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emacs/mps/code/zmess.c
Gareth Rees 8dc0d72a8d Improve the usability of the test suite:
1. "make test" now reports the name of the test case before running it, so that when you look back through the test output you can see which test case failed.
2. "make test" now collects the standard output from all the tests to a log file in /tmp, so that this does not clutter the user's terminal, and so that nothing is lost if the output exceeds the terminal's scrollback.
3. Each test case now prints a success message ("Conclusion: Failed to find any defects.") to standard output (not standard error) so that these messages do not clutter up the terminal when running "make test".
4. Each test case now uses its result code (not the printed message) to indicate whether it succeeded or failed.
5. More of the diagnostic messages from the test cases now start by printing argv[0] so that it is easier to tell which test case was running.

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 Change: 181071
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2013-03-07 13:13:32 +00:00

610 lines
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C

/* zmess.c: Message test
*
* $Id$
* Copyright (c) 2008 Ravenbrook Limited. See end of file for license.
* Portions copyright (C) 2002 Global Graphics Software.
*
* OBJECTIVE
*
* Test MPS messages. In particular:
* - Check prompt finalization even when there are several segs
* of guardians. This test replaces fin1658a.c. See job001658.
* - Check GC messages are correctly generated, posted, and queued,
* regardless of when the client gets them. (Note: "get" means
* "mps_message_get", throughout). See job001989.
*
* Please add tests for other message behaviour into this file.
* Expand the script language as necessary! RHSK 2008-12-19.
*
*
* DESIGN OVERVIEW
*
* Client (this test) does various actions that are known to provoke
* MPS messages. Client (this test) gets these messages at variable
* times.
*
* Verification is:
* - client gets all the expected messages, and no others, at the
* expected time;
* - no asserts or failures.
*
* Additionally: client checks the message order. MPS specification
* does not currently guarantee that messages are queued in order of
* posting, but in fact they should be, and it is a useful check.
* (But finalization messages from a single collection may be posted
* in any order).
*
* The actions, messages to check for, and get times, are scripted
* using a simple text code:
* C - action: request garbage-collection;
* F - action: make a (registered)finalized object unreachable
* (note: this drops the myroot ref, but some objects are
* deliberately kept alive by additional references; see
* .keep-alive)
* b - message produced: collection begin (mps_message_type_gc_start);
* e - message produced: collection end (mps_message_type_gc);
* f - message produced: finalization (mps_message_type_finalization);
* . - get messages.
* ! - get messages without discarding (see .discard).
*
* Example:
* script "Cbe.FFCbffe.Cbe"
* means:
* Request a collection and check for _gc_start and _gc messages
* (in that order, and no other messages). Then drop refs to two
* objects, request another collection, and check for _gc_start,
* the two finalization messages (in either order), and _gc. Then
* request a third collection and end the test WITHOUT GETTING
* the last two messages (note: no "."), to test that
* mps_arena_destroy copes with ungot messages.
*
* Each script runs in a newly created arena.
*
*
* CODE OVERVIEW
*
* main() has the list of testscripts.
*
* testscriptA() sets up a new arena and trampolines to testscriptB().
*
* testscriptB() creates pools and objects for this test script.
*
* testscriptC() actually runs the script.
*
*
* DEPENDENCIES
*
* This test uses the dylan object format, but the reliance on this
* particular format is not great and could be removed.
*
*
* BUGS, FUTURE IMPROVEMENTS, ETC
*
* There are a few special objects with refs to each other (see
* .keep-alive). For clarity and flexibility, there should be special
* actions to drop the myroot ref to these, eg. '0', '1', '2', 'Y', 'Z'.
* Whereas (for clarity) 'F' should be an action that drops the myroot
* ref to a plain (non-kept-alive) object, thereby simply provoking a
* single finalization message.
*
* Actions could be expanded to include:
* - mps_arena_start_collect;
* - mps_arena_step;
* - automatic (not client-requested) collections.
* etc.
*
* HISTORY
*
* This code was created by first copying <code/fin1658a.c>.
*/
#include "testlib.h"
#include "mps.h"
#include "mpscamc.h"
#include "mpsavm.h"
#include "fmtdy.h"
#include "fmtdytst.h"
#include "mpstd.h"
#ifdef MPS_OS_W3
#include "mpsw3.h"
#endif
#include <stdlib.h>
#define testArenaSIZE ((size_t)16<<20)
/* usually (ArenaAlign / sizeof(Ref)) = 1024 */
/* so choose 3000 to force 3 segments of guardians */
#define myrootCOUNT 3000
/* testChain -- generation parameters for the test */
#define genCOUNT 2
static mps_gen_param_s testChain[genCOUNT] = {
{ 150, 0.85 }, { 170, 0.45 } };
/* note: static, so auto-initialised to NULL */
static void *myroot[myrootCOUNT];
enum {
rootSTATE,
deadSTATE,
finalizableSTATE,
finalizedSTATE
};
static int state[myrootCOUNT];
/* report -- get and check messages
*
* Get messages, report what was got, check they are the expected
* messages, and (for finalization messages) check that these objects
* should have been finalized (because we made them unreachable).
*
* .discard: The client should always call mps_message_discard when
* it has finished with the message. But calling with the "discard"
* parameter set to false lets us check how the MPS handles naughty
* clients. The undiscarded messages should be cleared up by
* ArenaDestroy. In a diagnostic variety (eg .variety.di) the
* ArenaDestroy diag shows the contents of the control pool, and you
* can clearly see the undiscarded messages (just before the control
* pool is destroyed).
*/
static void report(mps_arena_t arena, const char *pm, Bool discard)
{
int found = 0;
char mFound = '\0';
mps_message_type_t type;
while (mps_message_queue_type(&type, arena)) {
mps_message_t message;
mps_word_t *obj;
mps_word_t objind;
mps_addr_t objaddr;
cdie(mps_message_get(&message, arena, type),
"get");
found += 1;
switch(type) {
case mps_message_type_gc_start(): {
printf(" Begin Collection\n");
mFound = 'b';
break;
}
case mps_message_type_gc(): {
printf(" End Collection\n");
mFound = 'e';
break;
}
case mps_message_type_finalization(): {
mps_message_finalization_ref(&objaddr, arena, message);
obj = objaddr;
objind = DYLAN_INT_INT(DYLAN_VECTOR_SLOT(obj, 0));
printf(" Finalization for object %lu at %p\n", objind, objaddr);
cdie(myroot[objind] == NULL, "finalized live");
cdie(state[objind] == finalizableSTATE, "not finalizable");
state[objind] = finalizedSTATE;
mFound = 'f';
break;
}
default: {
cdie(0, "message type");
break;
}
}
if(discard) {
mps_message_discard(arena, message); /* .discard */
}
cdie('\0' != *pm, "Found message, but did not expect any");
cdie(mFound == *pm, "Found message type != Expected message type");
pm++;
}
mFound = '\0';
cdie(mFound == *pm, "No message found, but expected one");
}
/* testscriptC -- actually runs a test script
*
*/
static void testscriptC(mps_arena_t arena, const char *script)
{
unsigned isLoNext = 1;
unsigned loNext = 0;
unsigned hiNext = myrootCOUNT - 1;
unsigned i;
const char *scriptAll = script;
char am[100]; /* Array of Messages (expected but not yet got) */
char *pmNext = am; /* Pointer to where Next Message will be stored */
while(*script != '\0') {
switch(*script) {
case '.': {
*pmNext = '\0';
printf(" Getting messages (expecting \"%s\")...\n", am);
report(arena, am, TRUE);
printf(" ...done.\n");
pmNext = am;
break;
}
case '!': {
/* Like '.', but not discarding got messages; see .discard */
*pmNext = '\0';
printf(" Getting messages (expecting \"%s\")...\n", am);
report(arena, am, FALSE); /* FALSE: see .discard */
printf(" ...done.\n");
printf(" NOTE: DELIBERATELY FAILING TO DISCARD MESSAGES, "
"TO SEE HOW MPS COPES.\n"); /* .discard */
pmNext = am;
break;
}
case 'C': {
printf(" Collect\n");
mps_arena_collect(arena);
break;
}
case 'F': {
/* (perhaps) make an object Finalizable
*
* .alternate: We alternately pick objects from the low and
* high ends of the myroot array. This is used to test for
* the defect described in job001658.
*/
Insist(loNext <= hiNext);
i = isLoNext ? loNext++ : hiNext--;
isLoNext = 1 - isLoNext;
printf(" Drop myroot ref to object %u -- "
"this might make it Finalizable\n", i);
/* drop myroot ref, to perhaps make i finalizable */
/* (but see .keep-alive) */
myroot[i] = NULL;
state[i] = finalizableSTATE;
break;
}
case 'b':
case 'e':
case 'f': {
/* expect that MPS has posted a particular message */
*pmNext++ = *script;
break;
}
default: {
printf("unknown script command %c (script %s).\n",
*script, scriptAll);
cdie(FALSE, "unknown script command");
return;
}
}
Insist(am <= pmNext && pmNext < am + NELEMS(am));
script++;
}
}
/* testscriptB -- create pools and objects; call testscriptC
*
* Is called via mps_tramp, so matches mps_tramp_t function prototype,
* and use trampDataStruct to pass parameters.
*/
typedef struct trampDataStruct {
mps_arena_t arena;
mps_thr_t thr;
const char *script;
} trampDataStruct;
static void *testscriptB(void *arg, size_t s)
{
trampDataStruct trampData;
mps_arena_t arena;
mps_thr_t thr;
const char *script;
mps_fmt_t fmt;
mps_chain_t chain;
mps_pool_t amc;
mps_root_t root_table;
mps_ap_t ap;
mps_root_t root_stackreg;
int i;
int N = myrootCOUNT - 1;
void *stack_starts_here; /* stack scanning starts here */
Insist(s == sizeof(trampDataStruct));
trampData = *(trampDataStruct*)arg;
arena = trampData.arena;
thr = trampData.thr;
script = trampData.script;
die(mps_fmt_create_A(&fmt, arena, dylan_fmt_A()), "fmt_create");
die(mps_chain_create(&chain, arena, genCOUNT, testChain), "chain_create");
die(mps_pool_create(&amc, arena, mps_class_amc(), fmt, chain),
"pool_create amc");
for(i = 0; i < myrootCOUNT; ++i) {
myroot[i] = NULL;
}
die(mps_root_create_table(&root_table, arena, mps_rank_exact(), (mps_rm_t)0,
myroot, (size_t)myrootCOUNT),
"root_create");
die(mps_ap_create(&ap, amc, mps_rank_exact()), "ap_create");
/* root_stackreg: stack & registers are ambiguous roots = mutator's workspace */
die(mps_root_create_reg(&root_stackreg, arena,
mps_rank_ambig(), (mps_rm_t)0, thr,
mps_stack_scan_ambig, &stack_starts_here, 0),
"root_stackreg");
/* Make myrootCOUNT registered-for-finalization objects. */
/* Each is a dylan vector with 2 slots, inited to: (index, NULL) */
for(i = 0; i < myrootCOUNT; ++i) {
mps_word_t v;
mps_addr_t v_ref;
die(make_dylan_vector(&v, ap, 2), "make_dylan_vector");
DYLAN_VECTOR_SLOT(v, 0) = DYLAN_INT(i);
DYLAN_VECTOR_SLOT(v, 1) = (mps_word_t)NULL;
v_ref = (mps_addr_t)v;
die(mps_finalize(arena, &v_ref), "finalize");
myroot[i] = (void*)v;
state[i] = rootSTATE;
}
/* .keep-alive: Create some additional inter-object references.
*
* 1 and N-1 don't die until myroot refs to both have been nulled.
*
* 2 and 3 don't die until myroot refs to both have been nulled.
*
* We do this to check that reachability via non-root refs prevents
* finalization.
*/
/* Leave 0 and N containing NULL refs */
/* Make 1 and N-1 refer to each other */
DYLAN_VECTOR_SLOT(myroot[1] , 1) = (mps_word_t)myroot[N-1];
DYLAN_VECTOR_SLOT(myroot[N-1], 1) = (mps_word_t)myroot[1];
/* Make 2 and 3 refer to each other */
DYLAN_VECTOR_SLOT(myroot[2], 1) = (mps_word_t)myroot[3];
DYLAN_VECTOR_SLOT(myroot[3], 1) = (mps_word_t)myroot[2];
/* Stop stack scanning, otherwise stack or register dross from */
/* these setup functions can cause unwanted object retention, */
/* which would mean we don't get the finalization messages we */
/* expect. */
mps_root_destroy(root_stackreg);
mps_message_type_enable(arena, mps_message_type_gc_start());
mps_message_type_enable(arena, mps_message_type_gc());
mps_message_type_enable(arena, mps_message_type_finalization());
testscriptC(arena, script);
mps_ap_destroy(ap);
mps_root_destroy(root_table);
mps_pool_destroy(amc);
mps_chain_destroy(chain);
mps_fmt_destroy(fmt);
return NULL;
}
/* testscriptA -- create arena, thr, and tramp; call testscriptB
*/
static void testscriptA(const char *script)
{
mps_arena_t arena;
mps_thr_t thr;
mps_tramp_t trampFunction;
trampDataStruct trampData;
void *trampResult;
printf("Script: \"%s\"\n Create arena etc.\n", script);
/* arena */
die(mps_arena_create(&arena, mps_arena_class_vm(), testArenaSIZE),
"arena_create");
/* thr: used to stop/restart multiple threads */
die(mps_thread_reg(&thr, arena), "thread");
/* tramp: used for protection (barrier hits) */
/* call testscriptB! */
trampFunction = testscriptB;
trampData.arena = arena;
trampData.thr = thr;
trampData.script = script;
mps_tramp(&trampResult, trampFunction, &trampData, sizeof trampData);
mps_thread_dereg(thr);
mps_arena_destroy(arena);
printf(" Destroy arena etc.\n\n");
}
/* TIMCA_remote -- TraceIdMessagesCreate Alloc remote control
*
* In low memory situations, ControlAlloc may be unable to allocate
* memory for GC messages. This needs to work flawlessly, but is
* hard to test.
*
* To simulate it for testing purposes, add the following lines to
* traceanc.c, before the definition of TraceIdMessagesCreate:
* #define ControlAlloc !TIMCA_remote() ? ResFAIL : ControlAlloc
* extern Bool TIMCA_remote(void);
* (See changelist 166959).
*
* TIMCA_remote returns a Bool, true for let "ControlAlloc succeed".
*/
static const char *TIMCA_str = "";
static int TIMCA_done = 0;
static void TIMCA_setup(const char *string)
{
/* TIMCA_setup -- TraceIdMessagesCreate Alloc remote control
*
* 1..9 -- succeed this many times
* 0 -- fail once
* NUL -- succeed from now on
*
* Eg: "1400" succeeds 5 times, fails 2 times, then succeeds forever.
*/
TIMCA_str = string;
TIMCA_done = 0;
}
extern Bool TIMCA_remote(void);
Bool TIMCA_remote(void)
{
Bool succeed;
if(*TIMCA_str == '\0') {
succeed = TRUE;
} else if(*TIMCA_str == '0') {
succeed = FALSE;
TIMCA_str++;
} else {
Insist(*TIMCA_str >= '1' && *TIMCA_str <= '9');
succeed = TRUE;
TIMCA_done++;
if(TIMCA_done == *TIMCA_str - '0') {
TIMCA_done = 0;
TIMCA_str++;
}
}
return succeed;
}
/* main -- runs various test scripts
*
*/
int main(int argc, char *argv[])
{
randomize(argc, argv);
/* Scripts that should fail (uncomment to show failure is detected) */
/*testscriptA("C.");*/
/*testscriptA("b.");*/
/* The most basic scripts */
testscriptA(".");
testscriptA("Cbe.");
testscriptA("Cbe.Cbe.");
/* Get messages, but not promptly */
testscriptA(".Cbe.CbeCbeCbe.");
/* Ungot messages at ArenaDestroy */
testscriptA("Cbe");
testscriptA("Cbe.CbeCbeCbe");
/* Fail to call mps_message_discard */
testscriptA("Cbe!");
testscriptA("Cbe!CbeCbeCbe!");
/* Simple finalization
*
* These tests rely on the particular order in which the "F" command
* nulls-out references. Not every "F" makes an object finalizable.
* See .keep-alive.
*/
testscriptA("FFCbffe.");
testscriptA("FFCbffe.FFCbffe.");
testscriptA("FFCbffe.FCbe.F.Cbffe.FFCbfe.FF.Cbfffe.");
/* Various other scripts */
testscriptA("Cbe.FFCbffe.Cbe");
/* Simulate low memory situations
*
* These scripts only work with a manually edited traceanc.c --
* see TIMCA_remote() above.
*
* When TraceIdMessagesCreate is trying to pre-allocate GC messages,
* either "0" or "10" makes it fail -- "0" fails the trace start
* message alloc, whereas "10" fails the trace end message alloc.
* In either case TraceIdMessagesCreate promptly gives up, and
* neither start nor end message will be sent for the next trace.
*
* See <design/message-gc#lifecycle>.
*/
if(0) {
/* ArenaCreate unable to pre-allocate: THESE SHOULD FAIL */
/* manually edit if(0) -> if(1) to test these */
if(0) {
TIMCA_setup("0"); testscriptA("Fail at create 1");
}
if(0) {
TIMCA_setup("10"); testscriptA("Fail at create 2");
}
/* ArenaDestroy with no pre-allocated messages */
TIMCA_setup("20"); testscriptA("Cbe.");
TIMCA_setup("210"); testscriptA("Cbe.");
/* Collect with no pre-allocated messages: drops messages, */
/* hence "C." instead of "Cbe.". Also, in diagnostic varieties, */
/* these should produce a "droppedMessages" diagnostic at */
/* ArenaDestroy. */
TIMCA_setup("2022"); testscriptA("Cbe.C.Cbe.");
TIMCA_setup("21022"); testscriptA("Cbe.C.Cbe.");
/* 2 Collects and ArenaDestroy with no pre-allocated messages */
TIMCA_setup("2000"); testscriptA("Cbe.C.C.");
TIMCA_setup("201010"); testscriptA("Cbe.C.C.");
TIMCA_setup(""); /* must reset it! */
}
printf("%s: Conclusion: Failed to find any defects.\n", argv[0]);
return 0;
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (c) 2001-2013 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/