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emacs/mps/code/reserv.c
Richard Brooksby 4009b8a559 Abolishing eventgen.pl. event structures are now expanded by the preprocessor.
Abolishing event formats.  Each event now has its own structure.
Event parameters are now written directly into the event buffer, rather than being copied twice.

Copied from Perforce
 Change: 179010
 ServerID: perforce.ravenbrook.com
2012-08-21 22:48:11 +01:00

447 lines
13 KiB
C

/* reserv.c: ARENA RESERVOIR
*
* $Id$
* Copyright (c) 2001 Ravenbrook Limited. See end of file for license.
*
* IMPROVEMENTS
*
* .improve.contiguous: There should be a means of grouping contiguous
* tracts together so that there's a likelihood of being able to meet
* requests for regions larger than the arena alignment. */
#include "mpm.h"
SRCID(reserv, "$Id$");
/* The reservoir pool is defined here. See <design/reservoir/> */
#define Pool2Reservoir(pool) PARENT(ReservoirStruct, poolStruct, pool)
/* Management of tracts
*
* The reservoir maintains a linked list of tracts in arbitrary order.
* (see .improve.contiguous)
*
* Tracts are chained using the TractP field. */
#define resTractNext(tract) ((Tract)TractP((tract)))
#define resTractSetNext(tract, next) (TractSetP((tract), (void*)(next)))
#define reservoirArena(reservoir) ((reservoir)->poolStruct.arena)
/* ResPoolInit -- Reservoir pool init method */
static Res ResPoolInit(Pool pool, va_list arg)
{
AVER(pool != NULL);
UNUSED(arg);
/* Caller will set sig and AVERT. */
EVENT3(PoolInit, pool, PoolArena(pool), ClassOfPool(pool));
return ResOK;
}
/* ResPoolFinish -- Reservoir pool finish method
*
* .reservoir.finish: This might be called from ArenaFinish, so the
* arena cannot be checked at this time. In order to avoid the check,
* insist that the reservoir is empty, by AVERing that the reserve list
* is NULL. */
static void ResPoolFinish(Pool pool)
{
Reservoir reservoir;
AVERT(Pool, pool);
reservoir = Pool2Reservoir(pool);
AVERT(Reservoir, reservoir);
AVER(reservoir->reserve == NULL); /* .reservoir.finish */
}
/* ReservoirPoolClass -- Class definition */
DEFINE_POOL_CLASS(ReservoirPoolClass, this)
{
INHERIT_CLASS(this, AbstractPoolClass);
this->name = "Reservoir";
this->size = sizeof(ReservoirStruct);
this->offset = offsetof(ReservoirStruct, poolStruct);
this->init = ResPoolInit;
this->finish = ResPoolFinish;
}
/* ReservoirCheck -- Reservoir check method */
Bool ReservoirCheck(Reservoir reservoir)
{
ReservoirPoolClass reservoircl = EnsureReservoirPoolClass();
Arena arena;
Tract tract;
CHECKS(Reservoir, reservoir);
CHECKD(Pool, &reservoir->poolStruct);
CHECKL(reservoir->poolStruct.class == reservoircl);
UNUSED(reservoircl); /* <code/mpm.c#check.unused> */
arena = reservoirArena(reservoir);
CHECKU(Arena, arena);
/* could call ReservoirIsConsistent, but it's costly. */
tract = reservoir->reserve;
if (tract != NULL) {
CHECKL(TractCheck(tract));
CHECKL(TractPool(tract) == &reservoir->poolStruct);
}
CHECKL(SizeIsAligned(reservoir->reservoirLimit, ArenaAlign(arena)));
CHECKL(SizeIsAligned(reservoir->reservoirSize, ArenaAlign(arena)));
return TRUE;
}
/* reservoirIsConsistent -- returns FALSE if the reservoir is corrupt */
static Bool reservoirIsConsistent(Reservoir reservoir)
{
Size alignment, size = 0;
Tract tract;
Pool pool;
Arena arena;
arena = reservoirArena(reservoir);
pool = &reservoir->poolStruct;
/* Check that the size of the tracts matches reservoirSize */
alignment = ArenaAlign(arena);
tract = reservoir->reserve;
while (tract != NULL) {
AVERT(Tract, tract);
AVER(TractPool(tract) == pool);
tract = resTractNext(tract);
size += alignment;
}
if (size != reservoir->reservoirSize)
return FALSE;
/* <design/reservoir/#align> */
return SizeIsAligned(reservoir->reservoirLimit, alignment)
&& SizeIsAligned(reservoir->reservoirSize, alignment)
&& (reservoir->reservoirLimit >= reservoir->reservoirSize);
}
/* ReservoirEnsureFull
*
* Ensures that the reservoir is the right size, by topping it up with
* fresh memory from the arena if possible. */
Res ReservoirEnsureFull(Reservoir reservoir)
{
Size limit, alignment;
Pool pool;
Arena arena;
AVERT(Reservoir, reservoir);
arena = reservoirArena(reservoir);
AVERT(Arena, arena);
alignment = ArenaAlign(arena);
limit = reservoir->reservoirLimit;
/* optimize the common case of a full reservoir */
if (reservoir->reservoirSize == limit)
return ResOK;
pool = &reservoir->poolStruct;
/* really ought to try hard to allocate contiguous tracts */
/* see .improve.contiguous */
while (reservoir->reservoirSize < limit) {
Res res;
Addr base;
Tract tract;
res = (*arena->class->alloc)(&base, &tract, SegPrefDefault(),
alignment, pool);
if (res != ResOK) {
AVER(reservoirIsConsistent(reservoir));
return res;
}
reservoir->reservoirSize += alignment;
resTractSetNext(tract, reservoir->reserve);
reservoir->reserve = tract;
}
AVER(reservoirIsConsistent(reservoir));
return ResOK;
}
/* reservoirShrink -- Reduce the size of the reservoir */
static void reservoirShrink(Reservoir reservoir, Size want)
{
Arena arena;
Pool pool;
Size alignment;
pool = &reservoir->poolStruct;
arena = reservoirArena(reservoir);
AVER(SizeIsAligned(want, ArenaAlign(arena)));
AVER(reservoir->reservoirSize >= want);
if (reservoir->reservoirSize == want)
return;
/* Iterate over tracts, freeing them while reservoir is too big */
alignment = ArenaAlign(arena);
while (reservoir->reservoirSize > want) {
Tract tract = reservoir->reserve;
AVER(tract != NULL);
reservoir->reserve = resTractNext(tract);
(*arena->class->free)(TractBase(tract), alignment, pool);
reservoir->reservoirSize -= alignment;
}
AVER(reservoir->reservoirSize == want);
AVER(reservoirIsConsistent(reservoir));
}
/* ReservoirWithdraw -- Attempt to supply memory from the reservoir */
Res ReservoirWithdraw(Addr *baseReturn, Tract *baseTractReturn,
Reservoir reservoir, Size size, Pool pool)
{
Arena arena;
AVER(baseReturn != NULL);
AVER(baseTractReturn != NULL);
AVERT(Reservoir, reservoir);
arena = reservoirArena(reservoir);
AVERT(Arena, arena);
AVER(SizeIsAligned(size, ArenaAlign(arena)));
AVER(size > 0);
AVERT(Pool, pool);
/* @@@@ As a short-term measure, we only permit the reservoir to */
/* allocate single-page regions. */
/* See .improve.contiguous & change.dylan.jackdaw.160125 */
if (size != ArenaAlign(arena))
return ResMEMORY;
if (size <= reservoir->reservoirSize) {
/* Return the first tract */
Tract tract = reservoir->reserve;
Addr base;
AVER(tract != NULL);
base = TractBase(tract);
reservoir->reserve = resTractNext(tract);
reservoir->reservoirSize -= ArenaAlign(arena);
TractFinish(tract);
TractInit(tract, pool, base);
AVER(reservoirIsConsistent(reservoir));
*baseReturn = base;
*baseTractReturn = tract;
return ResOK;
}
AVER(reservoirIsConsistent(reservoir));
return ResMEMORY; /* no suitable region in the reservoir */
}
/* ReservoirDeposit -- Top up the reservoir */
void ReservoirDeposit(Reservoir reservoir, Addr base, Size size)
{
Pool respool;
Addr addr, limit;
Size reslimit, alignment;
Arena arena;
Tract tract;
AVERT(Reservoir, reservoir);
arena = reservoirArena(reservoir);
AVERT(Arena, arena);
respool = &reservoir->poolStruct;
alignment = ArenaAlign(arena);
AVER(AddrIsAligned(base, alignment));
AVER(SizeIsAligned(size, alignment));
limit = AddrAdd(base, size);
reslimit = reservoir->reservoirLimit;
/* put as many pages as necessary into the reserve & free the rest */
TRACT_FOR(tract, addr, arena, base, limit) {
AVER(TractCheck(tract));
if (reservoir->reservoirSize < reslimit) {
/* Reassign the tract to the reservoir pool */
TractFinish(tract);
TractInit(tract, respool, addr);
reservoir->reservoirSize += alignment;
resTractSetNext(tract, reservoir->reserve);
reservoir->reserve = tract;
} else {
/* free the tract */
(*arena->class->free)(addr, alignment, TractPool(tract));
}
}
AVER(addr == limit);
AVER(reservoirIsConsistent(reservoir));
}
/* mutatorBufferCount -- returns the number of mutator buffers for the arena
*
* This should probably be in the pool module, but it's only used here. */
static Count mutatorBufferCount(Globals arena)
{
Ring nodep, nextp;
Count count = 0;
/* Iterate over all pools, and count the mutator buffers in each */
RING_FOR(nodep, &arena->poolRing, nextp) {
Pool pool = RING_ELT(Pool, arenaRing, nodep);
Ring nodeb, nextb;
AVERT(Pool, pool);
RING_FOR(nodeb, &pool->bufferRing, nextb) {
Buffer buff = RING_ELT(Buffer, poolRing, nodeb);
if (buff->isMutator)
count++;
}
}
return count;
}
/* ReservoirSetLimit -- Set the reservoir limit */
void ReservoirSetLimit(Reservoir reservoir, Size size)
{
Size needed;
Arena arena;
AVERT(Reservoir, reservoir);
arena = reservoirArena(reservoir);
AVERT(Arena, arena);
if (size > 0) {
Size wastage;
/* <design/reservoir/#wastage> */
wastage = ArenaAlign(arena) * mutatorBufferCount(ArenaGlobals(arena));
/* <design/reservoir/#align> */
needed = SizeAlignUp(size, ArenaAlign(arena)) + wastage;
} else {
needed = 0; /* <design/reservoir/#really-empty> */
}
AVER(SizeIsAligned(needed, ArenaAlign(arena)));
/* Emit event now, so subsequent change can be ascribed to it. */
EVENT2(ReservoirLimitSet, arena, size);
if (needed > reservoir->reservoirSize) {
/* Try to grow the reservoir */
reservoir->reservoirLimit = needed;
(void)ReservoirEnsureFull(reservoir);
} else {
/* Shrink the reservoir */
reservoirShrink(reservoir, needed);
reservoir->reservoirLimit = needed;
AVER(reservoirIsConsistent(reservoir));
}
}
/* ReservoirLimit -- Return the reservoir limit */
Size ReservoirLimit(Reservoir reservoir)
{
AVERT(Reservoir, reservoir);
AVER(reservoirIsConsistent(reservoir));
return reservoir->reservoirLimit;
}
/* ReservoirAvailable -- Return the amount in the reservoir */
Size ReservoirAvailable(Reservoir reservoir)
{
AVERT(Reservoir, reservoir);
(void)ReservoirEnsureFull(reservoir);
return reservoir->reservoirSize;
}
/* ReservoirInit -- Initialize a reservoir */
Res ReservoirInit(Reservoir reservoir, Arena arena)
{
Res res;
/* reservoir and arena are not initialized and can't be checked */
reservoir->reservoirLimit = (Size)0;
reservoir->reservoirSize = (Size)0;
reservoir->reserve = NULL;
reservoir->sig = ReservoirSig;
/* initialize the reservoir pool, <design/reservoir/> */
res = PoolInit(&reservoir->poolStruct,
arena, EnsureReservoirPoolClass());
if (res == ResOK) {
AVERT(Reservoir, reservoir);
}
return res;
}
/* ReservoirFinish -- Finish a reservoir */
void ReservoirFinish (Reservoir reservoir)
{
PoolFinish(&reservoir->poolStruct);
reservoir->sig = SigInvalid;
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2002 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/