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similar to *hourglass*. Change IMAGE_POSITIVE_INTEGER_VALUE to IMAGE_POSITIVE_INTEGER_VALUE_OR_PAIR throughout. (x_set_font): If font hasn't changed, avoid recomputing faces and other things, as in xfns.c. (Qcancel_timer): New variable. (syms_of_macfns): Rename x-busy-pointer-shape to x-hourglass-pointer-shape, display-busy-cursor to display-hourglass, busy-cursor-delay to hourglass-delay, as in xfns.c. (x_set_tool_bar_lines): Modify as in xfns.c (x_change_window_heights): New function. * inc/macterm.h (struct x_output): Rename busy_cursor to hourglass_cursor, busy_window to hourglass_window, busy_p to hourglass_p, as in xterm.h. * src/macmenu.c (set_frame_menubar): Run activate-menu-bar-hook with safe_run_hooks, as in xmenu.c. * src/macterm.c (do_check_ram_size): New function. * src/Emacs.r: Add ALRT resource #129 for alert when there is over 256 MB RAM.
2206 lines
60 KiB
C
2206 lines
60 KiB
C
/* Menu support for GNU Emacs on the for Mac OS.
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Copyright (C) 2000 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||
GNU General Public License for more details.
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||
|
||
You should have received a copy of the GNU General Public License
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||
along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Contributed by Andrew Choi (akochoi@users.sourceforge.net). */
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#include <config.h>
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#include <signal.h>
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#include <stdio.h>
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#include "lisp.h"
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#include "termhooks.h"
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#include "frame.h"
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#include "window.h"
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#include "keyboard.h"
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#include "blockinput.h"
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#include "buffer.h"
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#include "charset.h"
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#include "coding.h"
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#include <MacTypes.h>
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#include <Menus.h>
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#include <QuickDraw.h>
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#include <ToolUtils.h>
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#include <Fonts.h>
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#include <Controls.h>
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#include <Windows.h>
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#include <Events.h>
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#if defined (__MRC__) || defined (CODEWARRIOR_VERSION_6)
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#include <ControlDefinitions.h>
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#endif
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/* This may include sys/types.h, and that somehow loses
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if this is not done before the other system files. */
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#include "macterm.h"
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/* Load sys/types.h if not already loaded.
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In some systems loading it twice is suicidal. */
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#ifndef makedev
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#include <sys/types.h>
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#endif
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#include "dispextern.h"
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#define POPUP_SUBMENU_ID 235
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#define MIN_MENU_ID 256
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#define MIN_SUBMENU_ID 1
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#define DIALOG_WINDOW_RESOURCE 130
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#define HAVE_DIALOGS 1
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#undef HAVE_MULTILINGUAL_MENU
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/******************************************************************/
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/* Definitions copied from lwlib.h */
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typedef void * XtPointer;
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#define True 1
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#define False 0
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enum button_type
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{
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BUTTON_TYPE_NONE,
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BUTTON_TYPE_TOGGLE,
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BUTTON_TYPE_RADIO
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};
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typedef struct _widget_value
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{
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/* name of widget */
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char* name;
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/* value (meaning depend on widget type) */
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char* value;
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/* keyboard equivalent. no implications for XtTranslations */
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char* key;
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/* Help string or null if none. */
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char *help;
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/* true if enabled */
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Boolean enabled;
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/* true if selected */
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Boolean selected;
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/* The type of a button. */
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enum button_type button_type;
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/* true if menu title */
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Boolean title;
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#if 0
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/* true if was edited (maintained by get_value) */
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Boolean edited;
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/* true if has changed (maintained by lw library) */
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change_type change;
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/* true if this widget itself has changed,
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but not counting the other widgets found in the `next' field. */
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change_type this_one_change;
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#endif
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/* Contents of the sub-widgets, also selected slot for checkbox */
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struct _widget_value* contents;
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/* data passed to callback */
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XtPointer call_data;
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/* next one in the list */
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struct _widget_value* next;
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#if 0
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/* slot for the toolkit dependent part. Always initialize to NULL. */
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void* toolkit_data;
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/* tell us if we should free the toolkit data slot when freeing the
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widget_value itself. */
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Boolean free_toolkit_data;
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/* we resource the widget_value structures; this points to the next
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one on the free list if this one has been deallocated.
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*/
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struct _widget_value *free_list;
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#endif
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} widget_value;
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/* Assumed by other routines to zero area returned. */
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#define malloc_widget_value() (void *)memset (xmalloc (sizeof (widget_value)),\
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0, (sizeof (widget_value)))
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#define free_widget_value(wv) xfree (wv)
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/******************************************************************/
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#define min(x,y) (((x) < (y)) ? (x) : (y))
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#define max(x,y) (((x) > (y)) ? (x) : (y))
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#ifndef TRUE
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#define TRUE 1
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#define FALSE 0
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#endif /* no TRUE */
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Lisp_Object Vmenu_updating_frame;
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Lisp_Object Qdebug_on_next_call;
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extern Lisp_Object Qmenu_bar;
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extern Lisp_Object Qmouse_click, Qevent_kind;
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extern Lisp_Object QCtoggle, QCradio;
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extern Lisp_Object Voverriding_local_map;
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extern Lisp_Object Voverriding_local_map_menu_flag;
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extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
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extern Lisp_Object Qmenu_bar_update_hook;
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void set_frame_menubar ();
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static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
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Lisp_Object, Lisp_Object, Lisp_Object,
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Lisp_Object, Lisp_Object));
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static Lisp_Object mac_dialog_show ();
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static Lisp_Object mac_menu_show ();
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static void keymap_panes ();
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static void single_keymap_panes ();
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static void single_menu_item ();
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static void list_of_panes ();
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static void list_of_items ();
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static void fill_submenu (MenuHandle, widget_value *, int);
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static void fill_menubar (widget_value *);
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/* This holds a Lisp vector that holds the results of decoding
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the keymaps or alist-of-alists that specify a menu.
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It describes the panes and items within the panes.
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Each pane is described by 3 elements in the vector:
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t, the pane name, the pane's prefix key.
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Then follow the pane's items, with 5 elements per item:
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the item string, the enable flag, the item's value,
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the definition, and the equivalent keyboard key's description string.
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In some cases, multiple levels of menus may be described.
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A single vector slot containing nil indicates the start of a submenu.
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A single vector slot containing lambda indicates the end of a submenu.
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The submenu follows a menu item which is the way to reach the submenu.
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A single vector slot containing quote indicates that the
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following items should appear on the right of a dialog box.
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Using a Lisp vector to hold this information while we decode it
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takes care of protecting all the data from GC. */
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#define MENU_ITEMS_PANE_NAME 1
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#define MENU_ITEMS_PANE_PREFIX 2
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#define MENU_ITEMS_PANE_LENGTH 3
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enum menu_item_idx
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{
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MENU_ITEMS_ITEM_NAME = 0,
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MENU_ITEMS_ITEM_ENABLE,
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MENU_ITEMS_ITEM_VALUE,
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MENU_ITEMS_ITEM_EQUIV_KEY,
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MENU_ITEMS_ITEM_DEFINITION,
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MENU_ITEMS_ITEM_TYPE,
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MENU_ITEMS_ITEM_SELECTED,
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MENU_ITEMS_ITEM_HELP,
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MENU_ITEMS_ITEM_LENGTH
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};
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static Lisp_Object menu_items;
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/* Number of slots currently allocated in menu_items. */
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static int menu_items_allocated;
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/* This is the index in menu_items of the first empty slot. */
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static int menu_items_used;
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/* The number of panes currently recorded in menu_items,
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excluding those within submenus. */
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static int menu_items_n_panes;
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/* Current depth within submenus. */
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static int menu_items_submenu_depth;
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/* Flag which when set indicates a dialog or menu has been posted by
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Xt on behalf of one of the widget sets. */
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static int popup_activated_flag;
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static int next_menubar_widget_id;
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/* This is set nonzero after the user activates the menu bar, and set
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to zero again after the menu bars are redisplayed by prepare_menu_bar.
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While it is nonzero, all calls to set_frame_menubar go deep.
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I don't understand why this is needed, but it does seem to be
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needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
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int pending_menu_activation;
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/* Initialize the menu_items structure if we haven't already done so.
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Also mark it as currently empty. */
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static void
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init_menu_items ()
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{
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if (NILP (menu_items))
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{
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menu_items_allocated = 60;
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menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
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}
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menu_items_used = 0;
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menu_items_n_panes = 0;
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menu_items_submenu_depth = 0;
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}
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/* Call at the end of generating the data in menu_items.
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This fills in the number of items in the last pane. */
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static void
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finish_menu_items ()
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{
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}
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/* Call when finished using the data for the current menu
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in menu_items. */
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static void
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discard_menu_items ()
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{
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/* Free the structure if it is especially large.
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Otherwise, hold on to it, to save time. */
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if (menu_items_allocated > 200)
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{
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menu_items = Qnil;
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menu_items_allocated = 0;
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}
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}
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/* Make the menu_items vector twice as large. */
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static void
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grow_menu_items ()
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{
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Lisp_Object old;
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int old_size = menu_items_allocated;
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old = menu_items;
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menu_items_allocated *= 2;
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menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
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bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
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old_size * sizeof (Lisp_Object));
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}
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/* Begin a submenu. */
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static void
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push_submenu_start ()
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{
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if (menu_items_used + 1 > menu_items_allocated)
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grow_menu_items ();
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XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
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menu_items_submenu_depth++;
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}
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/* End a submenu. */
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static void
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push_submenu_end ()
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{
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if (menu_items_used + 1 > menu_items_allocated)
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grow_menu_items ();
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XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
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menu_items_submenu_depth--;
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}
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/* Indicate boundary between left and right. */
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static void
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push_left_right_boundary ()
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{
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if (menu_items_used + 1 > menu_items_allocated)
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grow_menu_items ();
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XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
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}
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/* Start a new menu pane in menu_items..
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NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
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static void
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push_menu_pane (name, prefix_vec)
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Lisp_Object name, prefix_vec;
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{
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if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
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grow_menu_items ();
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if (menu_items_submenu_depth == 0)
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menu_items_n_panes++;
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XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
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XVECTOR (menu_items)->contents[menu_items_used++] = name;
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XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
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}
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/* Push one menu item into the current pane. NAME is the string to
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display. ENABLE if non-nil means this item can be selected. KEY
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is the key generated by choosing this item, or nil if this item
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doesn't really have a definition. DEF is the definition of this
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item. EQUIV is the textual description of the keyboard equivalent
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for this item (or nil if none). TYPE is the type of this menu
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item, one of nil, `toggle' or `radio'. */
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static void
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push_menu_item (name, enable, key, def, equiv, type, selected, help)
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Lisp_Object name, enable, key, def, equiv, type, selected, help;
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{
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if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
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grow_menu_items ();
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XVECTOR (menu_items)->contents[menu_items_used++] = name;
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XVECTOR (menu_items)->contents[menu_items_used++] = enable;
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XVECTOR (menu_items)->contents[menu_items_used++] = key;
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XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
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XVECTOR (menu_items)->contents[menu_items_used++] = def;
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XVECTOR (menu_items)->contents[menu_items_used++] = type;
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XVECTOR (menu_items)->contents[menu_items_used++] = selected;
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XVECTOR (menu_items)->contents[menu_items_used++] = help;
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}
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/* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
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and generate menu panes for them in menu_items.
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If NOTREAL is nonzero,
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don't bother really computing whether an item is enabled. */
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static void
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keymap_panes (keymaps, nmaps, notreal)
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Lisp_Object *keymaps;
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int nmaps;
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int notreal;
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{
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int mapno;
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init_menu_items ();
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/* Loop over the given keymaps, making a pane for each map.
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But don't make a pane that is empty--ignore that map instead.
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P is the number of panes we have made so far. */
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for (mapno = 0; mapno < nmaps; mapno++)
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single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
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finish_menu_items ();
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}
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/* This is a recursive subroutine of keymap_panes.
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It handles one keymap, KEYMAP.
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The other arguments are passed along
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or point to local variables of the previous function.
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If NOTREAL is nonzero, only check for equivalent key bindings, don't
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evaluate expressions in menu items and don't make any menu.
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If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
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static void
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single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
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Lisp_Object keymap;
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Lisp_Object pane_name;
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||
Lisp_Object prefix;
|
||
int notreal;
|
||
int maxdepth;
|
||
{
|
||
Lisp_Object pending_maps = Qnil;
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||
Lisp_Object tail, item;
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||
struct gcpro gcpro1, gcpro2;
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||
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if (maxdepth <= 0)
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||
return;
|
||
|
||
push_menu_pane (pane_name, prefix);
|
||
|
||
for (tail = keymap; CONSP (tail); tail = XCDR (tail))
|
||
{
|
||
GCPRO2 (keymap, pending_maps);
|
||
/* Look at each key binding, and if it is a menu item add it
|
||
to this menu. */
|
||
item = XCAR (tail);
|
||
if (CONSP (item))
|
||
single_menu_item (XCAR (item), XCDR (item),
|
||
&pending_maps, notreal, maxdepth);
|
||
else if (VECTORP (item))
|
||
{
|
||
/* Loop over the char values represented in the vector. */
|
||
int len = XVECTOR (item)->size;
|
||
int c;
|
||
for (c = 0; c < len; c++)
|
||
{
|
||
Lisp_Object character;
|
||
XSETFASTINT (character, c);
|
||
single_menu_item (character, XVECTOR (item)->contents[c],
|
||
&pending_maps, notreal, maxdepth);
|
||
}
|
||
}
|
||
UNGCPRO;
|
||
}
|
||
|
||
/* Process now any submenus which want to be panes at this level. */
|
||
while (!NILP (pending_maps))
|
||
{
|
||
Lisp_Object elt, eltcdr, string;
|
||
elt = Fcar (pending_maps);
|
||
eltcdr = XCDR (elt);
|
||
string = XCAR (eltcdr);
|
||
/* We no longer discard the @ from the beginning of the string here.
|
||
Instead, we do this in mac_menu_show. */
|
||
single_keymap_panes (Fcar (elt), string,
|
||
XCDR (eltcdr), notreal, maxdepth - 1);
|
||
pending_maps = Fcdr (pending_maps);
|
||
}
|
||
}
|
||
|
||
/* This is a subroutine of single_keymap_panes that handles one
|
||
keymap entry.
|
||
KEY is a key in a keymap and ITEM is its binding.
|
||
PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
|
||
separate panes.
|
||
If NOTREAL is nonzero, only check for equivalent key bindings, don't
|
||
evaluate expressions in menu items and don't make any menu.
|
||
If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
|
||
|
||
static void
|
||
single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth)
|
||
Lisp_Object key, item;
|
||
Lisp_Object *pending_maps_ptr;
|
||
int maxdepth, notreal;
|
||
{
|
||
Lisp_Object map, item_string, enabled;
|
||
struct gcpro gcpro1, gcpro2;
|
||
int res;
|
||
|
||
/* Parse the menu item and leave the result in item_properties. */
|
||
GCPRO2 (key, item);
|
||
res = parse_menu_item (item, notreal, 0);
|
||
UNGCPRO;
|
||
if (!res)
|
||
return; /* Not a menu item. */
|
||
|
||
map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
|
||
|
||
if (notreal)
|
||
{
|
||
/* We don't want to make a menu, just traverse the keymaps to
|
||
precompute equivalent key bindings. */
|
||
if (!NILP (map))
|
||
single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
|
||
return;
|
||
}
|
||
|
||
enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
|
||
item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
|
||
|
||
if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
|
||
{
|
||
if (!NILP (enabled))
|
||
/* An enabled separate pane. Remember this to handle it later. */
|
||
*pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
|
||
*pending_maps_ptr);
|
||
return;
|
||
}
|
||
|
||
push_menu_item (item_string, enabled, key,
|
||
XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
|
||
XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
|
||
XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
|
||
XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
|
||
XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
|
||
|
||
/* Display a submenu using the toolkit. */
|
||
if (! (NILP (map) || NILP (enabled)))
|
||
{
|
||
push_submenu_start ();
|
||
single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
|
||
push_submenu_end ();
|
||
}
|
||
}
|
||
|
||
/* Push all the panes and items of a menu described by the
|
||
alist-of-alists MENU.
|
||
This handles old-fashioned calls to x-popup-menu. */
|
||
|
||
static void
|
||
list_of_panes (menu)
|
||
Lisp_Object menu;
|
||
{
|
||
Lisp_Object tail;
|
||
|
||
init_menu_items ();
|
||
|
||
for (tail = menu; !NILP (tail); tail = Fcdr (tail))
|
||
{
|
||
Lisp_Object elt, pane_name, pane_data;
|
||
elt = Fcar (tail);
|
||
pane_name = Fcar (elt);
|
||
CHECK_STRING (pane_name, 0);
|
||
push_menu_pane (pane_name, Qnil);
|
||
pane_data = Fcdr (elt);
|
||
CHECK_CONS (pane_data, 0);
|
||
list_of_items (pane_data);
|
||
}
|
||
|
||
finish_menu_items ();
|
||
}
|
||
|
||
/* Push the items in a single pane defined by the alist PANE. */
|
||
|
||
static void
|
||
list_of_items (pane)
|
||
Lisp_Object pane;
|
||
{
|
||
Lisp_Object tail, item, item1;
|
||
|
||
for (tail = pane; !NILP (tail); tail = Fcdr (tail))
|
||
{
|
||
item = Fcar (tail);
|
||
if (STRINGP (item))
|
||
push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
|
||
else if (NILP (item))
|
||
push_left_right_boundary ();
|
||
else
|
||
{
|
||
CHECK_CONS (item, 0);
|
||
item1 = Fcar (item);
|
||
CHECK_STRING (item1, 1);
|
||
push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
|
||
}
|
||
}
|
||
}
|
||
|
||
DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
|
||
"Pop up a deck-of-cards menu and return user's selection.\n\
|
||
POSITION is a position specification. This is either a mouse button event\n\
|
||
or a list ((XOFFSET YOFFSET) WINDOW)\n\
|
||
where XOFFSET and YOFFSET are positions in pixels from the top left\n\
|
||
corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
|
||
This controls the position of the center of the first line\n\
|
||
in the first pane of the menu, not the top left of the menu as a whole.\n\
|
||
If POSITION is t, it means to use the current mouse position.\n\
|
||
\n\
|
||
MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
|
||
The menu items come from key bindings that have a menu string as well as\n\
|
||
a definition; actually, the \"definition\" in such a key binding looks like\n\
|
||
\(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
|
||
the keymap as a top-level element.\n\n\
|
||
If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
|
||
Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
|
||
\n\
|
||
You can also use a list of keymaps as MENU.\n\
|
||
Then each keymap makes a separate pane.\n\
|
||
When MENU is a keymap or a list of keymaps, the return value\n\
|
||
is a list of events.\n\n\
|
||
\n\
|
||
Alternatively, you can specify a menu of multiple panes\n\
|
||
with a list of the form (TITLE PANE1 PANE2...),\n\
|
||
where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
|
||
Each ITEM is normally a cons cell (STRING . VALUE);\n\
|
||
but a string can appear as an item--that makes a nonselectable line\n\
|
||
in the menu.\n\
|
||
With this form of menu, the return value is VALUE from the chosen item.\n\
|
||
\n\
|
||
If POSITION is nil, don't display the menu at all, just precalculate the\n\
|
||
cached information about equivalent key sequences.")
|
||
(position, menu)
|
||
Lisp_Object position, menu;
|
||
{
|
||
Lisp_Object keymap, tem;
|
||
int xpos, ypos;
|
||
Lisp_Object title;
|
||
char *error_name;
|
||
Lisp_Object selection;
|
||
FRAME_PTR f;
|
||
Lisp_Object x, y, window;
|
||
int keymaps = 0;
|
||
int for_click = 0;
|
||
struct gcpro gcpro1;
|
||
|
||
#ifdef HAVE_MENUS
|
||
if (! NILP (position))
|
||
{
|
||
check_mac ();
|
||
|
||
/* Decode the first argument: find the window and the coordinates. */
|
||
if (EQ (position, Qt)
|
||
|| (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
|
||
{
|
||
/* Use the mouse's current position. */
|
||
FRAME_PTR new_f = SELECTED_FRAME ();
|
||
Lisp_Object bar_window;
|
||
enum scroll_bar_part part;
|
||
unsigned long time;
|
||
|
||
if (mouse_position_hook)
|
||
(*mouse_position_hook) (&new_f, 1, &bar_window,
|
||
&part, &x, &y, &time);
|
||
if (new_f != 0)
|
||
XSETFRAME (window, new_f);
|
||
else
|
||
{
|
||
window = selected_window;
|
||
XSETFASTINT (x, 0);
|
||
XSETFASTINT (y, 0);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
tem = Fcar (position);
|
||
if (CONSP (tem))
|
||
{
|
||
window = Fcar (Fcdr (position));
|
||
x = Fcar (tem);
|
||
y = Fcar (Fcdr (tem));
|
||
}
|
||
else
|
||
{
|
||
for_click = 1;
|
||
tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
|
||
window = Fcar (tem); /* POSN_WINDOW (tem) */
|
||
tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
|
||
x = Fcar (tem);
|
||
y = Fcdr (tem);
|
||
}
|
||
}
|
||
|
||
CHECK_NUMBER (x, 0);
|
||
CHECK_NUMBER (y, 0);
|
||
|
||
/* Decode where to put the menu. */
|
||
|
||
if (FRAMEP (window))
|
||
{
|
||
f = XFRAME (window);
|
||
xpos = 0;
|
||
ypos = 0;
|
||
}
|
||
else if (WINDOWP (window))
|
||
{
|
||
CHECK_LIVE_WINDOW (window, 0);
|
||
f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
|
||
|
||
xpos = (FONT_WIDTH (FRAME_FONT (f))
|
||
* XFASTINT (XWINDOW (window)->left));
|
||
ypos = (FRAME_LINE_HEIGHT (f)
|
||
* XFASTINT (XWINDOW (window)->top));
|
||
}
|
||
else
|
||
/* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
|
||
but I don't want to make one now. */
|
||
CHECK_WINDOW (window, 0);
|
||
|
||
xpos += XINT (x);
|
||
ypos += XINT (y);
|
||
|
||
XSETFRAME (Vmenu_updating_frame, f);
|
||
}
|
||
Vmenu_updating_frame = Qnil;
|
||
#endif /* HAVE_MENUS */
|
||
|
||
title = Qnil;
|
||
GCPRO1 (title);
|
||
|
||
/* Decode the menu items from what was specified. */
|
||
|
||
keymap = Fkeymapp (menu);
|
||
tem = Qnil;
|
||
if (CONSP (menu))
|
||
tem = Fkeymapp (Fcar (menu));
|
||
if (!NILP (keymap))
|
||
{
|
||
/* We were given a keymap. Extract menu info from the keymap. */
|
||
Lisp_Object prompt;
|
||
keymap = get_keymap (menu);
|
||
|
||
/* Extract the detailed info to make one pane. */
|
||
keymap_panes (&menu, 1, NILP (position));
|
||
|
||
/* Search for a string appearing directly as an element of the keymap.
|
||
That string is the title of the menu. */
|
||
prompt = map_prompt (keymap);
|
||
if (NILP (title) && !NILP (prompt))
|
||
title = prompt;
|
||
|
||
/* Make that be the pane title of the first pane. */
|
||
if (!NILP (prompt) && menu_items_n_panes >= 0)
|
||
XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
|
||
|
||
keymaps = 1;
|
||
}
|
||
else if (!NILP (tem))
|
||
{
|
||
/* We were given a list of keymaps. */
|
||
int nmaps = XFASTINT (Flength (menu));
|
||
Lisp_Object *maps
|
||
= (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
|
||
int i;
|
||
|
||
title = Qnil;
|
||
|
||
/* The first keymap that has a prompt string
|
||
supplies the menu title. */
|
||
for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
|
||
{
|
||
Lisp_Object prompt;
|
||
|
||
maps[i++] = keymap = get_keymap (Fcar (tem));
|
||
|
||
prompt = map_prompt (keymap);
|
||
if (NILP (title) && !NILP (prompt))
|
||
title = prompt;
|
||
}
|
||
|
||
/* Extract the detailed info to make one pane. */
|
||
keymap_panes (maps, nmaps, NILP (position));
|
||
|
||
/* Make the title be the pane title of the first pane. */
|
||
if (!NILP (title) && menu_items_n_panes >= 0)
|
||
XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
|
||
|
||
keymaps = 1;
|
||
}
|
||
else
|
||
{
|
||
/* We were given an old-fashioned menu. */
|
||
title = Fcar (menu);
|
||
CHECK_STRING (title, 1);
|
||
|
||
list_of_panes (Fcdr (menu));
|
||
|
||
keymaps = 0;
|
||
}
|
||
|
||
if (NILP (position))
|
||
{
|
||
discard_menu_items ();
|
||
UNGCPRO;
|
||
return Qnil;
|
||
}
|
||
|
||
#ifdef HAVE_MENUS
|
||
/* Display them in a menu. */
|
||
BLOCK_INPUT;
|
||
|
||
selection = mac_menu_show (f, xpos, ypos, for_click,
|
||
keymaps, title, &error_name);
|
||
UNBLOCK_INPUT;
|
||
|
||
discard_menu_items ();
|
||
|
||
UNGCPRO;
|
||
#endif /* HAVE_MENUS */
|
||
|
||
if (error_name) error (error_name);
|
||
return selection;
|
||
}
|
||
|
||
#ifdef HAVE_MENUS
|
||
|
||
DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
|
||
"Pop up a dialog box and return user's selection.\n\
|
||
POSITION specifies which frame to use.\n\
|
||
This is normally a mouse button event or a window or frame.\n\
|
||
If POSITION is t, it means to use the frame the mouse is on.\n\
|
||
The dialog box appears in the middle of the specified frame.\n\
|
||
\n\
|
||
CONTENTS specifies the alternatives to display in the dialog box.\n\
|
||
It is a list of the form (TITLE ITEM1 ITEM2...).\n\
|
||
Each ITEM is a cons cell (STRING . VALUE).\n\
|
||
The return value is VALUE from the chosen item.\n\n\
|
||
An ITEM may also be just a string--that makes a nonselectable item.\n\
|
||
An ITEM may also be nil--that means to put all preceding items\n\
|
||
on the left of the dialog box and all following items on the right.\n\
|
||
\(By default, approximately half appear on each side.)")
|
||
(position, contents)
|
||
Lisp_Object position, contents;
|
||
{
|
||
FRAME_PTR f;
|
||
Lisp_Object window;
|
||
|
||
check_mac ();
|
||
|
||
/* Decode the first argument: find the window or frame to use. */
|
||
if (EQ (position, Qt)
|
||
|| (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
|
||
{
|
||
#if 0 /* Using the frame the mouse is on may not be right. */
|
||
/* Use the mouse's current position. */
|
||
FRAME_PTR new_f = SELECTED_FRAME ();
|
||
Lisp_Object bar_window;
|
||
int part;
|
||
unsigned long time;
|
||
Lisp_Object x, y;
|
||
|
||
(*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
|
||
|
||
if (new_f != 0)
|
||
XSETFRAME (window, new_f);
|
||
else
|
||
window = selected_window;
|
||
#endif
|
||
window = selected_window;
|
||
}
|
||
else if (CONSP (position))
|
||
{
|
||
Lisp_Object tem;
|
||
tem = Fcar (position);
|
||
if (CONSP (tem))
|
||
window = Fcar (Fcdr (position));
|
||
else
|
||
{
|
||
tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
|
||
window = Fcar (tem); /* POSN_WINDOW (tem) */
|
||
}
|
||
}
|
||
else if (WINDOWP (position) || FRAMEP (position))
|
||
window = position;
|
||
else
|
||
window = Qnil;
|
||
|
||
/* Decode where to put the menu. */
|
||
|
||
if (FRAMEP (window))
|
||
f = XFRAME (window);
|
||
else if (WINDOWP (window))
|
||
{
|
||
CHECK_LIVE_WINDOW (window, 0);
|
||
f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
|
||
}
|
||
else
|
||
/* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
|
||
but I don't want to make one now. */
|
||
CHECK_WINDOW (window, 0);
|
||
|
||
#ifndef HAVE_DIALOGS
|
||
/* Display a menu with these alternatives
|
||
in the middle of frame F. */
|
||
{
|
||
Lisp_Object x, y, frame, newpos;
|
||
XSETFRAME (frame, f);
|
||
XSETINT (x, x_pixel_width (f) / 2);
|
||
XSETINT (y, x_pixel_height (f) / 2);
|
||
newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
|
||
|
||
return Fx_popup_menu (newpos,
|
||
Fcons (Fcar (contents), Fcons (contents, Qnil)));
|
||
}
|
||
#else /* HAVE_DIALOGS */
|
||
{
|
||
Lisp_Object title;
|
||
char *error_name;
|
||
Lisp_Object selection;
|
||
|
||
/* Decode the dialog items from what was specified. */
|
||
title = Fcar (contents);
|
||
CHECK_STRING (title, 1);
|
||
|
||
list_of_panes (Fcons (contents, Qnil));
|
||
|
||
/* Display them in a dialog box. */
|
||
BLOCK_INPUT;
|
||
selection = mac_dialog_show (f, 0, title, &error_name);
|
||
UNBLOCK_INPUT;
|
||
|
||
discard_menu_items ();
|
||
|
||
if (error_name) error (error_name);
|
||
return selection;
|
||
}
|
||
#endif /* HAVE_DIALOGS */
|
||
}
|
||
|
||
/* Activate the menu bar of frame F.
|
||
This is called from keyboard.c when it gets the
|
||
menu_bar_activate_event out of the Emacs event queue.
|
||
|
||
To activate the menu bar, we signal to the input thread that it can
|
||
return from the WM_INITMENU message, allowing the normal Windows
|
||
processing of the menus.
|
||
|
||
But first we recompute the menu bar contents (the whole tree).
|
||
|
||
This way we can safely execute Lisp code. */
|
||
|
||
void
|
||
x_activate_menubar (f)
|
||
FRAME_PTR f;
|
||
{
|
||
SInt32 menu_choice;
|
||
extern Point saved_menu_event_location;
|
||
|
||
set_frame_menubar (f, 0, 1);
|
||
BLOCK_INPUT;
|
||
|
||
menu_choice = MenuSelect (saved_menu_event_location);
|
||
do_menu_choice (menu_choice);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* This callback is called from the menu bar pulldown menu
|
||
when the user makes a selection.
|
||
Figure out what the user chose
|
||
and put the appropriate events into the keyboard buffer. */
|
||
|
||
void
|
||
menubar_selection_callback (FRAME_PTR f, int client_data)
|
||
{
|
||
Lisp_Object prefix, entry;
|
||
Lisp_Object vector;
|
||
Lisp_Object *subprefix_stack;
|
||
int submenu_depth = 0;
|
||
int i;
|
||
|
||
if (!f)
|
||
return;
|
||
subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
|
||
vector = f->menu_bar_vector;
|
||
prefix = Qnil;
|
||
i = 0;
|
||
while (i < f->menu_bar_items_used)
|
||
{
|
||
if (EQ (XVECTOR (vector)->contents[i], Qnil))
|
||
{
|
||
subprefix_stack[submenu_depth++] = prefix;
|
||
prefix = entry;
|
||
i++;
|
||
}
|
||
else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
|
||
{
|
||
prefix = subprefix_stack[--submenu_depth];
|
||
i++;
|
||
}
|
||
else if (EQ (XVECTOR (vector)->contents[i], Qt))
|
||
{
|
||
prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
}
|
||
else
|
||
{
|
||
entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
|
||
if (client_data == i)
|
||
{
|
||
int j;
|
||
struct input_event buf;
|
||
Lisp_Object frame;
|
||
|
||
XSETFRAME (frame, f);
|
||
buf.kind = MENU_BAR_EVENT;
|
||
buf.frame_or_window = frame;
|
||
buf.arg = frame;
|
||
kbd_buffer_store_event (&buf);
|
||
|
||
for (j = 0; j < submenu_depth; j++)
|
||
if (!NILP (subprefix_stack[j]))
|
||
{
|
||
buf.kind = MENU_BAR_EVENT;
|
||
buf.frame_or_window = frame;
|
||
buf.arg = subprefix_stack[j];
|
||
kbd_buffer_store_event (&buf);
|
||
}
|
||
|
||
if (!NILP (prefix))
|
||
{
|
||
buf.kind = MENU_BAR_EVENT;
|
||
buf.frame_or_window = frame;
|
||
buf.arg = prefix;
|
||
kbd_buffer_store_event (&buf);
|
||
}
|
||
|
||
buf.kind = MENU_BAR_EVENT;
|
||
buf.frame_or_window = frame;
|
||
buf.arg = entry;
|
||
kbd_buffer_store_event (&buf);
|
||
|
||
#if 0
|
||
/* Queue this to recompute possibly updated menubar. */
|
||
buf.kind = menu_bar_activate_event;
|
||
buf.frame_or_window = frame;
|
||
buf.arg = Qnil;
|
||
kbd_buffer_store_event (&buf);
|
||
#endif
|
||
|
||
return;
|
||
}
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Allocate a widget_value, blocking input. */
|
||
|
||
widget_value *
|
||
xmalloc_widget_value ()
|
||
{
|
||
widget_value *value;
|
||
|
||
BLOCK_INPUT;
|
||
value = malloc_widget_value ();
|
||
UNBLOCK_INPUT;
|
||
|
||
return value;
|
||
}
|
||
|
||
/* This recursively calls free_widget_value on the tree of widgets.
|
||
It must free all data that was malloc'ed for these widget_values.
|
||
In Emacs, many slots are pointers into the data of Lisp_Strings, and
|
||
must be left alone. */
|
||
|
||
void
|
||
free_menubar_widget_value_tree (wv)
|
||
widget_value *wv;
|
||
{
|
||
if (! wv) return;
|
||
|
||
wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
|
||
|
||
if (wv->contents && (wv->contents != (widget_value*)1))
|
||
{
|
||
free_menubar_widget_value_tree (wv->contents);
|
||
wv->contents = (widget_value *) 0xDEADBEEF;
|
||
}
|
||
if (wv->next)
|
||
{
|
||
free_menubar_widget_value_tree (wv->next);
|
||
wv->next = (widget_value *) 0xDEADBEEF;
|
||
}
|
||
BLOCK_INPUT;
|
||
free_widget_value (wv);
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Return a tree of widget_value structures for a menu bar item
|
||
whose event type is ITEM_KEY (with string ITEM_NAME)
|
||
and whose contents come from the list of keymaps MAPS. */
|
||
|
||
static widget_value *
|
||
single_submenu (item_key, item_name, maps)
|
||
Lisp_Object item_key, item_name, maps;
|
||
{
|
||
widget_value *wv, *prev_wv, *save_wv, *first_wv;
|
||
int i;
|
||
int submenu_depth = 0;
|
||
Lisp_Object length;
|
||
int len;
|
||
Lisp_Object *mapvec;
|
||
widget_value **submenu_stack;
|
||
int previous_items = menu_items_used;
|
||
int top_level_items = 0;
|
||
|
||
length = Flength (maps);
|
||
len = XINT (length);
|
||
|
||
/* Convert the list MAPS into a vector MAPVEC. */
|
||
mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
|
||
for (i = 0; i < len; i++)
|
||
{
|
||
mapvec[i] = Fcar (maps);
|
||
maps = Fcdr (maps);
|
||
}
|
||
|
||
menu_items_n_panes = 0;
|
||
|
||
/* Loop over the given keymaps, making a pane for each map.
|
||
But don't make a pane that is empty--ignore that map instead. */
|
||
for (i = 0; i < len; i++)
|
||
{
|
||
if (SYMBOLP (mapvec[i])
|
||
|| (CONSP (mapvec[i])
|
||
&& NILP (Fkeymapp (mapvec[i]))))
|
||
{
|
||
/* Here we have a command at top level in the menu bar
|
||
as opposed to a submenu. */
|
||
top_level_items = 1;
|
||
push_menu_pane (Qnil, Qnil);
|
||
push_menu_item (item_name, Qt, item_key, mapvec[i],
|
||
Qnil, Qnil, Qnil, Qnil);
|
||
}
|
||
else
|
||
single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
|
||
}
|
||
|
||
/* Create a tree of widget_value objects
|
||
representing the panes and their items. */
|
||
|
||
submenu_stack
|
||
= (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
|
||
wv = xmalloc_widget_value ();
|
||
wv->name = "menu";
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
first_wv = wv;
|
||
save_wv = 0;
|
||
prev_wv = 0;
|
||
|
||
/* Loop over all panes and items made during this call
|
||
and construct a tree of widget_value objects.
|
||
Ignore the panes and items made by previous calls to
|
||
single_submenu, even though those are also in menu_items. */
|
||
i = previous_items;
|
||
while (i < menu_items_used)
|
||
{
|
||
if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
|
||
{
|
||
submenu_stack[submenu_depth++] = save_wv;
|
||
save_wv = prev_wv;
|
||
prev_wv = 0;
|
||
i++;
|
||
}
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
|
||
{
|
||
prev_wv = save_wv;
|
||
save_wv = submenu_stack[--submenu_depth];
|
||
i++;
|
||
}
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
|
||
&& submenu_depth != 0)
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
/* Ignore a nil in the item list.
|
||
It's meaningful only for dialog boxes. */
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
|
||
i += 1;
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
|
||
{
|
||
/* Create a new pane. */
|
||
Lisp_Object pane_name, prefix;
|
||
char *pane_string;
|
||
pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
|
||
prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
|
||
#ifndef HAVE_MULTILINGUAL_MENU
|
||
if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
|
||
pane_name = string_make_unibyte (pane_name);
|
||
#endif
|
||
pane_string = (NILP (pane_name)
|
||
? "" : (char *) XSTRING (pane_name)->data);
|
||
/* If there is just one top-level pane, put all its items directly
|
||
under the top-level menu. */
|
||
if (menu_items_n_panes == 1)
|
||
pane_string = "";
|
||
|
||
/* If the pane has a meaningful name,
|
||
make the pane a top-level menu item
|
||
with its items as a submenu beneath it. */
|
||
if (strcmp (pane_string, ""))
|
||
{
|
||
wv = xmalloc_widget_value ();
|
||
if (save_wv)
|
||
save_wv->next = wv;
|
||
else
|
||
first_wv->contents = wv;
|
||
wv->name = pane_string;
|
||
/* Ignore the @ that means "separate pane".
|
||
This is a kludge, but this isn't worth more time. */
|
||
if (!NILP (prefix) && wv->name[0] == '@')
|
||
wv->name++;
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
}
|
||
save_wv = wv;
|
||
prev_wv = 0;
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
}
|
||
else
|
||
{
|
||
/* Create a new item within current pane. */
|
||
Lisp_Object item_name, enable, descrip, def, type, selected;
|
||
Lisp_Object help;
|
||
|
||
item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
|
||
enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
|
||
descrip
|
||
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
|
||
def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
|
||
type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
|
||
selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
|
||
help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
|
||
|
||
#ifndef HAVE_MULTILINGUAL_MENU
|
||
if (STRING_MULTIBYTE (item_name))
|
||
item_name = string_make_unibyte (item_name);
|
||
if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
|
||
descrip = string_make_unibyte (descrip);
|
||
#endif
|
||
|
||
wv = xmalloc_widget_value ();
|
||
if (prev_wv)
|
||
prev_wv->next = wv;
|
||
else
|
||
save_wv->contents = wv;
|
||
|
||
wv->name = (char *) XSTRING (item_name)->data;
|
||
if (!NILP (descrip))
|
||
wv->key = (char *) XSTRING (descrip)->data;
|
||
wv->value = 0;
|
||
/* The EMACS_INT cast avoids a warning. There's no problem
|
||
as long as pointers have enough bits to hold small integers. */
|
||
wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
|
||
wv->enabled = !NILP (enable);
|
||
|
||
if (NILP (type))
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
else if (EQ (type, QCradio))
|
||
wv->button_type = BUTTON_TYPE_RADIO;
|
||
else if (EQ (type, QCtoggle))
|
||
wv->button_type = BUTTON_TYPE_TOGGLE;
|
||
else
|
||
abort ();
|
||
|
||
wv->selected = !NILP (selected);
|
||
if (STRINGP (help))
|
||
wv->help = (char *) XSTRING (help)->data;
|
||
else
|
||
wv->help = NULL;
|
||
|
||
prev_wv = wv;
|
||
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
}
|
||
|
||
/* If we have just one "menu item"
|
||
that was originally a button, return it by itself. */
|
||
if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
|
||
{
|
||
wv = first_wv->contents;
|
||
free_widget_value (first_wv);
|
||
return wv;
|
||
}
|
||
|
||
return first_wv;
|
||
}
|
||
|
||
/* Set the contents of the menubar widgets of frame F.
|
||
The argument FIRST_TIME is currently ignored;
|
||
it is set the first time this is called, from initialize_frame_menubar. */
|
||
|
||
void
|
||
set_frame_menubar (f, first_time, deep_p)
|
||
FRAME_PTR f;
|
||
int first_time;
|
||
int deep_p;
|
||
{
|
||
int menubar_widget = f->output_data.mac->menubar_widget;
|
||
Lisp_Object items;
|
||
widget_value *wv, *first_wv, *prev_wv = 0;
|
||
int i;
|
||
|
||
XSETFRAME (Vmenu_updating_frame, f);
|
||
|
||
wv = xmalloc_widget_value ();
|
||
wv->name = "menubar";
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
first_wv = wv;
|
||
|
||
{
|
||
/* Make a widget-value tree representing the entire menu trees. */
|
||
|
||
struct buffer *prev = current_buffer;
|
||
Lisp_Object buffer;
|
||
int specpdl_count = specpdl_ptr - specpdl;
|
||
int previous_menu_items_used = f->menu_bar_items_used;
|
||
Lisp_Object *previous_items
|
||
= (Lisp_Object *) alloca (previous_menu_items_used
|
||
* sizeof (Lisp_Object));
|
||
|
||
/* If we are making a new widget, its contents are empty,
|
||
do always reinitialize them. */
|
||
if (! menubar_widget)
|
||
previous_menu_items_used = 0;
|
||
|
||
buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
|
||
specbind (Qinhibit_quit, Qt);
|
||
/* Don't let the debugger step into this code
|
||
because it is not reentrant. */
|
||
specbind (Qdebug_on_next_call, Qnil);
|
||
|
||
record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
|
||
if (NILP (Voverriding_local_map_menu_flag))
|
||
{
|
||
specbind (Qoverriding_terminal_local_map, Qnil);
|
||
specbind (Qoverriding_local_map, Qnil);
|
||
}
|
||
|
||
set_buffer_internal_1 (XBUFFER (buffer));
|
||
|
||
/* Run the Lucid hook. */
|
||
safe_run_hooks (Qactivate_menubar_hook);
|
||
/* If it has changed current-menubar from previous value,
|
||
really recompute the menubar from the value. */
|
||
if (! NILP (Vlucid_menu_bar_dirty_flag))
|
||
call0 (Qrecompute_lucid_menubar);
|
||
safe_run_hooks (Qmenu_bar_update_hook);
|
||
FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
|
||
|
||
items = FRAME_MENU_BAR_ITEMS (f);
|
||
|
||
inhibit_garbage_collection ();
|
||
|
||
/* Save the frame's previous menu bar contents data. */
|
||
bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
|
||
previous_menu_items_used * sizeof (Lisp_Object));
|
||
|
||
/* Fill in the current menu bar contents. */
|
||
menu_items = f->menu_bar_vector;
|
||
menu_items_allocated = XVECTOR (menu_items)->size;
|
||
init_menu_items ();
|
||
for (i = 0; i < XVECTOR (items)->size; i += 4)
|
||
{
|
||
Lisp_Object key, string, maps;
|
||
|
||
key = XVECTOR (items)->contents[i];
|
||
string = XVECTOR (items)->contents[i + 1];
|
||
maps = XVECTOR (items)->contents[i + 2];
|
||
if (NILP (string))
|
||
break;
|
||
|
||
wv = single_submenu (key, string, maps);
|
||
if (prev_wv)
|
||
prev_wv->next = wv;
|
||
else
|
||
first_wv->contents = wv;
|
||
/* Don't set wv->name here; GC during the loop might relocate it. */
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
prev_wv = wv;
|
||
}
|
||
|
||
finish_menu_items ();
|
||
|
||
set_buffer_internal_1 (prev);
|
||
unbind_to (specpdl_count, Qnil);
|
||
|
||
/* If there has been no change in the Lisp-level contents
|
||
of the menu bar, skip redisplaying it. Just exit. */
|
||
|
||
for (i = 0; i < previous_menu_items_used; i++)
|
||
if (menu_items_used == i
|
||
|| (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
|
||
break;
|
||
if (i == menu_items_used && i == previous_menu_items_used && i != 0)
|
||
{
|
||
free_menubar_widget_value_tree (first_wv);
|
||
menu_items = Qnil;
|
||
|
||
return;
|
||
}
|
||
|
||
/* Now GC cannot happen during the lifetime of the widget_value,
|
||
so it's safe to store data from a Lisp_String. */
|
||
wv = first_wv->contents;
|
||
for (i = 0; i < XVECTOR (items)->size; i += 4)
|
||
{
|
||
Lisp_Object string;
|
||
string = XVECTOR (items)->contents[i + 1];
|
||
if (NILP (string))
|
||
break;
|
||
wv->name = (char *) XSTRING (string)->data;
|
||
wv = wv->next;
|
||
}
|
||
|
||
f->menu_bar_vector = menu_items;
|
||
f->menu_bar_items_used = menu_items_used;
|
||
menu_items = Qnil;
|
||
}
|
||
|
||
/* Create or update the menu bar widget. */
|
||
|
||
BLOCK_INPUT;
|
||
|
||
f->output_data.mac->menubar_widget = NULL; /* always NULL on Mac */
|
||
|
||
{
|
||
int i = MIN_MENU_ID;
|
||
MenuHandle menu = GetMenuHandle (i);
|
||
while (menu != NULL)
|
||
{
|
||
DeleteMenu (i);
|
||
DisposeMenu (menu);
|
||
menu = GetMenuHandle (++i);
|
||
}
|
||
|
||
i = MIN_SUBMENU_ID;
|
||
menu = GetMenuHandle (i);
|
||
while (menu != NULL)
|
||
{
|
||
DeleteMenu (i);
|
||
DisposeMenu (menu);
|
||
menu = GetMenuHandle (++i);
|
||
}
|
||
}
|
||
|
||
fill_menubar (first_wv->contents);
|
||
|
||
DrawMenuBar ();
|
||
|
||
free_menubar_widget_value_tree (first_wv);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
/* Called from Fx_create_frame to create the initial menubar of a
|
||
frame before it is mapped, so that the window is mapped with the
|
||
menubar already there instead of us tacking it on later and
|
||
thrashing the window after it is visible. */
|
||
|
||
void
|
||
initialize_frame_menubar (f)
|
||
FRAME_PTR f;
|
||
{
|
||
/* This function is called before the first chance to redisplay
|
||
the frame. It has to be, so the frame will have the right size. */
|
||
FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
|
||
set_frame_menubar (f, 1, 1);
|
||
}
|
||
|
||
/* Get rid of the menu bar of frame F, and free its storage.
|
||
This is used when deleting a frame, and when turning off the menu bar. */
|
||
|
||
void
|
||
free_frame_menubar (f)
|
||
FRAME_PTR f;
|
||
{
|
||
/* Nothing to do since set_frame_menubar disposes of menus before
|
||
installing new ones. */
|
||
}
|
||
|
||
|
||
/* mac_menu_show actually displays a menu using the panes and items in
|
||
menu_items and returns the value selected from it; we assume input
|
||
is blocked by the caller. */
|
||
|
||
/* F is the frame the menu is for.
|
||
X and Y are the frame-relative specified position,
|
||
relative to the inside upper left corner of the frame F.
|
||
FOR_CLICK is nonzero if this menu was invoked for a mouse click.
|
||
KEYMAPS is 1 if this menu was specified with keymaps;
|
||
in that case, we return a list containing the chosen item's value
|
||
and perhaps also the pane's prefix.
|
||
TITLE is the specified menu title.
|
||
ERROR is a place to store an error message string in case of failure.
|
||
(We return nil on failure, but the value doesn't actually matter.) */
|
||
|
||
static Lisp_Object
|
||
mac_menu_show (f, x, y, for_click, keymaps, title, error)
|
||
FRAME_PTR f;
|
||
int x;
|
||
int y;
|
||
int for_click;
|
||
int keymaps;
|
||
Lisp_Object title;
|
||
char **error;
|
||
{
|
||
int i;
|
||
int menu_item_selection;
|
||
MenuHandle menu;
|
||
Point pos;
|
||
widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
|
||
widget_value **submenu_stack
|
||
= (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
|
||
Lisp_Object *subprefix_stack
|
||
= (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
|
||
int submenu_depth = 0;
|
||
int first_pane;
|
||
int next_release_must_exit = 0;
|
||
|
||
*error = NULL;
|
||
|
||
if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
|
||
{
|
||
*error = "Empty menu";
|
||
return Qnil;
|
||
}
|
||
|
||
/* Create a tree of widget_value objects
|
||
representing the panes and their items. */
|
||
wv = xmalloc_widget_value ();
|
||
wv->name = "menu";
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
first_wv = wv;
|
||
first_pane = 1;
|
||
|
||
/* Loop over all panes and items, filling in the tree. */
|
||
i = 0;
|
||
while (i < menu_items_used)
|
||
{
|
||
if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
|
||
{
|
||
submenu_stack[submenu_depth++] = save_wv;
|
||
save_wv = prev_wv;
|
||
prev_wv = 0;
|
||
first_pane = 1;
|
||
i++;
|
||
}
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
|
||
{
|
||
prev_wv = save_wv;
|
||
save_wv = submenu_stack[--submenu_depth];
|
||
first_pane = 0;
|
||
i++;
|
||
}
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
|
||
&& submenu_depth != 0)
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
/* Ignore a nil in the item list.
|
||
It's meaningful only for dialog boxes. */
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
|
||
i += 1;
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
|
||
{
|
||
/* Create a new pane. */
|
||
Lisp_Object pane_name, prefix;
|
||
char *pane_string;
|
||
pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
|
||
prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
|
||
#ifndef HAVE_MULTILINGUAL_MENU
|
||
if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
|
||
pane_name = string_make_unibyte (pane_name);
|
||
#endif
|
||
pane_string = (NILP (pane_name)
|
||
? "" : (char *) XSTRING (pane_name)->data);
|
||
/* If there is just one top-level pane, put all its items directly
|
||
under the top-level menu. */
|
||
if (menu_items_n_panes == 1)
|
||
pane_string = "";
|
||
|
||
/* If the pane has a meaningful name,
|
||
make the pane a top-level menu item
|
||
with its items as a submenu beneath it. */
|
||
if (!keymaps && strcmp (pane_string, ""))
|
||
{
|
||
wv = xmalloc_widget_value ();
|
||
if (save_wv)
|
||
save_wv->next = wv;
|
||
else
|
||
first_wv->contents = wv;
|
||
wv->name = pane_string;
|
||
if (keymaps && !NILP (prefix))
|
||
wv->name++;
|
||
wv->value = 0;
|
||
wv->enabled = 1;
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
save_wv = wv;
|
||
prev_wv = 0;
|
||
}
|
||
else if (first_pane)
|
||
{
|
||
save_wv = wv;
|
||
prev_wv = 0;
|
||
}
|
||
first_pane = 0;
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
}
|
||
else
|
||
{
|
||
/* Create a new item within current pane. */
|
||
Lisp_Object item_name, enable, descrip, def, type, selected, help;
|
||
|
||
item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
|
||
enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
|
||
descrip
|
||
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
|
||
def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
|
||
type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
|
||
selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
|
||
help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
|
||
|
||
#ifndef HAVE_MULTILINGUAL_MENU
|
||
if (STRING_MULTIBYTE (item_name))
|
||
item_name = string_make_unibyte (item_name);
|
||
if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
|
||
descrip = string_make_unibyte (descrip);
|
||
#endif
|
||
|
||
wv = xmalloc_widget_value ();
|
||
if (prev_wv)
|
||
prev_wv->next = wv;
|
||
else
|
||
save_wv->contents = wv;
|
||
wv->name = (char *) XSTRING (item_name)->data;
|
||
if (!NILP (descrip))
|
||
wv->key = (char *) XSTRING (descrip)->data;
|
||
wv->value = 0;
|
||
/* Use the contents index as call_data, since we are
|
||
restricted to 16-bits.. */
|
||
wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
|
||
wv->enabled = !NILP (enable);
|
||
|
||
if (NILP (type))
|
||
wv->button_type = BUTTON_TYPE_NONE;
|
||
else if (EQ (type, QCtoggle))
|
||
wv->button_type = BUTTON_TYPE_TOGGLE;
|
||
else if (EQ (type, QCradio))
|
||
wv->button_type = BUTTON_TYPE_RADIO;
|
||
else
|
||
abort ();
|
||
|
||
wv->selected = !NILP (selected);
|
||
|
||
if (STRINGP (help))
|
||
wv->help = (char *) XSTRING (help)->data;
|
||
else
|
||
wv->help = NULL;
|
||
|
||
prev_wv = wv;
|
||
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
}
|
||
|
||
/* Deal with the title, if it is non-nil. */
|
||
if (!NILP (title))
|
||
{
|
||
widget_value *wv_title = xmalloc_widget_value ();
|
||
widget_value *wv_sep = xmalloc_widget_value ();
|
||
|
||
/* Maybe replace this separator with a bitmap or owner-draw item
|
||
so that it looks better. Having two separators looks odd. */
|
||
wv_sep->name = "--";
|
||
wv_sep->next = first_wv->contents;
|
||
|
||
#ifndef HAVE_MULTILINGUAL_MENU
|
||
if (STRING_MULTIBYTE (title))
|
||
title = string_make_unibyte (title);
|
||
#endif
|
||
wv_title->name = (char *) XSTRING (title)->data;
|
||
wv_title->enabled = True;
|
||
wv_title->button_type = BUTTON_TYPE_NONE;
|
||
wv_title->next = wv_sep;
|
||
first_wv->contents = wv_title;
|
||
}
|
||
|
||
/* Actually create the menu. */
|
||
menu = NewMenu (POPUP_SUBMENU_ID, "\p");
|
||
fill_submenu (menu, first_wv->contents, 0);
|
||
|
||
/* Adjust coordinates to be root-window-relative. */
|
||
pos.h = x;
|
||
pos.v = y;
|
||
SetPort (FRAME_MAC_WINDOW (f));
|
||
LocalToGlobal (&pos);
|
||
|
||
/* No selection has been chosen yet. */
|
||
menu_item_selection = 0;
|
||
|
||
InsertMenu (menu, -1);
|
||
|
||
/* Display the menu. */
|
||
menu_item_selection = LoWord (PopUpMenuSelect (menu, pos.v, pos.h, 0));
|
||
|
||
DeleteMenu (POPUP_SUBMENU_ID);
|
||
|
||
#if 0
|
||
/* Clean up extraneous mouse events which might have been generated
|
||
during the call. */
|
||
discard_mouse_events ();
|
||
#endif
|
||
|
||
/* Free the widget_value objects we used to specify the
|
||
contents. */
|
||
free_menubar_widget_value_tree (first_wv);
|
||
|
||
DisposeMenu (menu);
|
||
|
||
/* Find the selected item, and its pane, to return the proper
|
||
value. */
|
||
if (menu_item_selection != 0)
|
||
{
|
||
Lisp_Object prefix, entry;
|
||
|
||
prefix = Qnil;
|
||
i = 0;
|
||
while (i < menu_items_used)
|
||
{
|
||
if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
|
||
{
|
||
subprefix_stack[submenu_depth++] = prefix;
|
||
prefix = entry;
|
||
i++;
|
||
}
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
|
||
{
|
||
prefix = subprefix_stack[--submenu_depth];
|
||
i++;
|
||
}
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
|
||
{
|
||
prefix
|
||
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
}
|
||
/* Ignore a nil in the item list. It's meaningful only for
|
||
dialog boxes. */
|
||
else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
|
||
i += 1;
|
||
else
|
||
{
|
||
entry
|
||
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
|
||
if (menu_item_selection == i)
|
||
{
|
||
if (keymaps != 0)
|
||
{
|
||
int j;
|
||
|
||
entry = Fcons (entry, Qnil);
|
||
if (!NILP (prefix))
|
||
entry = Fcons (prefix, entry);
|
||
for (j = submenu_depth - 1; j >= 0; j--)
|
||
if (!NILP (subprefix_stack[j]))
|
||
entry = Fcons (subprefix_stack[j], entry);
|
||
}
|
||
return entry;
|
||
}
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
}
|
||
}
|
||
|
||
return Qnil;
|
||
}
|
||
|
||
|
||
/* Construct native Mac OS menubar based on widget_value tree. */
|
||
|
||
static int
|
||
mac_dialog (widget_value *wv)
|
||
{
|
||
char *dialog_name;
|
||
char *prompt;
|
||
char **button_labels;
|
||
UInt32 *ref_cons;
|
||
int nb_buttons;
|
||
int left_count;
|
||
int i;
|
||
int dialog_width;
|
||
Rect rect;
|
||
WindowPtr window_ptr;
|
||
ControlHandle ch;
|
||
int left;
|
||
EventRecord event_record;
|
||
SInt16 part_code;
|
||
int control_part_code;
|
||
Point mouse;
|
||
|
||
dialog_name = wv->name;
|
||
nb_buttons = dialog_name[1] - '0';
|
||
left_count = nb_buttons - (dialog_name[4] - '0');
|
||
button_labels = (char **) alloca (sizeof (char *) * nb_buttons);
|
||
ref_cons = (int *) alloca (sizeof (UInt32) * nb_buttons);
|
||
|
||
wv = wv->contents;
|
||
prompt = (char *) alloca (strlen (wv->value) + 1);
|
||
strcpy (prompt, wv->value);
|
||
c2pstr (prompt);
|
||
|
||
wv = wv->next;
|
||
for (i = 0; i < nb_buttons; i++)
|
||
{
|
||
button_labels[i] = wv->value;
|
||
button_labels[i] = (char *) alloca (strlen (wv->value) + 1);
|
||
strcpy (button_labels[i], wv->value);
|
||
c2pstr (button_labels[i]);
|
||
ref_cons[i] = (UInt32) wv->call_data;
|
||
wv = wv->next;
|
||
}
|
||
|
||
window_ptr = GetNewCWindow (DIALOG_WINDOW_RESOURCE, NULL, (WindowPtr) -1);
|
||
SetPort (window_ptr);
|
||
|
||
TextFont (0);
|
||
/* Left and right margins in the dialog are 13 pixels each.*/
|
||
dialog_width = 14;
|
||
/* Calculate width of dialog box: 8 pixels on each side of the text
|
||
label in each button, 12 pixels between buttons. */
|
||
for (i = 0; i < nb_buttons; i++)
|
||
dialog_width += StringWidth (button_labels[i]) + 16 + 12;
|
||
|
||
if (left_count != 0 && nb_buttons - left_count != 0)
|
||
dialog_width += 12;
|
||
|
||
dialog_width = max (dialog_width, StringWidth (prompt) + 26);
|
||
|
||
SizeWindow (window_ptr, dialog_width, 78, 0);
|
||
ShowWindow (window_ptr);
|
||
|
||
SetPort (window_ptr);
|
||
TextFont (0);
|
||
|
||
MoveTo (13, 29);
|
||
DrawString (prompt);
|
||
|
||
left = 13;
|
||
for (i = 0; i < nb_buttons; i++)
|
||
{
|
||
int button_width = StringWidth (button_labels[i]) + 16;
|
||
SetRect (&rect, left, 45, left + button_width, 65);
|
||
ch = NewControl (window_ptr, &rect, button_labels[i], 1, 0, 0, 0,
|
||
kControlPushButtonProc, ref_cons[i]);
|
||
left += button_width + 12;
|
||
if (i == left_count - 1)
|
||
left += 12;
|
||
}
|
||
|
||
i = 0;
|
||
while (!i)
|
||
{
|
||
if (WaitNextEvent (mDownMask, &event_record, 10, NULL))
|
||
if (event_record.what == mouseDown)
|
||
{
|
||
part_code = FindWindow (event_record.where, &window_ptr);
|
||
if (part_code == inContent)
|
||
{
|
||
mouse = event_record.where;
|
||
GlobalToLocal (&mouse);
|
||
control_part_code = FindControl (mouse, window_ptr, &ch);
|
||
if (control_part_code == kControlButtonPart)
|
||
if (TrackControl (ch, mouse, NULL))
|
||
i = GetControlReference (ch);
|
||
}
|
||
}
|
||
}
|
||
|
||
DisposeWindow (window_ptr);
|
||
|
||
return i;
|
||
}
|
||
|
||
static char * button_names [] = {
|
||
"button1", "button2", "button3", "button4", "button5",
|
||
"button6", "button7", "button8", "button9", "button10" };
|
||
|
||
static Lisp_Object
|
||
mac_dialog_show (f, keymaps, title, error)
|
||
FRAME_PTR f;
|
||
int keymaps;
|
||
Lisp_Object title;
|
||
char **error;
|
||
{
|
||
int i, nb_buttons=0;
|
||
char dialog_name[6];
|
||
int menu_item_selection;
|
||
|
||
widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
|
||
|
||
/* Number of elements seen so far, before boundary. */
|
||
int left_count = 0;
|
||
/* 1 means we've seen the boundary between left-hand elts and
|
||
right-hand. */
|
||
int boundary_seen = 0;
|
||
|
||
*error = NULL;
|
||
|
||
if (menu_items_n_panes > 1)
|
||
{
|
||
*error = "Multiple panes in dialog box";
|
||
return Qnil;
|
||
}
|
||
|
||
/* Create a tree of widget_value objects representing the text label
|
||
and buttons. */
|
||
{
|
||
Lisp_Object pane_name, prefix;
|
||
char *pane_string;
|
||
pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
|
||
prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
|
||
pane_string = (NILP (pane_name)
|
||
? "" : (char *) XSTRING (pane_name)->data);
|
||
prev_wv = xmalloc_widget_value ();
|
||
prev_wv->value = pane_string;
|
||
if (keymaps && !NILP (prefix))
|
||
prev_wv->name++;
|
||
prev_wv->enabled = 1;
|
||
prev_wv->name = "message";
|
||
first_wv = prev_wv;
|
||
|
||
/* Loop over all panes and items, filling in the tree. */
|
||
i = MENU_ITEMS_PANE_LENGTH;
|
||
while (i < menu_items_used)
|
||
{
|
||
|
||
/* Create a new item within current pane. */
|
||
Lisp_Object item_name, enable, descrip, help;
|
||
|
||
item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
|
||
enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
|
||
descrip
|
||
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
|
||
help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
|
||
|
||
if (NILP (item_name))
|
||
{
|
||
free_menubar_widget_value_tree (first_wv);
|
||
*error = "Submenu in dialog items";
|
||
return Qnil;
|
||
}
|
||
if (EQ (item_name, Qquote))
|
||
{
|
||
/* This is the boundary between left-side elts and
|
||
right-side elts. Stop incrementing right_count. */
|
||
boundary_seen = 1;
|
||
i++;
|
||
continue;
|
||
}
|
||
if (nb_buttons >= 9)
|
||
{
|
||
free_menubar_widget_value_tree (first_wv);
|
||
*error = "Too many dialog items";
|
||
return Qnil;
|
||
}
|
||
|
||
wv = xmalloc_widget_value ();
|
||
prev_wv->next = wv;
|
||
wv->name = (char *) button_names[nb_buttons];
|
||
if (!NILP (descrip))
|
||
wv->key = (char *) XSTRING (descrip)->data;
|
||
wv->value = (char *) XSTRING (item_name)->data;
|
||
wv->call_data = (void *) i;
|
||
/* menu item is identified by its index in menu_items table */
|
||
wv->enabled = !NILP (enable);
|
||
prev_wv = wv;
|
||
|
||
if (! boundary_seen)
|
||
left_count++;
|
||
|
||
nb_buttons++;
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
|
||
/* If the boundary was not specified, by default put half on the
|
||
left and half on the right. */
|
||
if (! boundary_seen)
|
||
left_count = nb_buttons - nb_buttons / 2;
|
||
|
||
wv = xmalloc_widget_value ();
|
||
wv->name = dialog_name;
|
||
|
||
/* Dialog boxes use a really stupid name encoding which specifies
|
||
how many buttons to use and how many buttons are on the right.
|
||
The Q means something also. */
|
||
dialog_name[0] = 'Q';
|
||
dialog_name[1] = '0' + nb_buttons;
|
||
dialog_name[2] = 'B';
|
||
dialog_name[3] = 'R';
|
||
/* Number of buttons to put on the right. */
|
||
dialog_name[4] = '0' + nb_buttons - left_count;
|
||
dialog_name[5] = 0;
|
||
wv->contents = first_wv;
|
||
first_wv = wv;
|
||
}
|
||
|
||
/* Actually create the dialog. */
|
||
#ifdef HAVE_DIALOGS
|
||
menu_item_selection = mac_dialog (first_wv);
|
||
#else
|
||
menu_item_selection = 0;
|
||
#endif
|
||
|
||
/* Free the widget_value objects we used to specify the
|
||
contents. */
|
||
free_menubar_widget_value_tree (first_wv);
|
||
|
||
/* Find the selected item, and its pane, to return the proper
|
||
value. */
|
||
if (menu_item_selection != 0)
|
||
{
|
||
Lisp_Object prefix;
|
||
|
||
prefix = Qnil;
|
||
i = 0;
|
||
while (i < menu_items_used)
|
||
{
|
||
Lisp_Object entry;
|
||
|
||
if (EQ (XVECTOR (menu_items)->contents[i], Qt))
|
||
{
|
||
prefix
|
||
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
|
||
i += MENU_ITEMS_PANE_LENGTH;
|
||
}
|
||
else
|
||
{
|
||
entry
|
||
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
|
||
if (menu_item_selection == i)
|
||
{
|
||
if (keymaps != 0)
|
||
{
|
||
entry = Fcons (entry, Qnil);
|
||
if (!NILP (prefix))
|
||
entry = Fcons (prefix, entry);
|
||
}
|
||
return entry;
|
||
}
|
||
i += MENU_ITEMS_ITEM_LENGTH;
|
||
}
|
||
}
|
||
}
|
||
|
||
return Qnil;
|
||
}
|
||
|
||
|
||
/* Is this item a separator? */
|
||
static int
|
||
name_is_separator (name)
|
||
char *name;
|
||
{
|
||
/* Check if name string consists of only dashes ('-') */
|
||
while (*name == '-') name++;
|
||
return (*name == '\0');
|
||
}
|
||
|
||
static void
|
||
add_menu_item (MenuHandle menu, widget_value *wv, int submenu, int indent,
|
||
int force_disable)
|
||
{
|
||
Str255 item_name;
|
||
int pos, i;
|
||
|
||
if (name_is_separator (wv->name))
|
||
AppendMenu (menu, "\p-");
|
||
else
|
||
{
|
||
AppendMenu (menu, "\pX");
|
||
|
||
pos = CountMItems (menu);
|
||
|
||
strcpy (item_name, "");
|
||
for (i = 0; i < indent; i++)
|
||
strcat (item_name, " ");
|
||
strcat (item_name, wv->name);
|
||
if (wv->key != NULL)
|
||
{
|
||
strcat (item_name, " ");
|
||
strcat (item_name, wv->key);
|
||
}
|
||
c2pstr (item_name);
|
||
SetMenuItemText (menu, pos, item_name);
|
||
|
||
if (wv->enabled && !force_disable)
|
||
EnableItem (menu, pos);
|
||
else
|
||
DisableItem (menu, pos);
|
||
|
||
/* Draw radio buttons and tickboxes. */
|
||
{
|
||
if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
|
||
wv->button_type == BUTTON_TYPE_RADIO))
|
||
SetItemMark (menu, pos, checkMark);
|
||
else
|
||
SetItemMark (menu, pos, noMark);
|
||
}
|
||
}
|
||
|
||
SetMenuItemRefCon (menu, pos, (UInt32) wv->call_data);
|
||
|
||
if (submenu != NULL)
|
||
SetMenuItemHierarchicalID (menu, pos, submenu);
|
||
}
|
||
|
||
static int submenu_id;
|
||
|
||
/* Construct native Mac OS menubar based on widget_value tree. */
|
||
|
||
static void
|
||
fill_submenu (MenuHandle menu, widget_value *wv, int indent)
|
||
{
|
||
for ( ; wv != NULL; wv = wv->next)
|
||
if (wv->contents)
|
||
{
|
||
add_menu_item (menu, wv, NULL, indent, 1);
|
||
|
||
fill_submenu (menu, wv->contents, indent + 1);
|
||
}
|
||
else
|
||
add_menu_item (menu, wv, NULL, indent, 0);
|
||
}
|
||
|
||
|
||
/* Construct native Mac OS menu based on widget_value tree. */
|
||
|
||
static void
|
||
fill_menu (MenuHandle menu, widget_value *wv)
|
||
{
|
||
for ( ; wv != NULL; wv = wv->next)
|
||
if (wv->contents)
|
||
{
|
||
MenuHandle submenu = NewMenu (submenu_id, "\pX");
|
||
fill_submenu (submenu, wv->contents, 0);
|
||
InsertMenu (submenu, -1);
|
||
add_menu_item (menu, wv, submenu_id, 0, 0);
|
||
submenu_id++;
|
||
}
|
||
else
|
||
add_menu_item (menu, wv, NULL, 0, 0);
|
||
}
|
||
|
||
/* Construct native Mac OS menubar based on widget_value tree. */
|
||
|
||
static void
|
||
fill_menubar (widget_value *wv)
|
||
{
|
||
int id;
|
||
|
||
submenu_id = MIN_SUBMENU_ID;
|
||
|
||
for (id = MIN_MENU_ID; wv != NULL; wv = wv->next, id++)
|
||
{
|
||
MenuHandle menu;
|
||
Str255 title;
|
||
|
||
strcpy (title, wv->name);
|
||
c2pstr (title);
|
||
menu = NewMenu (id, title);
|
||
|
||
if (wv->contents)
|
||
fill_menu (menu, wv->contents);
|
||
|
||
InsertMenu (menu, 0);
|
||
}
|
||
}
|
||
|
||
#endif /* HAVE_MENUS */
|
||
|
||
void
|
||
syms_of_macmenu ()
|
||
{
|
||
staticpro (&menu_items);
|
||
menu_items = Qnil;
|
||
|
||
Qdebug_on_next_call = intern ("debug-on-next-call");
|
||
staticpro (&Qdebug_on_next_call);
|
||
|
||
DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
|
||
"Frame for which we are updating a menu.\n\
|
||
The enable predicate for a menu command should check this variable.");
|
||
Vmenu_updating_frame = Qnil;
|
||
|
||
defsubr (&Sx_popup_menu);
|
||
#ifdef HAVE_MENUS
|
||
defsubr (&Sx_popup_dialog);
|
||
#endif
|
||
}
|