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599 lines
18 KiB
C
599 lines
18 KiB
C
/* Calculate what line insertion or deletion to do, and do it,
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Copyright (C) 1985, 1986, 1990, 1993 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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#include "config.h"
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#include "termchar.h"
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#include "lisp.h"
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#include "dispextern.h"
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#include "frame.h"
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extern struct display_line **ophys_lines;
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#define max(a, b) ((a) > (b) ? (a) : (b))
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#define min(a, b) ((a) < (b) ? (a) : (b))
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/* All costs measured in characters.
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So no cost can exceed the area of a frame, measured in characters.
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Let's hope this is never more than 15000 characters. */
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#define INFINITY 15000
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struct matrix_elt
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{
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/* Cost of outputting through this line
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if no insert/delete is done just above it. */
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short writecost;
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/* Cost of outputting through this line
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if an insert is done just above it. */
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short insertcost;
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/* Cost of outputting through this line
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if a delete is done just above it. */
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short deletecost;
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/* Number of inserts so far in this run of inserts,
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for the cost in insertcost. */
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char insertcount;
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/* Number of deletes so far in this run of deletes,
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for the cost in deletecost. */
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char deletecount;
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};
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/* Determine, in matrix[i,j], the cost of updating the first j old lines
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into the first i new lines.
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This involves using insert or delete somewhere if i != j.
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For each matrix elements, three kinds of costs are recorded:
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the smallest cost that ends with an insert, the smallest
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cost that ends with a delete, and the smallest cost that
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ends with neither one. These are kept separate because
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on some terminals the cost of doing an insert varies
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depending on whether one was just done, etc. */
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/* draw_cost[VPOS] is the cost of outputting new line at VPOS.
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old_hash[VPOS] is the hash code of the old line at VPOS.
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new_hash[VPOS] is the hash code of the new line at VPOS.
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Note that these are not true frame vpos's, but relative
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to the place at which the first mismatch between old and
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new contents appears. */
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static void
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calculate_scrolling (frame, matrix, window_size, lines_below,
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draw_cost, old_hash, new_hash,
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free_at_end)
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FRAME_PTR frame;
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/* matrix is of size window_size + 1 on each side. */
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struct matrix_elt *matrix;
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int window_size;
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int *draw_cost;
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int *old_hash;
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int *new_hash;
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int free_at_end;
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{
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register int i, j;
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int frame_height = FRAME_HEIGHT (frame);
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register struct matrix_elt *p, *p1;
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register int cost, cost1;
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int lines_moved = window_size + (scroll_region_ok ? 0 : lines_below);
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/* first_insert_cost[I] is the cost of doing the first insert-line
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at the I'th line of the lines we are considering,
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where I is origin 1 (as it is below). */
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int *first_insert_cost
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= &FRAME_INSERT_COST (frame)[frame_height - 1 - lines_moved];
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int *first_delete_cost
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= &FRAME_DELETE_COST (frame)[frame_height - 1 - lines_moved];
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int *next_insert_cost
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= &FRAME_INSERTN_COST (frame)[frame_height - 1 - lines_moved];
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int *next_delete_cost
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= &FRAME_DELETEN_COST (frame)[frame_height - 1 - lines_moved];
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/* Discourage long scrolls on fast lines.
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Don't scroll nearly a full frame height unless it saves
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at least 1/4 second. */
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int extra_cost = baud_rate / (10 * 4 * FRAME_HEIGHT (frame));
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if (baud_rate <= 0)
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extra_cost = 1;
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/* initialize the top left corner of the matrix */
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matrix->writecost = 0;
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matrix->insertcost = INFINITY;
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matrix->deletecost = INFINITY;
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matrix->insertcount = 0;
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matrix->deletecount = 0;
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/* initialize the left edge of the matrix */
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cost = first_insert_cost[1] - next_insert_cost[1];
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for (i = 1; i <= window_size; i++)
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{
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p = matrix + i * (window_size + 1);
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cost += draw_cost[i] + next_insert_cost[i] + extra_cost;
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p->insertcost = cost;
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p->writecost = INFINITY;
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p->deletecost = INFINITY;
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p->insertcount = i;
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p->deletecount = 0;
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}
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/* initialize the top edge of the matrix */
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cost = first_delete_cost[1] - next_delete_cost[1];
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for (j = 1; j <= window_size; j++)
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{
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cost += next_delete_cost[j];
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matrix[j].deletecost = cost;
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matrix[j].writecost = INFINITY;
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matrix[j].insertcost = INFINITY;
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matrix[j].deletecount = j;
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matrix[j].insertcount = 0;
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}
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/* `i' represents the vpos among new frame contents.
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`j' represents the vpos among the old frame contents. */
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p = matrix + window_size + 2; /* matrix [1, 1] */
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for (i = 1; i <= window_size; i++, p++)
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for (j = 1; j <= window_size; j++, p++)
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{
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/* p contains the address of matrix [i, j] */
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/* First calculate the cost assuming we do
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not insert or delete above this line.
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That is, if we update through line i-1
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based on old lines through j-1,
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and then just change old line j to new line i. */
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p1 = p - window_size - 2; /* matrix [i-1, j-1] */
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cost = p1->writecost;
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if (cost > p1->insertcost)
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cost = p1->insertcost;
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if (cost > p1->deletecost)
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cost = p1->deletecost;
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if (old_hash[j] != new_hash[i])
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cost += draw_cost[i];
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p->writecost = cost;
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/* Calculate the cost if we do an insert-line
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before outputting this line.
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That is, we update through line i-1
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based on old lines through j,
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do an insert-line on line i,
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and then output line i from scratch,
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leaving old lines starting from j for reuse below. */
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p1 = p - window_size - 1; /* matrix [i-1, j] */
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/* No need to think about doing a delete followed
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immediately by an insert. It cannot be as good
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as not doing either of them. */
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if (free_at_end == i)
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{
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cost = p1->writecost;
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cost1 = p1->insertcost;
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}
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else
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{
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cost = p1->writecost + first_insert_cost[i];
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if (p1->insertcount > i)
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abort ();
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cost1 = p1->insertcost + next_insert_cost[i - p1->insertcount];
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}
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p->insertcost = min (cost, cost1) + draw_cost[i] + extra_cost;
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p->insertcount = (cost < cost1) ? 1 : p1->insertcount + 1;
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if (p->insertcount > i)
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abort ();
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/* Calculate the cost if we do a delete line after
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outputting this line.
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That is, we update through line i
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based on old lines through j-1,
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and throw away old line j. */
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p1 = p - 1; /* matrix [i, j-1] */
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/* No need to think about doing an insert followed
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immediately by a delete. */
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if (free_at_end == i)
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{
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cost = p1->writecost;
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cost1 = p1->deletecost;
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}
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else
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{
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cost = p1->writecost + first_delete_cost[i];
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cost1 = p1->deletecost + next_delete_cost[i];
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}
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p->deletecost = min (cost, cost1);
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p->deletecount = (cost < cost1) ? 1 : p1->deletecount + 1;
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}
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}
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/* Perform insert-lines and delete-lines operations
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according to the costs in the matrix.
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Updates the contents of the frame to record what was done. */
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static void
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do_scrolling (frame, matrix, window_size, unchanged_at_top)
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FRAME_PTR frame;
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struct matrix_elt *matrix;
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int window_size;
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int unchanged_at_top;
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{
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register struct matrix_elt *p;
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register int i, j;
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register struct frame_glyphs *current_frame;
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/* temp_frame->enable[i] means line i has been moved to current_frame. */
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register struct frame_glyphs *temp_frame;
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struct queue { int count, pos; } *queue;
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int offset = unchanged_at_top;
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int qi = 0;
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int window = 0;
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register int tem;
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int next;
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queue = (struct queue *) alloca (FRAME_HEIGHT (frame)
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* sizeof (struct queue));
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current_frame = FRAME_CURRENT_GLYPHS (frame);
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temp_frame = FRAME_TEMP_GLYPHS (frame);
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bcopy (current_frame->glyphs, temp_frame->glyphs,
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current_frame->height * sizeof (GLYPH *));
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bcopy (current_frame->used, temp_frame->used,
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current_frame->height * sizeof (int));
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bcopy (current_frame->highlight, temp_frame->highlight,
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current_frame->height * sizeof (char));
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bzero (temp_frame->enable, temp_frame->height * sizeof (char));
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bcopy (current_frame->bufp, temp_frame->bufp,
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current_frame->height * sizeof (int));
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#ifdef HAVE_X_WINDOWS
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if (FRAME_X_P (frame))
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{
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bcopy (current_frame->top_left_x, temp_frame->top_left_x,
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current_frame->height * sizeof (short));
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bcopy (current_frame->top_left_y, temp_frame->top_left_y,
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current_frame->height * sizeof (short));
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bcopy (current_frame->pix_width, temp_frame->pix_width,
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current_frame->height * sizeof (short));
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bcopy (current_frame->pix_height, temp_frame->pix_height,
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current_frame->height * sizeof (short));
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bcopy (current_frame->max_ascent, temp_frame->max_ascent,
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current_frame->height * sizeof (short));
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}
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#endif
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i = j = window_size;
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while (i > 0 || j > 0)
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{
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p = matrix + i * (window_size + 1) + j;
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tem = p->insertcost;
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if (tem < p->writecost && tem < p->deletecost)
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{
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/* Insert should be done at vpos i-1, plus maybe some before */
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queue[qi].count = p->insertcount;
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i -= p->insertcount;
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queue[qi++].pos = i + unchanged_at_top;
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}
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else if (p->deletecost < p->writecost)
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{
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/* Old line at vpos j-1, and maybe some before it,
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should be deleted */
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j -= p->deletecount;
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if (!window)
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{
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set_terminal_window (window_size + unchanged_at_top);
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window = 1;
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}
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ins_del_lines (j + unchanged_at_top, - p->deletecount);
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}
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else
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{
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/* Best thing done here is no insert or delete */
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/* Old line at vpos j-1 ends up at vpos i-1 */
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current_frame->glyphs[i + offset - 1]
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= temp_frame->glyphs[j + offset - 1];
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current_frame->used[i + offset - 1]
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= temp_frame->used[j + offset - 1];
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current_frame->highlight[i + offset - 1]
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= temp_frame->highlight[j + offset - 1];
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temp_frame->enable[j + offset - 1] = 1;
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i--;
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j--;
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}
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}
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if (!window && qi)
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{
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set_terminal_window (window_size + unchanged_at_top);
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window = 1;
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}
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/* Now do all insertions */
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next = unchanged_at_top;
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for (i = qi - 1; i >= 0; i--)
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{
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ins_del_lines (queue[i].pos, queue[i].count);
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/* Mark the inserted lines as clear,
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and put into them the line-contents strings
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that were discarded during the deletions.
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Those are the ones for which temp_frame->enable was not set. */
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tem = queue[i].pos;
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for (j = tem + queue[i].count - 1; j >= tem; j--)
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{
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current_frame->enable[j] = 0;
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while (temp_frame->enable[next])
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next++;
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current_frame->glyphs[j] = temp_frame->glyphs[next++];
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}
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}
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if (window)
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set_terminal_window (0);
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}
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void
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scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
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draw_cost, old_hash, new_hash, free_at_end)
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FRAME_PTR frame;
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int window_size, unchanged_at_top, unchanged_at_bottom;
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int *draw_cost;
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int *old_hash;
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int *new_hash;
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int free_at_end;
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{
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struct matrix_elt *matrix;
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matrix = ((struct matrix_elt *)
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alloca ((window_size + 1) * (window_size + 1) * sizeof *matrix));
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calculate_scrolling (frame, matrix, window_size, unchanged_at_bottom,
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draw_cost, old_hash, new_hash,
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free_at_end);
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do_scrolling (frame, matrix, window_size, unchanged_at_top);
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}
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/* Return number of lines in common between current and desired frame contents
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described to us only as vectors of hash codes OLDHASH and NEWHASH.
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Consider only vpos range START to END (not including END).
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Ignore short lines on the assumption that
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avoiding redrawing such a line will have little weight. */
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int
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scrolling_max_lines_saved (start, end, oldhash, newhash, cost)
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int start, end;
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int *oldhash, *newhash, *cost;
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{
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struct { int hash; int count; } lines[01000];
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register int i, h;
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register int matchcount = 0;
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int avg_length = 0;
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int threshold;
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/* Compute a threshold which is 1/4 of average length of these lines. */
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for (i = start; i < end; i++)
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avg_length += cost[i];
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avg_length /= end - start;
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threshold = avg_length / 4;
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bzero (lines, sizeof lines);
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/* Put new lines' hash codes in hash table.
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Ignore lines shorter than the threshold.
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Thus, if the lines that are in common
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are mainly the ones that are short,
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they won't count. */
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for (i = start; i < end; i++)
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{
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if (cost[i] > threshold)
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{
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h = newhash[i] & 0777;
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lines[h].hash = newhash[i];
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lines[h].count++;
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}
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}
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/* Look up old line hash codes in the hash table.
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Count number of matches between old lines and new. */
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for (i = start; i < end; i++)
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{
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h = oldhash[i] & 0777;
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if (oldhash[i] == lines[h].hash)
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{
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matchcount++;
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if (--lines[h].count == 0)
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lines[h].hash = 0;
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}
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}
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return matchcount;
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}
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/* Return a measure of the cost of moving the lines
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starting with vpos FROM, up to but not including vpos TO,
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down by AMOUNT lines (AMOUNT may be negative).
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These are the same arguments that might be given to
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scroll_frame_lines to perform this scrolling. */
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scroll_cost (frame, from, to, amount)
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FRAME_PTR frame;
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int from, to, amount;
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{
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/* Compute how many lines, at bottom of frame,
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will not be involved in actual motion. */
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int limit = to;
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int offset;
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int height = FRAME_HEIGHT (frame);
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if (amount == 0)
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return 0;
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if (! scroll_region_ok)
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limit = height;
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else if (amount > 0)
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limit += amount;
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if (amount < 0)
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{
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int temp = to;
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to = from + amount;
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from = temp + amount;
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amount = - amount;
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}
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offset = height - limit;
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return
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(FRAME_INSERT_COST (frame)[offset + from]
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+ (amount - 1) * FRAME_INSERTN_COST (frame)[offset + from]
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+ FRAME_DELETEN_COST (frame)[offset + to]
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+ (amount - 1) * FRAME_DELETE_COST (frame)[offset + to]);
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}
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/* Calculate the line insertion/deletion
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overhead and multiply factor values */
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static void
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line_ins_del (frame, ov1, pf1, ovn, pfn, ov, mf)
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FRAME_PTR frame;
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int ov1, ovn;
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int pf1, pfn;
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register int *ov, *mf;
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{
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register int i;
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register int frame_height = FRAME_HEIGHT (frame);
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register int insert_overhead = ov1 * 10;
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register int next_insert_cost = ovn * 10;
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for (i = frame_height-1; i >= 0; i--)
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{
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mf[i] = next_insert_cost / 10;
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next_insert_cost += pfn;
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ov[i] = (insert_overhead + next_insert_cost) / 10;
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insert_overhead += pf1;
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}
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}
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static void
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ins_del_costs (frame,
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one_line_string, multi_string,
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setup_string, cleanup_string,
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costvec, ncostvec, coefficient)
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FRAME_PTR frame;
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char *one_line_string, *multi_string;
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char *setup_string, *cleanup_string;
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int *costvec, *ncostvec;
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int coefficient;
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{
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if (multi_string)
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line_ins_del (frame,
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string_cost (multi_string) * coefficient,
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per_line_cost (multi_string) * coefficient,
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0, 0, costvec, ncostvec);
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||
else if (one_line_string)
|
||
line_ins_del (frame,
|
||
string_cost (setup_string) + string_cost (cleanup_string), 0,
|
||
string_cost (one_line_string),
|
||
per_line_cost (one_line_string),
|
||
costvec, ncostvec);
|
||
else
|
||
line_ins_del (frame,
|
||
9999, 0, 9999, 0,
|
||
costvec, ncostvec);
|
||
}
|
||
|
||
/* Calculate the insert and delete line costs.
|
||
Note that this is done even when running with a window system
|
||
because we want to know how long scrolling takes (and avoid it).
|
||
This must be redone whenever the frame height changes.
|
||
|
||
We keep the ID costs in a precomputed array based on the position
|
||
at which the I or D is performed. Also, there are two kinds of ID
|
||
costs: the "once-only" and the "repeated". This is to handle both
|
||
those terminals that are able to insert N lines at a time (once-
|
||
only) and those that must repeatedly insert one line.
|
||
|
||
The cost to insert N lines at line L is
|
||
[tt.t_ILov + (frame_height + 1 - L) * tt.t_ILpf] +
|
||
N * [tt.t_ILnov + (frame_height + 1 - L) * tt.t_ILnpf]
|
||
|
||
ILov represents the basic insert line overhead. ILpf is the padding
|
||
required to allow the terminal time to move a line: insertion at line
|
||
L changes (frame_height + 1 - L) lines.
|
||
|
||
The first bracketed expression above is the overhead; the second is
|
||
the multiply factor. Both are dependent only on the position at
|
||
which the insert is performed. We store the overhead in
|
||
FRAME_INSERT_COST (frame) and the multiply factor in
|
||
FRAME_INSERTN_COST (frame). Note however that any insertion
|
||
must include at least one multiply factor. Rather than compute this
|
||
as FRAME_INSERT_COST (frame)[line]+FRAME_INSERTN_COST (frame)[line],
|
||
we add FRAME_INSERTN_COST (frame) into FRAME_INSERT_COST (frame).
|
||
This is reasonable because of the particular algorithm used in calcM.
|
||
|
||
Deletion is essentially the same as insertion.
|
||
*/
|
||
|
||
do_line_insertion_deletion_costs (frame,
|
||
ins_line_string, multi_ins_string,
|
||
del_line_string, multi_del_string,
|
||
setup_string, cleanup_string, coefficient)
|
||
FRAME_PTR frame;
|
||
char *ins_line_string, *multi_ins_string;
|
||
char *del_line_string, *multi_del_string;
|
||
char *setup_string, *cleanup_string;
|
||
int coefficient;
|
||
{
|
||
if (FRAME_INSERT_COST (frame) != 0)
|
||
{
|
||
FRAME_INSERT_COST (frame) =
|
||
(int *) xrealloc (FRAME_INSERT_COST (frame),
|
||
FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_DELETEN_COST (frame) =
|
||
(int *) xrealloc (FRAME_DELETEN_COST (frame),
|
||
FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_INSERTN_COST (frame) =
|
||
(int *) xrealloc (FRAME_INSERTN_COST (frame),
|
||
FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_DELETE_COST (frame) =
|
||
(int *) xrealloc (FRAME_DELETE_COST (frame),
|
||
FRAME_HEIGHT (frame) * sizeof (int));
|
||
}
|
||
else
|
||
{
|
||
FRAME_INSERT_COST (frame) =
|
||
(int *) xmalloc (FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_DELETEN_COST (frame) =
|
||
(int *) xmalloc (FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_INSERTN_COST (frame) =
|
||
(int *) xmalloc (FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_DELETE_COST (frame) =
|
||
(int *) xmalloc (FRAME_HEIGHT (frame) * sizeof (int));
|
||
}
|
||
|
||
ins_del_costs (frame,
|
||
ins_line_string, multi_ins_string,
|
||
setup_string, cleanup_string,
|
||
FRAME_INSERT_COST (frame), FRAME_INSERTN_COST (frame),
|
||
coefficient);
|
||
ins_del_costs (frame,
|
||
del_line_string, multi_del_string,
|
||
setup_string, cleanup_string,
|
||
FRAME_DELETEN_COST (frame), FRAME_DELETE_COST (frame),
|
||
coefficient);
|
||
}
|