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2201 lines
63 KiB
C
2201 lines
63 KiB
C
/* Indentation functions.
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Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
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2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
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Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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#include <config.h>
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#include <stdio.h>
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#include <setjmp.h>
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#include "lisp.h"
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#include "buffer.h"
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#include "character.h"
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#include "category.h"
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#include "composite.h"
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#include "indent.h"
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#include "keyboard.h"
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#include "frame.h"
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#include "window.h"
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#include "termchar.h"
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#include "termopts.h"
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#include "disptab.h"
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#include "intervals.h"
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#include "dispextern.h"
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#include "region-cache.h"
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/* Indentation can insert tabs if this is non-zero;
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otherwise always uses spaces. */
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static int indent_tabs_mode;
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#define CR 015
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/* These three values memorize the current column to avoid recalculation. */
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/* Last value returned by current_column.
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Some things in set last_known_column_point to -1
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to mark the memorized value as invalid. */
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static double last_known_column;
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/* Value of point when current_column was called. */
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EMACS_INT last_known_column_point;
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/* Value of MODIFF when current_column was called. */
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static int last_known_column_modified;
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static double current_column_1 P_ ((void));
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static double position_indentation P_ ((int));
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/* Cache of beginning of line found by the last call of
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current_column. */
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static EMACS_INT current_column_bol_cache;
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/* Get the display table to use for the current buffer. */
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struct Lisp_Char_Table *
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buffer_display_table ()
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{
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Lisp_Object thisbuf;
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thisbuf = current_buffer->display_table;
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if (DISP_TABLE_P (thisbuf))
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return XCHAR_TABLE (thisbuf);
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if (DISP_TABLE_P (Vstandard_display_table))
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return XCHAR_TABLE (Vstandard_display_table);
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return 0;
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}
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/* Width run cache considerations. */
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/* Return the width of character C under display table DP. */
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static int
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character_width (c, dp)
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int c;
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struct Lisp_Char_Table *dp;
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{
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Lisp_Object elt;
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/* These width computations were determined by examining the cases
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in display_text_line. */
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/* Everything can be handled by the display table, if it's
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present and the element is right. */
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if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
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return XVECTOR (elt)->size;
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/* Some characters are special. */
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if (c == '\n' || c == '\t' || c == '\015')
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return 0;
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/* Printing characters have width 1. */
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else if (c >= 040 && c < 0177)
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return 1;
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/* Everybody else (control characters, metacharacters) has other
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widths. We could return their actual widths here, but they
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depend on things like ctl_arrow and crud like that, and they're
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not very common at all. So we'll just claim we don't know their
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widths. */
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else
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return 0;
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}
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/* Return true if the display table DISPTAB specifies the same widths
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for characters as WIDTHTAB. We use this to decide when to
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invalidate the buffer's width_run_cache. */
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int
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disptab_matches_widthtab (disptab, widthtab)
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struct Lisp_Char_Table *disptab;
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struct Lisp_Vector *widthtab;
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{
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int i;
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if (widthtab->size != 256)
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abort ();
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for (i = 0; i < 256; i++)
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if (character_width (i, disptab)
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!= XFASTINT (widthtab->contents[i]))
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return 0;
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return 1;
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}
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/* Recompute BUF's width table, using the display table DISPTAB. */
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void
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recompute_width_table (buf, disptab)
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struct buffer *buf;
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struct Lisp_Char_Table *disptab;
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{
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int i;
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struct Lisp_Vector *widthtab;
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if (!VECTORP (buf->width_table))
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buf->width_table = Fmake_vector (make_number (256), make_number (0));
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widthtab = XVECTOR (buf->width_table);
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if (widthtab->size != 256)
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abort ();
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for (i = 0; i < 256; i++)
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XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
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}
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/* Allocate or free the width run cache, as requested by the current
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state of current_buffer's cache_long_line_scans variable. */
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static void
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width_run_cache_on_off ()
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{
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if (NILP (current_buffer->cache_long_line_scans)
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/* And, for the moment, this feature doesn't work on multibyte
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characters. */
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|| !NILP (current_buffer->enable_multibyte_characters))
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{
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/* It should be off. */
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if (current_buffer->width_run_cache)
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{
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free_region_cache (current_buffer->width_run_cache);
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current_buffer->width_run_cache = 0;
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current_buffer->width_table = Qnil;
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}
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}
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else
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{
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/* It should be on. */
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if (current_buffer->width_run_cache == 0)
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{
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current_buffer->width_run_cache = new_region_cache ();
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recompute_width_table (current_buffer, buffer_display_table ());
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}
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}
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}
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/* Skip some invisible characters starting from POS.
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This includes characters invisible because of text properties
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and characters invisible because of overlays.
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If position POS is followed by invisible characters,
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skip some of them and return the position after them.
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Otherwise return POS itself.
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Set *NEXT_BOUNDARY_P to the next position at which
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it will be necessary to call this function again.
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Don't scan past TO, and don't set *NEXT_BOUNDARY_P
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to a value greater than TO.
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If WINDOW is non-nil, and this buffer is displayed in WINDOW,
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take account of overlays that apply only in WINDOW.
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We don't necessarily skip all the invisible characters after POS
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because that could take a long time. We skip a reasonable number
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which can be skipped quickly. If there might be more invisible
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characters immediately following, then *NEXT_BOUNDARY_P
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will equal the return value. */
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EMACS_INT
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skip_invisible (pos, next_boundary_p, to, window)
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EMACS_INT pos;
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EMACS_INT *next_boundary_p;
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EMACS_INT to;
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Lisp_Object window;
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{
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Lisp_Object prop, position, overlay_limit, proplimit;
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Lisp_Object buffer, tmp;
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EMACS_INT end;
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int inv_p;
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XSETFASTINT (position, pos);
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XSETBUFFER (buffer, current_buffer);
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/* Give faster response for overlay lookup near POS. */
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recenter_overlay_lists (current_buffer, pos);
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/* We must not advance farther than the next overlay change.
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The overlay change might change the invisible property;
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or there might be overlay strings to be displayed there. */
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overlay_limit = Fnext_overlay_change (position);
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/* As for text properties, this gives a lower bound
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for where the invisible text property could change. */
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proplimit = Fnext_property_change (position, buffer, Qt);
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if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
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proplimit = overlay_limit;
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/* PROPLIMIT is now a lower bound for the next change
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in invisible status. If that is plenty far away,
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use that lower bound. */
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if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
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*next_boundary_p = XFASTINT (proplimit);
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/* Otherwise, scan for the next `invisible' property change. */
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else
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{
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/* Don't scan terribly far. */
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XSETFASTINT (proplimit, min (pos + 100, to));
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/* No matter what, don't go past next overlay change. */
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if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
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proplimit = overlay_limit;
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tmp = Fnext_single_property_change (position, Qinvisible,
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buffer, proplimit);
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end = XFASTINT (tmp);
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#if 0
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/* Don't put the boundary in the middle of multibyte form if
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there is no actual property change. */
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if (end == pos + 100
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&& !NILP (current_buffer->enable_multibyte_characters)
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&& end < ZV)
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while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
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end--;
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#endif
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*next_boundary_p = end;
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}
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/* if the `invisible' property is set, we can skip to
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the next property change */
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prop = Fget_char_property (position, Qinvisible,
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(!NILP (window)
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&& EQ (XWINDOW (window)->buffer, buffer))
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? window : buffer);
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inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
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/* When counting columns (window == nil), don't skip over ellipsis text. */
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if (NILP (window) ? inv_p == 1 : inv_p)
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return *next_boundary_p;
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return pos;
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}
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/* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
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DP is a display table or NULL.
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This macro is used in current_column_1, Fmove_to_column, and
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compute_motion. */
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#define MULTIBYTE_BYTES_WIDTH(p, dp) \
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do { \
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int c; \
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\
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wide_column = 0; \
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c = STRING_CHAR_AND_LENGTH (p, bytes); \
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if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
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width = bytes * 4; \
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else \
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{ \
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if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
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width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
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else \
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width = CHAR_WIDTH (c); \
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if (width > 1) \
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wide_column = width; \
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} \
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} while (0)
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DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
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doc: /* Return the horizontal position of point. Beginning of line is column 0.
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This is calculated by adding together the widths of all the displayed
|
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representations of the character between the start of the previous line
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and point (eg. control characters will have a width of 2 or 4, tabs
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will have a variable width).
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Ignores finite width of frame, which means that this function may return
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values greater than (frame-width).
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Whether the line is visible (if `selective-display' is t) has no effect;
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however, ^M is treated as end of line when `selective-display' is t.
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Text that has an invisible property is considered as having width 0, unless
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||
`buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
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()
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{
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Lisp_Object temp;
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XSETFASTINT (temp, (int) current_column ()); /* iftc */
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return temp;
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}
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/* Cancel any recorded value of the horizontal position. */
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void
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invalidate_current_column ()
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{
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last_known_column_point = 0;
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}
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double
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current_column ()
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{
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register int col;
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register unsigned char *ptr, *stop;
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register int tab_seen;
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int post_tab;
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register int c;
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register int tab_width = XINT (current_buffer->tab_width);
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int ctl_arrow = !NILP (current_buffer->ctl_arrow);
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register struct Lisp_Char_Table *dp = buffer_display_table ();
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if (PT == last_known_column_point
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&& MODIFF == last_known_column_modified)
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return last_known_column;
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/* If the buffer has overlays, text properties,
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or multibyte characters, use a more general algorithm. */
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if (BUF_INTERVALS (current_buffer)
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|| current_buffer->overlays_before
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|| current_buffer->overlays_after
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|| Z != Z_BYTE)
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return current_column_1 ();
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||
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||
/* Scan backwards from point to the previous newline,
|
||
counting width. Tab characters are the only complicated case. */
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/* Make a pointer for decrementing through the chars before point. */
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ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
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/* Make a pointer to where consecutive chars leave off,
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going backwards from point. */
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if (PT == BEGV)
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stop = ptr;
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else if (PT <= GPT || BEGV > GPT)
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stop = BEGV_ADDR;
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else
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stop = GAP_END_ADDR;
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if (tab_width <= 0 || tab_width > 1000)
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tab_width = 8;
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col = 0, tab_seen = 0, post_tab = 0;
|
||
|
||
while (1)
|
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{
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EMACS_INT i, n;
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Lisp_Object charvec;
|
||
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||
if (ptr == stop)
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{
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||
/* We stopped either for the beginning of the buffer
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||
or for the gap. */
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if (ptr == BEGV_ADDR)
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break;
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||
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||
/* It was the gap. Jump back over it. */
|
||
stop = BEGV_ADDR;
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ptr = GPT_ADDR;
|
||
|
||
/* Check whether that brings us to beginning of buffer. */
|
||
if (BEGV >= GPT)
|
||
break;
|
||
}
|
||
|
||
c = *--ptr;
|
||
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||
if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
|
||
{
|
||
charvec = DISP_CHAR_VECTOR (dp, c);
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||
n = ASIZE (charvec);
|
||
}
|
||
else
|
||
{
|
||
charvec = Qnil;
|
||
n = 1;
|
||
}
|
||
|
||
for (i = n - 1; i >= 0; --i)
|
||
{
|
||
if (VECTORP (charvec))
|
||
{
|
||
/* This should be handled the same as
|
||
next_element_from_display_vector does it. */
|
||
Lisp_Object entry = AREF (charvec, i);
|
||
|
||
if (GLYPH_CODE_P (entry)
|
||
&& GLYPH_CODE_CHAR_VALID_P (entry))
|
||
c = GLYPH_CODE_CHAR (entry);
|
||
else
|
||
c = ' ';
|
||
}
|
||
|
||
if (c >= 040 && c < 0177)
|
||
col++;
|
||
else if (c == '\n'
|
||
|| (c == '\r'
|
||
&& EQ (current_buffer->selective_display, Qt)))
|
||
{
|
||
ptr++;
|
||
goto start_of_line_found;
|
||
}
|
||
else if (c == '\t')
|
||
{
|
||
if (tab_seen)
|
||
col = ((col + tab_width) / tab_width) * tab_width;
|
||
|
||
post_tab += col;
|
||
col = 0;
|
||
tab_seen = 1;
|
||
}
|
||
else if (VECTORP (charvec))
|
||
/* With a display table entry, C is displayed as is, and
|
||
not displayed as \NNN or as ^N. If C is a single-byte
|
||
character, it takes one column. If C is multi-byte in
|
||
an unibyte buffer, it's translated to unibyte, so it
|
||
also takes one column. */
|
||
++col;
|
||
else
|
||
col += (ctl_arrow && c < 0200) ? 2 : 4;
|
||
}
|
||
}
|
||
|
||
start_of_line_found:
|
||
|
||
if (tab_seen)
|
||
{
|
||
col = ((col + tab_width) / tab_width) * tab_width;
|
||
col += post_tab;
|
||
}
|
||
|
||
if (ptr == BEGV_ADDR)
|
||
current_column_bol_cache = BEGV;
|
||
else
|
||
current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
|
||
|
||
last_known_column = col;
|
||
last_known_column_point = PT;
|
||
last_known_column_modified = MODIFF;
|
||
|
||
return col;
|
||
}
|
||
|
||
extern Lisp_Object Qspace, QCwidth, QCalign_to;
|
||
|
||
/* Check the presence of a display property and compute its width.
|
||
If a property was found and its width was found as well, return
|
||
its width (>= 0) and set the position of the end of the property
|
||
in ENDPOS.
|
||
Otherwise just return -1. */
|
||
static int
|
||
check_display_width (EMACS_INT pos, EMACS_INT col, EMACS_INT *endpos)
|
||
{
|
||
Lisp_Object val, overlay;
|
||
|
||
if (CONSP (val = get_char_property_and_overlay
|
||
(make_number (pos), Qdisplay, Qnil, &overlay))
|
||
&& EQ (Qspace, XCAR (val)))
|
||
{ /* FIXME: Use calc_pixel_width_or_height, as in term.c. */
|
||
Lisp_Object plist = XCDR (val), prop;
|
||
int width = -1;
|
||
|
||
if ((prop = Fplist_get (plist, QCwidth), NATNUMP (prop)))
|
||
width = XINT (prop);
|
||
else if (FLOATP (prop))
|
||
width = (int)(XFLOAT_DATA (prop) + 0.5);
|
||
else if ((prop = Fplist_get (plist, QCalign_to), NATNUMP (prop)))
|
||
width = XINT (prop) - col;
|
||
else if (FLOATP (prop))
|
||
width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
|
||
|
||
if (width >= 0)
|
||
{
|
||
EMACS_INT start;
|
||
if (OVERLAYP (overlay))
|
||
*endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
|
||
else
|
||
get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
|
||
return width;
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
/* Scanning from the beginning of the current line, stop at the buffer
|
||
position ENDPOS or at the column GOALCOL or at the end of line, whichever
|
||
comes first.
|
||
Return the resulting buffer position and column in ENDPOS and GOALCOL.
|
||
PREVCOL gets set to the column of the previous position (it's always
|
||
strictly smaller than the goal column). */
|
||
static void
|
||
scan_for_column (EMACS_INT *endpos, EMACS_INT *goalcol, EMACS_INT *prevcol)
|
||
{
|
||
register EMACS_INT tab_width = XINT (current_buffer->tab_width);
|
||
register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
|
||
register struct Lisp_Char_Table *dp = buffer_display_table ();
|
||
int multibyte = !NILP (current_buffer->enable_multibyte_characters);
|
||
struct composition_it cmp_it;
|
||
Lisp_Object window;
|
||
struct window *w;
|
||
|
||
/* Start the scan at the beginning of this line with column number 0. */
|
||
register EMACS_INT col = 0, prev_col = 0;
|
||
EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
|
||
EMACS_INT end = endpos ? *endpos : PT;
|
||
EMACS_INT scan, scan_byte;
|
||
EMACS_INT next_boundary;
|
||
{
|
||
EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
|
||
scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
|
||
current_column_bol_cache = PT;
|
||
scan = PT, scan_byte = PT_BYTE;
|
||
SET_PT_BOTH (opoint, opoint_byte);
|
||
next_boundary = scan;
|
||
}
|
||
|
||
window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
|
||
w = ! NILP (window) ? XWINDOW (window) : NULL;
|
||
|
||
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
|
||
bzero (&cmp_it, sizeof cmp_it);
|
||
cmp_it.id = -1;
|
||
composition_compute_stop_pos (&cmp_it, scan, scan_byte, end, Qnil);
|
||
|
||
/* Scan forward to the target position. */
|
||
while (scan < end)
|
||
{
|
||
int c;
|
||
|
||
/* Occasionally we may need to skip invisible text. */
|
||
while (scan == next_boundary)
|
||
{
|
||
EMACS_INT old_scan = scan;
|
||
/* This updates NEXT_BOUNDARY to the next place
|
||
where we might need to skip more invisible text. */
|
||
scan = skip_invisible (scan, &next_boundary, end, Qnil);
|
||
if (scan != old_scan)
|
||
scan_byte = CHAR_TO_BYTE (scan);
|
||
if (scan >= end)
|
||
goto endloop;
|
||
}
|
||
|
||
/* Test reaching the goal column. We do this after skipping
|
||
invisible characters, so that we put point before the
|
||
character on which the cursor will appear. */
|
||
if (col >= goal)
|
||
break;
|
||
prev_col = col;
|
||
|
||
{ /* Check display property. */
|
||
EMACS_INT end;
|
||
int width = check_display_width (scan, col, &end);
|
||
if (width >= 0)
|
||
{
|
||
col += width;
|
||
if (end > scan) /* Avoid infinite loops with 0-width overlays. */
|
||
{
|
||
scan = end; scan_byte = charpos_to_bytepos (scan);
|
||
continue;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Check composition sequence. */
|
||
if (cmp_it.id >= 0
|
||
|| (scan == cmp_it.stop_pos
|
||
&& composition_reseat_it (&cmp_it, scan, scan_byte, end,
|
||
w, NULL, Qnil)))
|
||
composition_update_it (&cmp_it, scan, scan_byte, Qnil);
|
||
if (cmp_it.id >= 0)
|
||
{
|
||
scan += cmp_it.nchars;
|
||
scan_byte += cmp_it.nbytes;
|
||
if (scan <= end)
|
||
col += cmp_it.width;
|
||
if (cmp_it.to == cmp_it.nglyphs)
|
||
{
|
||
cmp_it.id = -1;
|
||
composition_compute_stop_pos (&cmp_it, scan, scan_byte, end,
|
||
Qnil);
|
||
}
|
||
else
|
||
cmp_it.from = cmp_it.to;
|
||
continue;
|
||
}
|
||
|
||
c = FETCH_BYTE (scan_byte);
|
||
|
||
/* See if there is a display table and it relates
|
||
to this character. */
|
||
|
||
if (dp != 0
|
||
&& ! (multibyte && BASE_LEADING_CODE_P (c))
|
||
&& VECTORP (DISP_CHAR_VECTOR (dp, c)))
|
||
{
|
||
Lisp_Object charvec;
|
||
EMACS_INT i, n;
|
||
|
||
/* This character is displayed using a vector of glyphs.
|
||
Update the column/position based on those glyphs. */
|
||
|
||
charvec = DISP_CHAR_VECTOR (dp, c);
|
||
n = ASIZE (charvec);
|
||
|
||
for (i = 0; i < n; i++)
|
||
{
|
||
/* This should be handled the same as
|
||
next_element_from_display_vector does it. */
|
||
Lisp_Object entry = AREF (charvec, i);
|
||
|
||
if (GLYPH_CODE_P (entry)
|
||
&& GLYPH_CODE_CHAR_VALID_P (entry))
|
||
c = GLYPH_CODE_CHAR (entry);
|
||
else
|
||
c = ' ';
|
||
|
||
if (c == '\n')
|
||
goto endloop;
|
||
if (c == '\r' && EQ (current_buffer->selective_display, Qt))
|
||
goto endloop;
|
||
if (c == '\t')
|
||
{
|
||
col += tab_width;
|
||
col = col / tab_width * tab_width;
|
||
}
|
||
else
|
||
++col;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* The display table doesn't affect this character;
|
||
it displays as itself. */
|
||
|
||
if (c == '\n')
|
||
goto endloop;
|
||
if (c == '\r' && EQ (current_buffer->selective_display, Qt))
|
||
goto endloop;
|
||
if (c == '\t')
|
||
{
|
||
col += tab_width;
|
||
col = col / tab_width * tab_width;
|
||
}
|
||
else if (multibyte && BASE_LEADING_CODE_P (c))
|
||
{
|
||
/* Start of multi-byte form. */
|
||
unsigned char *ptr;
|
||
int bytes, width, wide_column;
|
||
|
||
ptr = BYTE_POS_ADDR (scan_byte);
|
||
MULTIBYTE_BYTES_WIDTH (ptr, dp);
|
||
/* Subtract one to compensate for the increment
|
||
that is going to happen below. */
|
||
scan_byte += bytes - 1;
|
||
col += width;
|
||
}
|
||
else if (ctl_arrow && (c < 040 || c == 0177))
|
||
col += 2;
|
||
else if (c < 040 || c >= 0177)
|
||
col += 4;
|
||
else
|
||
col++;
|
||
}
|
||
scan++;
|
||
scan_byte++;
|
||
|
||
}
|
||
endloop:
|
||
|
||
last_known_column = col;
|
||
last_known_column_point = PT;
|
||
last_known_column_modified = MODIFF;
|
||
|
||
if (goalcol)
|
||
*goalcol = col;
|
||
if (endpos)
|
||
*endpos = scan;
|
||
if (prevcol)
|
||
*prevcol = prev_col;
|
||
}
|
||
|
||
/* Return the column number of position POS
|
||
by scanning forward from the beginning of the line.
|
||
This function handles characters that are invisible
|
||
due to text properties or overlays. */
|
||
|
||
static double
|
||
current_column_1 ()
|
||
{
|
||
EMACS_INT col = MOST_POSITIVE_FIXNUM;
|
||
EMACS_INT opoint = PT;
|
||
|
||
scan_for_column (&opoint, &col, NULL);
|
||
return col;
|
||
}
|
||
|
||
|
||
#if 0 /* Not used. */
|
||
|
||
/* Return the width in columns of the part of STRING from BEG to END.
|
||
If BEG is nil, that stands for the beginning of STRING.
|
||
If END is nil, that stands for the end of STRING. */
|
||
|
||
static double
|
||
string_display_width (string, beg, end)
|
||
Lisp_Object string, beg, end;
|
||
{
|
||
register int col;
|
||
register unsigned char *ptr, *stop;
|
||
register int tab_seen;
|
||
int post_tab;
|
||
register int c;
|
||
register int tab_width = XINT (current_buffer->tab_width);
|
||
int ctl_arrow = !NILP (current_buffer->ctl_arrow);
|
||
register struct Lisp_Char_Table *dp = buffer_display_table ();
|
||
int b, e;
|
||
|
||
if (NILP (end))
|
||
e = SCHARS (string);
|
||
else
|
||
{
|
||
CHECK_NUMBER (end);
|
||
e = XINT (end);
|
||
}
|
||
|
||
if (NILP (beg))
|
||
b = 0;
|
||
else
|
||
{
|
||
CHECK_NUMBER (beg);
|
||
b = XINT (beg);
|
||
}
|
||
|
||
/* Make a pointer for decrementing through the chars before point. */
|
||
ptr = SDATA (string) + e;
|
||
/* Make a pointer to where consecutive chars leave off,
|
||
going backwards from point. */
|
||
stop = SDATA (string) + b;
|
||
|
||
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
|
||
|
||
col = 0, tab_seen = 0, post_tab = 0;
|
||
|
||
while (1)
|
||
{
|
||
if (ptr == stop)
|
||
break;
|
||
|
||
c = *--ptr;
|
||
if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
|
||
col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
|
||
else if (c >= 040 && c < 0177)
|
||
col++;
|
||
else if (c == '\n')
|
||
break;
|
||
else if (c == '\t')
|
||
{
|
||
if (tab_seen)
|
||
col = ((col + tab_width) / tab_width) * tab_width;
|
||
|
||
post_tab += col;
|
||
col = 0;
|
||
tab_seen = 1;
|
||
}
|
||
else
|
||
col += (ctl_arrow && c < 0200) ? 2 : 4;
|
||
}
|
||
|
||
if (tab_seen)
|
||
{
|
||
col = ((col + tab_width) / tab_width) * tab_width;
|
||
col += post_tab;
|
||
}
|
||
|
||
return col;
|
||
}
|
||
|
||
#endif /* 0 */
|
||
|
||
|
||
DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
|
||
doc: /* Indent from point with tabs and spaces until COLUMN is reached.
|
||
Optional second argument MINIMUM says always do at least MINIMUM spaces
|
||
even if that goes past COLUMN; by default, MINIMUM is zero.
|
||
|
||
The return value is COLUMN. */)
|
||
(column, minimum)
|
||
Lisp_Object column, minimum;
|
||
{
|
||
int mincol;
|
||
register int fromcol;
|
||
register int tab_width = XINT (current_buffer->tab_width);
|
||
|
||
CHECK_NUMBER (column);
|
||
if (NILP (minimum))
|
||
XSETFASTINT (minimum, 0);
|
||
CHECK_NUMBER (minimum);
|
||
|
||
fromcol = current_column ();
|
||
mincol = fromcol + XINT (minimum);
|
||
if (mincol < XINT (column)) mincol = XINT (column);
|
||
|
||
if (fromcol == mincol)
|
||
return make_number (mincol);
|
||
|
||
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
|
||
|
||
if (indent_tabs_mode)
|
||
{
|
||
Lisp_Object n;
|
||
XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
|
||
if (XFASTINT (n) != 0)
|
||
{
|
||
Finsert_char (make_number ('\t'), n, Qt);
|
||
|
||
fromcol = (mincol / tab_width) * tab_width;
|
||
}
|
||
}
|
||
|
||
XSETFASTINT (column, mincol - fromcol);
|
||
Finsert_char (make_number (' '), column, Qt);
|
||
|
||
last_known_column = mincol;
|
||
last_known_column_point = PT;
|
||
last_known_column_modified = MODIFF;
|
||
|
||
XSETINT (column, mincol);
|
||
return column;
|
||
}
|
||
|
||
|
||
static double position_indentation P_ ((int));
|
||
|
||
DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
|
||
0, 0, 0,
|
||
doc: /* Return the indentation of the current line.
|
||
This is the horizontal position of the character
|
||
following any initial whitespace. */)
|
||
()
|
||
{
|
||
Lisp_Object val;
|
||
int opoint = PT, opoint_byte = PT_BYTE;
|
||
|
||
scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
|
||
|
||
XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
|
||
SET_PT_BOTH (opoint, opoint_byte);
|
||
return val;
|
||
}
|
||
|
||
static double
|
||
position_indentation (pos_byte)
|
||
register int pos_byte;
|
||
{
|
||
register EMACS_INT column = 0;
|
||
register EMACS_INT tab_width = XINT (current_buffer->tab_width);
|
||
register unsigned char *p;
|
||
register unsigned char *stop;
|
||
unsigned char *start;
|
||
EMACS_INT next_boundary_byte = pos_byte;
|
||
EMACS_INT ceiling = next_boundary_byte;
|
||
|
||
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
|
||
|
||
p = BYTE_POS_ADDR (pos_byte);
|
||
/* STOP records the value of P at which we will need
|
||
to think about the gap, or about invisible text,
|
||
or about the end of the buffer. */
|
||
stop = p;
|
||
/* START records the starting value of P. */
|
||
start = p;
|
||
while (1)
|
||
{
|
||
while (p == stop)
|
||
{
|
||
EMACS_INT stop_pos_byte;
|
||
|
||
/* If we have updated P, set POS_BYTE to match.
|
||
The first time we enter the loop, POS_BYTE is already right. */
|
||
if (p != start)
|
||
pos_byte = PTR_BYTE_POS (p);
|
||
/* Consider the various reasons STOP might have been set here. */
|
||
if (pos_byte == ZV_BYTE)
|
||
return column;
|
||
if (pos_byte == next_boundary_byte)
|
||
{
|
||
EMACS_INT next_boundary;
|
||
EMACS_INT pos = BYTE_TO_CHAR (pos_byte);
|
||
pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
|
||
pos_byte = CHAR_TO_BYTE (pos);
|
||
next_boundary_byte = CHAR_TO_BYTE (next_boundary);
|
||
}
|
||
if (pos_byte >= ceiling)
|
||
ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
|
||
/* Compute the next place we need to stop and think,
|
||
and set STOP accordingly. */
|
||
stop_pos_byte = min (ceiling, next_boundary_byte);
|
||
/* The -1 and +1 arrange to point at the first byte of gap
|
||
(if STOP_POS_BYTE is the position of the gap)
|
||
rather than at the data after the gap. */
|
||
|
||
stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
|
||
p = BYTE_POS_ADDR (pos_byte);
|
||
}
|
||
switch (*p++)
|
||
{
|
||
case 0240:
|
||
if (! NILP (current_buffer->enable_multibyte_characters))
|
||
return column;
|
||
case ' ':
|
||
column++;
|
||
break;
|
||
case '\t':
|
||
column += tab_width - column % tab_width;
|
||
break;
|
||
default:
|
||
if (ASCII_BYTE_P (p[-1])
|
||
|| NILP (current_buffer->enable_multibyte_characters))
|
||
return column;
|
||
{
|
||
int c;
|
||
pos_byte = PTR_BYTE_POS (p - 1);
|
||
c = FETCH_MULTIBYTE_CHAR (pos_byte);
|
||
if (CHAR_HAS_CATEGORY (c, ' '))
|
||
{
|
||
column++;
|
||
INC_POS (pos_byte);
|
||
p = BYTE_POS_ADDR (pos_byte);
|
||
}
|
||
else
|
||
return column;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Test whether the line beginning at POS is indented beyond COLUMN.
|
||
Blank lines are treated as if they had the same indentation as the
|
||
preceding line. */
|
||
|
||
int
|
||
indented_beyond_p (pos, pos_byte, column)
|
||
int pos, pos_byte;
|
||
double column;
|
||
{
|
||
double val;
|
||
int opoint = PT, opoint_byte = PT_BYTE;
|
||
|
||
SET_PT_BOTH (pos, pos_byte);
|
||
while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
|
||
scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
|
||
|
||
val = position_indentation (PT_BYTE);
|
||
SET_PT_BOTH (opoint, opoint_byte);
|
||
return val >= column; /* hmm, float comparison */
|
||
}
|
||
|
||
DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
|
||
doc: /* Move point to column COLUMN in the current line.
|
||
Interactively, COLUMN is the value of prefix numeric argument.
|
||
The column of a character is calculated by adding together the widths
|
||
as displayed of the previous characters in the line.
|
||
This function ignores line-continuation;
|
||
there is no upper limit on the column number a character can have
|
||
and horizontal scrolling has no effect.
|
||
|
||
If specified column is within a character, point goes after that character.
|
||
If it's past end of line, point goes to end of line.
|
||
|
||
Optional second argument FORCE non-nil means if COLUMN is in the
|
||
middle of a tab character, change it to spaces.
|
||
In addition, if FORCE is t, and the line is too short to reach
|
||
COLUMN, add spaces/tabs to get there.
|
||
|
||
The return value is the current column. */)
|
||
(column, force)
|
||
Lisp_Object column, force;
|
||
{
|
||
EMACS_INT pos;
|
||
EMACS_INT col, prev_col;
|
||
EMACS_INT goal;
|
||
|
||
CHECK_NATNUM (column);
|
||
goal = XINT (column);
|
||
|
||
col = goal;
|
||
pos = ZV;
|
||
scan_for_column (&pos, &col, &prev_col);
|
||
|
||
SET_PT (pos);
|
||
|
||
/* If a tab char made us overshoot, change it to spaces
|
||
and scan through it again. */
|
||
if (!NILP (force) && col > goal)
|
||
{
|
||
int c;
|
||
EMACS_INT pos_byte = PT_BYTE;
|
||
|
||
DEC_POS (pos_byte);
|
||
c = FETCH_CHAR (pos_byte);
|
||
if (c == '\t' && prev_col < goal)
|
||
{
|
||
EMACS_INT goal_pt, goal_pt_byte;
|
||
|
||
/* Insert spaces in front of the tab to reach GOAL. Do this
|
||
first so that a marker at the end of the tab gets
|
||
adjusted. */
|
||
SET_PT_BOTH (PT - 1, PT_BYTE - 1);
|
||
Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
|
||
|
||
/* Now delete the tab, and indent to COL. */
|
||
del_range (PT, PT + 1);
|
||
goal_pt = PT;
|
||
goal_pt_byte = PT_BYTE;
|
||
Findent_to (make_number (col), Qnil);
|
||
SET_PT_BOTH (goal_pt, goal_pt_byte);
|
||
|
||
/* Set the last_known... vars consistently. */
|
||
col = goal;
|
||
}
|
||
}
|
||
|
||
/* If line ends prematurely, add space to the end. */
|
||
if (col < goal && EQ (force, Qt))
|
||
Findent_to (make_number (col = goal), Qnil);
|
||
|
||
last_known_column = col;
|
||
last_known_column_point = PT;
|
||
last_known_column_modified = MODIFF;
|
||
|
||
return make_number (col);
|
||
}
|
||
|
||
/* compute_motion: compute buffer posn given screen posn and vice versa */
|
||
|
||
struct position val_compute_motion;
|
||
|
||
/* Scan the current buffer forward from offset FROM, pretending that
|
||
this is at line FROMVPOS, column FROMHPOS, until reaching buffer
|
||
offset TO or line TOVPOS, column TOHPOS (whichever comes first),
|
||
and return the ending buffer position and screen location. If we
|
||
can't hit the requested column exactly (because of a tab or other
|
||
multi-column character), overshoot.
|
||
|
||
DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
|
||
at FROM. This is the case if FROMVPOS and FROMVPOS came from an
|
||
earlier call to compute_motion. The other common case is that FROMHPOS
|
||
is zero and FROM is a position that "belongs" at column zero, but might
|
||
be shifted by overlay strings; in this case DID_MOTION should be 0.
|
||
|
||
WIDTH is the number of columns available to display text;
|
||
compute_motion uses this to handle continuation lines and such.
|
||
If WIDTH is -1, use width of window's text area adjusted for
|
||
continuation glyph when needed.
|
||
|
||
HSCROLL is the number of columns not being displayed at the left
|
||
margin; this is usually taken from a window's hscroll member.
|
||
TAB_OFFSET is the number of columns of the first tab that aren't
|
||
being displayed, perhaps because of a continuation line or
|
||
something.
|
||
|
||
compute_motion returns a pointer to a struct position. The bufpos
|
||
member gives the buffer position at the end of the scan, and hpos
|
||
and vpos give its cartesian location. prevhpos is the column at
|
||
which the character before bufpos started, and contin is non-zero
|
||
if we reached the current line by continuing the previous.
|
||
|
||
Note that FROMHPOS and TOHPOS should be expressed in real screen
|
||
columns, taking HSCROLL and the truncation glyph at the left margin
|
||
into account. That is, beginning-of-line moves you to the hpos
|
||
-HSCROLL + (HSCROLL > 0).
|
||
|
||
For example, to find the buffer position of column COL of line LINE
|
||
of a certain window, pass the window's starting location as FROM
|
||
and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
|
||
Pass the buffer's ZV as TO, to limit the scan to the end of the
|
||
visible section of the buffer, and pass LINE and COL as TOVPOS and
|
||
TOHPOS.
|
||
|
||
When displaying in window w, a typical formula for WIDTH is:
|
||
|
||
window_width - 1
|
||
- (has_vertical_scroll_bars
|
||
? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
|
||
: (window_width + window_left != frame_cols))
|
||
|
||
where
|
||
window_width is XFASTINT (w->total_cols),
|
||
window_left is XFASTINT (w->left_col),
|
||
has_vertical_scroll_bars is
|
||
WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
|
||
and frame_cols = FRAME_COLS (XFRAME (window->frame))
|
||
|
||
Or you can let window_box_text_cols do this all for you, and write:
|
||
window_box_text_cols (w) - 1
|
||
|
||
The `-1' accounts for the continuation-line backslashes; the rest
|
||
accounts for window borders if the window is split horizontally, and
|
||
the scroll bars if they are turned on. */
|
||
|
||
struct position *
|
||
compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
|
||
EMACS_INT from, fromvpos, fromhpos, to, tovpos, tohpos;
|
||
int did_motion;
|
||
EMACS_INT width;
|
||
EMACS_INT hscroll, tab_offset;
|
||
struct window *win;
|
||
{
|
||
register EMACS_INT hpos = fromhpos;
|
||
register EMACS_INT vpos = fromvpos;
|
||
|
||
register EMACS_INT pos;
|
||
EMACS_INT pos_byte;
|
||
register int c = 0;
|
||
register EMACS_INT tab_width = XFASTINT (current_buffer->tab_width);
|
||
register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
|
||
register struct Lisp_Char_Table *dp = window_display_table (win);
|
||
int selective
|
||
= (INTEGERP (current_buffer->selective_display)
|
||
? XINT (current_buffer->selective_display)
|
||
: !NILP (current_buffer->selective_display) ? -1 : 0);
|
||
int selective_rlen
|
||
= (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
|
||
? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
|
||
/* The next location where the `invisible' property changes, or an
|
||
overlay starts or ends. */
|
||
EMACS_INT next_boundary = from;
|
||
|
||
/* For computing runs of characters with similar widths.
|
||
Invariant: width_run_width is zero, or all the characters
|
||
from width_run_start to width_run_end have a fixed width of
|
||
width_run_width. */
|
||
EMACS_INT width_run_start = from;
|
||
EMACS_INT width_run_end = from;
|
||
EMACS_INT width_run_width = 0;
|
||
Lisp_Object *width_table;
|
||
Lisp_Object buffer;
|
||
|
||
/* The next buffer pos where we should consult the width run cache. */
|
||
EMACS_INT next_width_run = from;
|
||
Lisp_Object window;
|
||
|
||
int multibyte = !NILP (current_buffer->enable_multibyte_characters);
|
||
/* If previous char scanned was a wide character,
|
||
this is the column where it ended. Otherwise, this is 0. */
|
||
EMACS_INT wide_column_end_hpos = 0;
|
||
EMACS_INT prev_pos; /* Previous buffer position. */
|
||
EMACS_INT prev_pos_byte; /* Previous buffer position. */
|
||
EMACS_INT prev_hpos = 0;
|
||
EMACS_INT prev_vpos = 0;
|
||
EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
|
||
EMACS_INT prev_tab_offset; /* Previous tab offset. */
|
||
EMACS_INT continuation_glyph_width;
|
||
|
||
struct composition_it cmp_it;
|
||
|
||
XSETBUFFER (buffer, current_buffer);
|
||
XSETWINDOW (window, win);
|
||
|
||
width_run_cache_on_off ();
|
||
if (dp == buffer_display_table ())
|
||
width_table = (VECTORP (current_buffer->width_table)
|
||
? XVECTOR (current_buffer->width_table)->contents
|
||
: 0);
|
||
else
|
||
/* If the window has its own display table, we can't use the width
|
||
run cache, because that's based on the buffer's display table. */
|
||
width_table = 0;
|
||
|
||
if (tab_width <= 0 || tab_width > 1000)
|
||
tab_width = 8;
|
||
|
||
/* Negative width means use all available text columns. */
|
||
if (width < 0)
|
||
{
|
||
width = window_box_text_cols (win);
|
||
/* We must make room for continuation marks if we don't have fringes. */
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (!FRAME_WINDOW_P (XFRAME (win->frame)))
|
||
#endif
|
||
width -= 1;
|
||
}
|
||
|
||
continuation_glyph_width = 1;
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (FRAME_WINDOW_P (XFRAME (win->frame)))
|
||
continuation_glyph_width = 0; /* In the fringe. */
|
||
#endif
|
||
|
||
immediate_quit = 1;
|
||
QUIT;
|
||
|
||
pos = prev_pos = from;
|
||
pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
|
||
contin_hpos = 0;
|
||
prev_tab_offset = tab_offset;
|
||
bzero (&cmp_it, sizeof cmp_it);
|
||
cmp_it.id = -1;
|
||
composition_compute_stop_pos (&cmp_it, pos, pos_byte, to, Qnil);
|
||
|
||
while (1)
|
||
{
|
||
while (pos == next_boundary)
|
||
{
|
||
EMACS_INT pos_here = pos;
|
||
EMACS_INT newpos;
|
||
|
||
/* Don't skip invisible if we are already at the margin. */
|
||
if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
|
||
{
|
||
if (contin_hpos && prev_hpos == 0
|
||
&& hpos > tohpos
|
||
&& (contin_hpos == width || wide_column_end_hpos > width))
|
||
{ /* Line breaks because we can't put the character at the
|
||
previous line any more. It is not the multi-column
|
||
character continued in middle. Go back to previous
|
||
buffer position, screen position, and set tab offset
|
||
to previous value. It's the beginning of the
|
||
line. */
|
||
pos = prev_pos;
|
||
pos_byte = prev_pos_byte;
|
||
hpos = prev_hpos;
|
||
vpos = prev_vpos;
|
||
tab_offset = prev_tab_offset;
|
||
}
|
||
break;
|
||
}
|
||
|
||
/* If the caller says that the screen position came from an earlier
|
||
call to compute_motion, then we've already accounted for the
|
||
overlay strings at point. This is only true the first time
|
||
through, so clear the flag after testing it. */
|
||
if (!did_motion)
|
||
/* We need to skip past the overlay strings. Currently those
|
||
strings must not contain TAB;
|
||
if we want to relax that restriction, something will have
|
||
to be changed here. */
|
||
{
|
||
unsigned char *ovstr;
|
||
int ovlen = overlay_strings (pos, win, &ovstr);
|
||
hpos += ((multibyte && ovlen > 0)
|
||
? strwidth (ovstr, ovlen) : ovlen);
|
||
}
|
||
did_motion = 0;
|
||
|
||
if (pos >= to)
|
||
break;
|
||
|
||
/* Advance POS past invisible characters
|
||
(but not necessarily all that there are here),
|
||
and store in next_boundary the next position where
|
||
we need to call skip_invisible. */
|
||
newpos = skip_invisible (pos, &next_boundary, to, window);
|
||
|
||
if (newpos >= to)
|
||
{
|
||
pos = min (to, newpos);
|
||
pos_byte = CHAR_TO_BYTE (pos);
|
||
goto after_loop;
|
||
}
|
||
|
||
if (newpos != pos_here)
|
||
{
|
||
pos = newpos;
|
||
pos_byte = CHAR_TO_BYTE (pos);
|
||
}
|
||
}
|
||
|
||
/* Handle right margin. */
|
||
/* Note on a wide-column character.
|
||
|
||
Characters are classified into the following three categories
|
||
according to the width (columns occupied on screen).
|
||
|
||
(1) single-column character: ex. `a'
|
||
(2) multi-column character: ex. `^A', TAB, `\033'
|
||
(3) wide-column character: ex. Japanese character, Chinese character
|
||
(In the following example, `W_' stands for them.)
|
||
|
||
Multi-column characters can be divided around the right margin,
|
||
but wide-column characters cannot.
|
||
|
||
NOTE:
|
||
|
||
(*) The cursor is placed on the next character after the point.
|
||
|
||
----------
|
||
abcdefghi\
|
||
j ^---- next after the point
|
||
^--- next char. after the point.
|
||
----------
|
||
In case of sigle-column character
|
||
|
||
----------
|
||
abcdefgh\\
|
||
033 ^---- next after the point, next char. after the point.
|
||
----------
|
||
In case of multi-column character
|
||
|
||
----------
|
||
abcdefgh\\
|
||
W_ ^---- next after the point
|
||
^---- next char. after the point.
|
||
----------
|
||
In case of wide-column character
|
||
|
||
The problem here is continuation at a wide-column character.
|
||
In this case, the line may shorter less than WIDTH.
|
||
And we find the continuation AFTER it occurs.
|
||
|
||
*/
|
||
|
||
if (hpos > width)
|
||
{
|
||
int total_width = width + continuation_glyph_width;
|
||
int truncate = 0;
|
||
|
||
if (!NILP (Vtruncate_partial_width_windows)
|
||
&& (total_width < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
|
||
{
|
||
if (INTEGERP (Vtruncate_partial_width_windows))
|
||
truncate
|
||
= total_width < XFASTINT (Vtruncate_partial_width_windows);
|
||
else
|
||
truncate = 1;
|
||
}
|
||
|
||
if (hscroll || truncate
|
||
|| !NILP (current_buffer->truncate_lines))
|
||
{
|
||
/* Truncating: skip to newline, unless we are already past
|
||
TO (we need to go back below). */
|
||
if (pos <= to)
|
||
{
|
||
pos = find_before_next_newline (pos, to, 1);
|
||
pos_byte = CHAR_TO_BYTE (pos);
|
||
hpos = width;
|
||
/* If we just skipped next_boundary,
|
||
loop around in the main while
|
||
and handle it. */
|
||
if (pos >= next_boundary)
|
||
next_boundary = pos + 1;
|
||
prev_hpos = width;
|
||
prev_vpos = vpos;
|
||
prev_tab_offset = tab_offset;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* Continuing. */
|
||
/* Remember the previous value. */
|
||
prev_tab_offset = tab_offset;
|
||
|
||
if (wide_column_end_hpos > width)
|
||
{
|
||
hpos -= prev_hpos;
|
||
tab_offset += prev_hpos;
|
||
}
|
||
else
|
||
{
|
||
tab_offset += width;
|
||
hpos -= width;
|
||
}
|
||
vpos++;
|
||
contin_hpos = prev_hpos;
|
||
prev_hpos = 0;
|
||
prev_vpos = vpos;
|
||
}
|
||
}
|
||
|
||
/* Stop if past the target buffer position or screen position. */
|
||
if (pos > to)
|
||
{
|
||
/* Go back to the previous position. */
|
||
pos = prev_pos;
|
||
pos_byte = prev_pos_byte;
|
||
hpos = prev_hpos;
|
||
vpos = prev_vpos;
|
||
tab_offset = prev_tab_offset;
|
||
|
||
/* NOTE on contin_hpos, hpos, and prev_hpos.
|
||
|
||
----------
|
||
abcdefgh\\
|
||
W_ ^---- contin_hpos
|
||
| ^----- hpos
|
||
\---- prev_hpos
|
||
----------
|
||
*/
|
||
|
||
if (contin_hpos && prev_hpos == 0
|
||
&& contin_hpos < width && !wide_column_end_hpos)
|
||
{
|
||
/* Line breaking occurs in the middle of multi-column
|
||
character. Go back to previous line. */
|
||
hpos = contin_hpos;
|
||
vpos = vpos - 1;
|
||
}
|
||
break;
|
||
}
|
||
|
||
if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
|
||
{
|
||
if (contin_hpos && prev_hpos == 0
|
||
&& hpos > tohpos
|
||
&& (contin_hpos == width || wide_column_end_hpos > width))
|
||
{ /* Line breaks because we can't put the character at the
|
||
previous line any more. It is not the multi-column
|
||
character continued in middle. Go back to previous
|
||
buffer position, screen position, and set tab offset
|
||
to previous value. It's the beginning of the
|
||
line. */
|
||
pos = prev_pos;
|
||
pos_byte = prev_pos_byte;
|
||
hpos = prev_hpos;
|
||
vpos = prev_vpos;
|
||
tab_offset = prev_tab_offset;
|
||
}
|
||
break;
|
||
}
|
||
if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
|
||
break;
|
||
|
||
prev_hpos = hpos;
|
||
prev_vpos = vpos;
|
||
prev_pos = pos;
|
||
prev_pos_byte = pos_byte;
|
||
wide_column_end_hpos = 0;
|
||
|
||
/* Consult the width run cache to see if we can avoid inspecting
|
||
the text character-by-character. */
|
||
if (current_buffer->width_run_cache && pos >= next_width_run)
|
||
{
|
||
int run_end;
|
||
int common_width
|
||
= region_cache_forward (current_buffer,
|
||
current_buffer->width_run_cache,
|
||
pos, &run_end);
|
||
|
||
/* A width of zero means the character's width varies (like
|
||
a tab), is meaningless (like a newline), or we just don't
|
||
want to skip over it for some other reason. */
|
||
if (common_width != 0)
|
||
{
|
||
int run_end_hpos;
|
||
|
||
/* Don't go past the final buffer posn the user
|
||
requested. */
|
||
if (run_end > to)
|
||
run_end = to;
|
||
|
||
run_end_hpos = hpos + (run_end - pos) * common_width;
|
||
|
||
/* Don't go past the final horizontal position the user
|
||
requested. */
|
||
if (vpos == tovpos && run_end_hpos > tohpos)
|
||
{
|
||
run_end = pos + (tohpos - hpos) / common_width;
|
||
run_end_hpos = hpos + (run_end - pos) * common_width;
|
||
}
|
||
|
||
/* Don't go past the margin. */
|
||
if (run_end_hpos >= width)
|
||
{
|
||
run_end = pos + (width - hpos) / common_width;
|
||
run_end_hpos = hpos + (run_end - pos) * common_width;
|
||
}
|
||
|
||
hpos = run_end_hpos;
|
||
if (run_end > pos)
|
||
prev_hpos = hpos - common_width;
|
||
if (pos != run_end)
|
||
{
|
||
pos = run_end;
|
||
pos_byte = CHAR_TO_BYTE (pos);
|
||
}
|
||
}
|
||
|
||
next_width_run = run_end + 1;
|
||
}
|
||
|
||
/* We have to scan the text character-by-character. */
|
||
else
|
||
{
|
||
EMACS_INT i, n;
|
||
Lisp_Object charvec;
|
||
|
||
/* Check composition sequence. */
|
||
if (cmp_it.id >= 0
|
||
|| (pos == cmp_it.stop_pos
|
||
&& composition_reseat_it (&cmp_it, pos, pos_byte, to, win,
|
||
NULL, Qnil)))
|
||
composition_update_it (&cmp_it, pos, pos_byte, Qnil);
|
||
if (cmp_it.id >= 0)
|
||
{
|
||
pos += cmp_it.nchars;
|
||
pos_byte += cmp_it.nbytes;
|
||
hpos += cmp_it.width;
|
||
if (cmp_it.to == cmp_it.nglyphs)
|
||
{
|
||
cmp_it.id = -1;
|
||
composition_compute_stop_pos (&cmp_it, pos, pos_byte, to,
|
||
Qnil);
|
||
}
|
||
else
|
||
cmp_it.from = cmp_it.to;
|
||
continue;
|
||
}
|
||
|
||
c = FETCH_BYTE (pos_byte);
|
||
pos++, pos_byte++;
|
||
|
||
/* Perhaps add some info to the width_run_cache. */
|
||
if (current_buffer->width_run_cache)
|
||
{
|
||
/* Is this character part of the current run? If so, extend
|
||
the run. */
|
||
if (pos - 1 == width_run_end
|
||
&& XFASTINT (width_table[c]) == width_run_width)
|
||
width_run_end = pos;
|
||
|
||
/* The previous run is over, since this is a character at a
|
||
different position, or a different width. */
|
||
else
|
||
{
|
||
/* Have we accumulated a run to put in the cache?
|
||
(Currently, we only cache runs of width == 1). */
|
||
if (width_run_start < width_run_end
|
||
&& width_run_width == 1)
|
||
know_region_cache (current_buffer,
|
||
current_buffer->width_run_cache,
|
||
width_run_start, width_run_end);
|
||
|
||
/* Start recording a new width run. */
|
||
width_run_width = XFASTINT (width_table[c]);
|
||
width_run_start = pos - 1;
|
||
width_run_end = pos;
|
||
}
|
||
}
|
||
|
||
if (dp != 0
|
||
&& ! (multibyte && BASE_LEADING_CODE_P (c))
|
||
&& VECTORP (DISP_CHAR_VECTOR (dp, c)))
|
||
{
|
||
charvec = DISP_CHAR_VECTOR (dp, c);
|
||
n = ASIZE (charvec);
|
||
}
|
||
else
|
||
{
|
||
charvec = Qnil;
|
||
n = 1;
|
||
}
|
||
|
||
for (i = n - 1; i >= 0; --i)
|
||
{
|
||
if (VECTORP (charvec))
|
||
{
|
||
/* This should be handled the same as
|
||
next_element_from_display_vector does it. */
|
||
Lisp_Object entry = AREF (charvec, i);
|
||
|
||
if (GLYPH_CODE_P (entry)
|
||
&& GLYPH_CODE_CHAR_VALID_P (entry))
|
||
c = GLYPH_CODE_CHAR (entry);
|
||
else
|
||
c = ' ';
|
||
}
|
||
|
||
if (c >= 040 && c < 0177)
|
||
hpos++;
|
||
else if (c == '\t')
|
||
{
|
||
int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
|
||
% tab_width);
|
||
if (tem < 0)
|
||
tem += tab_width;
|
||
hpos += tab_width - tem;
|
||
}
|
||
else if (c == '\n')
|
||
{
|
||
if (selective > 0
|
||
&& indented_beyond_p (pos, pos_byte,
|
||
(double) selective)) /* iftc */
|
||
{
|
||
/* If (pos == to), we don't have to take care of
|
||
selective display. */
|
||
if (pos < to)
|
||
{
|
||
/* Skip any number of invisible lines all at once */
|
||
do
|
||
{
|
||
pos = find_before_next_newline (pos, to, 1);
|
||
if (pos < to)
|
||
pos++;
|
||
pos_byte = CHAR_TO_BYTE (pos);
|
||
}
|
||
while (pos < to
|
||
&& indented_beyond_p (pos, pos_byte,
|
||
(double) selective)); /* iftc */
|
||
/* Allow for the " ..." that is displayed for them. */
|
||
if (selective_rlen)
|
||
{
|
||
hpos += selective_rlen;
|
||
if (hpos >= width)
|
||
hpos = width;
|
||
}
|
||
DEC_BOTH (pos, pos_byte);
|
||
/* We have skipped the invis text, but not the
|
||
newline after. */
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* A visible line. */
|
||
vpos++;
|
||
hpos = 0;
|
||
hpos -= hscroll;
|
||
/* Count the truncation glyph on column 0 */
|
||
if (hscroll > 0)
|
||
hpos += continuation_glyph_width;
|
||
tab_offset = 0;
|
||
}
|
||
contin_hpos = 0;
|
||
}
|
||
else if (c == CR && selective < 0)
|
||
{
|
||
/* In selective display mode,
|
||
everything from a ^M to the end of the line is invisible.
|
||
Stop *before* the real newline. */
|
||
if (pos < to)
|
||
{
|
||
pos = find_before_next_newline (pos, to, 1);
|
||
pos_byte = CHAR_TO_BYTE (pos);
|
||
}
|
||
/* If we just skipped next_boundary,
|
||
loop around in the main while
|
||
and handle it. */
|
||
if (pos > next_boundary)
|
||
next_boundary = pos;
|
||
/* Allow for the " ..." that is displayed for them. */
|
||
if (selective_rlen)
|
||
{
|
||
hpos += selective_rlen;
|
||
if (hpos >= width)
|
||
hpos = width;
|
||
}
|
||
}
|
||
else if (multibyte && BASE_LEADING_CODE_P (c))
|
||
{
|
||
/* Start of multi-byte form. */
|
||
unsigned char *ptr;
|
||
int bytes, width, wide_column;
|
||
|
||
pos_byte--; /* rewind POS_BYTE */
|
||
ptr = BYTE_POS_ADDR (pos_byte);
|
||
MULTIBYTE_BYTES_WIDTH (ptr, dp);
|
||
pos_byte += bytes;
|
||
if (wide_column)
|
||
wide_column_end_hpos = hpos + wide_column;
|
||
hpos += width;
|
||
}
|
||
else if (VECTORP (charvec))
|
||
++hpos;
|
||
else
|
||
hpos += (ctl_arrow && c < 0200) ? 2 : 4;
|
||
}
|
||
}
|
||
}
|
||
|
||
after_loop:
|
||
|
||
/* Remember any final width run in the cache. */
|
||
if (current_buffer->width_run_cache
|
||
&& width_run_width == 1
|
||
&& width_run_start < width_run_end)
|
||
know_region_cache (current_buffer, current_buffer->width_run_cache,
|
||
width_run_start, width_run_end);
|
||
|
||
val_compute_motion.bufpos = pos;
|
||
val_compute_motion.bytepos = pos_byte;
|
||
val_compute_motion.hpos = hpos;
|
||
val_compute_motion.vpos = vpos;
|
||
if (contin_hpos && prev_hpos == 0)
|
||
val_compute_motion.prevhpos = contin_hpos;
|
||
else
|
||
val_compute_motion.prevhpos = prev_hpos;
|
||
/* We alalways handle all of them here; none of them remain to do. */
|
||
val_compute_motion.ovstring_chars_done = 0;
|
||
|
||
/* Nonzero if have just continued a line */
|
||
val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
|
||
|
||
immediate_quit = 0;
|
||
return &val_compute_motion;
|
||
}
|
||
|
||
|
||
DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
|
||
doc: /* Scan through the current buffer, calculating screen position.
|
||
Scan the current buffer forward from offset FROM,
|
||
assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
|
||
to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
|
||
and return the ending buffer position and screen location.
|
||
|
||
If TOPOS is nil, the actual width and height of the window's
|
||
text area are used.
|
||
|
||
There are three additional arguments:
|
||
|
||
WIDTH is the number of columns available to display text;
|
||
this affects handling of continuation lines. A value of nil
|
||
corresponds to the actual number of available text columns.
|
||
|
||
OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
|
||
HSCROLL is the number of columns not being displayed at the left
|
||
margin; this is usually taken from a window's hscroll member.
|
||
TAB-OFFSET is the number of columns of the first tab that aren't
|
||
being displayed, perhaps because the line was continued within it.
|
||
If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
|
||
|
||
WINDOW is the window to operate on. It is used to choose the display table;
|
||
if it is showing the current buffer, it is used also for
|
||
deciding which overlay properties apply.
|
||
Note that `compute-motion' always operates on the current buffer.
|
||
|
||
The value is a list of five elements:
|
||
(POS HPOS VPOS PREVHPOS CONTIN)
|
||
POS is the buffer position where the scan stopped.
|
||
VPOS is the vertical position where the scan stopped.
|
||
HPOS is the horizontal position where the scan stopped.
|
||
|
||
PREVHPOS is the horizontal position one character back from POS.
|
||
CONTIN is t if a line was continued after (or within) the previous character.
|
||
|
||
For example, to find the buffer position of column COL of line LINE
|
||
of a certain window, pass the window's starting location as FROM
|
||
and the window's upper-left coordinates as FROMPOS.
|
||
Pass the buffer's (point-max) as TO, to limit the scan to the end of the
|
||
visible section of the buffer, and pass LINE and COL as TOPOS. */)
|
||
(from, frompos, to, topos, width, offsets, window)
|
||
Lisp_Object from, frompos, to, topos;
|
||
Lisp_Object width, offsets, window;
|
||
{
|
||
struct window *w;
|
||
Lisp_Object bufpos, hpos, vpos, prevhpos;
|
||
struct position *pos;
|
||
int hscroll, tab_offset;
|
||
|
||
CHECK_NUMBER_COERCE_MARKER (from);
|
||
CHECK_CONS (frompos);
|
||
CHECK_NUMBER_CAR (frompos);
|
||
CHECK_NUMBER_CDR (frompos);
|
||
CHECK_NUMBER_COERCE_MARKER (to);
|
||
if (!NILP (topos))
|
||
{
|
||
CHECK_CONS (topos);
|
||
CHECK_NUMBER_CAR (topos);
|
||
CHECK_NUMBER_CDR (topos);
|
||
}
|
||
if (!NILP (width))
|
||
CHECK_NUMBER (width);
|
||
|
||
if (!NILP (offsets))
|
||
{
|
||
CHECK_CONS (offsets);
|
||
CHECK_NUMBER_CAR (offsets);
|
||
CHECK_NUMBER_CDR (offsets);
|
||
hscroll = XINT (XCAR (offsets));
|
||
tab_offset = XINT (XCDR (offsets));
|
||
}
|
||
else
|
||
hscroll = tab_offset = 0;
|
||
|
||
if (NILP (window))
|
||
window = Fselected_window ();
|
||
else
|
||
CHECK_LIVE_WINDOW (window);
|
||
w = XWINDOW (window);
|
||
|
||
if (XINT (from) < BEGV || XINT (from) > ZV)
|
||
args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
|
||
if (XINT (to) < BEGV || XINT (to) > ZV)
|
||
args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
|
||
|
||
pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
|
||
XINT (XCAR (frompos)), 0,
|
||
XINT (to),
|
||
(NILP (topos)
|
||
? window_internal_height (w)
|
||
: XINT (XCDR (topos))),
|
||
(NILP (topos)
|
||
? (window_box_text_cols (w)
|
||
- (
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
|
||
#endif
|
||
1))
|
||
: XINT (XCAR (topos))),
|
||
(NILP (width) ? -1 : XINT (width)),
|
||
hscroll, tab_offset,
|
||
XWINDOW (window));
|
||
|
||
XSETFASTINT (bufpos, pos->bufpos);
|
||
XSETINT (hpos, pos->hpos);
|
||
XSETINT (vpos, pos->vpos);
|
||
XSETINT (prevhpos, pos->prevhpos);
|
||
|
||
return Fcons (bufpos,
|
||
Fcons (hpos,
|
||
Fcons (vpos,
|
||
Fcons (prevhpos,
|
||
Fcons (pos->contin ? Qt : Qnil, Qnil)))));
|
||
|
||
}
|
||
|
||
/* Fvertical_motion and vmotion */
|
||
|
||
struct position val_vmotion;
|
||
|
||
struct position *
|
||
vmotion (from, vtarget, w)
|
||
register EMACS_INT from, vtarget;
|
||
struct window *w;
|
||
{
|
||
EMACS_INT hscroll = XINT (w->hscroll);
|
||
struct position pos;
|
||
/* vpos is cumulative vertical position, changed as from is changed */
|
||
register int vpos = 0;
|
||
EMACS_INT prevline;
|
||
register EMACS_INT first;
|
||
EMACS_INT from_byte;
|
||
EMACS_INT lmargin = hscroll > 0 ? 1 - hscroll : 0;
|
||
int selective
|
||
= (INTEGERP (current_buffer->selective_display)
|
||
? XINT (current_buffer->selective_display)
|
||
: !NILP (current_buffer->selective_display) ? -1 : 0);
|
||
Lisp_Object window;
|
||
EMACS_INT start_hpos = 0;
|
||
int did_motion;
|
||
/* This is the object we use for fetching character properties. */
|
||
Lisp_Object text_prop_object;
|
||
|
||
XSETWINDOW (window, w);
|
||
|
||
/* If the window contains this buffer, use it for getting text properties.
|
||
Otherwise use the current buffer as arg for doing that. */
|
||
if (EQ (w->buffer, Fcurrent_buffer ()))
|
||
text_prop_object = window;
|
||
else
|
||
text_prop_object = Fcurrent_buffer ();
|
||
|
||
if (vpos >= vtarget)
|
||
{
|
||
/* To move upward, go a line at a time until
|
||
we have gone at least far enough. */
|
||
|
||
first = 1;
|
||
|
||
while ((vpos > vtarget || first) && from > BEGV)
|
||
{
|
||
Lisp_Object propval;
|
||
|
||
prevline = find_next_newline_no_quit (from - 1, -1);
|
||
while (prevline > BEGV
|
||
&& ((selective > 0
|
||
&& indented_beyond_p (prevline,
|
||
CHAR_TO_BYTE (prevline),
|
||
(double) selective)) /* iftc */
|
||
/* Watch out for newlines with `invisible' property.
|
||
When moving upward, check the newline before. */
|
||
|| (propval = Fget_char_property (make_number (prevline - 1),
|
||
Qinvisible,
|
||
text_prop_object),
|
||
TEXT_PROP_MEANS_INVISIBLE (propval))))
|
||
prevline = find_next_newline_no_quit (prevline - 1, -1);
|
||
pos = *compute_motion (prevline, 0,
|
||
lmargin + (prevline == BEG ? start_hpos : 0),
|
||
0,
|
||
from,
|
||
/* Don't care for VPOS... */
|
||
1 << (BITS_PER_SHORT - 1),
|
||
/* ... nor HPOS. */
|
||
1 << (BITS_PER_SHORT - 1),
|
||
-1, hscroll,
|
||
/* This compensates for start_hpos
|
||
so that a tab as first character
|
||
still occupies 8 columns. */
|
||
(prevline == BEG ? -start_hpos : 0),
|
||
w);
|
||
vpos -= pos.vpos;
|
||
first = 0;
|
||
from = prevline;
|
||
}
|
||
|
||
/* If we made exactly the desired vertical distance,
|
||
or if we hit beginning of buffer,
|
||
return point found */
|
||
if (vpos >= vtarget)
|
||
{
|
||
val_vmotion.bufpos = from;
|
||
val_vmotion.bytepos = CHAR_TO_BYTE (from);
|
||
val_vmotion.vpos = vpos;
|
||
val_vmotion.hpos = lmargin;
|
||
val_vmotion.contin = 0;
|
||
val_vmotion.prevhpos = 0;
|
||
val_vmotion.ovstring_chars_done = 0;
|
||
val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
|
||
return &val_vmotion;
|
||
}
|
||
|
||
/* Otherwise find the correct spot by moving down */
|
||
}
|
||
/* Moving downward is simple, but must calculate from beg of line
|
||
to determine hpos of starting point */
|
||
from_byte = CHAR_TO_BYTE (from);
|
||
if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
|
||
{
|
||
Lisp_Object propval;
|
||
|
||
prevline = find_next_newline_no_quit (from, -1);
|
||
while (prevline > BEGV
|
||
&& ((selective > 0
|
||
&& indented_beyond_p (prevline,
|
||
CHAR_TO_BYTE (prevline),
|
||
(double) selective)) /* iftc */
|
||
/* Watch out for newlines with `invisible' property.
|
||
When moving downward, check the newline after. */
|
||
|| (propval = Fget_char_property (make_number (prevline),
|
||
Qinvisible,
|
||
text_prop_object),
|
||
TEXT_PROP_MEANS_INVISIBLE (propval))))
|
||
prevline = find_next_newline_no_quit (prevline - 1, -1);
|
||
pos = *compute_motion (prevline, 0,
|
||
lmargin + (prevline == BEG
|
||
? start_hpos : 0),
|
||
0,
|
||
from,
|
||
/* Don't care for VPOS... */
|
||
1 << (BITS_PER_SHORT - 1),
|
||
/* ... nor HPOS. */
|
||
1 << (BITS_PER_SHORT - 1),
|
||
-1, hscroll,
|
||
(prevline == BEG ? -start_hpos : 0),
|
||
w);
|
||
did_motion = 1;
|
||
}
|
||
else
|
||
{
|
||
pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
|
||
pos.vpos = 0;
|
||
pos.tab_offset = 0;
|
||
did_motion = 0;
|
||
}
|
||
return compute_motion (from, vpos, pos.hpos, did_motion,
|
||
ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
|
||
-1, hscroll,
|
||
pos.tab_offset - (from == BEG ? start_hpos : 0),
|
||
w);
|
||
}
|
||
|
||
DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
|
||
doc: /* Move point to start of the screen line LINES lines down.
|
||
If LINES is negative, this means moving up.
|
||
|
||
This function is an ordinary cursor motion function
|
||
which calculates the new position based on how text would be displayed.
|
||
The new position may be the start of a line,
|
||
or just the start of a continuation line.
|
||
The function returns number of screen lines moved over;
|
||
that usually equals LINES, but may be closer to zero
|
||
if beginning or end of buffer was reached.
|
||
|
||
The optional second argument WINDOW specifies the window to use for
|
||
parameters such as width, horizontal scrolling, and so on.
|
||
The default is to use the selected window's parameters.
|
||
|
||
LINES can optionally take the form (COLS . LINES), in which case
|
||
the motion will not stop at the start of a screen line but on
|
||
its column COLS (if such exists on that line, that is).
|
||
|
||
`vertical-motion' always uses the current buffer,
|
||
regardless of which buffer is displayed in WINDOW.
|
||
This is consistent with other cursor motion functions
|
||
and makes it possible to use `vertical-motion' in any buffer,
|
||
whether or not it is currently displayed in some window. */)
|
||
(lines, window)
|
||
Lisp_Object lines, window;
|
||
{
|
||
struct it it;
|
||
struct text_pos pt;
|
||
struct window *w;
|
||
Lisp_Object old_buffer;
|
||
struct gcpro gcpro1;
|
||
Lisp_Object lcols = Qnil;
|
||
double cols;
|
||
|
||
/* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
|
||
if (CONSP (lines) && (NUMBERP (XCAR (lines))))
|
||
{
|
||
lcols = XCAR (lines);
|
||
cols = INTEGERP (lcols) ? (double) XINT (lcols) : XFLOAT_DATA (lcols);
|
||
lines = XCDR (lines);
|
||
}
|
||
|
||
CHECK_NUMBER (lines);
|
||
if (! NILP (window))
|
||
CHECK_WINDOW (window);
|
||
else
|
||
window = selected_window;
|
||
w = XWINDOW (window);
|
||
|
||
old_buffer = Qnil;
|
||
GCPRO1 (old_buffer);
|
||
if (XBUFFER (w->buffer) != current_buffer)
|
||
{
|
||
/* Set the window's buffer temporarily to the current buffer. */
|
||
old_buffer = w->buffer;
|
||
XSETBUFFER (w->buffer, current_buffer);
|
||
}
|
||
|
||
if (noninteractive)
|
||
{
|
||
struct position pos;
|
||
pos = *vmotion (PT, XINT (lines), w);
|
||
SET_PT_BOTH (pos.bufpos, pos.bytepos);
|
||
}
|
||
else
|
||
{
|
||
int it_start, first_x, it_overshoot_expected;
|
||
|
||
SET_TEXT_POS (pt, PT, PT_BYTE);
|
||
start_display (&it, w, pt);
|
||
first_x = it.first_visible_x;
|
||
it_start = IT_CHARPOS (it);
|
||
|
||
/* See comments below for why we calculate this. */
|
||
if (XINT (lines) > 0)
|
||
{
|
||
if (it.cmp_it.id >= 0)
|
||
it_overshoot_expected = 1;
|
||
else if (it.method == GET_FROM_STRING)
|
||
{
|
||
const char *s = SDATA (it.string);
|
||
const char *e = s + SBYTES (it.string);
|
||
while (s < e && *s != '\n')
|
||
++s;
|
||
it_overshoot_expected = (s == e) ? -1 : 0;
|
||
}
|
||
else
|
||
it_overshoot_expected = (it.method == GET_FROM_IMAGE
|
||
|| it.method == GET_FROM_STRETCH);
|
||
}
|
||
|
||
/* Scan from the start of the line containing PT. If we don't
|
||
do this, we start moving with IT->current_x == 0, while PT is
|
||
really at some x > 0. */
|
||
reseat_at_previous_visible_line_start (&it);
|
||
it.current_x = it.hpos = 0;
|
||
if (IT_CHARPOS (it) != PT)
|
||
/* We used to temporarily disable selective display here; the
|
||
comment said this is "so we don't move too far" (2005-01-19
|
||
checkin by kfs). But this does nothing useful that I can
|
||
tell, and it causes Bug#2694 . -- cyd */
|
||
move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
|
||
|
||
if (XINT (lines) <= 0)
|
||
{
|
||
it.vpos = 0;
|
||
/* Do this even if LINES is 0, so that we move back to the
|
||
beginning of the current line as we ought. */
|
||
if (XINT (lines) == 0 || IT_CHARPOS (it) > 0)
|
||
move_it_by_lines (&it, XINT (lines), 0);
|
||
}
|
||
else
|
||
{
|
||
if (IT_CHARPOS (it) > it_start)
|
||
{
|
||
/* IT may move too far if truncate-lines is on and PT
|
||
lies beyond the right margin. In that case,
|
||
backtrack unless the starting point is on an image,
|
||
stretch glyph, composition, or Lisp string. */
|
||
if (!it_overshoot_expected
|
||
/* Also, backtrack if the Lisp string contains no
|
||
newline, but there is a newline right after it.
|
||
In this case, IT overshoots if there is an
|
||
after-string just before the newline. */
|
||
|| (it_overshoot_expected < 0
|
||
&& it.method == GET_FROM_BUFFER
|
||
&& it.c == '\n'))
|
||
move_it_by_lines (&it, -1, 0);
|
||
it.vpos = 0;
|
||
move_it_by_lines (&it, XINT (lines), 0);
|
||
}
|
||
else
|
||
{
|
||
/* Otherwise, we are at the first row occupied by PT,
|
||
which might span multiple screen lines (e.g., if it's
|
||
on a multi-line display string). We want to start
|
||
from the last line that it occupies. */
|
||
if (it_start < ZV)
|
||
{
|
||
while (IT_CHARPOS (it) <= it_start)
|
||
{
|
||
it.vpos = 0;
|
||
move_it_by_lines (&it, 1, 0);
|
||
}
|
||
if (XINT (lines) > 1)
|
||
move_it_by_lines (&it, XINT (lines) - 1, 0);
|
||
}
|
||
else
|
||
{
|
||
it.vpos = 0;
|
||
move_it_by_lines (&it, XINT (lines), 0);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Move to the goal column, if one was specified. */
|
||
if (!NILP (lcols))
|
||
{
|
||
/* If the window was originally hscrolled, move forward by
|
||
the hscrolled amount first. */
|
||
if (first_x > 0)
|
||
{
|
||
move_it_in_display_line (&it, ZV, first_x, MOVE_TO_X);
|
||
it.current_x = 0;
|
||
}
|
||
move_it_in_display_line
|
||
(&it, ZV,
|
||
(int)(cols * FRAME_COLUMN_WIDTH (XFRAME (w->frame)) + 0.5),
|
||
MOVE_TO_X);
|
||
}
|
||
|
||
SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
|
||
}
|
||
|
||
if (BUFFERP (old_buffer))
|
||
w->buffer = old_buffer;
|
||
|
||
RETURN_UNGCPRO (make_number (it.vpos));
|
||
}
|
||
|
||
|
||
|
||
/* File's initialization. */
|
||
|
||
void
|
||
syms_of_indent ()
|
||
{
|
||
DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
|
||
doc: /* *Indentation can insert tabs if this is non-nil. */);
|
||
indent_tabs_mode = 1;
|
||
|
||
defsubr (&Scurrent_indentation);
|
||
defsubr (&Sindent_to);
|
||
defsubr (&Scurrent_column);
|
||
defsubr (&Smove_to_column);
|
||
defsubr (&Svertical_motion);
|
||
defsubr (&Scompute_motion);
|
||
}
|
||
|
||
/* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
|
||
(do not change this comment) */
|