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607 lines
22 KiB
C
607 lines
22 KiB
C
/* Define frame-object for GNU Emacs.
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Copyright (C) 1993, 1994 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Miscellanea. */
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/* Nonzero means don't assume anything about current
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contents of actual terminal frame */
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extern int frame_garbaged;
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/* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
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print. */
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extern int message_buf_print;
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/* The structure representing a frame. */
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enum output_method
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{ output_termcap, output_x_window, output_msdos_raw, output_w32 };
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enum vertical_scroll_bar_type
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{ vertical_scroll_bar_none, vertical_scroll_bar_left, vertical_scroll_bar_right };
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struct frame
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{
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EMACS_INT size;
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struct Lisp_Vector *next;
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/* All Lisp_Object components must come first.
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Only EMACS_INT values can be intermixed with them.
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That ensures they are all aligned normally. */
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/* Name of this frame: a Lisp string. It is used for looking up resources,
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as well as for the title in some cases. */
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Lisp_Object name;
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/* The name to use for the icon, the last time
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it was refreshed. nil means not explicitly specified. */
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Lisp_Object icon_name;
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/* This is the frame title specified explicitly, if any.
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Usually it is nil. */
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Lisp_Object title;
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/* The frame which should receive keystrokes that occur in this
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frame, or nil if they should go to the frame itself. This is
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usually nil, but if the frame is minibufferless, we can use this
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to redirect keystrokes to a surrogate minibuffer frame when
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needed.
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Note that a value of nil is different than having the field point
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to the frame itself. Whenever the Fselect_frame function is used
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to shift from one frame to the other, any redirections to the
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original frame are shifted to the newly selected frame; if
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focus_frame is nil, Fselect_frame will leave it alone. */
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Lisp_Object focus_frame;
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/* This frame's root window. Every frame has one.
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If the frame has only a minibuffer window, this is it.
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Otherwise, if the frame has a minibuffer window, this is its sibling. */
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Lisp_Object root_window;
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/* This frame's selected window.
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Each frame has its own window hierarchy
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and one of the windows in it is selected within the frame.
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The selected window of the selected frame is Emacs's selected window. */
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Lisp_Object selected_window;
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/* This frame's minibuffer window.
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Most frames have their own minibuffer windows,
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but only the selected frame's minibuffer window
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can actually appear to exist. */
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Lisp_Object minibuffer_window;
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/* Parameter alist of this frame.
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These are the parameters specified when creating the frame
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or modified with modify-frame-parameters. */
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Lisp_Object param_alist;
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/* List of scroll bars on this frame.
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Actually, we don't specify exactly what is stored here at all; the
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scroll bar implementation code can use it to store anything it likes.
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This field is marked by the garbage collector. It is here
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instead of in the `display' structure so that the garbage
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collector doesn't need to look inside the window-system-dependent
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structure. */
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Lisp_Object scroll_bars;
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Lisp_Object condemned_scroll_bars;
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/* Vector describing the items to display in the menu bar.
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Each item has four elements in this vector.
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They are KEY, STRING, SUBMAP, and HPOS.
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(HPOS is not used in when the X toolkit is in use.)
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There are four additional elements of nil at the end, to terminate. */
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Lisp_Object menu_bar_items;
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/* Alist of elements (FACE-NAME . FACE-VECTOR-DATA). */
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Lisp_Object face_alist;
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/* A vector that records the entire structure of this frame's menu bar.
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For the format of the data, see extensive comments in xmenu.c.
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Only the X toolkit version uses this. */
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Lisp_Object menu_bar_vector;
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/* Number of elements in the vector that have meaningful data. */
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EMACS_INT menu_bar_items_used;
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/* Predicate for selecting buffers for other-buffer. */
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Lisp_Object buffer_predicate;
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/* List of buffers viewed in this frame, for other-buffer. */
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Lisp_Object buffer_list;
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/* beyond here, there should be no more Lisp_Object components. */
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/* A buffer to hold the frame's name. We can't use the Lisp string's
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pointer (`name', above) because it might get relocated. */
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char *namebuf;
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/* glyphs as they appear on the frame */
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struct frame_glyphs *current_glyphs;
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/* glyphs we'd like to appear on the frame */
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struct frame_glyphs *desired_glyphs;
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/* See do_line_insertion_deletion_costs for info on these arrays. */
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/* Cost of inserting 1 line on this frame */
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int *insert_line_cost;
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/* Cost of deleting 1 line on this frame */
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int *delete_line_cost;
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/* Cost of inserting n lines on this frame */
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int *insert_n_lines_cost;
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/* Cost of deleting n lines on this frame */
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int *delete_n_lines_cost;
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/* glyphs for the mode line */
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struct frame_glyphs *temp_glyphs;
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/* Intended cursor position of this frame.
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Measured in characters, counting from upper left corner
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within the frame. */
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int cursor_x;
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int cursor_y;
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/* Actual cursor position of this frame, and the character under it.
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(Not used for terminal frames.) */
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int phys_cursor_x;
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int phys_cursor_y;
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/* This is handy for undrawing the cursor, because current_glyphs is
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not always accurate when in do_scrolling. */
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GLYPH phys_cursor_glyph;
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/* Nonzero means the cursor is displayed. */
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int phys_cursor_on;
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/* Size of this frame, in units of characters. */
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EMACS_INT height;
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EMACS_INT width;
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EMACS_INT window_width;
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/* New height and width for pending size change. 0 if no change pending. */
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int new_height, new_width;
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/* The output method says how the contents of this frame
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are displayed. It could be using termcap, or using an X window. */
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enum output_method output_method;
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/* A structure of auxiliary data used for displaying the contents.
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struct x_output is used for X window frames;
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it is defined in xterm.h.
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struct w32_output is used for W32 window frames;
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it is defined in w32term.h. */
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union output_data { struct x_output *x; struct w32_output *w32; int nothing; } output_data;
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#ifdef MULTI_KBOARD
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/* A pointer to the kboard structure associated with this frame.
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For termcap frames, this points to initial_kboard. For X frames,
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it will be the same as display.x->display_info->kboard. */
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struct kboard *kboard;
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#endif
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/* Number of lines of menu bar. */
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int menu_bar_lines;
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#if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI)
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/* Nonzero means using a menu bar that comes from the X toolkit. */
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int external_menu_bar;
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#endif
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/* Nonzero if last attempt at redisplay on this frame was preempted. */
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char display_preempted;
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/* visible is nonzero if the frame is currently displayed; we check
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it to see if we should bother updating the frame's contents.
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DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
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Note that, since invisible frames aren't updated, whenever a
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frame becomes visible again, it must be marked as garbaged. The
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FRAME_SAMPLE_VISIBILITY macro takes care of this.
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On Windows NT/9X, to avoid wasting effort updating visible frames
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that are actually completely obscured by other windows on the
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display, we bend the meaning of visible slightly: if greater than
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1, then the frame is obscured - we still consider it to be
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"visible" as seen from lisp, but we don't bother updating it. We
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must take care to garbage the frame when it ceaces to be obscured
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though. Note that these semantics are only used on NT/9X.
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iconified is nonzero if the frame is currently iconified.
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Asynchronous input handlers should NOT change these directly;
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instead, they should change async_visible or async_iconified, and
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let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
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at the next redisplay.
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These should probably be considered read-only by everyone except
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FRAME_SAMPLE_VISIBILITY.
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These two are mutually exclusive. They might both be zero, if the
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frame has been made invisible without an icon. */
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char visible, iconified;
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/* Asynchronous input handlers change these, and
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FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
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See FRAME_SAMPLE_VISIBILITY, below. */
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#ifdef __STDC__
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volatile
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#endif
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char async_visible, async_iconified;
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/* Nonzero if this frame should be redrawn. */
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#ifdef __STDC__
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volatile
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#endif
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char garbaged;
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/* True if frame actually has a minibuffer window on it.
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0 if using a minibuffer window that isn't on this frame. */
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char has_minibuffer;
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/* 0 means, if this frame has just one window,
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show no modeline for that window. */
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char wants_modeline;
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/* Non-zero if the hardware device this frame is displaying on can
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support scroll bars. */
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char can_have_scroll_bars;
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/* If can_have_scroll_bars is non-zero, this is non-zero if we should
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actually display them on this frame. */
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enum vertical_scroll_bar_type vertical_scroll_bar_type;
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/* Non-0 means raise this frame to the top of the heap when selected. */
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char auto_raise;
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/* Non-0 means lower this frame to the bottom of the stack when left. */
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char auto_lower;
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/* True if frame's root window can't be split. */
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char no_split;
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/* If this is set, then Emacs won't change the frame name to indicate
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the current buffer, etcetera. If the user explicitly sets the frame
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name, this gets set. If the user sets the name to Qnil, this is
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cleared. */
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char explicit_name;
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/* Nonzero if size of some window on this frame has changed. */
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char window_sizes_changed;
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/* Storage for messages to this frame. */
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char *message_buf;
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/* Nonnegative if current redisplay should not do scroll computation
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for lines beyond a certain vpos. This is the vpos. */
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int scroll_bottom_vpos;
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/* Width of the scroll bar, in pixels and in characters.
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scroll_bar_cols tracks scroll_bar_pixel_width if the latter is positive;
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a zero value in scroll_bar_pixel_width means to compute the actual width
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on the fly, using scroll_bar_cols and the current font width. */
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int scroll_bar_pixel_width;
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int scroll_bar_cols;
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/* The baud rate that was used to calculate costs for this frame. */
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int cost_calculation_baud_rate;
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/* A pointer to the data structure containing all information of
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fontsets associated with this frame. See the comments in
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fontset.h for more detail. */
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struct fontset_data *fontset_data;
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/* Nonzero if the mouse has moved on this display
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since the last time we checked. */
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char mouse_moved;
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};
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#ifdef MULTI_KBOARD
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#define FRAME_KBOARD(f) ((f)->kboard)
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#else
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#define FRAME_KBOARD(f) (&the_only_kboard)
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#endif
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typedef struct frame *FRAME_PTR;
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#define XFRAME(p) ((struct frame *) XPNTR (p))
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#define XSETFRAME(a, b) (XSETPSEUDOVECTOR (a, b, PVEC_FRAME))
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/* Given a window, return its frame as a Lisp_Object. */
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#define WINDOW_FRAME(w) (w)->frame
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/* Test a frame for particular kinds of display methods. */
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#define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
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#define FRAME_X_P(f) ((f)->output_method == output_x_window)
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#define FRAME_W32_P(f) ((f)->output_method == output_w32)
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#define FRAME_MSDOS_P(f) ((f)->output_method == output_msdos_raw)
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/* FRAME_WINDOW_P tests whether the frame is a window, and is
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defined to be the predicate for the window system being used. */
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#ifdef HAVE_X_WINDOWS
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#define FRAME_WINDOW_P(f) FRAME_X_P (f)
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#endif
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#ifdef HAVE_NTGUI
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#define FRAME_WINDOW_P(f) FRAME_W32_P (f)
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#endif
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#ifndef FRAME_WINDOW_P
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#define FRAME_WINDOW_P(f) (0)
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#endif
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/* Nonzero if frame F is still alive (not deleted). */
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#define FRAME_LIVE_P(f) ((f)->output_data.nothing != 0)
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/* Nonzero if frame F is a minibuffer-only frame. */
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#define FRAME_MINIBUF_ONLY_P(f) \
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EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
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/* Nonzero if frame F contains a minibuffer window.
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(If this is 0, F must use some other minibuffer window.) */
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#define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
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/* This points to the structure which describes the contents
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currently displayed on frame F. See dispextern.h. */
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#define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
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/* This points to the structure which describes the contents
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intended to be displayed on frame F. See dispextern.h. */
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#define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
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#define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
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#define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
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/* Height of frame F, measured in character lines. */
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#define FRAME_HEIGHT(f) (f)->height
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/* Width of frame F, measured in character columns,
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not including scroll bars if any. */
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#define FRAME_WIDTH(f) (f)->width
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/* Number of lines of frame F used for menu bar.
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This is relevant on terminal frames and on
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X Windows when not using the X toolkit.
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These lines are counted in FRAME_HEIGHT. */
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#define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
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/* Nonzero if this frame should display a menu bar
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in a way that does not use any text lines. */
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#if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI)
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#define FRAME_EXTERNAL_MENU_BAR(f) (f)->external_menu_bar
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#else
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#define FRAME_EXTERNAL_MENU_BAR(f) 0
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#endif
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/* Current cursor position for frame F. */
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#define FRAME_CURSOR_X(f) (f)->cursor_x
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#define FRAME_CURSOR_Y(f) (f)->cursor_y
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/* Nonzero if frame F is currently visible. */
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#define FRAME_VISIBLE_P(f) ((f)->visible != 0)
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/* Nonzero if frame F is currently visible but hidden. */
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#define FRAME_OBSCURED_P(f) ((f)->visible > 1)
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/* Nonzero if frame F is currently iconified. */
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#define FRAME_ICONIFIED_P(f) (f)->iconified
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#define FRAME_SET_VISIBLE(f,p) \
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((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
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#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
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#define FRAME_GARBAGED_P(f) (f)->garbaged
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/* Nonzero means do not allow splitting this frame's window. */
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#define FRAME_NO_SPLIT_P(f) (f)->no_split
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/* Not really implemented. */
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#define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
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/* Nonzero if a size change has been requested for frame F
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but not yet really put into effect. This can be true temporarily
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when an X event comes in at a bad time. */
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#define FRAME_WINDOW_SIZES_CHANGED(f) (f)->window_sizes_changed
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/* When a size change is pending, these are the requested new sizes. */
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#define FRAME_NEW_HEIGHT(f) (f)->new_height
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#define FRAME_NEW_WIDTH(f) (f)->new_width
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/* The minibuffer window of frame F, if it has one; otherwise nil. */
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#define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
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/* The root window of the window tree of frame F. */
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#define FRAME_ROOT_WINDOW(f) (f)->root_window
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/* The currently selected window of the window tree of frame F. */
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#define FRAME_SELECTED_WINDOW(f) (f)->selected_window
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#define FRAME_INSERT_COST(f) (f)->insert_line_cost
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#define FRAME_DELETE_COST(f) (f)->delete_line_cost
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#define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
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#define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
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#define FRAME_MESSAGE_BUF(f) (f)->message_buf
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#define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
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#define FRAME_FOCUS_FRAME(f) (f)->focus_frame
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/* Nonzero if frame F supports scroll bars.
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If this is zero, then it is impossible to enable scroll bars
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on frame F. */
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#define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
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/* This frame slot says whether scroll bars are currently enabled for frame F,
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and which side they are on. */
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#define FRAME_VERTICAL_SCROLL_BAR_TYPE(f) ((f)->vertical_scroll_bar_type)
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#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
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((f)->vertical_scroll_bar_type != vertical_scroll_bar_none)
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#define FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT(f) \
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((f)->vertical_scroll_bar_type == vertical_scroll_bar_left)
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#define FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT(f) \
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((f)->vertical_scroll_bar_type == vertical_scroll_bar_right)
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/* Width that a scroll bar in frame F should have, if there is one.
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Measured in pixels.
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If scroll bars are turned off, this is still nonzero. */
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#define FRAME_SCROLL_BAR_PIXEL_WIDTH(f) ((f)->scroll_bar_pixel_width)
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/* Width that a scroll bar in frame F should have, if there is one.
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Measured in columns (characters).
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If scroll bars are turned off, this is still nonzero. */
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#define FRAME_SCROLL_BAR_COLS(f) ((f)->scroll_bar_cols)
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/* Width of a scroll bar in frame F, measured in columns (characters),
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but only if scroll bars are on the left.
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If scroll bars are on the right in this frame, it is 0. */
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#define FRAME_LEFT_SCROLL_BAR_WIDTH(f) \
|
||
(FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f) \
|
||
? FRAME_SCROLL_BAR_COLS (f) \
|
||
: 0)
|
||
|
||
/* Width of a scroll bar in frame F, measured in columns (characters). */
|
||
#define FRAME_SCROLL_BAR_WIDTH(f) \
|
||
(FRAME_HAS_VERTICAL_SCROLL_BARS (f) \
|
||
? FRAME_SCROLL_BAR_COLS (f) \
|
||
: 0)
|
||
|
||
/* Total width of frame F, in columns (characters),
|
||
including the width used by scroll bars if any. */
|
||
#define FRAME_WINDOW_WIDTH(f) ((f)->window_width)
|
||
|
||
/* Set the width of frame F to VAL.
|
||
VAL is the width of a full-frame window,
|
||
not including scroll bars. */
|
||
#define SET_FRAME_WIDTH(f, val) \
|
||
((f)->width = (val), \
|
||
(f)->window_width = FRAME_WINDOW_WIDTH_ARG (f, (f)->width))
|
||
|
||
/* Given a value WIDTH for frame F's nominal width,
|
||
return the value that FRAME_WINDOW_WIDTH should have. */
|
||
#define FRAME_WINDOW_WIDTH_ARG(f, width) \
|
||
((width) + FRAME_SCROLL_BAR_WIDTH (f))
|
||
|
||
/* Maximum + 1 legitimate value for FRAME_CURSOR_X. */
|
||
#define FRAME_CURSOR_X_LIMIT(f) \
|
||
(FRAME_WIDTH (f) + FRAME_LEFT_SCROLL_BAR_WIDTH (f))
|
||
|
||
/* Nonzero if frame F has scroll bars. */
|
||
#define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
|
||
|
||
#define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
|
||
#define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
|
||
#define FRAME_COST_BAUD_RATE(f) ((f)->cost_calculation_baud_rate)
|
||
#define FRAME_FONTSET_DATA(f) ((f)->fontset_data)
|
||
|
||
/* Return the size of message_buf of the frame F. We multiply the
|
||
width of the frame by 4 because multi-byte form may require at most
|
||
4-byte for a character. */
|
||
#define FRAME_MESSAGE_BUF_SIZE(f) (((int) (f)->width) * 4)
|
||
|
||
/* Emacs's redisplay code could become confused if a frame's
|
||
visibility changes at arbitrary times. For example, if a frame is
|
||
visible while the desired glyphs are being built, but becomes
|
||
invisible before they are updated, then some rows of the
|
||
desired_glyphs will be left marked as enabled after redisplay is
|
||
complete, which should never happen. The next time the frame
|
||
becomes visible, redisplay will probably barf.
|
||
|
||
Currently, there are no similar situations involving iconified, but
|
||
the principle is the same.
|
||
|
||
So instead of having asynchronous input handlers directly set and
|
||
clear the frame's visibility and iconification flags, they just set
|
||
the async_visible and async_iconified flags; the redisplay code
|
||
calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
|
||
which sets visible and iconified from their asynchronous
|
||
counterparts.
|
||
|
||
Synchronous code must use the FRAME_SET_VISIBLE macro.
|
||
|
||
Also, if a frame used to be invisible, but has just become visible,
|
||
it must be marked as garbaged, since redisplay hasn't been keeping
|
||
up its contents. */
|
||
#define FRAME_SAMPLE_VISIBILITY(f) \
|
||
(((f)->async_visible && (f)->visible != (f)->async_visible) ? \
|
||
SET_FRAME_GARBAGED (f) : 0, \
|
||
(f)->visible = (f)->async_visible, \
|
||
(f)->iconified = (f)->async_iconified)
|
||
|
||
#define CHECK_FRAME(x, i) \
|
||
{ \
|
||
if (! FRAMEP (x)) \
|
||
x = wrong_type_argument (Qframep, (x)); \
|
||
}
|
||
|
||
#define CHECK_LIVE_FRAME(x, i) \
|
||
{ \
|
||
if (! FRAMEP (x) \
|
||
|| ! FRAME_LIVE_P (XFRAME (x))) \
|
||
x = wrong_type_argument (Qframe_live_p, (x)); \
|
||
}
|
||
|
||
/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
|
||
`for' loop which iterates over the elements of Vframe_list. The
|
||
loop will set FRAME_VAR, a Lisp_Object, to each frame in
|
||
Vframe_list in succession and execute the statement. LIST_VAR
|
||
should be a Lisp_Object too; it is used to iterate through the
|
||
Vframe_list.
|
||
|
||
This macro is a holdover from a time when multiple frames weren't always
|
||
supported. An alternate definition of the macro would expand to
|
||
something which executes the statement once. */
|
||
#define FOR_EACH_FRAME(list_var, frame_var) \
|
||
for ((list_var) = Vframe_list; \
|
||
(CONSP (list_var) \
|
||
&& (frame_var = XCONS (list_var)->car, 1)); \
|
||
list_var = XCONS (list_var)->cdr)
|
||
|
||
|
||
extern Lisp_Object Qframep, Qframe_live_p, Qicon;
|
||
|
||
extern struct frame *selected_frame;
|
||
extern struct frame *last_nonminibuf_frame;
|
||
|
||
extern struct frame *make_terminal_frame P_ ((void));
|
||
extern struct frame *make_frame P_ ((int));
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
extern struct frame *make_minibuffer_frame P_ ((void));
|
||
extern struct frame *make_frame_without_minibuffer P_ ((Lisp_Object,
|
||
struct kboard *,
|
||
Lisp_Object));
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
extern int other_visible_frames P_ ((struct frame *));
|
||
|
||
extern Lisp_Object Vframe_list;
|
||
extern Lisp_Object Vdefault_frame_alist;
|
||
|
||
extern Lisp_Object Vterminal_frame;
|
||
|
||
/* Device-independent scroll bar stuff. */
|
||
|
||
/* Return the starting column (zero-based) of the vertical scroll bar
|
||
for window W. The column before this one is the last column we can
|
||
use for text. If the window touches the right edge of the frame,
|
||
we have extra space allocated for it. Otherwise, the scroll bar
|
||
takes over the window's rightmost columns. */
|
||
#define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
|
||
(FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (XFRAME (WINDOW_FRAME (w))) ? \
|
||
(((XINT ((w)->left) + XINT ((w)->width)) \
|
||
< FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
|
||
? (XINT ((w)->left) + XINT ((w)->width) \
|
||
- FRAME_SCROLL_BAR_COLS (XFRAME (WINDOW_FRAME (w)))) \
|
||
: FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
|
||
: XINT ((w)->left))
|
||
|
||
/* Return the height in lines of the vertical scroll bar in w. If the
|
||
window has a mode line, don't make the scroll bar extend that far. */
|
||
#define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))
|