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emacs/mps/code/poolsnc.c
Richard Brooksby 252383465b Abolishing vmarenaalloc and its horrible relatives.
Removing redundant SegPref structures from pools that only ever used the default.
Abolishing the VMNZ arena class, to be replaced with an option to ArenaCreate.

Copied from Perforce
 Change: 184293
 ServerID: perforce.ravenbrook.com
2014-02-04 18:10:53 +00:00

747 lines
18 KiB
C

/* poolsnc.c: STACK NO CHECKING POOL CLASS
*
* $Id$
* Copyright (c) 2001-2013 Ravenbrook Limited. See end of file for license.
*
* DESIGN
*
* .design: design.mps.poolsnc
*
* LIGHTWEIGHT FRAMES
*
* .lw-frame-state: The pool uses lightweight frames as its only
* type of allocation frame. The lightweight frame state is set to
* Valid whenever a buffer has a segment and Disabled otherwise.
* See <design/alloc-frame/#lw-frame.states>.
*
* .lw-frame-null: The frame marker NULL is used as a special value
* to indicate bottom of stack.
*/
#include "mpscsnc.h"
#include "mpm.h"
SRCID(poolsnc, "$Id$");
#define SNCGen ((Serial)1) /* "generation" for SNC pools */
/* SNCStruct -- structure for an SNC pool
*
* See design.mps.poolsnc.poolstruct.
*/
#define SNCSig ((Sig)0x519b754c) /* SIGPooLSNC */
typedef struct SNCStruct {
PoolStruct poolStruct;
Seg freeSegs;
Sig sig;
} SNCStruct, *SNC;
#define Pool2SNC(pool) \
PARENT(SNCStruct, poolStruct, (pool))
/* Forward declarations */
extern SegClass SNCSegClassGet(void);
extern BufferClass SNCBufClassGet(void);
static Bool SNCCheck(SNC snc);
static void sncPopPartialSegChain(SNC snc, Buffer buf, Seg upTo);
/* Management of segment chains
*
* Each buffer has an associated segment chain in stack order
* (top of stack first). We subclass the buffer to maintain the
* head of the chain. Segments are chained using the SegP field.
*/
/* SNCBufStruct -- SNC Buffer subclass
*
* This subclass of RankBuf holds a segment chain.
*/
#define SNCBufSig ((Sig)0x51954CBF) /* SIGnature SNC BuFfer */
typedef struct SNCBufStruct *SNCBuf;
typedef struct SNCBufStruct {
SegBufStruct segBufStruct; /* superclass fields must come first */
Seg topseg; /* The segment chain head -- may be NULL */
Sig sig; /* <design/sig/> */
} SNCBufStruct;
/* BufferSNCBuf -- convert generic Buffer to an SNCBuf */
#define BufferSNCBuf(buffer) ((SNCBuf)(buffer))
/* SNCBufCheck -- check consistency of an SNCBuf */
static Bool SNCBufCheck(SNCBuf sncbuf)
{
SegBuf segbuf;
CHECKS(SNCBuf, sncbuf);
segbuf = &sncbuf->segBufStruct;
CHECKL(SegBufCheck(segbuf));
if (sncbuf->topseg != NULL) {
CHECKL(SegCheck(sncbuf->topseg));
}
return TRUE;
}
/* sncBufferTopSeg -- return the head of segment chain from an SNCBuf */
static Seg sncBufferTopSeg(Buffer buffer)
{
SNCBuf sncbuf;
AVERT(Buffer, buffer);
sncbuf = BufferSNCBuf(buffer);
AVERT(SNCBuf, sncbuf);
return sncbuf->topseg;
}
/* sncBufferSetTopSeg -- set the head of segment chain from an SNCBuf */
static void sncBufferSetTopSeg(Buffer buffer, Seg seg)
{
SNCBuf sncbuf;
AVERT(Buffer, buffer);
if (NULL != seg)
AVERT(Seg, seg);
sncbuf = BufferSNCBuf(buffer);
AVERT(SNCBuf, sncbuf);
sncbuf->topseg = seg;
}
/* SNCBufInit -- Initialize an SNCBuf */
static Res SNCBufInit(Buffer buffer, Pool pool, ArgList args)
{
SNCBuf sncbuf;
Res res;
BufferClass superclass;
AVERT(Buffer, buffer);
AVERT(Pool, pool);
/* call next method */
superclass = BUFFER_SUPERCLASS(SNCBufClass);
res = (*superclass->init)(buffer, pool, args);
if (res != ResOK)
return res;
sncbuf = BufferSNCBuf(buffer);
sncbuf->topseg = NULL;
sncbuf->sig = SNCBufSig;
AVERT(SNCBuf, sncbuf);
return ResOK;
}
/* SNCBufFinish -- Finish an SNCBuf */
static void SNCBufFinish(Buffer buffer)
{
BufferClass super;
SNCBuf sncbuf;
SNC snc;
Pool pool;
AVERT(Buffer, buffer);
sncbuf = BufferSNCBuf(buffer);
AVERT(SNCBuf, sncbuf);
pool = BufferPool(buffer);
snc = Pool2SNC(pool);
/* Put any segments which haven't bee popped onto the free list */
sncPopPartialSegChain(snc, buffer, NULL);
sncbuf->sig = SigInvalid;
/* finish the superclass fields last */
super = BUFFER_SUPERCLASS(SNCBufClass);
super->finish(buffer);
}
/* SNCBufClass -- The class definition */
DEFINE_BUFFER_CLASS(SNCBufClass, class)
{
INHERIT_CLASS(class, RankBufClass);
class->name = "SNCBUF";
class->size = sizeof(SNCBufStruct);
class->init = SNCBufInit;
class->finish = SNCBufFinish;
}
/* SNCSegStruct -- SNC segment subclass
*
* This subclass of GCSeg links segments in chains.
*/
#define SNCSegSig ((Sig)0x51954C59) /* SIGSNCSeG */
typedef struct SNCSegStruct *SNCSeg;
typedef struct SNCSegStruct {
GCSegStruct gcSegStruct; /* superclass fields must come first */
SNCSeg next; /* Next segment in chain, or NULL */
Sig sig;
} SNCSegStruct;
#define SegSNCSeg(seg) ((SNCSeg)(seg))
#define SNCSegSeg(sncseg) ((Seg)(sncseg))
#define sncSegNext(seg) \
(SNCSegSeg(SegSNCSeg(seg)->next))
#define sncSegSetNext(seg, nextseg) \
((void)(SegSNCSeg(seg)->next = SegSNCSeg(nextseg)))
static Bool SNCSegCheck(SNCSeg sncseg)
{
CHECKS(SNCSeg, sncseg);
CHECKL(GCSegCheck(&sncseg->gcSegStruct));
if (NULL != sncseg->next) {
CHECKS(SNCSeg, sncseg->next);
}
return TRUE;
}
/* sncSegInit -- Init method for SNC segments */
static Res sncSegInit(Seg seg, Pool pool, Addr base, Size size,
Bool reservoirPermit, ArgList args)
{
SegClass super;
SNCSeg sncseg;
Res res;
AVERT(Seg, seg);
sncseg = SegSNCSeg(seg);
AVERT(Pool, pool);
/* no useful checks for base and size */
AVER(BoolCheck(reservoirPermit));
/* Initialize the superclass fields first via next-method call */
super = SEG_SUPERCLASS(SNCSegClass);
res = super->init(seg, pool, base, size, reservoirPermit, args);
if (res != ResOK)
return res;
sncseg->next = NULL;
sncseg->sig = SNCSegSig;
AVERT(SNCSeg, sncseg);
return ResOK;
}
/* SNCSegClass -- Class definition for SNC segments */
DEFINE_SEG_CLASS(SNCSegClass, class)
{
INHERIT_CLASS(class, GCSegClass);
SegClassMixInNoSplitMerge(class); /* no support for this (yet) */
class->name = "SNCSEG";
class->size = sizeof(SNCSegStruct);
class->init = sncSegInit;
}
/* sncRecordAllocatedSeg - stores a segment on the buffer chain */
static void sncRecordAllocatedSeg(Buffer buffer, Seg seg)
{
AVERT(Buffer, buffer);
AVERT(Seg, seg);
AVER(sncSegNext(seg) == NULL);
sncSegSetNext(seg, sncBufferTopSeg(buffer));
sncBufferSetTopSeg(buffer, seg);
}
/* sncRecordFreeSeg - stores a segment on the freelist */
static void sncRecordFreeSeg(SNC snc, Seg seg)
{
AVERT(SNC, snc);
AVERT(Seg, seg);
AVER(sncSegNext(seg) == NULL);
/* Make sure it's not grey, and set to RankSetEMPTY */
/* This means it won't be scanned */
SegSetGrey(seg, TraceSetEMPTY);
SegSetRankAndSummary(seg, RankSetEMPTY, RefSetEMPTY);
sncSegSetNext(seg, snc->freeSegs);
snc->freeSegs = seg;
}
/* sncPopPartialSegChain
*
* Pops segments from the buffer chain up to a specified limit
*/
static void sncPopPartialSegChain(SNC snc, Buffer buf, Seg upTo)
{
Seg free;
AVERT(SNC, snc);
AVERT(Buffer, buf);
if (upTo != NULL) {
AVERT(Seg, upTo);
}
/* Iterate the buffer chain of segments freeing all until upTo */
free = sncBufferTopSeg(buf);
while (free != upTo) {
Seg next;
AVER(free != NULL);
next = sncSegNext(free);
sncSegSetNext(free, NULL);
sncRecordFreeSeg(snc, free);
free = next;
}
/* Make upTo the head of the buffer chain */
sncBufferSetTopSeg(buf, upTo);
}
/* sncFindFreeSeg
*
* attempts to find and detach a large enough segment from the
* freelist. returns TRUE on success.
*/
static Bool sncFindFreeSeg(Seg *segReturn, SNC snc, Size size)
{
Seg free = snc->freeSegs;
Seg last = NULL;
AVER(size > 0);
/* iterate over the free list returning anything big enough */
while (free != NULL) {
AVERT(Seg, free);
if (SegSize(free) >= size) {
/* This segment is big enough. Detach & return it */
if (last == NULL) {
snc->freeSegs = sncSegNext(free);
} else {
sncSegSetNext(last, sncSegNext(free));
}
sncSegSetNext(free, NULL);
*segReturn = free;
return TRUE;
}
last = free;
free = sncSegNext(free);
}
return FALSE;
}
/* SNCVarargs -- decode obsolete varargs */
static void SNCVarargs(ArgStruct args[MPS_ARGS_MAX], va_list varargs)
{
args[0].key = MPS_KEY_FORMAT;
args[0].val.format = va_arg(varargs, Format);
args[1].key = MPS_KEY_ARGS_END;
AVER(ArgListCheck(args));
}
/* SNCInit -- initialize an SNC pool */
static Res SNCInit(Pool pool, ArgList args)
{
SNC snc;
Format format;
ArgStruct arg;
/* weak check, as half-way through initialization */
AVER(pool != NULL);
snc = Pool2SNC(pool);
ArgRequire(&arg, args, MPS_KEY_FORMAT);
format = arg.val.format;
AVERT(Format, format);
pool->format = format;
snc->freeSegs = NULL;
snc->sig = SNCSig;
AVERT(SNC, snc);
EVENT2(PoolInitSNC, pool, format);
return ResOK;
}
/* SNCFinish -- finish an SNC pool */
static void SNCFinish(Pool pool)
{
SNC snc;
Ring ring, node, nextNode;
AVERT(Pool, pool);
snc = Pool2SNC(pool);
AVERT(SNC, snc);
ring = &pool->segRing;
RING_FOR(node, ring, nextNode) {
Seg seg = SegOfPoolRing(node);
AVERT(Seg, seg);
SegFree(seg);
}
}
static Res SNCBufferFill(Addr *baseReturn, Addr *limitReturn,
Pool pool, Buffer buffer, Size size,
Bool withReservoirPermit)
{
SNC snc;
Arena arena;
Res res;
Seg seg;
Size asize; /* aligned size */
AVER(baseReturn != NULL);
AVER(limitReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(size > 0);
AVER(BoolCheck(withReservoirPermit));
AVER(BufferIsReset(buffer));
snc = Pool2SNC(pool);
AVERT(SNC, snc);
/* Try to find a free segment with enough space already */
if (sncFindFreeSeg(&seg, snc, size)) {
goto found;
}
/* No free seg, so create a new one */
arena = PoolArena(pool);
asize = SizeAlignUp(size, ArenaAlign(arena));
res = SegAlloc(&seg, SNCSegClassGet(), SegPrefDefault(),
asize, pool, withReservoirPermit, argsNone);
if (res != ResOK)
return res;
found:
/* <design/seg/#field.rankSet.start> */
if (BufferRankSet(buffer) == RankSetEMPTY)
SegSetRankAndSummary(seg, BufferRankSet(buffer), RefSetEMPTY);
else
SegSetRankAndSummary(seg, BufferRankSet(buffer), RefSetUNIV);
AVERT(Seg, seg);
/* put the segment on the buffer chain */
sncRecordAllocatedSeg(buffer, seg);
/* Permit the use of lightweight frames - .lw-frame-state */
BufferFrameSetState(buffer, BufferFrameVALID);
*baseReturn = SegBase(seg);
*limitReturn = SegLimit(seg);
return ResOK;
}
static void SNCBufferEmpty(Pool pool, Buffer buffer,
Addr init, Addr limit)
{
SNC snc;
Seg seg;
Arena arena;
Size size;
AVERT(Pool, pool);
AVERT(Buffer, buffer);
seg = BufferSeg(buffer);
AVER(init <= limit);
AVER(SegLimit(seg) == limit);
snc = Pool2SNC(pool);
AVERT(SNC, snc);
AVER(BufferFrameState(buffer) == BufferFrameVALID);
/* .lw-frame-state */
BufferFrameSetState(buffer, BufferFrameDISABLED);
arena = BufferArena(buffer);
/* Pad the end unused space at the end of the segment */
size = AddrOffset(init, limit);
if (size > 0) {
ShieldExpose(arena, seg);
(*pool->format->pad)(init, size);
ShieldCover(arena, seg);
}
}
static Res SNCScan(Bool *totalReturn, ScanState ss, Pool pool, Seg seg)
{
Addr base, limit;
Format format;
SNC snc;
Res res;
AVER(totalReturn != NULL);
AVERT(ScanState, ss);
AVERT(Seg, seg);
AVERT(Pool, pool);
snc = Pool2SNC(pool);
AVERT(SNC, snc);
format = pool->format;
base = SegBase(seg);
/* If the segment is buffered, only walk as far as the end */
/* of the initialized objects. */
if (SegBuffer(seg) != NULL) {
limit = BufferScanLimit(SegBuffer(seg));
} else {
limit = SegLimit(seg);
}
if (base < limit) {
res = (*format->scan)(&ss->ss_s, base, limit);
if (res != ResOK) {
*totalReturn = FALSE;
return res;
}
} else {
AVER(base == limit);
}
ss->scannedSize += AddrOffset(base, limit);
*totalReturn = TRUE;
return ResOK;
}
static Res SNCFramePush(AllocFrame *frameReturn, Pool pool, Buffer buf)
{
FrameState state;
AVER(frameReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buf);
state = BufferFrameState(buf);
/* Sould have been notified of pending pops before this */
AVER(state == BufferFrameVALID || state == BufferFrameDISABLED);
if (state == BufferFrameDISABLED) {
AVER(BufferIsReset(buf)); /* The buffer must be reset */
AVER(sncBufferTopSeg(buf) == NULL); /* The stack must be empty */
/* Use NULL to indicate an empty stack. .lw-frame-null */
*frameReturn = NULL;
} else {
/* Use the scan limit as the lightweight frame pointer */
*frameReturn = (AllocFrame)BufferScanLimit(buf);
}
return ResOK;
}
static Res SNCFramePop(Pool pool, Buffer buf, AllocFrame frame)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
/* Normally the Pop would be handled as a lightweight pop */
/* The only reason that might not happen is if the stack is empty */
AVER(sncBufferTopSeg(buf) == NULL);
/* The only valid frame must also be NULL - .lw-frame-null */
AVER(frame == NULL);
/* Popping an empty frame is a NOOP */
return ResOK;
}
static void SNCFramePopPending(Pool pool, Buffer buf, AllocFrame frame)
{
Addr addr;
SNC snc;
AVERT(Pool, pool);
AVERT(Buffer, buf);
/* frame is an Addr and can't be directly checked */
snc = Pool2SNC(pool);
AVERT(SNC, snc);
AVER(BufferFrameState(buf) == BufferFrameVALID);
if (frame == NULL) {
/* corresponds to a pop to bottom of stack. .lw-frame-null */
BufferDetach(buf, pool);
sncPopPartialSegChain(snc, buf, NULL);
} else {
Arena arena;
Seg seg = NULL; /* suppress "may be used uninitialized" */
Bool foundSeg;
arena = PoolArena(pool);
addr = (Addr)frame;
foundSeg = SegOfAddr(&seg, arena, addr);
AVER(foundSeg);
if (SegBuffer(seg) == buf) {
/* don't need to change the segment - just the alloc pointers */
AVER(addr <= BufferScanLimit(buf)); /* check direction of pop */
BufferSetAllocAddr(buf, addr);
} else {
/* need to change segment */
BufferDetach(buf, pool);
sncPopPartialSegChain(snc, buf, seg);
BufferAttach(buf, SegBase(seg), SegLimit(seg), addr, (Size)0);
/* Permit the use of lightweight frames - .lw-frame-state */
BufferFrameSetState(buf, BufferFrameVALID);
}
}
}
static void SNCWalk(Pool pool, Seg seg, FormattedObjectsStepMethod f,
void *p, size_t s)
{
AVERT(Pool, pool);
AVERT(Seg, seg);
AVER(FUNCHECK(f));
/* p and s are arbitrary closures and can't be checked */
/* Avoid applying the function to grey objects. */
/* They may have pointers to old-space. */
if (SegGrey(seg) == TraceSetEMPTY) {
Addr object = SegBase(seg);
Addr nextObject;
Addr limit;
SNC snc;
Format format;
snc = Pool2SNC(pool);
AVERT(SNC, snc);
format = pool->format;
/* If the segment is buffered, only walk as far as the end */
/* of the initialized objects. Cf. SNCScan. */
if (SegBuffer(seg) != NULL)
limit = BufferScanLimit(SegBuffer(seg));
else
limit = SegLimit(seg);
while(object < limit) {
(*f)(object, format, pool, p, s);
nextObject = (*format->skip)(object);
AVER(nextObject > object);
object = nextObject;
}
AVER(object == limit);
}
}
/* SNCPoolClass -- the class definition */
DEFINE_POOL_CLASS(SNCPoolClass, this)
{
INHERIT_CLASS(this, AbstractScanPoolClass);
PoolClassMixInFormat(this);
this->name = "SNC";
this->size = sizeof(SNCStruct);
this->offset = offsetof(SNCStruct, poolStruct);
this->varargs = SNCVarargs;
this->init = SNCInit;
this->finish = SNCFinish;
this->bufferFill = SNCBufferFill;
this->bufferEmpty = SNCBufferEmpty;
this->scan = SNCScan;
this->framePush = SNCFramePush;
this->framePop = SNCFramePop;
this->framePopPending = SNCFramePopPending;
this->walk = SNCWalk;
this->bufferClass = SNCBufClassGet;
}
mps_class_t mps_class_snc(void)
{
return (mps_class_t)SNCPoolClassGet();
}
/* SNCCheck -- Check an SNC pool */
static Bool SNCCheck(SNC snc)
{
CHECKS(SNC, snc);
CHECKD(Pool, &snc->poolStruct);
CHECKL(snc->poolStruct.class == SNCPoolClassGet());
if (snc->freeSegs != NULL) {
CHECKL(SegCheck(snc->freeSegs));
}
return TRUE;
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2013 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/