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Clang 10 turns on -Wimplicit-int-float-conversion, and on 64-bit platforms this issues a warning that implicit conversions to double from Size and unsigned long "may lose precision". This commit adds casts to (double) for all such conversions. The loss of precision is either impossible in practice (because a double can represent all integers up to 2**53, which is about 9 petabytes, well beyond the addressing capabilities for current CPUs), or else acceptable, because we are accumulating an approximate quantity like "collection work" or "fill size" (that has to cope with loss of precision due in any case), or computing a threshold like the spare commit limit where it is acceptable for it to be somewhat approximate.
1353 lines
38 KiB
C
1353 lines
38 KiB
C
/* buffer.c: ALLOCATION BUFFER IMPLEMENTATION
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*
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* $Id$
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* Copyright (c) 2001-2020 Ravenbrook Limited. See end of file for license.
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*
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* .purpose: This is (part of) the implementation of allocation buffers.
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* Several macros which also form part of the implementation are in
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* <code/mps.h>. Several macros forming part of <code/mps.h> should be
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* consistent with the macros and functions in this module.
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*
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* DESIGN
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*
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* .design: <design/buffer>.
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*
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* .ap.async: The mutator is allowed to change certain AP fields
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* asynchronously. Functions that can be called on buffers not
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* synchronized with the mutator must take care when reading these
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* fields. Such functions are marked with this tag.
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*
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* TRANSGRESSIONS
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*
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* .trans.mod: pool->bufferSerial is directly accessed by this module
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* because <code/pool.c> does not provide an interface.
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*/
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#include "mpm.h"
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SRCID(buffer, "$Id$");
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/* BufferCheck -- check consistency of a buffer
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*
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* See .ap.async. */
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Bool BufferCheck(Buffer buffer)
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{
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CHECKS(Buffer, buffer);
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CHECKC(Buffer, buffer);
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CHECKL(buffer->serial < buffer->pool->bufferSerial); /* .trans.mod */
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CHECKU(Arena, buffer->arena);
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CHECKU(Pool, buffer->pool);
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CHECKL(buffer->arena == buffer->pool->arena);
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CHECKD_NOSIG(Ring, &buffer->poolRing);
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CHECKL(BoolCheck(buffer->isMutator));
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CHECKL(buffer->fillSize >= 0.0);
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CHECKL(buffer->emptySize >= 0.0);
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CHECKL(buffer->emptySize <= buffer->fillSize);
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CHECKL(buffer->alignment == buffer->pool->alignment);
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CHECKL(AlignCheck(buffer->alignment));
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/* If any of the buffer's fields indicate that it is reset, make */
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/* sure it is really reset. Otherwise, check various properties */
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/* of the non-reset fields. */
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if (buffer->mode & BufferModeTRANSITION) {
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/* nothing to check */
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} else if ((buffer->mode & BufferModeATTACHED) == 0
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|| buffer->base == (Addr)0
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|| buffer->ap_s.init == (Addr)0
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|| buffer->ap_s.alloc == (Addr)0
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|| buffer->poolLimit == (Addr)0) {
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CHECKL((buffer->mode & BufferModeATTACHED) == 0);
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CHECKL(buffer->base == (Addr)0);
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CHECKL(buffer->initAtFlip == (Addr)0);
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CHECKL(buffer->ap_s.init == (Addr)0);
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CHECKL(buffer->ap_s.alloc == (Addr)0);
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CHECKL(buffer->ap_s.limit == (Addr)0);
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/* Nothing reliable to check for lightweight frame state */
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CHECKL(buffer->poolLimit == (Addr)0);
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} else {
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/* The buffer is attached to a region of memory. */
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/* Check consistency. */
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CHECKL(buffer->mode & BufferModeATTACHED);
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/* These fields should obey the ordering */
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/* base <= init <= alloc <= poolLimit */
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CHECKL((mps_addr_t)buffer->base <= buffer->ap_s.init);
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CHECKL(buffer->ap_s.init <= buffer->ap_s.alloc);
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CHECKL(buffer->ap_s.alloc <= (mps_addr_t)buffer->poolLimit);
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/* Check that the fields are aligned to the buffer alignment. */
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CHECKL(AddrIsAligned(buffer->base, buffer->alignment));
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CHECKL(AddrIsAligned(buffer->initAtFlip, buffer->alignment));
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CHECKL(AddrIsAligned(buffer->ap_s.init, buffer->alignment));
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CHECKL(AddrIsAligned(buffer->ap_s.alloc, buffer->alignment));
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CHECKL(AddrIsAligned(buffer->ap_s.limit, buffer->alignment));
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CHECKL(AddrIsAligned(buffer->poolLimit, buffer->alignment));
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/* If the buffer isn't trapped then "limit" should be the limit */
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/* set by the owning pool. Otherwise, "init" is either at the */
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/* same place it was at flip (.commit.before) or has been set */
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/* to "alloc" (.commit.after). Also, when the buffer is */
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/* flipped, initAtFlip should hold the init at flip, which is */
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/* between the base and current init. Otherwise, initAtFlip */
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/* is kept at zero to avoid misuse (see */
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/* request.dylan.170429.sol.zero_). */
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/* .. _request.dylan.170429.sol.zero: https://info.ravenbrook.com/project/mps/import/2001-11-05/mmprevol/request/dylan/170429 */
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if (BufferIsTrapped(buffer)) {
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/* .check.use-trapped: This checking function uses BufferIsTrapped, */
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/* So BufferIsTrapped can't do checking as that would cause an */
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/* infinite loop. */
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if (buffer->mode & BufferModeFLIPPED) {
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CHECKL(buffer->ap_s.init == buffer->initAtFlip
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|| buffer->ap_s.init == buffer->ap_s.alloc);
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CHECKL(buffer->base <= buffer->initAtFlip);
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CHECKL(buffer->initAtFlip <= (Addr)buffer->ap_s.init);
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}
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/* Nothing special to check in the logged mode. */
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} else {
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CHECKL(buffer->initAtFlip == (Addr)0);
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}
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}
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return TRUE;
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}
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/* BufferDescribe -- write out description of buffer
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*
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* See <code/mpmst.h> for structure definitions. */
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static Res BufferAbsDescribe(Inst inst, mps_lib_FILE *stream, Count depth)
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{
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Buffer buffer = CouldBeA(Buffer, inst);
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Res res;
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if (!TESTC(Buffer, buffer))
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return ResPARAM;
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if (stream == NULL)
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return ResPARAM;
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res = NextMethod(Inst, Buffer, describe)(inst, stream, depth);
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if (res != ResOK)
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return res;
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return WriteF(stream, depth + 2,
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"serial $U\n", (WriteFU)buffer->serial,
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"Arena $P\n", (WriteFP)buffer->arena,
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"Pool $P\n", (WriteFP)buffer->pool,
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buffer->isMutator ? "Mutator" : "Internal", " Buffer\n",
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"mode $C$C$C$C (TRANSITION, LOGGED, FLIPPED, ATTACHED)\n",
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(WriteFC)((buffer->mode & BufferModeTRANSITION) ? 't' : '_'),
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(WriteFC)((buffer->mode & BufferModeLOGGED) ? 'l' : '_'),
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(WriteFC)((buffer->mode & BufferModeFLIPPED) ? 'f' : '_'),
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(WriteFC)((buffer->mode & BufferModeATTACHED) ? 'a' : '_'),
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"fillSize $U\n", (WriteFU)buffer->fillSize,
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"emptySize $U\n", (WriteFU)buffer->emptySize,
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"alignment $W\n", (WriteFW)buffer->alignment,
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"base $A\n", (WriteFA)buffer->base,
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"initAtFlip $A\n", (WriteFA)buffer->initAtFlip,
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"init $A\n", (WriteFA)buffer->ap_s.init,
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"alloc $A\n", (WriteFA)buffer->ap_s.alloc,
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"limit $A\n", (WriteFA)buffer->ap_s.limit,
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"poolLimit $A\n", (WriteFA)buffer->poolLimit,
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"alignment $W\n", (WriteFW)buffer->alignment,
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"rampCount $U\n", (WriteFU)buffer->rampCount,
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NULL);
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}
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Res BufferDescribe(Buffer buffer, mps_lib_FILE *stream, Count depth)
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{
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return Method(Inst, buffer, describe)(MustBeA(Inst, buffer), stream, depth);
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}
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/* BufferInit -- initialize an allocation buffer */
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static Res BufferAbsInit(Buffer buffer, Pool pool, Bool isMutator, ArgList args)
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{
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Arena arena;
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AVER(buffer != NULL);
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AVERT(Pool, pool);
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AVER(BoolCheck(isMutator));
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AVERT(ArgList, args);
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/* Superclass init */
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InstInit(CouldBeA(Inst, buffer));
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arena = PoolArena(pool);
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/* Initialize the buffer. See <code/mpmst.h> for a definition of
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the structure. sig and serial comes later .init.sig-serial */
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buffer->arena = arena;
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buffer->pool = pool;
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RingInit(&buffer->poolRing);
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buffer->isMutator = isMutator;
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if (ArenaGlobals(arena)->bufferLogging) {
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buffer->mode = BufferModeLOGGED;
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} else {
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buffer->mode = 0;
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}
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buffer->fillSize = 0.0;
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buffer->emptySize = 0.0;
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buffer->alignment = PoolAlignment(pool);
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buffer->base = (Addr)0;
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buffer->initAtFlip = (Addr)0;
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/* In the next three assignments we really mean zero, not NULL, because
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the bit pattern is compared. It's pretty unlikely we'll encounter
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a platform where this makes a difference. */
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buffer->ap_s.init = (mps_addr_t)0;
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buffer->ap_s.alloc = (mps_addr_t)0;
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buffer->ap_s.limit = (mps_addr_t)0;
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buffer->poolLimit = (Addr)0;
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buffer->rampCount = 0;
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/* .init.sig-serial: Now the vanilla stuff is initialized, sign the
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buffer and give it a serial number. It can then be safely checked
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in subclass methods. */
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buffer->serial = pool->bufferSerial; /* .trans.mod */
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++pool->bufferSerial;
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SetClassOfPoly(buffer, CLASS(Buffer));
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buffer->sig = BufferSig;
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AVERT(Buffer, buffer);
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/* Attach the initialized buffer to the pool. */
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RingAppend(&pool->bufferRing, &buffer->poolRing);
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EVENT3(BufferInit, buffer, pool, BOOLOF(buffer->isMutator));
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return ResOK;
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}
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static Res BufferInit(Buffer buffer, BufferClass klass,
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Pool pool, Bool isMutator, ArgList args)
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{
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AVERT(BufferClass, klass);
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return klass->init(buffer, pool, isMutator, args);
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}
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/* BufferCreate -- create an allocation buffer
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*
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* <design/buffer#.method.create>.
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*/
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Res BufferCreate(Buffer *bufferReturn, BufferClass klass,
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Pool pool, Bool isMutator, ArgList args)
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{
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Res res;
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Buffer buffer;
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Arena arena;
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void *p;
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AVER(bufferReturn != NULL);
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AVERT(BufferClass, klass);
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AVERT(Pool, pool);
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arena = PoolArena(pool);
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/* Allocate memory for the buffer descriptor structure. */
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res = ControlAlloc(&p, arena, klass->size);
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if (res != ResOK)
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goto failAlloc;
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buffer = p;
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/* Initialize the buffer descriptor structure. */
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res = BufferInit(buffer, klass, pool, isMutator, args);
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if (res != ResOK)
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goto failInit;
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*bufferReturn = buffer;
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return ResOK;
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failInit:
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ControlFree(arena, buffer, klass->size);
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failAlloc:
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return res;
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}
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/* BufferDetach -- detach a buffer from a region */
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void BufferDetach(Buffer buffer, Pool pool)
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{
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AVERT(Buffer, buffer);
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AVER(BufferIsReady(buffer));
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if (!BufferIsReset(buffer)) {
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Addr init, limit;
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Size spare;
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buffer->mode |= BufferModeTRANSITION;
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/* Ask the owning pool to do whatever it needs to before the */
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/* buffer is detached (e.g. copy buffer state into pool state). */
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Method(Pool, pool, bufferEmpty)(pool, buffer);
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/* run any class-specific detachment method */
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Method(Buffer, buffer, detach)(buffer);
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init = BufferGetInit(buffer);
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limit = BufferLimit(buffer);
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spare = AddrOffset(init, limit);
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buffer->emptySize += (double)spare;
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if (buffer->isMutator) {
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ArenaGlobals(buffer->arena)->emptyMutatorSize += (double)spare;
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ArenaGlobals(buffer->arena)->allocMutatorSize
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+= (double)AddrOffset(buffer->base, init);
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} else {
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ArenaGlobals(buffer->arena)->emptyInternalSize += (double)spare;
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}
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/* Reset the buffer. */
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buffer->base = (Addr)0;
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buffer->initAtFlip = (Addr)0;
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buffer->ap_s.init = (mps_addr_t)0;
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buffer->ap_s.alloc = (mps_addr_t)0;
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buffer->ap_s.limit = (mps_addr_t)0;
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buffer->poolLimit = (Addr)0;
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buffer->mode &=
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~(BufferModeATTACHED|BufferModeFLIPPED|BufferModeTRANSITION);
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EVENT2(BufferEmpty, buffer, spare);
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}
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}
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/* BufferDestroy -- destroy an allocation buffer
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*
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* <design/buffer#.method.destroy>.
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*/
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void BufferDestroy(Buffer buffer)
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{
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Arena arena;
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Size size;
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AVERT(Buffer, buffer);
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arena = buffer->arena;
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size = ClassOfPoly(Buffer, buffer)->size;
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BufferFinish(buffer);
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ControlFree(arena, buffer, size);
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}
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/* BufferFinish -- finish an allocation buffer */
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static void BufferAbsFinish(Inst inst)
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{
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Buffer buffer = MustBeA(Buffer, inst);
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AVERT(Buffer, buffer);
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AVER(BufferIsReset(buffer));
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/* Detach the buffer from its owning pool and unsig it. */
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RingRemove(&buffer->poolRing);
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InstFinish(MustBeA(Inst, buffer));
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buffer->sig = SigInvalid;
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/* Finish off the generic buffer fields. */
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RingFinish(&buffer->poolRing);
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EVENT1(BufferFinish, buffer);
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}
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void BufferFinish(Buffer buffer)
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{
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AVERT(Buffer, buffer);
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AVER(BufferIsReady(buffer));
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BufferDetach(buffer, BufferPool(buffer)); /* FIXME: Should be in BufferAbsFinish? */
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Method(Inst, buffer, finish)(MustBeA(Inst, buffer));
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}
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/* BufferIsReset -- test whether a buffer is in the "reset" state
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*
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* A buffer is "reset" when it is not attached. In this state, the
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* base, init, alloc, and limit pointers are all zero. This condition
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* is checked by BufferCheck. */
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Bool BufferIsReset(Buffer buffer)
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{
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AVERT(Buffer, buffer);
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return !(buffer->mode & BufferModeATTACHED);
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}
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/* BufferIsReady -- test whether a buffer is ready for reserve
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*
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* BufferIsReady returns TRUE if and only if the buffer is not between a
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* reserve and commit. The result is only reliable if the client is not
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* currently using the buffer, since it may update the alloc and init
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* pointers asynchronously. */
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Bool BufferIsReady(Buffer buffer)
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{
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AVERT(Buffer, buffer);
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return buffer->ap_s.init == buffer->ap_s.alloc;
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}
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/* BufferIsMutator -- test whether buffer belongs to mutator
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*
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* Returns TRUE iff mutator was created for the mutator. */
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Bool BufferIsMutator(Buffer buffer)
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{
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AVERT(Buffer, buffer);
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return buffer->isMutator;
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}
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/* BufferSetUnflipped
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*
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* Unflip a buffer if it was flipped. */
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static void BufferSetUnflipped(Buffer buffer)
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{
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AVERT(Buffer, buffer);
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AVER(buffer->mode & BufferModeFLIPPED);
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buffer->mode &= ~BufferModeFLIPPED;
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/* restore ap_s.limit if appropriate */
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if (!BufferIsTrapped(buffer)) {
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buffer->ap_s.limit = buffer->poolLimit;
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}
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buffer->initAtFlip = (Addr)0;
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}
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|
|
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/* BufferSetAllocAddr
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*
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* Sets the init & alloc pointers of a buffer. */
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void BufferSetAllocAddr(Buffer buffer, Addr addr)
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{
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AVERT(Buffer, buffer);
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/* Can't check Addr */
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AVER(BufferIsReady(buffer));
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AVER(buffer->base <= addr);
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AVER(buffer->poolLimit >= addr);
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buffer->ap_s.init = addr;
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buffer->ap_s.alloc = addr;
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}
|
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|
|
|
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/* BufferFramePush
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*
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* <design/alloc-frame>.
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*/
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Res BufferFramePush(AllocFrame *frameReturn, Buffer buffer)
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{
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Pool pool;
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AVERT(Buffer, buffer);
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AVER(frameReturn != NULL);
|
|
|
|
|
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/* Process any flip */
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if (!BufferIsReset(buffer) && buffer->ap_s.limit == (Addr)0) {
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/* .fill.unflip: If the buffer is flipped then we unflip the buffer. */
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if (buffer->mode & BufferModeFLIPPED) {
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BufferSetUnflipped(buffer);
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}
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}
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pool = BufferPool(buffer);
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return Method(Pool, pool, framePush)(frameReturn, pool, buffer);
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}
|
|
|
|
|
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/* BufferFramePop
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|
*
|
|
* <design/alloc-frame>.
|
|
*/
|
|
|
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Res BufferFramePop(Buffer buffer, AllocFrame frame)
|
|
{
|
|
Pool pool;
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|
AVERT(Buffer, buffer);
|
|
/* frame is of an abstract type & can't be checked */
|
|
pool = BufferPool(buffer);
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return Method(Pool, pool, framePop)(pool, buffer, frame);
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|
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}
|
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|
|
|
|
|
|
/* BufferReserve -- reserve memory from an allocation buffer
|
|
*
|
|
* .reserve: Keep in sync with <code/mps.h#reserve>.
|
|
*/
|
|
|
|
Res BufferReserve(Addr *pReturn, Buffer buffer, Size size)
|
|
{
|
|
Addr next;
|
|
|
|
AVER(pReturn != NULL);
|
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AVERT(Buffer, buffer);
|
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AVER(size > 0);
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AVER(SizeIsAligned(size, BufferPool(buffer)->alignment));
|
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AVER(BufferIsReady(buffer)); /* <design/check/#.common> */
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|
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/* Is there enough room in the unallocated portion of the buffer to */
|
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/* satisfy the request? If so, just increase the alloc marker and */
|
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/* return a pointer to the area below it. */
|
|
next = AddrAdd(buffer->ap_s.alloc, size);
|
|
if (next > (Addr)buffer->ap_s.alloc &&
|
|
next <= (Addr)buffer->ap_s.limit) {
|
|
buffer->ap_s.alloc = next;
|
|
*pReturn = buffer->ap_s.init;
|
|
return ResOK;
|
|
}
|
|
|
|
/* If the buffer can't accommodate the request, call "fill". */
|
|
return BufferFill(pReturn, buffer, size);
|
|
}
|
|
|
|
|
|
/* BufferAttach -- attach a region to a buffer
|
|
*
|
|
* BufferAttach is entered because of a BufferFill, or because of a Pop
|
|
* operation on a lightweight frame. */
|
|
|
|
void BufferAttach(Buffer buffer, Addr base, Addr limit,
|
|
Addr init, Size size)
|
|
{
|
|
Size filled;
|
|
|
|
AVERT(Buffer, buffer);
|
|
AVER(BufferIsReset(buffer));
|
|
AVER(AddrAdd(base, size) <= limit);
|
|
AVER(base <= init);
|
|
AVER(init <= limit);
|
|
|
|
/* Set up the buffer to point at the supplied region */
|
|
buffer->mode |= BufferModeATTACHED;
|
|
buffer->base = base;
|
|
buffer->ap_s.init = init;
|
|
buffer->ap_s.alloc = AddrAdd(init, size);
|
|
/* only set limit if not logged */
|
|
if ((buffer->mode & BufferModeLOGGED) == 0) {
|
|
buffer->ap_s.limit = limit;
|
|
} else {
|
|
AVER(buffer->ap_s.limit == (Addr)0);
|
|
}
|
|
AVER(buffer->initAtFlip == (Addr)0);
|
|
buffer->poolLimit = limit;
|
|
|
|
filled = AddrOffset(init, limit);
|
|
buffer->fillSize += (double)filled;
|
|
if (buffer->isMutator) {
|
|
if (base != init) { /* see <design/buffer#.count.alloc.how> */
|
|
Size prealloc = AddrOffset(base, init);
|
|
ArenaGlobals(buffer->arena)->allocMutatorSize -= (double)prealloc;
|
|
}
|
|
ArenaGlobals(buffer->arena)->fillMutatorSize += (double)filled;
|
|
} else {
|
|
ArenaGlobals(buffer->arena)->fillInternalSize += (double)filled;
|
|
}
|
|
|
|
/* run any class-specific attachment method */
|
|
Method(Buffer, buffer, attach)(buffer, base, limit, init, size);
|
|
|
|
AVERT(Buffer, buffer);
|
|
EVENT4(BufferFill, buffer, size, base, filled);
|
|
}
|
|
|
|
|
|
/* BufferFill -- refill an empty buffer
|
|
*
|
|
* BufferFill is entered by the "reserve" operation on a buffer if there
|
|
* isn't enough room between "alloc" and "limit" to satisfy an
|
|
* allocation request. This might be because the buffer has been
|
|
* trapped and "limit" has been set to zero. */
|
|
|
|
Res BufferFill(Addr *pReturn, Buffer buffer, Size size)
|
|
{
|
|
Res res;
|
|
Pool pool;
|
|
Addr base, limit, next;
|
|
|
|
AVER(pReturn != NULL);
|
|
AVERT(Buffer, buffer);
|
|
AVER(size > 0);
|
|
AVER(SizeIsAligned(size, BufferPool(buffer)->alignment));
|
|
AVER(BufferIsReady(buffer));
|
|
|
|
pool = BufferPool(buffer);
|
|
|
|
/* If we're here because the buffer was trapped, then we attempt */
|
|
/* the allocation here. */
|
|
if (!BufferIsReset(buffer) && buffer->ap_s.limit == (Addr)0) {
|
|
/* .fill.unflip: If the buffer is flipped then we unflip the buffer. */
|
|
if (buffer->mode & BufferModeFLIPPED) {
|
|
BufferSetUnflipped(buffer);
|
|
}
|
|
|
|
/* .fill.logged: If the buffer is logged then we leave it logged. */
|
|
next = AddrAdd(buffer->ap_s.alloc, size);
|
|
if (next > (Addr)buffer->ap_s.alloc &&
|
|
next <= (Addr)buffer->poolLimit) {
|
|
buffer->ap_s.alloc = next;
|
|
if (buffer->mode & BufferModeLOGGED) {
|
|
EVENT3(BufferReserve, buffer, buffer->ap_s.init, size);
|
|
}
|
|
*pReturn = buffer->ap_s.init;
|
|
return ResOK;
|
|
}
|
|
}
|
|
|
|
/* There really isn't enough room for the allocation now. */
|
|
AVER(AddrAdd(buffer->ap_s.alloc, size) > buffer->poolLimit ||
|
|
AddrAdd(buffer->ap_s.alloc, size) < (Addr)buffer->ap_s.alloc);
|
|
|
|
BufferDetach(buffer, pool);
|
|
|
|
/* Ask the pool for some memory. */
|
|
res = Method(Pool, pool, bufferFill)(&base, &limit, pool, buffer, size);
|
|
if (res != ResOK)
|
|
return res;
|
|
|
|
/* Set up the buffer to point at the memory given by the pool */
|
|
/* and do the allocation that was requested by the client. */
|
|
BufferAttach(buffer, base, limit, base, size);
|
|
|
|
if (buffer->mode & BufferModeLOGGED) {
|
|
EVENT3(BufferReserve, buffer, buffer->ap_s.init, size);
|
|
}
|
|
|
|
*pReturn = base;
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
/* BufferCommit -- commit memory previously reserved
|
|
*
|
|
* .commit: Keep in sync with <code/mps.h#commit>. */
|
|
|
|
Bool BufferCommit(Buffer buffer, Addr p, Size size)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
AVER(size > 0);
|
|
AVER(SizeIsAligned(size, BufferPool(buffer)->alignment));
|
|
AVER(!BufferIsReady(buffer));
|
|
|
|
/* <design/collection#.flip>. */
|
|
/* .commit.before: If a flip occurs before this point, when the */
|
|
/* pool reads "initAtFlip" it will point below the object, so it */
|
|
/* will be trashed and the commit must fail when trip is called. */
|
|
AVER(p == buffer->ap_s.init);
|
|
AVER(AddrAdd(buffer->ap_s.init, size) == buffer->ap_s.alloc);
|
|
|
|
/* .commit.update: Atomically update the init pointer to declare */
|
|
/* that the object is initialized (though it may be invalid if a */
|
|
/* flip occurred). */
|
|
buffer->ap_s.init = buffer->ap_s.alloc;
|
|
|
|
/* .improve.memory-barrier: Memory barrier here on the DEC Alpha */
|
|
/* (and other relaxed memory order architectures). */
|
|
/* .commit.after: If a flip occurs at this point, the pool will */
|
|
/* see "initAtFlip" above the object, which is valid, so it will */
|
|
/* be collected. The commit must succeed when trip is called. */
|
|
/* The pointer "p" will have been fixed up. */
|
|
/* TODO: Check the above assertion and explain why it is so. */
|
|
/* .commit.trip: Trip the buffer if a flip has occurred. */
|
|
if (buffer->ap_s.limit == 0)
|
|
return BufferTrip(buffer, p, size);
|
|
|
|
/* No flip occurred, so succeed. */
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/* BufferTrip -- act on a trapped buffer
|
|
*
|
|
* Called from BufferCommit (and its equivalents) when invoked on a
|
|
* trapped buffer (indicated by limit == 0). This function can decide
|
|
* whether to succeed or fail the commit. */
|
|
|
|
Bool BufferTrip(Buffer buffer, Addr p, Size size)
|
|
{
|
|
Pool pool;
|
|
|
|
AVERT(Buffer, buffer);
|
|
AVER(p != 0);
|
|
AVER(size > 0);
|
|
AVER(SizeIsAligned(size, buffer->alignment));
|
|
|
|
/* The limit field should be zero, because that's how trip gets */
|
|
/* called. See .commit.trip. */
|
|
AVER(buffer->ap_s.limit == 0);
|
|
/* Of course we should be trapped. */
|
|
AVER(BufferIsTrapped(buffer));
|
|
|
|
/* The init and alloc fields should be equal at this point, because */
|
|
/* the step .commit.update has happened. */
|
|
AVER(buffer->ap_s.init == buffer->ap_s.alloc);
|
|
|
|
/* The p parameter points at the base address of the allocated */
|
|
/* block, the end of which should now coincide with the init and */
|
|
/* alloc fields. */
|
|
/* Note that we don't _really_ care about p too much. We don't */
|
|
/* do anything else with it apart from these checks. (in particular */
|
|
/* it seems like the algorithms could be modified to cope with the */
|
|
/* case of the object having been copied between Commit updating i */
|
|
/* and testing limit) */
|
|
AVER(AddrAdd(p, size) == buffer->ap_s.init);
|
|
|
|
pool = BufferPool(buffer);
|
|
|
|
AVER(PoolHasAddr(pool, p));
|
|
|
|
/* .trip.unflip: If the flip occurred before commit set "init" */
|
|
/* to "alloc" (see .commit.before) then the object is invalid */
|
|
/* (won't've been scanned) so undo the allocation and fail commit. */
|
|
/* Otherwise (see .commit.after) the object is valid (will've been */
|
|
/* scanned) so commit can simply succeed. */
|
|
if ((buffer->mode & BufferModeFLIPPED)
|
|
&& buffer->ap_s.init != buffer->initAtFlip) {
|
|
/* Reset just enough state for Reserve/Fill to work. */
|
|
/* The buffer is left trapped and we leave the untrapping */
|
|
/* for the next reserve (which goes out of line to Fill */
|
|
/* (.fill.unflip) because the buffer is still trapped) */
|
|
buffer->ap_s.init = p;
|
|
buffer->ap_s.alloc = p;
|
|
return FALSE;
|
|
}
|
|
|
|
/* Emit event including class if logged */
|
|
if (buffer->mode & BufferModeLOGGED) {
|
|
Bool b;
|
|
Format format;
|
|
Addr clientClass;
|
|
|
|
b = PoolFormat(&format, buffer->pool);
|
|
if (b) {
|
|
clientClass = format->klass(p);
|
|
} else {
|
|
clientClass = (Addr)0;
|
|
}
|
|
EVENT4(BufferCommit, buffer, p, size, clientClass);
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/* BufferFlip -- trap buffer at GC flip time
|
|
*
|
|
* .flip: Tells the buffer that a flip has occurred. If the buffer is
|
|
* between reserve and commit, and has a rank (i.e. references), and has
|
|
* the two-phase protocol, then the object being initialized is
|
|
* invalidated by failing the next commit. The buffer code handles this
|
|
* automatically (ie the pool implementation is not involved). If the
|
|
* buffer is reset there is no effect, since there is no object to
|
|
* invalidate. If the buffer is already flipped there is no effect,
|
|
* since the object is already invalid by a previous trace. The buffer
|
|
* becomes unflipped at the next reserve or commit operation (actually
|
|
* reserve because commit is lazy). This is handled by BufferFill
|
|
* (.fill.unflip) or BufferTrip (.trip.unflip). */
|
|
|
|
void BufferFlip(Buffer buffer)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
|
|
if (BufferRankSet(buffer) != RankSetEMPTY
|
|
&& (buffer->mode & BufferModeFLIPPED) == 0
|
|
&& !BufferIsReset(buffer)) {
|
|
AVER(buffer->initAtFlip == (Addr)0);
|
|
buffer->initAtFlip = buffer->ap_s.init;
|
|
/* TODO: Is a memory barrier required here? */
|
|
buffer->ap_s.limit = (Addr)0;
|
|
buffer->mode |= BufferModeFLIPPED;
|
|
}
|
|
}
|
|
|
|
|
|
/* BufferScanLimit -- return limit of data to which to scan
|
|
*
|
|
* Returns the highest address to which it is safe to scan objects in
|
|
* the buffer. When the buffer is not flipped, this is the "init" of
|
|
* the AP. When the buffer is flipped, it is the value that "init" had
|
|
* at flip time. [Could make BufferScanLimit return the AP "alloc" when
|
|
* using ambiguous scanning.] See .ap.async. */
|
|
|
|
Addr BufferScanLimit(Buffer buffer)
|
|
{
|
|
if (buffer->mode & BufferModeFLIPPED) {
|
|
return buffer->initAtFlip;
|
|
} else {
|
|
return buffer->ap_s.init;
|
|
}
|
|
}
|
|
|
|
|
|
Seg BufferSeg(Buffer buffer)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
return Method(Buffer, buffer, seg)(buffer);
|
|
}
|
|
|
|
|
|
RankSet BufferRankSet(Buffer buffer)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
return Method(Buffer, buffer, rankSet)(buffer);
|
|
}
|
|
|
|
void BufferSetRankSet(Buffer buffer, RankSet rankset)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
AVERT(RankSet, rankset);
|
|
Method(Buffer, buffer, setRankSet)(buffer, rankset);
|
|
}
|
|
|
|
|
|
/* BufferReassignSeg -- adjust the seg of an attached buffer
|
|
*
|
|
* Used for segment splitting and merging. */
|
|
|
|
void BufferReassignSeg(Buffer buffer, Seg seg)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
AVERT(Seg, seg);
|
|
AVER(!BufferIsReset(buffer));
|
|
AVER(BufferBase(buffer) >= SegBase(seg));
|
|
AVER(BufferLimit(buffer) <= SegLimit(seg));
|
|
AVER(BufferPool(buffer) == SegPool(seg));
|
|
Method(Buffer, buffer, reassignSeg)(buffer, seg);
|
|
}
|
|
|
|
|
|
/* BufferIsTrapped
|
|
*
|
|
* Indicates whether the buffer is trapped - either by MPS or the
|
|
* mutator. See .ap.async. */
|
|
|
|
Bool BufferIsTrapped(Buffer buffer)
|
|
{
|
|
/* Can't check buffer, see .check.use-trapped */
|
|
return (buffer->mode & (BufferModeFLIPPED|BufferModeLOGGED)) != 0;
|
|
}
|
|
|
|
|
|
/* Alloc pattern functions
|
|
*
|
|
* Just represent the two patterns by two different pointers to dummies. */
|
|
|
|
static AllocPatternStruct AllocPatternRampStruct = {'\0'};
|
|
|
|
AllocPattern AllocPatternRamp(void)
|
|
{
|
|
return &AllocPatternRampStruct;
|
|
}
|
|
|
|
static AllocPatternStruct AllocPatternRampCollectAllStruct = {'\0'};
|
|
|
|
AllocPattern AllocPatternRampCollectAll(void)
|
|
{
|
|
return &AllocPatternRampCollectAllStruct;
|
|
}
|
|
|
|
ATTRIBUTE_UNUSED
|
|
static Bool AllocPatternCheck(AllocPattern pattern)
|
|
{
|
|
CHECKL(pattern == &AllocPatternRampCollectAllStruct
|
|
|| pattern == &AllocPatternRampStruct);
|
|
UNUSED(pattern); /* <code/mpm.c#check.unused> */
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/* BufferRampBegin -- note an entry into a ramp pattern
|
|
*
|
|
* .ramp.hack: We count the number of times the ap has begun ramp mode
|
|
* (and not ended), so we can do reset by ending all the current ramps. */
|
|
|
|
void BufferRampBegin(Buffer buffer, AllocPattern pattern)
|
|
{
|
|
Pool pool;
|
|
|
|
AVERT(Buffer, buffer);
|
|
AVERT(AllocPattern, pattern);
|
|
|
|
++buffer->rampCount;
|
|
AVER(buffer->rampCount > 0);
|
|
|
|
pool = BufferPool(buffer);
|
|
AVERT(Pool, pool);
|
|
Method(Pool, pool, rampBegin)(pool, buffer,
|
|
pattern == &AllocPatternRampCollectAllStruct);
|
|
}
|
|
|
|
|
|
/* BufferRampEnd -- note an exit from a ramp pattern */
|
|
|
|
Res BufferRampEnd(Buffer buffer)
|
|
{
|
|
Pool pool;
|
|
|
|
AVERT(Buffer, buffer);
|
|
|
|
if (buffer->rampCount == 0)
|
|
return ResFAIL;
|
|
--buffer->rampCount;
|
|
|
|
pool = BufferPool(buffer);
|
|
AVERT(Pool, pool);
|
|
Method(Pool, pool, rampEnd)(pool, buffer);
|
|
return ResOK;
|
|
}
|
|
|
|
|
|
/* BufferRampReset -- exit from ramp mode */
|
|
|
|
void BufferRampReset(Buffer buffer)
|
|
{
|
|
Pool pool;
|
|
|
|
AVERT(Buffer, buffer);
|
|
|
|
if (buffer->rampCount == 0)
|
|
return;
|
|
|
|
pool = BufferPool(buffer);
|
|
AVERT(Pool, pool);
|
|
do
|
|
Method(Pool, pool, rampEnd)(pool, buffer);
|
|
while(--buffer->rampCount > 0);
|
|
}
|
|
|
|
|
|
|
|
/* BufferClass -- support for the basic Buffer class */
|
|
|
|
|
|
/* bufferTrivAttach -- basic buffer attach method */
|
|
|
|
static void bufferTrivAttach(Buffer buffer, Addr base, Addr limit,
|
|
Addr init, Size size)
|
|
{
|
|
/* No special attach method for simple buffers */
|
|
AVERT(Buffer, buffer);
|
|
/* Other parameters are consistency checked in BufferAttach */
|
|
UNUSED(base);
|
|
UNUSED(limit);
|
|
UNUSED(init);
|
|
UNUSED(size);
|
|
NOOP;
|
|
}
|
|
|
|
|
|
/* bufferTrivDetach -- basic buffer detach method */
|
|
|
|
static void bufferTrivDetach(Buffer buffer)
|
|
{
|
|
/* No special detach method for simple buffers */
|
|
AVERT(Buffer, buffer);
|
|
NOOP;
|
|
}
|
|
|
|
|
|
/* bufferNoSeg -- basic buffer BufferSeg accessor method
|
|
*
|
|
* .noseg: basic buffers don't support segments, so this method should
|
|
* not be called. */
|
|
|
|
static Seg bufferNoSeg(Buffer buffer)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
NOTREACHED; /* .noseg */
|
|
return NULL;
|
|
}
|
|
|
|
|
|
|
|
/* bufferTrivRankSet -- basic BufferRankSet accessor method */
|
|
|
|
static RankSet bufferTrivRankSet(Buffer buffer)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
/* vanilla buffers can only have empty rank set */
|
|
return RankSetEMPTY;
|
|
}
|
|
|
|
|
|
/* bufferNoSetRankSet -- basic BufferSetRankSet setter method
|
|
*
|
|
* .norank: basic buffers don't support ranksets, so this method should
|
|
* not be called. */
|
|
|
|
static void bufferNoSetRankSet(Buffer buffer, RankSet rankset)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
AVERT(RankSet, rankset);
|
|
NOTREACHED; /* .norank */
|
|
}
|
|
|
|
|
|
/* bufferNoReassignSeg -- basic BufferReassignSeg method
|
|
*
|
|
* .noseg: basic buffers don't support attachment to segments, so this
|
|
* method should not be called. */
|
|
|
|
static void bufferNoReassignSeg(Buffer buffer, Seg seg)
|
|
{
|
|
AVERT(Buffer, buffer);
|
|
AVERT(Seg, seg);
|
|
NOTREACHED; /* .noseg */
|
|
}
|
|
|
|
|
|
/* BufferClassCheck -- check the consistency of a BufferClass */
|
|
|
|
Bool BufferClassCheck(BufferClass klass)
|
|
{
|
|
CHECKD(InstClass, &klass->instClassStruct);
|
|
CHECKL(klass->size >= sizeof(BufferStruct));
|
|
CHECKL(FUNCHECK(klass->varargs));
|
|
CHECKL(FUNCHECK(klass->init));
|
|
CHECKL(FUNCHECK(klass->attach));
|
|
CHECKL(FUNCHECK(klass->detach));
|
|
CHECKL(FUNCHECK(klass->seg));
|
|
CHECKL(FUNCHECK(klass->rankSet));
|
|
CHECKL(FUNCHECK(klass->setRankSet));
|
|
CHECKL(FUNCHECK(klass->reassignSeg));
|
|
|
|
/* Check that buffer classes override sets of related methods. */
|
|
CHECKL((klass->init == BufferAbsInit)
|
|
== (klass->instClassStruct.finish == BufferAbsFinish));
|
|
CHECKL((klass->attach == bufferTrivAttach)
|
|
== (klass->detach == bufferTrivDetach));
|
|
|
|
CHECKS(BufferClass, klass);
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/* BufferClass -- the vanilla buffer class definition
|
|
*
|
|
* <design/buffer#.class.hierarchy.buffer>. */
|
|
|
|
DEFINE_CLASS(Inst, BufferClass, klass)
|
|
{
|
|
INHERIT_CLASS(klass, BufferClass, InstClass);
|
|
AVERT(InstClass, klass);
|
|
}
|
|
|
|
DEFINE_CLASS(Buffer, Buffer, klass)
|
|
{
|
|
INHERIT_CLASS(&klass->instClassStruct, Buffer, Inst);
|
|
klass->instClassStruct.finish = BufferAbsFinish;
|
|
klass->instClassStruct.describe = BufferAbsDescribe;
|
|
klass->size = sizeof(BufferStruct);
|
|
klass->varargs = ArgTrivVarargs;
|
|
klass->init = BufferAbsInit;
|
|
klass->attach = bufferTrivAttach;
|
|
klass->detach = bufferTrivDetach;
|
|
klass->seg = bufferNoSeg;
|
|
klass->rankSet = bufferTrivRankSet;
|
|
klass->setRankSet = bufferNoSetRankSet;
|
|
klass->reassignSeg = bufferNoReassignSeg;
|
|
klass->sig = BufferClassSig;
|
|
AVERT(BufferClass, klass);
|
|
}
|
|
|
|
|
|
|
|
/* SegBufClass -- support for the SegBuf subclass */
|
|
|
|
|
|
/* SegBufCheck -- check consistency of a SegBuf */
|
|
|
|
Bool SegBufCheck(SegBuf segbuf)
|
|
{
|
|
Buffer buffer;
|
|
CHECKS(SegBuf, segbuf);
|
|
buffer = MustBeA(Buffer, segbuf);
|
|
CHECKD(Buffer, buffer);
|
|
CHECKL(RankSetCheck(segbuf->rankSet));
|
|
|
|
if (buffer->mode & BufferModeTRANSITION) {
|
|
/* nothing to check */
|
|
} else if ((buffer->mode & BufferModeATTACHED) == 0) {
|
|
CHECKL(segbuf->seg == NULL);
|
|
} else {
|
|
/* The buffer is attached to a segment. */
|
|
CHECKL(segbuf->seg != NULL);
|
|
CHECKD(Seg, segbuf->seg);
|
|
/* To avoid recursive checking, leave it to SegCheck to make */
|
|
/* sure the buffer and segment fields tally. */
|
|
|
|
if (buffer->mode & BufferModeFLIPPED) {
|
|
/* Only buffers that allocate pointers get flipped. */
|
|
CHECKL(segbuf->rankSet != RankSetEMPTY);
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/* segBufInit -- SegBuf init method */
|
|
|
|
static Res segBufInit(Buffer buffer, Pool pool, Bool isMutator, ArgList args)
|
|
{
|
|
SegBuf segbuf;
|
|
Res res;
|
|
|
|
/* Initialize the superclass fields first via next-method call */
|
|
res = NextMethod(Buffer, SegBuf, init)(buffer, pool, isMutator, args);
|
|
if (res != ResOK)
|
|
return res;
|
|
segbuf = CouldBeA(SegBuf, buffer);
|
|
|
|
segbuf->seg = NULL;
|
|
segbuf->rankSet = RankSetEMPTY;
|
|
|
|
SetClassOfPoly(buffer, CLASS(SegBuf));
|
|
segbuf->sig = SegBufSig;
|
|
AVERC(SegBuf, segbuf);
|
|
|
|
EVENT3(BufferInitSeg, buffer, pool, BOOLOF(buffer->isMutator));
|
|
return ResOK;
|
|
}
|
|
|
|
|
|
/* segBufFinish -- SegBuf finish method */
|
|
|
|
static void segBufFinish(Inst inst)
|
|
{
|
|
Buffer buffer = MustBeA(Buffer, inst);
|
|
SegBuf segbuf = MustBeA(SegBuf, buffer);
|
|
AVER(BufferIsReset(buffer));
|
|
segbuf->sig = SigInvalid;
|
|
NextMethod(Inst, SegBuf, finish)(inst);
|
|
}
|
|
|
|
|
|
/* segBufAttach -- SegBuf attach method */
|
|
|
|
static void segBufAttach(Buffer buffer, Addr base, Addr limit,
|
|
Addr init, Size size)
|
|
{
|
|
SegBuf segbuf = MustBeA(SegBuf, buffer);
|
|
Seg seg = NULL; /* suppress "may be used uninitialized" */
|
|
Arena arena;
|
|
Bool found;
|
|
|
|
/* Other parameters are consistency checked in BufferAttach */
|
|
UNUSED(init);
|
|
UNUSED(size);
|
|
|
|
arena = BufferArena(buffer);
|
|
found = SegOfAddr(&seg, arena, base);
|
|
AVER(found);
|
|
AVER(segbuf->seg == NULL);
|
|
AVER(!SegHasBuffer(seg));
|
|
AVER(SegBase(seg) <= base);
|
|
AVER(limit <= SegLimit(seg));
|
|
|
|
/* attach the buffer to the segment */
|
|
SegSetBuffer(seg, buffer);
|
|
segbuf->seg = seg;
|
|
|
|
AVERT(SegBuf, segbuf);
|
|
}
|
|
|
|
|
|
/* segBufDetach -- SegBuf detach method */
|
|
|
|
static void segBufDetach(Buffer buffer)
|
|
{
|
|
SegBuf segbuf = MustBeA(SegBuf, buffer);
|
|
Seg seg = segbuf->seg;
|
|
SegUnsetBuffer(seg);
|
|
segbuf->seg = NULL;
|
|
}
|
|
|
|
|
|
/* segBufSeg -- BufferSeg accessor method for SegBuf instances */
|
|
|
|
static Seg segBufSeg(Buffer buffer)
|
|
{
|
|
SegBuf segbuf = MustBeA(SegBuf, buffer);
|
|
return segbuf->seg;
|
|
}
|
|
|
|
|
|
/* segBufRankSet -- BufferRankSet accessor for SegBuf instances */
|
|
|
|
static RankSet segBufRankSet(Buffer buffer)
|
|
{
|
|
SegBuf segbuf = MustBeA(SegBuf, buffer);
|
|
return segbuf->rankSet;
|
|
}
|
|
|
|
|
|
/* segBufSetRankSet -- BufferSetRankSet setter method for SegBuf */
|
|
|
|
static void segBufSetRankSet(Buffer buffer, RankSet rankset)
|
|
{
|
|
SegBuf segbuf = MustBeA(SegBuf, buffer);
|
|
AVERT(RankSet, rankset);
|
|
segbuf->rankSet = rankset;
|
|
}
|
|
|
|
|
|
/* segBufReassignSeg -- BufferReassignSeg method for SegBuf
|
|
*
|
|
* Used to support segment merging and splitting.
|
|
*
|
|
* .invseg: On entry the buffer is attached to an invalid segment, which
|
|
* can't be checked. The method is called to make the attachment valid. */
|
|
|
|
static void segBufReassignSeg(Buffer buffer, Seg seg)
|
|
{
|
|
SegBuf segbuf = CouldBeA(SegBuf, buffer);
|
|
AVERT(Seg, seg);
|
|
/* Can't check segbuf on entry. See .invseg */
|
|
AVER(NULL != segbuf->seg);
|
|
AVER(seg != segbuf->seg);
|
|
segbuf->seg = seg;
|
|
AVERT(SegBuf, segbuf);
|
|
}
|
|
|
|
|
|
/* segBufDescribe -- describe method for SegBuf */
|
|
|
|
static Res segBufDescribe(Inst inst, mps_lib_FILE *stream, Count depth)
|
|
{
|
|
Buffer buffer = CouldBeA(Buffer, inst);
|
|
SegBuf segbuf = CouldBeA(SegBuf, buffer);
|
|
Res res;
|
|
|
|
if (!TESTC(SegBuf, segbuf))
|
|
return ResPARAM;
|
|
if (stream == NULL)
|
|
return ResPARAM;
|
|
|
|
res = NextMethod(Inst, SegBuf, describe)(inst, stream, depth);
|
|
if (res != ResOK)
|
|
return res;
|
|
|
|
return WriteF(stream, depth + 2,
|
|
"Seg $P\n", (WriteFP)segbuf->seg,
|
|
"rankSet $U\n", (WriteFU)segbuf->rankSet,
|
|
NULL);
|
|
}
|
|
|
|
|
|
/* SegBufClass -- SegBuf class definition
|
|
*
|
|
* Supports an association with a single segment when attached. See
|
|
* <design/buffer#.class.hierarchy.segbuf>. */
|
|
|
|
DEFINE_CLASS(Buffer, SegBuf, klass)
|
|
{
|
|
INHERIT_CLASS(klass, SegBuf, Buffer);
|
|
klass->instClassStruct.finish = segBufFinish;
|
|
klass->instClassStruct.describe = segBufDescribe;
|
|
klass->size = sizeof(SegBufStruct);
|
|
klass->init = segBufInit;
|
|
klass->attach = segBufAttach;
|
|
klass->detach = segBufDetach;
|
|
klass->seg = segBufSeg;
|
|
klass->rankSet = segBufRankSet;
|
|
klass->setRankSet = segBufSetRankSet;
|
|
klass->reassignSeg = segBufReassignSeg;
|
|
AVERT(BufferClass, klass);
|
|
}
|
|
|
|
|
|
/* RankBufClass -- support for the RankBufClass subclass */
|
|
|
|
|
|
/* rankBufVarargs -- parse obsolete varargs into keywords */
|
|
|
|
static void rankBufVarargs(ArgStruct args[MPS_ARGS_MAX], va_list varargs)
|
|
{
|
|
args[0].key = MPS_KEY_RANK;
|
|
args[0].val.rank = va_arg(varargs, Rank);
|
|
args[1].key = MPS_KEY_ARGS_END;
|
|
AVERT(ArgList, args);
|
|
}
|
|
|
|
/* rankBufInit -- RankBufClass init method */
|
|
|
|
static Res rankBufInit(Buffer buffer, Pool pool, Bool isMutator, ArgList args)
|
|
{
|
|
Rank rank = BUFFER_RANK_DEFAULT;
|
|
Res res;
|
|
ArgStruct arg;
|
|
|
|
AVERT(ArgList, args);
|
|
if (ArgPick(&arg, args, MPS_KEY_RANK))
|
|
rank = arg.val.rank;
|
|
AVERT(Rank, rank);
|
|
|
|
/* Initialize the superclass fields first via next-method call */
|
|
res = NextMethod(Buffer, RankBuf, init)(buffer, pool, isMutator, args);
|
|
if (res != ResOK)
|
|
return res;
|
|
|
|
BufferSetRankSet(buffer, RankSetSingle(rank));
|
|
|
|
SetClassOfPoly(buffer, CLASS(RankBuf));
|
|
AVERC(RankBuf, buffer);
|
|
|
|
EVENT4(BufferInitRank, buffer, pool, BOOLOF(buffer->isMutator), rank);
|
|
|
|
return ResOK;
|
|
}
|
|
|
|
|
|
/* RankBufClass -- RankBufClass class definition
|
|
*
|
|
* A subclass of SegBufClass, sharing structure for instances.
|
|
*
|
|
* Supports initialization to a rank supplied at creation time. */
|
|
|
|
DEFINE_CLASS(Buffer, RankBuf, klass)
|
|
{
|
|
INHERIT_CLASS(klass, RankBuf, SegBuf);
|
|
klass->varargs = rankBufVarargs;
|
|
klass->init = rankBufInit;
|
|
AVERT(BufferClass, klass);
|
|
}
|
|
|
|
|
|
/* C. COPYRIGHT AND LICENSE
|
|
*
|
|
* Copyright (C) 2001-2020 Ravenbrook Limited <https://www.ravenbrook.com/>.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the
|
|
* distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
|
|
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
|
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|