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729 lines
20 KiB
C
729 lines
20 KiB
C
/* Input event support for Emacs on the Microsoft W32 API.
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Copyright (C) 1992, 1993, 1995, 2001, 2002, 2003, 2004, 2005, 2006,
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2007, 2008, 2009 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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/*
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Drew Bliss 01-Oct-93
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Adapted from ntkbd.c by Tim Fleehart
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <windows.h>
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#ifndef MOUSE_MOVED
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#define MOUSE_MOVED 1
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#endif
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#include "lisp.h"
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#include "keyboard.h"
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#include "frame.h"
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#include "dispextern.h"
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#include "blockinput.h"
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#include "termhooks.h"
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#include "w32heap.h"
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#include "w32term.h"
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/* stdin, from ntterm */
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extern HANDLE keyboard_handle;
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/* Info for last mouse motion */
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static COORD movement_pos;
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static DWORD movement_time;
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/* from keyboard.c */
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extern void reinvoke_input_signal (void);
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/* from w32console.c */
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extern int w32_use_full_screen_buffer;
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/* from w32fns.c */
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extern Lisp_Object Vw32_alt_is_meta;
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extern unsigned int map_keypad_keys (unsigned int, unsigned int);
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/* from w32term */
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extern Lisp_Object Vw32_capslock_is_shiftlock;
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extern Lisp_Object Vw32_enable_caps_lock;
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extern Lisp_Object Vw32_enable_num_lock;
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extern Lisp_Object Vw32_recognize_altgr;
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extern Lisp_Object Vw32_pass_lwindow_to_system;
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extern Lisp_Object Vw32_pass_rwindow_to_system;
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extern Lisp_Object Vw32_phantom_key_code;
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extern Lisp_Object Vw32_lwindow_modifier;
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extern Lisp_Object Vw32_rwindow_modifier;
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extern Lisp_Object Vw32_apps_modifier;
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extern Lisp_Object Vw32_scroll_lock_modifier;
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extern unsigned int w32_key_to_modifier (int key);
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/* Event queue */
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#define EVENT_QUEUE_SIZE 50
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static INPUT_RECORD event_queue[EVENT_QUEUE_SIZE];
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static INPUT_RECORD *queue_ptr = event_queue, *queue_end = event_queue;
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static int
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fill_queue (BOOL block)
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{
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BOOL rc;
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DWORD events_waiting;
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if (queue_ptr < queue_end)
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return queue_end-queue_ptr;
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if (!block)
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{
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/* Check to see if there are some events to read before we try
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because we can't block. */
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if (!GetNumberOfConsoleInputEvents (keyboard_handle, &events_waiting))
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return -1;
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if (events_waiting == 0)
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return 0;
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}
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rc = ReadConsoleInput (keyboard_handle, event_queue, EVENT_QUEUE_SIZE,
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&events_waiting);
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if (!rc)
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return -1;
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queue_ptr = event_queue;
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queue_end = event_queue + events_waiting;
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return (int) events_waiting;
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}
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/* In a generic, multi-frame world this should take a console handle
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and return the frame for it
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Right now, there's only one frame so return it. */
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static FRAME_PTR
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get_frame (void)
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{
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return SELECTED_FRAME ();
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}
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/* Translate console modifiers to emacs modifiers.
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German keyboard support (Kai Morgan Zeise 2/18/95). */
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int
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w32_kbd_mods_to_emacs (DWORD mods, WORD key)
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{
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int retval = 0;
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/* If we recognize right-alt and left-ctrl as AltGr, and it has been
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pressed, first remove those modifiers. */
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if (!NILP (Vw32_recognize_altgr)
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&& (mods & (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED))
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== (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED))
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mods &= ~ (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED);
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if (mods & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED))
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retval = ((NILP (Vw32_alt_is_meta)) ? alt_modifier : meta_modifier);
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if (mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
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{
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retval |= ctrl_modifier;
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if ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
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== (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
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retval |= meta_modifier;
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}
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if (mods & LEFT_WIN_PRESSED)
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retval |= w32_key_to_modifier (VK_LWIN);
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if (mods & RIGHT_WIN_PRESSED)
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retval |= w32_key_to_modifier (VK_RWIN);
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if (mods & APPS_PRESSED)
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retval |= w32_key_to_modifier (VK_APPS);
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if (mods & SCROLLLOCK_ON)
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retval |= w32_key_to_modifier (VK_SCROLL);
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/* Just in case someone wanted the original behavior, make it
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optional by setting w32-capslock-is-shiftlock to t. */
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if (NILP (Vw32_capslock_is_shiftlock)
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/* Keys that should _not_ be affected by CapsLock. */
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&& ( (key == VK_BACK)
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|| (key == VK_TAB)
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|| (key == VK_CLEAR)
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|| (key == VK_RETURN)
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|| (key == VK_ESCAPE)
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|| ((key >= VK_SPACE) && (key <= VK_HELP))
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|| ((key >= VK_NUMPAD0) && (key <= VK_F24))
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|| ((key >= VK_NUMPAD_CLEAR) && (key <= VK_NUMPAD_DELETE))
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))
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{
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/* Only consider shift state. */
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if ((mods & SHIFT_PRESSED) != 0)
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retval |= shift_modifier;
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}
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else
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{
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/* Ignore CapsLock state if not enabled. */
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if (NILP (Vw32_enable_caps_lock))
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mods &= ~CAPSLOCK_ON;
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if ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) != 0)
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retval |= shift_modifier;
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}
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return retval;
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}
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#if 0
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/* Return nonzero if the virtual key is a dead key. */
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static int
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is_dead_key (int wparam)
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{
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unsigned int code = MapVirtualKey (wparam, 2);
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/* Windows 95 returns 0x8000, NT returns 0x80000000. */
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return (code & 0x80008000) ? 1 : 0;
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}
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#endif
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/* The return code indicates key code size. */
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int
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w32_kbd_patch_key (KEY_EVENT_RECORD *event)
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{
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unsigned int key_code = event->wVirtualKeyCode;
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unsigned int mods = event->dwControlKeyState;
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BYTE keystate[256];
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static BYTE ansi_code[4];
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static int isdead = 0;
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if (isdead == 2)
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{
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event->uChar.AsciiChar = ansi_code[2];
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isdead = 0;
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return 1;
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}
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if (event->uChar.AsciiChar != 0)
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return 1;
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memset (keystate, 0, sizeof (keystate));
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keystate[key_code] = 0x80;
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if (mods & SHIFT_PRESSED)
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keystate[VK_SHIFT] = 0x80;
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if (mods & CAPSLOCK_ON)
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keystate[VK_CAPITAL] = 1;
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/* If we recognize right-alt and left-ctrl as AltGr, set the key
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states accordingly before invoking ToAscii. */
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if (!NILP (Vw32_recognize_altgr)
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&& (mods & LEFT_CTRL_PRESSED) && (mods & RIGHT_ALT_PRESSED))
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{
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keystate[VK_CONTROL] = 0x80;
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keystate[VK_LCONTROL] = 0x80;
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keystate[VK_MENU] = 0x80;
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keystate[VK_RMENU] = 0x80;
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}
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#if 0
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/* Because of an OS bug, ToAscii corrupts the stack when called to
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convert a dead key in console mode on NT4. Unfortunately, trying
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to check for dead keys using MapVirtualKey doesn't work either -
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these functions apparently use internal information about keyboard
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layout which doesn't get properly updated in console programs when
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changing layout (though apparently it gets partly updated,
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otherwise ToAscii wouldn't crash). */
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if (is_dead_key (event->wVirtualKeyCode))
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return 0;
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#endif
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/* On NT, call ToUnicode instead and then convert to the current
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locale's default codepage. */
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if (os_subtype == OS_NT)
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{
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WCHAR buf[128];
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isdead = ToUnicode (event->wVirtualKeyCode, event->wVirtualScanCode,
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keystate, buf, 128, 0);
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if (isdead > 0)
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{
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char cp[20];
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int cpId;
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GetLocaleInfo (GetThreadLocale (),
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LOCALE_IDEFAULTANSICODEPAGE, cp, 20);
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cpId = atoi (cp);
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isdead = WideCharToMultiByte (cpId, 0, buf, isdead,
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ansi_code, 4, NULL, NULL);
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}
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else
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isdead = 0;
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}
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else
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{
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isdead = ToAscii (event->wVirtualKeyCode, event->wVirtualScanCode,
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keystate, (LPWORD) ansi_code, 0);
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}
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if (isdead == 0)
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return 0;
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event->uChar.AsciiChar = ansi_code[0];
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return isdead;
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}
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extern char *lispy_function_keys[];
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static int faked_key = 0;
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/* return code -1 means that event_queue_ptr won't be incremented.
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In other word, this event makes two key codes. (by himi) */
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int
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key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev, int *isdead)
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{
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static int mod_key_state = 0;
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int wParam;
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*isdead = 0;
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/* Skip key-up events. */
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if (!event->bKeyDown)
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{
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switch (event->wVirtualKeyCode)
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{
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case VK_LWIN:
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mod_key_state &= ~LEFT_WIN_PRESSED;
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break;
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case VK_RWIN:
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mod_key_state &= ~RIGHT_WIN_PRESSED;
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break;
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case VK_APPS:
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mod_key_state &= ~APPS_PRESSED;
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break;
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}
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return 0;
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}
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/* Ignore keystrokes we fake ourself; see below. */
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if (faked_key == event->wVirtualKeyCode)
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{
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faked_key = 0;
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return 0;
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}
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/* To make it easier to debug this code, ignore modifier keys! */
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switch (event->wVirtualKeyCode)
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{
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case VK_LWIN:
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if (NILP (Vw32_pass_lwindow_to_system))
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{
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/* Prevent system from acting on keyup (which opens the Start
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menu if no other key was pressed) by simulating a press of
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Space which we will ignore. */
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if ((mod_key_state & LEFT_WIN_PRESSED) == 0)
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{
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if (NUMBERP (Vw32_phantom_key_code))
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faked_key = XUINT (Vw32_phantom_key_code) & 255;
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else
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faked_key = VK_SPACE;
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keybd_event (faked_key, (BYTE) MapVirtualKey (faked_key, 0), 0, 0);
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}
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}
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mod_key_state |= LEFT_WIN_PRESSED;
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if (!NILP (Vw32_lwindow_modifier))
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return 0;
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break;
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case VK_RWIN:
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if (NILP (Vw32_pass_rwindow_to_system))
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{
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if ((mod_key_state & RIGHT_WIN_PRESSED) == 0)
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{
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if (NUMBERP (Vw32_phantom_key_code))
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faked_key = XUINT (Vw32_phantom_key_code) & 255;
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else
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faked_key = VK_SPACE;
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keybd_event (faked_key, (BYTE) MapVirtualKey (faked_key, 0), 0, 0);
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}
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}
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mod_key_state |= RIGHT_WIN_PRESSED;
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if (!NILP (Vw32_rwindow_modifier))
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return 0;
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break;
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case VK_APPS:
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mod_key_state |= APPS_PRESSED;
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if (!NILP (Vw32_apps_modifier))
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return 0;
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break;
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case VK_CAPITAL:
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/* Decide whether to treat as modifier or function key. */
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if (NILP (Vw32_enable_caps_lock))
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goto disable_lock_key;
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return 0;
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case VK_NUMLOCK:
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/* Decide whether to treat as modifier or function key. */
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if (NILP (Vw32_enable_num_lock))
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goto disable_lock_key;
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return 0;
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case VK_SCROLL:
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/* Decide whether to treat as modifier or function key. */
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if (NILP (Vw32_scroll_lock_modifier))
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goto disable_lock_key;
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return 0;
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disable_lock_key:
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/* Ensure the appropriate lock key state is off (and the
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indicator light as well). */
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wParam = event->wVirtualKeyCode;
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if (GetAsyncKeyState (wParam) & 0x8000)
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{
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/* Fake another press of the relevant key. Apparently, this
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really is the only way to turn off the indicator. */
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faked_key = wParam;
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keybd_event ((BYTE) wParam, (BYTE) MapVirtualKey (wParam, 0),
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KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
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keybd_event ((BYTE) wParam, (BYTE) MapVirtualKey (wParam, 0),
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KEYEVENTF_EXTENDEDKEY | 0, 0);
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keybd_event ((BYTE) wParam, (BYTE) MapVirtualKey (wParam, 0),
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KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
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}
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break;
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case VK_MENU:
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case VK_CONTROL:
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case VK_SHIFT:
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return 0;
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case VK_CANCEL:
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/* Windows maps Ctrl-Pause (aka Ctrl-Break) into VK_CANCEL,
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which is confusing for purposes of key binding; convert
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VK_CANCEL events into VK_PAUSE events. */
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event->wVirtualKeyCode = VK_PAUSE;
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break;
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case VK_PAUSE:
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/* Windows maps Ctrl-NumLock into VK_PAUSE, which is confusing
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for purposes of key binding; convert these back into
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VK_NUMLOCK events, at least when we want to see NumLock key
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presses. (Note that there is never any possibility that
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VK_PAUSE with Ctrl really is C-Pause as per above.) */
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if (NILP (Vw32_enable_num_lock)
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&& (event->dwControlKeyState
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& (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) != 0)
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event->wVirtualKeyCode = VK_NUMLOCK;
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break;
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}
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/* Recognize state of Windows and Apps keys. */
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event->dwControlKeyState |= mod_key_state;
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/* Distinguish numeric keypad keys from extended keys. */
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event->wVirtualKeyCode =
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map_keypad_keys (event->wVirtualKeyCode,
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(event->dwControlKeyState & ENHANCED_KEY));
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if (lispy_function_keys[event->wVirtualKeyCode] == 0)
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{
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emacs_ev->kind = ASCII_KEYSTROKE_EVENT;
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if (!NILP (Vw32_recognize_altgr)
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&& (event->dwControlKeyState & LEFT_CTRL_PRESSED)
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&& (event->dwControlKeyState & RIGHT_ALT_PRESSED))
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{
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/* Don't try to interpret AltGr key chords; ToAscii seems not
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to process them correctly. */
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}
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/* Handle key chords including any modifiers other than shift
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directly, in order to preserve as much modifier information as
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possible. */
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else if (event->dwControlKeyState
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& ( RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED
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| RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED
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| (!NILP (Vw32_lwindow_modifier) ? LEFT_WIN_PRESSED : 0)
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| (!NILP (Vw32_rwindow_modifier) ? RIGHT_WIN_PRESSED : 0)
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| (!NILP (Vw32_apps_modifier) ? APPS_PRESSED : 0)
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| (!NILP (Vw32_scroll_lock_modifier) ? SCROLLLOCK_ON : 0)))
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{
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/* Don't translate modified alphabetic keystrokes, so the user
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doesn't need to constantly switch layout to type control or
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meta keystrokes when the normal layout translates
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alphabetic characters to non-ascii characters. */
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if ('A' <= event->wVirtualKeyCode && event->wVirtualKeyCode <= 'Z')
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{
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event->uChar.AsciiChar = event->wVirtualKeyCode;
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if ((event->dwControlKeyState & SHIFT_PRESSED) == 0)
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event->uChar.AsciiChar += ('a' - 'A');
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}
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/* Try to handle unrecognized keystrokes by determining the
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base character (ie. translating the base key plus shift
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modifier). */
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else if (event->uChar.AsciiChar == 0)
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w32_kbd_patch_key (event);
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}
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if (event->uChar.AsciiChar == 0)
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return 0;
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emacs_ev->code = event->uChar.AsciiChar;
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}
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else
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{
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emacs_ev->kind = NON_ASCII_KEYSTROKE_EVENT;
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emacs_ev->code = event->wVirtualKeyCode;
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}
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XSETFRAME (emacs_ev->frame_or_window, get_frame ());
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emacs_ev->modifiers = w32_kbd_mods_to_emacs (event->dwControlKeyState,
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event->wVirtualKeyCode);
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emacs_ev->timestamp = GetTickCount ();
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return 1;
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}
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int
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w32_console_toggle_lock_key (int vk_code, Lisp_Object new_state)
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{
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int cur_state = (GetKeyState (vk_code) & 1);
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if (NILP (new_state)
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|| (NUMBERP (new_state)
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&& ((XUINT (new_state)) & 1) != cur_state))
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{
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faked_key = vk_code;
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|
|
keybd_event ((BYTE) vk_code,
|
|
(BYTE) MapVirtualKey (vk_code, 0),
|
|
KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
|
|
keybd_event ((BYTE) vk_code,
|
|
(BYTE) MapVirtualKey (vk_code, 0),
|
|
KEYEVENTF_EXTENDEDKEY | 0, 0);
|
|
keybd_event ((BYTE) vk_code,
|
|
(BYTE) MapVirtualKey (vk_code, 0),
|
|
KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
|
|
cur_state = !cur_state;
|
|
}
|
|
|
|
return cur_state;
|
|
}
|
|
|
|
/* Mouse position hook. */
|
|
void
|
|
w32_console_mouse_position (FRAME_PTR *f,
|
|
int insist,
|
|
Lisp_Object *bar_window,
|
|
enum scroll_bar_part *part,
|
|
Lisp_Object *x,
|
|
Lisp_Object *y,
|
|
unsigned long *time)
|
|
{
|
|
BLOCK_INPUT;
|
|
|
|
insist = insist;
|
|
|
|
*f = get_frame ();
|
|
*bar_window = Qnil;
|
|
*part = 0;
|
|
SELECTED_FRAME ()->mouse_moved = 0;
|
|
|
|
XSETINT(*x, movement_pos.X);
|
|
XSETINT(*y, movement_pos.Y);
|
|
*time = movement_time;
|
|
|
|
UNBLOCK_INPUT;
|
|
}
|
|
|
|
/* Remember mouse motion and notify emacs. */
|
|
static void
|
|
mouse_moved_to (int x, int y)
|
|
{
|
|
/* If we're in the same place, ignore it */
|
|
if (x != movement_pos.X || y != movement_pos.Y)
|
|
{
|
|
SELECTED_FRAME ()->mouse_moved = 1;
|
|
movement_pos.X = x;
|
|
movement_pos.Y = y;
|
|
movement_time = GetTickCount ();
|
|
}
|
|
}
|
|
|
|
/* Consoles return button bits in a strange order:
|
|
least significant - Leftmost button
|
|
next - Rightmost button
|
|
next - Leftmost+1
|
|
next - Leftmost+2...
|
|
|
|
Assume emacs likes three button mice, so
|
|
Left == 0
|
|
Middle == 1
|
|
Right == 2
|
|
Others increase from there. */
|
|
|
|
#define NUM_TRANSLATED_MOUSE_BUTTONS 3
|
|
static int emacs_button_translation[NUM_TRANSLATED_MOUSE_BUTTONS] =
|
|
{
|
|
0, 2, 1
|
|
};
|
|
|
|
static int
|
|
do_mouse_event (MOUSE_EVENT_RECORD *event,
|
|
struct input_event *emacs_ev)
|
|
{
|
|
static DWORD button_state = 0;
|
|
DWORD but_change, mask;
|
|
int i;
|
|
|
|
if (event->dwEventFlags == MOUSE_MOVED)
|
|
{
|
|
/* For movement events we just note that the mouse has moved
|
|
so that emacs will generate drag events. */
|
|
mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y);
|
|
return 0;
|
|
}
|
|
|
|
/* It looks like the console code sends us a mouse event with
|
|
dwButtonState == 0 when a window is activated. Ignore this case. */
|
|
if (event->dwButtonState == button_state)
|
|
return 0;
|
|
|
|
emacs_ev->kind = MOUSE_CLICK_EVENT;
|
|
|
|
/* Find out what button has changed state since the last button event. */
|
|
but_change = button_state ^ event->dwButtonState;
|
|
mask = 1;
|
|
for (i = 0; mask; i++, mask <<= 1)
|
|
if (but_change & mask)
|
|
{
|
|
if (i < NUM_TRANSLATED_MOUSE_BUTTONS)
|
|
emacs_ev->code = emacs_button_translation[i];
|
|
else
|
|
emacs_ev->code = i;
|
|
break;
|
|
}
|
|
|
|
button_state = event->dwButtonState;
|
|
emacs_ev->timestamp = GetTickCount ();
|
|
emacs_ev->modifiers = w32_kbd_mods_to_emacs (event->dwControlKeyState, 0) |
|
|
((event->dwButtonState & mask) ? down_modifier : up_modifier);
|
|
|
|
XSETFASTINT (emacs_ev->x, event->dwMousePosition.X);
|
|
XSETFASTINT (emacs_ev->y, event->dwMousePosition.Y);
|
|
/* for Mule 2.2 (Based on Emacs 19.28 */
|
|
#ifdef MULE
|
|
XSET (emacs_ev->frame_or_window, Lisp_Frame, get_frame ());
|
|
#else
|
|
XSETFRAME (emacs_ev->frame_or_window, get_frame ());
|
|
#endif
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
resize_event (WINDOW_BUFFER_SIZE_RECORD *event)
|
|
{
|
|
FRAME_PTR f = get_frame ();
|
|
|
|
change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1, 0);
|
|
SET_FRAME_GARBAGED (f);
|
|
}
|
|
|
|
static void
|
|
maybe_generate_resize_event ()
|
|
{
|
|
CONSOLE_SCREEN_BUFFER_INFO info;
|
|
FRAME_PTR f = get_frame ();
|
|
|
|
GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &info);
|
|
|
|
/* It is okay to call this unconditionally, since it will do nothing
|
|
if the size hasn't actually changed. */
|
|
change_frame_size (f,
|
|
1 + info.srWindow.Bottom - info.srWindow.Top,
|
|
1 + info.srWindow.Right - info.srWindow.Left,
|
|
0, 0, 0);
|
|
}
|
|
|
|
int
|
|
w32_console_read_socket (struct terminal *terminal,
|
|
int expected,
|
|
struct input_event *hold_quit)
|
|
{
|
|
BOOL no_events = TRUE;
|
|
int nev, ret = 0, add;
|
|
int isdead;
|
|
|
|
if (interrupt_input_blocked)
|
|
{
|
|
interrupt_input_pending = 1;
|
|
return -1;
|
|
}
|
|
|
|
interrupt_input_pending = 0;
|
|
BLOCK_INPUT;
|
|
|
|
for (;;)
|
|
{
|
|
nev = fill_queue (0);
|
|
if (nev <= 0)
|
|
{
|
|
/* If nev == -1, there was some kind of error
|
|
If nev == 0 then waitp must be zero and no events were available
|
|
so return. */
|
|
UNBLOCK_INPUT;
|
|
return nev;
|
|
}
|
|
|
|
while (nev > 0)
|
|
{
|
|
struct input_event inev;
|
|
|
|
EVENT_INIT (inev);
|
|
inev.kind = NO_EVENT;
|
|
inev.arg = Qnil;
|
|
|
|
switch (queue_ptr->EventType)
|
|
{
|
|
case KEY_EVENT:
|
|
add = key_event (&queue_ptr->Event.KeyEvent, &inev, &isdead);
|
|
if (add == -1) /* 95.7.25 by himi */
|
|
{
|
|
queue_ptr--;
|
|
add = 1;
|
|
}
|
|
if (add)
|
|
kbd_buffer_store_event_hold (&inev, hold_quit);
|
|
break;
|
|
|
|
case MOUSE_EVENT:
|
|
add = do_mouse_event (&queue_ptr->Event.MouseEvent, &inev);
|
|
if (add)
|
|
kbd_buffer_store_event_hold (&inev, hold_quit);
|
|
break;
|
|
|
|
case WINDOW_BUFFER_SIZE_EVENT:
|
|
if (w32_use_full_screen_buffer)
|
|
resize_event (&queue_ptr->Event.WindowBufferSizeEvent);
|
|
break;
|
|
|
|
case MENU_EVENT:
|
|
case FOCUS_EVENT:
|
|
/* Internal event types, ignored. */
|
|
break;
|
|
}
|
|
|
|
queue_ptr++;
|
|
nev--;
|
|
}
|
|
|
|
if (ret > 0 || expected == 0)
|
|
break;
|
|
}
|
|
|
|
/* We don't get told about changes in the window size (only the buffer
|
|
size, which we no longer care about), so we have to check it
|
|
periodically. */
|
|
if (!w32_use_full_screen_buffer)
|
|
maybe_generate_resize_event ();
|
|
|
|
UNBLOCK_INPUT;
|
|
return ret;
|
|
}
|
|
|
|
/* arch-tag: 0bcb39b7-d085-4b85-9070-6750e8c03047
|
|
(do not change this comment) */
|