display table vector to return characters from and its
|
||
end. dpvec null means we are not returning characters from a
|
||
display table entry; current.dpvec_index gives the current index
|
||
into dpvec. This same mechanism is also used to return
|
||
characters from translated control characters, i.e. `\003' or
|
||
`^C'. */
|
||
Lisp_Object *dpvec, *dpend;
|
||
|
||
/* Length in bytes of the char that filled dpvec. A value of zero
|
||
means that no character such character is involved. */
|
||
int dpvec_char_len;
|
||
|
||
/* Face id of the iterator saved in case a glyph from dpvec contains
|
||
a face. The face is restored when all glyphs from dpvec have
|
||
been delivered. */
|
||
int saved_face_id;
|
||
|
||
/* Vector of glyphs for control character translation. The pointer
|
||
dpvec is set to ctl_chars when a control character is translated.
|
||
This vector is also used for incomplete multibyte character
|
||
translation (e.g \222\244). Such a character is at most 3 bytes,
|
||
thus we need at most 12 bytes here. */
|
||
Lisp_Object ctl_chars[12];
|
||
|
||
/* Current buffer or string position of the iterator, including
|
||
position in overlay strings etc. */
|
||
struct display_pos current;
|
||
|
||
/* Vector of overlays to process. Overlay strings are processed
|
||
OVERLAY_STRING_CHUNK_SIZE at a time. */
|
||
#define OVERLAY_STRING_CHUNK_SIZE 3
|
||
Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
|
||
|
||
/* Total number of overlay strings to process. This can be >
|
||
OVERLAY_STRING_CHUNK_SIZE. */
|
||
int n_overlay_strings;
|
||
|
||
/* If non-nil, a Lisp string being processed. If
|
||
current.overlay_string_index >= 0, this is an overlay string from
|
||
pos. */
|
||
Lisp_Object string;
|
||
|
||
/* Stack of saved values. New entries are pushed when we begin to
|
||
process an overlay string or a string from a `glyph' property.
|
||
Entries are popped when we return to deliver display elements
|
||
from what we previously had. */
|
||
struct iterator_stack_entry
|
||
{
|
||
int stop_charpos;
|
||
int face_id;
|
||
Lisp_Object string;
|
||
struct display_pos pos;
|
||
int end_charpos;
|
||
int string_nchars;
|
||
enum glyph_row_area area;
|
||
unsigned multibyte_p : 1;
|
||
unsigned string_from_display_prop_p : 1;
|
||
Lisp_Object space_width;
|
||
short voffset;
|
||
Lisp_Object font_height;
|
||
}
|
||
stack[2];
|
||
|
||
/* Stack pointer. */
|
||
int sp;
|
||
|
||
/* Setting of buffer-local variable selective-display-ellipsis. */
|
||
unsigned selective_display_ellipsis_p : 1;
|
||
|
||
/* 1 means control characters are translated into the form `^C'
|
||
where the `^' can be replaced by a display table entry. */
|
||
unsigned ctl_arrow_p : 1;
|
||
|
||
/* -1 means selective display hides everything between a \r and the
|
||
next newline; > 0 means hide lines indented more than that value. */
|
||
int selective;
|
||
|
||
/* An enumeration describing what the next display element is
|
||
after a call to get_next_display_element. */
|
||
enum display_element_type what;
|
||
|
||
/* Face to use. */
|
||
int face_id;
|
||
|
||
/* Non-zero means that the current face has a box. */
|
||
unsigned face_box_p : 1;
|
||
|
||
/* Non-null means that the current character is the first in a run
|
||
of characters with box face. */
|
||
unsigned start_of_box_run_p : 1;
|
||
|
||
/* Non-zero means that the current character is the last in a run
|
||
of characters with box face. */
|
||
unsigned end_of_box_run_p : 1;
|
||
|
||
/* 1 means overlay strings at end_charpos have been processed. */
|
||
unsigned overlay_strings_at_end_processed_p : 1;
|
||
|
||
/* 1 means the actual glyph is not available in the current
|
||
system. */
|
||
unsigned glyph_not_available_p : 1;
|
||
|
||
/* 1 means the next line in display_line continues a character
|
||
consisting of more than one glyph, and some glyphs of this
|
||
character have been put on the previous line. */
|
||
unsigned starts_in_middle_of_char_p : 1;
|
||
|
||
/* If 1, saved_face_id contains the id of the face in front of text
|
||
skipped due to selective display. */
|
||
unsigned face_before_selective_p : 1;
|
||
|
||
/* The ID of the default face to use. One of DEFAULT_FACE_ID,
|
||
MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
|
||
int base_face_id;
|
||
|
||
/* If what == IT_CHARACTER, character and length in bytes. This is
|
||
a character from a buffer or string. It may be different from
|
||
the character displayed in case that
|
||
unibyte_display_via_language_environment is set.
|
||
|
||
If what == IT_COMPOSITION, the first component of a composition
|
||
and length in bytes of the composition. */
|
||
int c, len;
|
||
|
||
/* If what == IT_COMPOSITION, identification number and length in
|
||
chars of a composition. */
|
||
int cmp_id, cmp_len;
|
||
|
||
/* The character to display, possibly translated to multibyte
|
||
if unibyte_display_via_language_environment is set. This
|
||
is set after x_produce_glyphs has been called. */
|
||
int char_to_display;
|
||
|
||
/* If what == IT_IMAGE, the id of the image to display. */
|
||
int image_id;
|
||
|
||
/* Value of the `space-width' property, if any; nil if none. */
|
||
Lisp_Object space_width;
|
||
|
||
/* Computed from the value of the `raise' property. */
|
||
short voffset;
|
||
|
||
/* Value of the `height' property, if any; nil if none. */
|
||
Lisp_Object font_height;
|
||
|
||
/* Object and position where the current display element came from.
|
||
Object can be a Lisp string in case the current display element
|
||
comes from an overlay string, or it is buffer. Position is
|
||
a position in object. */
|
||
Lisp_Object object;
|
||
struct text_pos position;
|
||
|
||
/* 1 means lines are truncated. */
|
||
unsigned truncate_lines_p : 1;
|
||
|
||
/* Number of columns per \t. */
|
||
short tab_width;
|
||
|
||
/* Width in pixels of truncation and continuation glyphs. */
|
||
short truncation_pixel_width, continuation_pixel_width;
|
||
|
||
/* First and last visible x-position in the display area. If window
|
||
is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
|
||
(f), and last_visible_x == pixel width of W + first_visible_x. */
|
||
int first_visible_x, last_visible_x;
|
||
|
||
/* Last visible y-position + 1 in the display area without a mode
|
||
line, if the window has one. */
|
||
int last_visible_y;
|
||
|
||
/* Additional space in pixels between lines (for window systems
|
||
only.). */
|
||
int extra_line_spacing;
|
||
|
||
/* If non-null, glyphs are produced in glyph_row with each call to
|
||
produce_glyphs. */
|
||
struct glyph_row *glyph_row;
|
||
|
||
/* The area of glyph_row to which glyphs are added. */
|
||
enum glyph_row_area area;
|
||
|
||
/* Number of glyphs needed for the last character requested via
|
||
produce_glyphs. This is 1 except for tabs. */
|
||
int nglyphs;
|
||
|
||
/* Width of the display element in pixels. Result of
|
||
produce_glyphs. */
|
||
int pixel_width;
|
||
|
||
/* Current, maximum logical, and maximum physical line height
|
||
information. Result of produce_glyphs. */
|
||
int ascent, descent, max_ascent, max_descent;
|
||
int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
|
||
|
||
/* Current x pixel position within the display line. This value
|
||
does not include the width of continuation lines in front of the
|
||
line. The value of current_x is automatically incremented by
|
||
pixel_width with each call to produce_glyphs. */
|
||
int current_x;
|
||
|
||
/* Accumulated width of continuation lines. If > 0, this means we
|
||
are currently in a continuation line. This is initially zero and
|
||
incremented/reset by display_line, move_it_to etc. */
|
||
int continuation_lines_width;
|
||
|
||
/* Current y-position. Automatically incremented by the height of
|
||
glyph_row in move_it_to and display_line. */
|
||
int current_y;
|
||
|
||
/* Current vertical matrix position, or line number. Automatically
|
||
incremented by move_it_to and display_line. */
|
||
int vpos;
|
||
|
||
/* Horizontal matrix position reached in move_it_in_display_line.
|
||
Only set there, not in display_line. */
|
||
int hpos;
|
||
};
|
||
|
||
|
||
/* Access to positions of iterator IT. */
|
||
|
||
#define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
|
||
#define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
|
||
#define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
|
||
#define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
|
||
|
||
/* Test if IT has reached the end of its buffer or string. This will
|
||
only work after get_next_display_element has been called. */
|
||
|
||
#define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
|
||
|
||
/* Non-zero means IT is at the end of a line. This is the case if it
|
||
is either on a newline or on a carriage return and selective
|
||
display hides the rest of the line. */
|
||
|
||
#define ITERATOR_AT_END_OF_LINE_P(IT) \
|
||
((IT)->what == IT_CHARACTER \
|
||
&& ((IT)->c == '\n' \
|
||
|| ((IT)->c == '\r' && (IT)->selective)))
|
||
|
||
/* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
|
||
avoid the function call overhead. */
|
||
|
||
#define PRODUCE_GLYPHS(IT) \
|
||
(rif \
|
||
? rif->produce_glyphs ((IT)) \
|
||
: produce_glyphs ((IT)))
|
||
|
||
/* Bit-flags indicating what operation move_it_to should perform. */
|
||
|
||
enum move_operation_enum
|
||
{
|
||
/* Stop if specified x-position is reached. */
|
||
MOVE_TO_X = 0x01,
|
||
|
||
/* Stop if specified y-position is reached. */
|
||
MOVE_TO_Y = 0x02,
|
||
|
||
/* Stop if specified vpos is reached. */
|
||
MOVE_TO_VPOS = 0x04,
|
||
|
||
/* Stop if specified buffer or string position is reached. */
|
||
MOVE_TO_POS = 0x08
|
||
};
|
||
|
||
|
||
|
||
/***********************************************************************
|
||
Window-based redisplay interface
|
||
***********************************************************************/
|
||
|
||
/* Structure used to describe runs of lines that must be scrolled. */
|
||
|
||
struct run
|
||
{
|
||
/* Source and destination y pixel position. */
|
||
int desired_y, current_y;
|
||
|
||
/* Source and destination vpos in matrix. */
|
||
int desired_vpos, current_vpos;
|
||
|
||
/* Height in pixels, number of glyph rows. */
|
||
int height, nrows;
|
||
};
|
||
|
||
|
||
/* Structure holding system-dependent interface functions needed
|
||
for window-based redisplay. */
|
||
|
||
struct redisplay_interface
|
||
{
|
||
/* Produce glyphs/get display metrics for the display element IT is
|
||
loaded with. */
|
||
void (*produce_glyphs) P_ ((struct it *it));
|
||
|
||
/* Write or insert LEN glyphs from STRING at the nominal output
|
||
position. */
|
||
void (*write_glyphs) P_ ((struct glyph *string, int len));
|
||
void (*insert_glyphs) P_ ((struct glyph *start, int len));
|
||
|
||
/* Clear from nominal output position to X. X < 0 means clear
|
||
to right end of display. */
|
||
void (*clear_end_of_line) P_ ((int x));
|
||
|
||
/* Function to call to scroll the display as described by RUN on
|
||
window W. */
|
||
void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
|
||
|
||
/* Function to call after a line in a display has been completely
|
||
updated. Used to draw truncation marks and alike. DESIRED_ROW
|
||
is the desired row which has been updated. */
|
||
void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
|
||
|
||
/* Function to call before beginning to update window W in
|
||
window-based redisplay. */
|
||
void (*update_window_begin_hook) P_ ((struct window *w));
|
||
|
||
/* Function to call after window W has been updated in window-based
|
||
redisplay. CURSOR_ON_P non-zero means switch cursor on.
|
||
MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
|
||
that contained glyphs in mouse-face were overwritten, so we
|
||
have to update the mouse hightlight. */
|
||
void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
|
||
int mouse_face_overwritten_p));
|
||
|
||
/* Move cursor to row/column position VPOS/HPOS, pixel coordinates
|
||
Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
|
||
are window-relative pixel positions. */
|
||
void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
|
||
|
||
/* Flush the display of frame F. For X, this is XFlush. */
|
||
void (*flush_display) P_ ((struct frame *f));
|
||
|
||
/* Clear the mouse hightlight in window W, if there is any. */
|
||
void (*clear_mouse_face) P_ ((struct window *w));
|
||
|
||
/* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
|
||
frame F. */
|
||
void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
|
||
int *left, int *right));
|
||
|
||
/* Fix the display of AREA of ROW in window W for overlapping rows.
|
||
This function is called from redraw_overlapping_rows after
|
||
desired rows have been made current. */
|
||
void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
|
||
enum glyph_row_area area));
|
||
};
|
||
|
||
/* The current interface for window-based redisplay. */
|
||
|
||
extern struct redisplay_interface *rif;
|
||
|
||
/* Hook to call in estimate_mode_line_height. */
|
||
|
||
extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
|
||
enum face_id));
|
||
|
||
|
||
/***********************************************************************
|
||
Images
|
||
***********************************************************************/
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
|
||
/* Structure forward declarations. */
|
||
|
||
struct image;
|
||
|
||
|
||
/* Each image format (JPEG, IIFF, ...) supported is described by
|
||
a structure of the type below. */
|
||
|
||
struct image_type
|
||
{
|
||
/* A symbol uniquely identifying the image type, .e.g `jpeg'. */
|
||
Lisp_Object *type;
|
||
|
||
/* Check that SPEC is a valid image specification for the given
|
||
image type. Value is non-zero if SPEC is valid. */
|
||
int (* valid_p) P_ ((Lisp_Object spec));
|
||
|
||
/* Load IMG which is used on frame F from information contained in
|
||
IMG->spec. Value is non-zero if successful. */
|
||
int (* load) P_ ((struct frame *f, struct image *img));
|
||
|
||
/* Free resources of image IMG which is used on frame F. */
|
||
void (* free) P_ ((struct frame *f, struct image *img));
|
||
|
||
/* Next in list of all supported image types. */
|
||
struct image_type *next;
|
||
};
|
||
|
||
|
||
/* Structure describing an image. Specific image formats like XBM are
|
||
converted into this form, so that display only has to deal with
|
||
this type of image. */
|
||
|
||
struct image
|
||
{
|
||
/* The time in seconds at which the image was last displayed. Set
|
||
in prepare_image_for_display. */
|
||
unsigned long timestamp;
|
||
|
||
/* Pixmaps of the image. */
|
||
Pixmap pixmap, mask;
|
||
|
||
/* Colors allocated for this image, if any. Allocated via xmalloc. */
|
||
unsigned long *colors;
|
||
int ncolors;
|
||
|
||
/* Width and height of the image. */
|
||
int width, height;
|
||
|
||
/* These values are used for the rectangles displayed for images
|
||
that can't be loaded. */
|
||
#define DEFAULT_IMAGE_WIDTH 30
|
||
#define DEFAULT_IMAGE_HEIGHT 30
|
||
|
||
/* Percent of image height used as ascent. A value of
|
||
CENTERED_IMAGE_ASCENT means draw center the image centered on the
|
||
line. */
|
||
int ascent;
|
||
#define DEFAULT_IMAGE_ASCENT 50
|
||
#define CENTERED_IMAGE_ASCENT -1
|
||
|
||
/* Lisp specification of this image. */
|
||
Lisp_Object spec;
|
||
|
||
/* Relief to draw around the image. */
|
||
int relief;
|
||
|
||
/* Optional margin around the image. This includes the relief. */
|
||
int margin;
|
||
|
||
/* Reference to the type of the image. */
|
||
struct image_type *type;
|
||
|
||
/* 1 means that loading the image failed. Don't try again. */
|
||
unsigned load_failed_p;
|
||
|
||
/* A place for image types to store additional data. The member
|
||
data.lisp_val is marked during GC, so it's safe to store Lisp data
|
||
there. Image types should free this data when their `free'
|
||
function is called. */
|
||
struct
|
||
{
|
||
int int_val;
|
||
void *ptr_val;
|
||
Lisp_Object lisp_val;
|
||
} data;
|
||
|
||
/* Hash value of image specification to speed up comparisons. */
|
||
unsigned hash;
|
||
|
||
/* Image id of this image. */
|
||
int id;
|
||
|
||
/* Hash collision chain. */
|
||
struct image *next, *prev;
|
||
};
|
||
|
||
|
||
/* Cache of images. Each frame has a cache. X frames with the same
|
||
x_display_info share their caches. */
|
||
|
||
struct image_cache
|
||
{
|
||
/* Hash table of images. */
|
||
struct image **buckets;
|
||
|
||
/* Vector mapping image ids to images. */
|
||
struct image **images;
|
||
|
||
/* Allocated size of `images'. */
|
||
unsigned size;
|
||
|
||
/* Number of images in the cache. */
|
||
unsigned used;
|
||
|
||
/* Reference count (number of frames sharing this cache). */
|
||
int refcount;
|
||
};
|
||
|
||
|
||
/* Value is a pointer to the image with id ID on frame F, or null if
|
||
no image with that id exists. */
|
||
|
||
#define IMAGE_FROM_ID(F, ID) \
|
||
(((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
|
||
? FRAME_X_IMAGE_CACHE (F)->images[ID] \
|
||
: NULL)
|
||
|
||
/* Size of bucket vector of image caches. Should be prime. */
|
||
|
||
#define IMAGE_CACHE_BUCKETS_SIZE 1001
|
||
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
|
||
|
||
|
||
/***********************************************************************
|
||
Tool-bars
|
||
***********************************************************************/
|
||
|
||
/* Enumeration defining where to find tool-bar item information in
|
||
tool-bar items vectors stored with frames. Each tool-bar item
|
||
occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
|
||
|
||
enum tool_bar_item_idx
|
||
{
|
||
/* The key of the tool-bar item. Used to remove items when a binding
|
||
for `undefined' is found. */
|
||
TOOL_BAR_ITEM_KEY,
|
||
|
||
/* Non-nil if item is enabled. */
|
||
TOOL_BAR_ITEM_ENABLED_P,
|
||
|
||
/* Non-nil if item is selected (pressed). */
|
||
TOOL_BAR_ITEM_SELECTED_P,
|
||
|
||
/* Caption. */
|
||
TOOL_BAR_ITEM_CAPTION,
|
||
|
||
/* Image(s) to display. This is either a single image specification
|
||
or a vector of specifications. */
|
||
TOOL_BAR_ITEM_IMAGES,
|
||
|
||
/* The binding. */
|
||
TOOL_BAR_ITEM_BINDING,
|
||
|
||
/* Button type. One of nil, `:radio' or `:toggle'. */
|
||
TOOL_BAR_ITEM_TYPE,
|
||
|
||
/* Help string. */
|
||
TOOL_BAR_ITEM_HELP,
|
||
|
||
/* Sentinel = number of slots in tool_bar_items occupied by one
|
||
tool-bar item. */
|
||
TOOL_BAR_ITEM_NSLOTS
|
||
};
|
||
|
||
|
||
/* An enumeration for the different images that can be specified
|
||
for a tool-bar item. */
|
||
|
||
enum tool_bar_item_image
|
||
{
|
||
TOOL_BAR_IMAGE_ENABLED_SELECTED,
|
||
TOOL_BAR_IMAGE_ENABLED_DESELECTED,
|
||
TOOL_BAR_IMAGE_DISABLED_SELECTED,
|
||
TOOL_BAR_IMAGE_DISABLED_DESELECTED
|
||
};
|
||
|
||
/* Non-zero means raise tool-bar buttons when the mouse moves over them. */
|
||
|
||
extern int auto_raise_tool_bar_buttons_p;
|
||
|
||
/* Margin around tool-bar buttons in pixels. */
|
||
|
||
extern int tool_bar_button_margin;
|
||
|
||
/* Thickness of relief to draw around tool-bar buttons. */
|
||
|
||
extern int tool_bar_button_relief;
|
||
|
||
|
||
|
||
/***********************************************************************
|
||
Function Prototypes
|
||
***********************************************************************/
|
||
|
||
/* Defined in xdisp.c */
|
||
|
||
int display_prop_intangible_p P_ ((Lisp_Object));
|
||
void resize_echo_area_axactly P_ ((void));
|
||
int resize_mini_window P_ ((struct window *, int));
|
||
int try_window P_ ((Lisp_Object, struct text_pos));
|
||
void window_box P_ ((struct window *, int, int *, int *, int *, int *));
|
||
int window_box_height P_ ((struct window *));
|
||
int window_text_bottom_y P_ ((struct window *));
|
||
int window_box_width P_ ((struct window *, int));
|
||
int window_box_left P_ ((struct window *, int));
|
||
int window_box_right P_ ((struct window *, int));
|
||
void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
|
||
void mark_window_display_accurate P_ ((Lisp_Object, int));
|
||
void redisplay_preserve_echo_area P_ ((void));
|
||
void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
|
||
struct glyph_matrix *, int, int, int, int));
|
||
void init_iterator P_ ((struct it *, struct window *, int,
|
||
int, struct glyph_row *, enum face_id));
|
||
void init_iterator_to_row_start P_ ((struct it *, struct window *,
|
||
struct glyph_row *));
|
||
int get_next_display_element P_ ((struct it *));
|
||
void set_iterator_to_next P_ ((struct it *, int));
|
||
void produce_glyphs P_ ((struct it *));
|
||
void produce_special_glyphs P_ ((struct it *, enum display_element_type));
|
||
void start_display P_ ((struct it *, struct window *, struct text_pos));
|
||
void move_it_to P_ ((struct it *, int, int, int, int, int));
|
||
void move_it_vertically P_ ((struct it *, int));
|
||
void move_it_by_lines P_ ((struct it *, int, int));
|
||
int frame_mode_line_height P_ ((struct frame *));
|
||
void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
|
||
int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
|
||
extern Lisp_Object Qtool_bar;
|
||
extern Lisp_Object Vshow_trailing_whitespace;
|
||
extern int redisplaying_p;
|
||
extern Lisp_Object Vimage_types;
|
||
extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
|
||
extern int help_echo_showing_p;
|
||
extern int current_mode_line_height, current_header_line_height;
|
||
|
||
/* Defined in sysdep.c */
|
||
|
||
void get_frame_size P_ ((int *, int *));
|
||
void request_sigio P_ ((void));
|
||
void unrequest_sigio P_ ((void));
|
||
int tabs_safe_p P_ ((void));
|
||
void init_baud_rate P_ ((void));
|
||
void init_sigio P_ ((int));
|
||
|
||
/* Defined in xfaces.c */
|
||
|
||
#ifdef USE_X_TOOLKIT
|
||
void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
|
||
#endif
|
||
#ifdef HAVE_X_WINDOWS
|
||
void x_free_colors P_ ((struct frame *, unsigned long *, int));
|
||
#endif
|
||
|
||
void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
|
||
Lisp_Object));
|
||
Lisp_Object tty_color_name P_ ((struct frame *, int));
|
||
void clear_face_cache P_ ((int));
|
||
unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
|
||
enum lface_attribute_index));
|
||
void unload_color P_ ((struct frame *, unsigned long));
|
||
int frame_update_line_height P_ ((struct frame *));
|
||
int ascii_face_of_lisp_face P_ ((struct frame *, int));
|
||
void prepare_face_for_display P_ ((struct frame *, struct face *));
|
||
int xstricmp P_ ((unsigned char *, unsigned char *));
|
||
int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
|
||
int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
|
||
int smaller_face P_ ((struct frame *, int, int));
|
||
int face_with_height P_ ((struct frame *, int, int));
|
||
int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
|
||
void init_frame_faces P_ ((struct frame *));
|
||
void free_frame_faces P_ ((struct frame *));
|
||
void recompute_basic_faces P_ ((struct frame *));
|
||
int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
|
||
int, int));
|
||
int face_at_string_position P_ ((struct window *, Lisp_Object,
|
||
int, int, int, int, int *, enum face_id));
|
||
int compute_char_face P_ ((struct frame *, int, Lisp_Object));
|
||
void free_all_realized_faces P_ ((Lisp_Object));
|
||
extern Lisp_Object Qforeground_color, Qbackground_color;
|
||
extern char unspecified_fg[], unspecified_bg[];
|
||
void free_realized_multibyte_face P_ ((struct frame *, int));
|
||
|
||
/* Defined in xfns.c */
|
||
|
||
#ifdef HAVE_X_WINDOWS
|
||
void gamma_correct P_ ((struct frame *, XColor *));
|
||
#endif
|
||
#ifdef WINDOWSNT
|
||
void gamma_correct P_ ((struct frame *, COLORREF *));
|
||
#endif
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
|
||
void x_kill_gs_process P_ ((Pixmap, struct frame *));
|
||
int x_screen_planes P_ ((struct frame *));
|
||
void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
|
||
struct image_cache *make_image_cache P_ ((void));
|
||
void free_image_cache P_ ((struct frame *));
|
||
void clear_image_cache P_ ((struct frame *, int));
|
||
void forall_images_in_image_cache P_ ((struct frame *,
|
||
void (*) P_ ((struct image *))));
|
||
int valid_image_p P_ ((Lisp_Object));
|
||
void prepare_image_for_display P_ ((struct frame *, struct image *));
|
||
int lookup_image P_ ((struct frame *, Lisp_Object));
|
||
extern struct frame *tip_frame;
|
||
extern Window tip_window;
|
||
EXFUN (Fx_show_tip, 6);
|
||
EXFUN (Fx_hide_tip, 0);
|
||
extern void start_busy_cursor P_ ((void));
|
||
extern void cancel_busy_cursor P_ ((void));
|
||
extern int display_busy_cursor_p;
|
||
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
|
||
|
||
/* Defined in xmenu.c */
|
||
|
||
int popup_activated P_ ((void));
|
||
|
||
/* Defined in dispnew.c */
|
||
|
||
int estimate_mode_line_height P_ ((struct frame *, enum face_id));
|
||
Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
|
||
extern void redraw_frame P_ ((struct frame *));
|
||
extern void redraw_garbaged_frames P_ ((void));
|
||
extern void cancel_line P_ ((int, struct frame *));
|
||
extern void init_desired_glyphs P_ ((struct frame *));
|
||
extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
|
||
extern int direct_output_for_insert P_ ((int));
|
||
extern int direct_output_forward_char P_ ((int));
|
||
extern int update_frame P_ ((struct frame *, int, int));
|
||
extern int scrolling P_ ((struct frame *));
|
||
extern void bitch_at_user P_ ((void));
|
||
void adjust_glyphs P_ ((struct frame *));
|
||
void free_glyphs P_ ((struct frame *));
|
||
void free_window_matrices P_ ((struct window *));
|
||
void check_glyph_memory P_ ((void));
|
||
void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
|
||
void clear_glyph_matrix P_ ((struct glyph_matrix *));
|
||
void clear_current_matrices P_ ((struct frame *f));
|
||
void clear_desired_matrices P_ ((struct frame *));
|
||
void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
|
||
int, int, int));
|
||
void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
|
||
void increment_matrix_positions P_ ((struct glyph_matrix *,
|
||
int, int, int, int));
|
||
void blank_row P_ ((struct window *, struct glyph_row *, int));
|
||
void increment_row_positions P_ ((struct glyph_row *, int, int));
|
||
void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
|
||
void clear_glyph_row P_ ((struct glyph_row *));
|
||
void prepare_desired_row P_ ((struct glyph_row *));
|
||
int line_hash_code P_ ((struct glyph_row *));
|
||
void set_window_update_flags P_ ((struct window *, int));
|
||
void write_glyphs P_ ((struct glyph *, int));
|
||
void insert_glyphs P_ ((struct glyph *, int));
|
||
void redraw_frame P_ ((struct frame *));
|
||
void redraw_garbaged_frames P_ ((void));
|
||
int scroll_cost P_ ((struct frame *, int, int, int));
|
||
int direct_output_for_insert P_ ((int));
|
||
int direct_output_forward_char P_ ((int));
|
||
int update_frame P_ ((struct frame *, int, int));
|
||
void update_single_window P_ ((struct window *, int));
|
||
int scrolling P_ ((struct frame *));
|
||
int buffer_posn_from_coords P_ ((struct window *, int *, int *));
|
||
void do_pending_window_change P_ ((int));
|
||
void change_frame_size P_ ((struct frame *, int, int, int, int, int));
|
||
void bitch_at_user P_ ((void));
|
||
Lisp_Object sit_for P_ ((int, int, int, int, int));
|
||
void init_display P_ ((void));
|
||
void syms_of_display P_ ((void));
|
||
extern Lisp_Object Qredisplay_dont_pause;
|
||
|
||
/* Defined in term.c */
|
||
|
||
extern void ring_bell P_ ((void));
|
||
extern void set_terminal_modes P_ ((void));
|
||
extern void reset_terminal_modes P_ ((void));
|
||
extern void update_begin P_ ((struct frame *));
|
||
extern void update_end P_ ((struct frame *));
|
||
extern void set_terminal_window P_ ((int));
|
||
extern void set_scroll_region P_ ((int, int));
|
||
extern void turn_off_insert P_ ((void));
|
||
extern void turn_off_highlight P_ ((void));
|
||
extern void background_highlight P_ ((void));
|
||
extern void reassert_line_highlight P_ ((int, int));
|
||
extern void clear_frame P_ ((void));
|
||
extern void clear_end_of_line P_ ((int));
|
||
extern void clear_end_of_line_raw P_ ((int));
|
||
extern void delete_glyphs P_ ((int));
|
||
extern void ins_del_lines P_ ((int, int));
|
||
extern int string_cost P_ ((char *));
|
||
extern int per_line_cost P_ ((char *));
|
||
extern void calculate_costs P_ ((struct frame *));
|
||
extern void term_init P_ ((char *));
|
||
extern void fatal P_ ((/* char *, ... */));
|
||
void cursor_to P_ ((int, int));
|
||
void change_line_highlight P_ ((int, int, int, int));
|
||
|
||
/* Defined in scroll.c */
|
||
|
||
extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
|
||
extern int scroll_cost P_ ((struct frame *, int, int, int));
|
||
extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
|
||
char *, char *, char *,
|
||
char *, char *, int));
|
||
void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
|
||
int *, int));
|
||
|
||
#endif /* not DISPEXTERN_H_INCLUDED */
|