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1058 lines
34 KiB
C
1058 lines
34 KiB
C
/* Calculate what line insertion or deletion to do, and do it,
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Copyright (C) 1985, 1986, 1990, 1993, 1994 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#include <config.h>
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#include "termchar.h"
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#include "lisp.h"
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#include "dispextern.h"
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#include "frame.h"
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extern struct display_line **ophys_lines;
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#define max(a, b) ((a) > (b) ? (a) : (b))
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#define min(a, b) ((a) < (b) ? (a) : (b))
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/* All costs measured in characters.
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So no cost can exceed the area of a frame, measured in characters.
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Let's hope this is never more than 1000000 characters. */
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#define INFINITY 1000000
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struct matrix_elt
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{
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/* Cost of outputting through this line
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if no insert/delete is done just above it. */
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int writecost;
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/* Cost of outputting through this line
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if an insert is done just above it. */
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int insertcost;
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/* Cost of outputting through this line
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if a delete is done just above it. */
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int deletecost;
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/* Number of inserts so far in this run of inserts,
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for the cost in insertcost. */
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unsigned char insertcount;
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/* Number of deletes so far in this run of deletes,
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for the cost in deletecost. */
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unsigned char deletecount;
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/* Number of writes so far since the last insert
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or delete for the cost in writecost. */
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unsigned char writecount;
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};
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/* Determine, in matrix[i,j], the cost of updating the first j old
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lines into the first i new lines using the general scrolling method.
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This involves using insert or delete somewhere if i != j.
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For each matrix elements, three kinds of costs are recorded:
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the smallest cost that ends with an insert, the smallest
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cost that ends with a delete, and the smallest cost that
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ends with neither one. These are kept separate because
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on some terminals the cost of doing an insert varies
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depending on whether one was just done, etc. */
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/* draw_cost[VPOS] is the cost of outputting new line at VPOS.
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old_hash[VPOS] is the hash code of the old line at VPOS.
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new_hash[VPOS] is the hash code of the new line at VPOS.
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Note that these are not true frame vpos's, but relative
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to the place at which the first mismatch between old and
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new contents appears. */
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static void
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calculate_scrolling (frame, matrix, window_size, lines_below,
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draw_cost, old_hash, new_hash,
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free_at_end)
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FRAME_PTR frame;
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/* matrix is of size window_size + 1 on each side. */
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struct matrix_elt *matrix;
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int window_size;
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int *draw_cost;
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int *old_hash;
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int *new_hash;
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int free_at_end;
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{
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register int i, j;
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int frame_height = FRAME_HEIGHT (frame);
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register struct matrix_elt *p, *p1;
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register int cost, cost1;
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int lines_moved = window_size + (scroll_region_ok ? 0 : lines_below);
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/* first_insert_cost[I] is the cost of doing the first insert-line
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at the I'th line of the lines we are considering,
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where I is origin 1 (as it is below). */
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int *first_insert_cost
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= &FRAME_INSERT_COST (frame)[frame_height - 1 - lines_moved];
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int *first_delete_cost
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= &FRAME_DELETE_COST (frame)[frame_height - 1 - lines_moved];
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int *next_insert_cost
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= &FRAME_INSERTN_COST (frame)[frame_height - 1 - lines_moved];
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int *next_delete_cost
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= &FRAME_DELETEN_COST (frame)[frame_height - 1 - lines_moved];
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/* Discourage long scrolls on fast lines.
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Don't scroll nearly a full frame height unless it saves
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at least 1/4 second. */
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int extra_cost = baud_rate / (10 * 4 * FRAME_HEIGHT (frame));
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if (baud_rate <= 0)
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extra_cost = 1;
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/* initialize the top left corner of the matrix */
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matrix->writecost = 0;
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matrix->insertcost = INFINITY;
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matrix->deletecost = INFINITY;
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matrix->insertcount = 0;
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matrix->deletecount = 0;
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/* initialize the left edge of the matrix */
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cost = first_insert_cost[1] - next_insert_cost[1];
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for (i = 1; i <= window_size; i++)
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{
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p = matrix + i * (window_size + 1);
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cost += draw_cost[i] + next_insert_cost[i] + extra_cost;
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p->insertcost = cost;
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p->writecost = INFINITY;
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p->deletecost = INFINITY;
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p->insertcount = i;
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p->deletecount = 0;
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}
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/* initialize the top edge of the matrix */
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cost = first_delete_cost[1] - next_delete_cost[1];
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for (j = 1; j <= window_size; j++)
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{
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cost += next_delete_cost[j];
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matrix[j].deletecost = cost;
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matrix[j].writecost = INFINITY;
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matrix[j].insertcost = INFINITY;
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matrix[j].deletecount = j;
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matrix[j].insertcount = 0;
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}
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/* `i' represents the vpos among new frame contents.
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`j' represents the vpos among the old frame contents. */
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p = matrix + window_size + 2; /* matrix [1, 1] */
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for (i = 1; i <= window_size; i++, p++)
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for (j = 1; j <= window_size; j++, p++)
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{
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/* p contains the address of matrix [i, j] */
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/* First calculate the cost assuming we do
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not insert or delete above this line.
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That is, if we update through line i-1
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based on old lines through j-1,
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and then just change old line j to new line i. */
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p1 = p - window_size - 2; /* matrix [i-1, j-1] */
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cost = p1->writecost;
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if (cost > p1->insertcost)
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cost = p1->insertcost;
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if (cost > p1->deletecost)
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cost = p1->deletecost;
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if (old_hash[j] != new_hash[i])
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cost += draw_cost[i];
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p->writecost = cost;
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/* Calculate the cost if we do an insert-line
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before outputting this line.
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That is, we update through line i-1
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based on old lines through j,
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do an insert-line on line i,
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and then output line i from scratch,
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leaving old lines starting from j for reuse below. */
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p1 = p - window_size - 1; /* matrix [i-1, j] */
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/* No need to think about doing a delete followed
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immediately by an insert. It cannot be as good
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as not doing either of them. */
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if (free_at_end == i)
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{
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cost = p1->writecost;
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cost1 = p1->insertcost;
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}
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else
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{
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cost = p1->writecost + first_insert_cost[i];
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if ((int) p1->insertcount > i)
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abort ();
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cost1 = p1->insertcost + next_insert_cost[i - p1->insertcount];
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}
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p->insertcost = min (cost, cost1) + draw_cost[i] + extra_cost;
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p->insertcount = (cost < cost1) ? 1 : p1->insertcount + 1;
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if ((int) p->insertcount > i)
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abort ();
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/* Calculate the cost if we do a delete line after
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outputting this line.
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That is, we update through line i
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based on old lines through j-1,
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and throw away old line j. */
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p1 = p - 1; /* matrix [i, j-1] */
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/* No need to think about doing an insert followed
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immediately by a delete. */
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if (free_at_end == i)
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{
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cost = p1->writecost;
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cost1 = p1->deletecost;
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}
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else
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{
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cost = p1->writecost + first_delete_cost[i];
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cost1 = p1->deletecost + next_delete_cost[i];
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}
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p->deletecost = min (cost, cost1);
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p->deletecount = (cost < cost1) ? 1 : p1->deletecount + 1;
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}
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}
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/* Perform insert-lines and delete-lines operations on FRAME according
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to the costs in MATRIX, using the general scrolling method.
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Update the frame's current_glyphs info to record what was done.
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WINDOW_SIZE is the number of lines being considered for scrolling
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and UNCHANGED_AT_TOP is the vpos of the first line being considered.
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These two arguments can specify any contiguous range of lines.
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We also shuffle the charstarts vectors for the lines
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along with the glyphs; but the results are not quite right,
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since we cannot offset them for changes in amount of text
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in this line or that line. Luckily it doesn't matter,
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since update_frame and update_line will copy in the proper
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new charstarts vectors from the frame's desired_glyphs. */
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static void
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do_scrolling (frame, matrix, window_size, unchanged_at_top)
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FRAME_PTR frame;
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struct matrix_elt *matrix;
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int window_size;
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int unchanged_at_top;
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{
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register struct matrix_elt *p;
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register int i, j;
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register struct frame_glyphs *current_frame;
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/* temp_frame->enable[i] means line i has been moved to current_frame. */
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register struct frame_glyphs *temp_frame;
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struct queue { int count, pos; } *queue;
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int offset = unchanged_at_top;
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int qi = 0;
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int window = 0;
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register int tem;
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int next;
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queue = (struct queue *) alloca (FRAME_HEIGHT (frame)
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* sizeof (struct queue));
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current_frame = FRAME_CURRENT_GLYPHS (frame);
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temp_frame = FRAME_TEMP_GLYPHS (frame);
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bcopy (current_frame->glyphs, temp_frame->glyphs,
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current_frame->height * sizeof (GLYPH *));
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bcopy (current_frame->charstarts, temp_frame->charstarts,
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current_frame->height * sizeof (GLYPH *));
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bcopy (current_frame->used, temp_frame->used,
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current_frame->height * sizeof (int));
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bcopy (current_frame->highlight, temp_frame->highlight,
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current_frame->height * sizeof (char));
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bzero (temp_frame->enable, temp_frame->height * sizeof (char));
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bcopy (current_frame->bufp, temp_frame->bufp,
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current_frame->height * sizeof (int));
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#ifdef HAVE_WINDOW_SYSTEM
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if (FRAME_WINDOW_P (frame))
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{
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bcopy (current_frame->top_left_x, temp_frame->top_left_x,
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current_frame->height * sizeof (short));
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bcopy (current_frame->top_left_y, temp_frame->top_left_y,
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current_frame->height * sizeof (short));
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bcopy (current_frame->pix_width, temp_frame->pix_width,
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current_frame->height * sizeof (short));
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bcopy (current_frame->pix_height, temp_frame->pix_height,
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current_frame->height * sizeof (short));
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bcopy (current_frame->max_ascent, temp_frame->max_ascent,
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current_frame->height * sizeof (short));
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}
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#endif
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i = j = window_size;
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while (i > 0 || j > 0)
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{
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p = matrix + i * (window_size + 1) + j;
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tem = p->insertcost;
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if (tem < p->writecost && tem < p->deletecost)
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{
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/* Insert should be done at vpos i-1, plus maybe some before */
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queue[qi].count = p->insertcount;
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i -= p->insertcount;
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queue[qi++].pos = i + unchanged_at_top;
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}
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else if (p->deletecost < p->writecost)
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{
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/* Old line at vpos j-1, and maybe some before it,
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should be deleted */
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j -= p->deletecount;
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if (!window)
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{
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set_terminal_window (window_size + unchanged_at_top);
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window = 1;
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}
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ins_del_lines (j + unchanged_at_top, - p->deletecount);
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}
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else
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{
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/* Best thing done here is no insert or delete */
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/* Old line at vpos j-1 ends up at vpos i-1 */
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current_frame->glyphs[i + offset - 1]
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= temp_frame->glyphs[j + offset - 1];
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current_frame->charstarts[i + offset - 1]
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= temp_frame->charstarts[j + offset - 1];
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current_frame->used[i + offset - 1]
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= temp_frame->used[j + offset - 1];
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current_frame->highlight[i + offset - 1]
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= temp_frame->highlight[j + offset - 1];
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temp_frame->enable[j + offset - 1] = 1;
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i--;
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j--;
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}
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}
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if (!window && qi)
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{
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set_terminal_window (window_size + unchanged_at_top);
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window = 1;
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}
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/* Now do all insertions */
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next = unchanged_at_top;
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for (i = qi - 1; i >= 0; i--)
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{
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ins_del_lines (queue[i].pos, queue[i].count);
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/* Mark the inserted lines as clear,
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and put into them the line-contents strings
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that were discarded during the deletions.
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Those are the ones for which temp_frame->enable was not set. */
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tem = queue[i].pos;
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for (j = tem + queue[i].count - 1; j >= tem; j--)
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{
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current_frame->enable[j] = 0;
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while (temp_frame->enable[next])
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next++;
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current_frame->glyphs[j] = temp_frame->glyphs[next];
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current_frame->charstarts[j] = temp_frame->charstarts[next++];
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}
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}
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if (window)
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set_terminal_window (0);
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}
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/* Determine, in matrix[i,j], the cost of updating the first j
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old lines into the first i new lines using the direct
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scrolling method. When the old line and the new line have
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different hash codes, the calculated cost of updating old
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line j into new line i includes the cost of outputting new
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line i, and if i != j, the cost of outputting the old line j
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is also included, as a penalty for moving the line and then
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erasing it. In addition, the cost of updating a sequence of
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lines with constant i - j includes the cost of scrolling the
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old lines into their new positions, unless i == j. Scrolling
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is achieved by setting the screen window to avoid affecting
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other lines below, and inserting or deleting lines at the top
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of the scrolled region. The cost of scrolling a sequence of
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lines includes the fixed cost of specifying a scroll region,
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plus a variable cost which can depend upon the number of lines
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involved and the distance by which they are scrolled, and an
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extra cost to discourage long scrolls.
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As reflected in the matrix, an insert or delete does not
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correspond directly to the insertion or deletion which is
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used in scrolling lines. An insert means that the value of i
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has increased without a corresponding increase in the value
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of j. A delete means that the value of j has increased
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without a corresponding increase in the value of i. A write
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means that i and j are both increased by the same amount, and
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that the old lines will be moved to their new positions.
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An insert following a delete is allowed only if i > j.
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A delete following an insert is allowed only if i < j.
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These restrictions ensure that the new lines in an insert
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will always be blank as an effect of the neighboring writes.
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Thus the calculated cost of an insert is simply the cost of
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outputting the new line contents. The direct cost of a
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delete is zero. Inserts and deletes indirectly affect the
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total cost through their influence on subsequent writes. */
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/* The vectors draw_cost, old_hash, and new_hash have the same
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meanings here as in calculate_scrolling, and old_draw_cost
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is the equivalent of draw_cost for the old line contents */
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static void
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calculate_direct_scrolling (frame, matrix, window_size, lines_below,
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draw_cost, old_draw_cost, old_hash, new_hash,
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free_at_end)
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FRAME_PTR frame;
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/* matrix is of size window_size + 1 on each side. */
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struct matrix_elt *matrix;
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int window_size;
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int *draw_cost;
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int *old_draw_cost;
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int *old_hash;
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int *new_hash;
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int free_at_end;
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{
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register int i, j;
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int frame_height = FRAME_HEIGHT (frame);
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register struct matrix_elt *p, *p1;
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register int cost, cost1, delta;
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/* first_insert_cost[-I] is the cost of doing the first insert-line
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at a position I lines above the bottom line in the scroll window. */
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int *first_insert_cost
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= &FRAME_INSERT_COST (frame)[frame_height - 1];
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int *first_delete_cost
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= &FRAME_DELETE_COST (frame)[frame_height - 1];
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int *next_insert_cost
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= &FRAME_INSERTN_COST (frame)[frame_height - 1];
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int *next_delete_cost
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= &FRAME_DELETEN_COST (frame)[frame_height - 1];
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||
|
||
int scroll_overhead;
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||
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||
/* Discourage long scrolls on fast lines.
|
||
Don't scroll nearly a full frame height unless it saves
|
||
at least 1/4 second. */
|
||
int extra_cost = baud_rate / (10 * 4 * FRAME_HEIGHT (frame));
|
||
|
||
if (baud_rate <= 0)
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extra_cost = 1;
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/* Overhead of setting the scroll window, plus the extra cost
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||
cost of scrolling by a distance of one. The extra cost is
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added once for consistency with the cost vectors */
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scroll_overhead = scroll_region_cost + extra_cost;
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||
|
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/* initialize the top left corner of the matrix */
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matrix->writecost = 0;
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matrix->insertcost = INFINITY;
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matrix->deletecost = INFINITY;
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matrix->writecount = 0;
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matrix->insertcount = 0;
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matrix->deletecount = 0;
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||
|
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/* initialize the left edge of the matrix */
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cost = 0;
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for (i = 1; i <= window_size; i++)
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||
{
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p = matrix + i * (window_size + 1);
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cost += draw_cost[i];
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p->insertcost = cost;
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p->writecost = INFINITY;
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p->deletecost = INFINITY;
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p->insertcount = i;
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p->writecount = 0;
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p->deletecount = 0;
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}
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/* initialize the top edge of the matrix */
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||
for (j = 1; j <= window_size; j++)
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||
{
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||
matrix[j].deletecost = 0;
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||
matrix[j].writecost = INFINITY;
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||
matrix[j].insertcost = INFINITY;
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matrix[j].deletecount = j;
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matrix[j].writecount = 0;
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||
matrix[j].insertcount = 0;
|
||
}
|
||
|
||
/* `i' represents the vpos among new frame contents.
|
||
`j' represents the vpos among the old frame contents. */
|
||
p = matrix + window_size + 2; /* matrix [1, 1] */
|
||
|
||
for (i = 1; i <= window_size; i++, p++)
|
||
for (j = 1; j <= window_size; j++, p++)
|
||
{
|
||
/* p contains the address of matrix [i, j] */
|
||
|
||
/* First calculate the cost assuming we do
|
||
not insert or delete above this line.
|
||
That is, if we update through line i-1
|
||
based on old lines through j-1,
|
||
and then just change old line j to new line i.
|
||
|
||
Depending on which choice gives the lower cost,
|
||
this usually involves either scrolling a single line
|
||
or extending a sequence of scrolled lines, but
|
||
when i == j, no scrolling is required. */
|
||
p1 = p - window_size - 2; /* matrix [i-1, j-1] */
|
||
cost = p1->insertcost;
|
||
if (cost > p1->deletecost)
|
||
cost = p1->deletecost;
|
||
cost1 = p1->writecost;
|
||
if (i == j)
|
||
{
|
||
if (cost > cost1)
|
||
{
|
||
cost = cost1;
|
||
p->writecount = p1->writecount + 1;
|
||
}
|
||
else
|
||
p->writecount = 1;
|
||
if (old_hash[j] != new_hash[i])
|
||
{
|
||
cost += draw_cost[i];
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (i > j)
|
||
{
|
||
delta = i - j;
|
||
|
||
/* The cost added here for scrolling the first line by
|
||
a distance N includes the overhead of setting the
|
||
scroll window, the cost of inserting N lines at a
|
||
position N lines above the bottom line of the window,
|
||
and an extra cost which is proportional to N. */
|
||
cost += scroll_overhead + first_insert_cost[-delta] +
|
||
(delta-1) * (next_insert_cost[-delta] + extra_cost);
|
||
|
||
/* In the most general case, the insertion overhead and
|
||
the multiply factor can grow linearly as the distance
|
||
from the bottom of the window increases. The incremental
|
||
cost of scrolling an additional line depends upon the
|
||
rate of change of these two parameters. Each of these
|
||
growth rates can be determined by a simple difference.
|
||
To reduce the cumulative effects of rounding error, we
|
||
vary the position at which the difference is computed. */
|
||
cost1 += first_insert_cost[-j] - first_insert_cost[1-j] +
|
||
(delta-1) * (next_insert_cost[-j] - next_insert_cost[1-j]);
|
||
}
|
||
else
|
||
{
|
||
delta = j - i;
|
||
cost += scroll_overhead + first_delete_cost[-delta] +
|
||
(delta-1) * (next_delete_cost[-delta] + extra_cost);
|
||
cost1 += first_delete_cost[-i] - first_delete_cost[1-i] +
|
||
(delta-1) * ( next_delete_cost[-i] - next_delete_cost[1-i]);
|
||
}
|
||
if (cost1 < cost)
|
||
{
|
||
cost = cost1;
|
||
p->writecount = p1->writecount + 1;
|
||
}
|
||
else
|
||
p->writecount = 1;
|
||
if (old_hash[j] != new_hash[i])
|
||
{
|
||
cost += draw_cost[i] + old_draw_cost[j];
|
||
}
|
||
}
|
||
p->writecost = cost;
|
||
|
||
/* Calculate the cost if we do an insert-line
|
||
before outputting this line.
|
||
That is, we update through line i-1
|
||
based on old lines through j,
|
||
do an insert-line on line i,
|
||
and then output line i from scratch,
|
||
leaving old lines starting from j for reuse below. */
|
||
p1 = p - window_size - 1; /* matrix [i-1, j] */
|
||
cost = p1->writecost;
|
||
/* If i > j, an insert is allowed after a delete. */
|
||
if (i > j && p1->deletecost < cost)
|
||
cost = p1->deletecost;
|
||
if (p1->insertcost <= cost)
|
||
{
|
||
cost = p1->insertcost;
|
||
p->insertcount = p1->insertcount + 1;
|
||
}
|
||
else
|
||
p->insertcount = 1;
|
||
cost += draw_cost[i];
|
||
p->insertcost = cost;
|
||
|
||
/* Calculate the cost if we do a delete line after
|
||
outputting this line.
|
||
That is, we update through line i
|
||
based on old lines through j-1,
|
||
and throw away old line j. */
|
||
p1 = p - 1; /* matrix [i, j-1] */
|
||
cost = p1->writecost;
|
||
/* If i < j, a delete is allowed after an insert. */
|
||
if (i < j && p1->insertcost < cost)
|
||
cost = p1->insertcost;
|
||
cost1 = p1->deletecost;
|
||
if (p1->deletecost <= cost)
|
||
{
|
||
cost = p1->deletecost;
|
||
p->deletecount = p1->deletecount + 1;
|
||
}
|
||
else
|
||
p->deletecount = 1;
|
||
p->deletecost = cost;
|
||
}
|
||
}
|
||
|
||
/* Perform insert-lines and delete-lines operations on FRAME according
|
||
to the costs in MATRIX, using the direct scrolling method.
|
||
Update the frame's current_glyphs info to record what was done.
|
||
|
||
WINDOW_SIZE is the number of lines being considered for scrolling
|
||
and UNCHANGED_AT_TOP is the vpos of the first line being considered.
|
||
These two arguments can specify any contiguous range of lines.
|
||
|
||
We also shuffle the charstarts vectors for the lines
|
||
along with the glyphs; but the results are not quite right,
|
||
since we cannot offset them for changes in amount of text
|
||
in this line or that line. Luckily it doesn't matter,
|
||
since update_frame and update_line will copy in the proper
|
||
new charstarts vectors from the frame's desired_glyphs.
|
||
|
||
In the direct scrolling method, a new scroll window is selected
|
||
before each insertion or deletion, so that groups of lines can be
|
||
scrolled directly to their final vertical positions. This method
|
||
is described in more detail in calculate_direct_scrolling,
|
||
where the cost matrix for this approach is constructed. */
|
||
|
||
static void
|
||
do_direct_scrolling (frame, matrix, window_size, unchanged_at_top)
|
||
FRAME_PTR frame;
|
||
struct matrix_elt *matrix;
|
||
int window_size;
|
||
int unchanged_at_top;
|
||
{
|
||
register struct matrix_elt *p;
|
||
register int i, j;
|
||
register struct frame_glyphs *current_frame;
|
||
/* temp_frame->enable[i] means line i has been moved to current_frame. */
|
||
register struct frame_glyphs *temp_frame;
|
||
struct alt_queue { int count, pos, window; } *queue;
|
||
int offset = unchanged_at_top;
|
||
int qi = 0;
|
||
int window = 0;
|
||
register int tem;
|
||
int next;
|
||
|
||
/* A nonzero value of write_follows indicates that a write has been
|
||
selected, allowing either an insert or a delete to be selected next.
|
||
When write_follows is zero, a delete cannot be selected unless j < i,
|
||
and an insert cannot be selected unless i < j. This corresponds to
|
||
a similar restriction (with the ordering reversed) in
|
||
calculate_direct_scrolling, which is intended to ensure that lines
|
||
marked as inserted will be blank. */
|
||
int write_follows = 1;
|
||
|
||
queue = (struct alt_queue *) alloca (FRAME_HEIGHT (frame)
|
||
* sizeof (struct alt_queue));
|
||
|
||
current_frame = FRAME_CURRENT_GLYPHS (frame);
|
||
temp_frame = FRAME_TEMP_GLYPHS (frame);
|
||
|
||
bcopy (current_frame->glyphs, temp_frame->glyphs,
|
||
current_frame->height * sizeof (GLYPH *));
|
||
bcopy (current_frame->charstarts, temp_frame->charstarts,
|
||
current_frame->height * sizeof (GLYPH *));
|
||
bcopy (current_frame->used, temp_frame->used,
|
||
current_frame->height * sizeof (int));
|
||
bcopy (current_frame->highlight, temp_frame->highlight,
|
||
current_frame->height * sizeof (char));
|
||
bzero (temp_frame->enable, temp_frame->height * sizeof (char));
|
||
bcopy (current_frame->bufp, temp_frame->bufp,
|
||
current_frame->height * sizeof (int));
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (FRAME_WINDOW_P (frame))
|
||
{
|
||
bcopy (current_frame->top_left_x, temp_frame->top_left_x,
|
||
current_frame->height * sizeof (short));
|
||
bcopy (current_frame->top_left_y, temp_frame->top_left_y,
|
||
current_frame->height * sizeof (short));
|
||
bcopy (current_frame->pix_width, temp_frame->pix_width,
|
||
current_frame->height * sizeof (short));
|
||
bcopy (current_frame->pix_height, temp_frame->pix_height,
|
||
current_frame->height * sizeof (short));
|
||
bcopy (current_frame->max_ascent, temp_frame->max_ascent,
|
||
current_frame->height * sizeof (short));
|
||
}
|
||
#endif
|
||
|
||
i = j = window_size;
|
||
|
||
while (i > 0 || j > 0)
|
||
{
|
||
p = matrix + i * (window_size + 1) + j;
|
||
tem = p->insertcost;
|
||
if (tem < p->writecost && tem < p->deletecost
|
||
&& (write_follows || i < j))
|
||
{
|
||
/* Insert should be done at vpos i-1, plus maybe some before.
|
||
Setting count to 0 in the queue marks this as an insert. */
|
||
write_follows = 0;
|
||
queue[qi].window = i + unchanged_at_top;
|
||
queue[qi].count = 0;
|
||
i -= p->insertcount;
|
||
queue[qi++].pos = i + unchanged_at_top;
|
||
}
|
||
else if (p->deletecost < p->writecost && (write_follows || i > j))
|
||
{
|
||
/* Delete should be done at vpos j-1, plus maybe some before. */
|
||
write_follows = 0;
|
||
j -= p->deletecount;
|
||
}
|
||
else
|
||
{
|
||
/* One or more lines should be retained. */
|
||
write_follows = 1;
|
||
tem = p->writecount;
|
||
if (i > j)
|
||
{
|
||
/* Immediately scroll a group of lines downward */
|
||
set_terminal_window (i + unchanged_at_top);
|
||
window = 1;
|
||
ins_del_lines (j - tem + unchanged_at_top, i - j);
|
||
}
|
||
else if (i < j)
|
||
{
|
||
/* Queue the upward scrolling of a group of lines */
|
||
queue[qi].pos = i - tem + unchanged_at_top;
|
||
queue[qi].window = j + unchanged_at_top;
|
||
queue[qi++].count = i - j;
|
||
}
|
||
|
||
/* Now copy the line-contents strings */
|
||
while (tem > 0)
|
||
{
|
||
i--;
|
||
j--;
|
||
tem--;
|
||
current_frame->glyphs[i + offset]
|
||
= temp_frame->glyphs[j + offset];
|
||
current_frame->charstarts[i + offset]
|
||
= temp_frame->charstarts[j + offset];
|
||
current_frame->used[i + offset]
|
||
= temp_frame->used[j + offset];
|
||
current_frame->highlight[i + offset]
|
||
= temp_frame->highlight[j + offset];
|
||
|
||
temp_frame->enable[j + offset] = 1;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Now do all the upward scrolling, and copy the line-contents
|
||
strings for the blank lines of the recorded inserts. */
|
||
|
||
next = unchanged_at_top;
|
||
for (i = qi - 1; i >= 0; i--)
|
||
{
|
||
if (queue[i].count)
|
||
{
|
||
set_terminal_window (queue[i].window);
|
||
window = 1;
|
||
ins_del_lines (queue[i].pos, queue[i].count);
|
||
}
|
||
else
|
||
{
|
||
/* Mark the inserted lines as clear,
|
||
and put into them the line-contents strings
|
||
that were discarded during the deletions.
|
||
Those are the ones for which temp_frame->enable was not set. */
|
||
tem = queue[i].pos;
|
||
for (j = queue[i].window - 1; j >= tem; j--)
|
||
{
|
||
current_frame->enable[j] = 0;
|
||
while (temp_frame->enable[next])
|
||
next++;
|
||
current_frame->glyphs[j] = temp_frame->glyphs[next];
|
||
current_frame->charstarts[j] = temp_frame->charstarts[next++];
|
||
}
|
||
}
|
||
}
|
||
|
||
if (window)
|
||
set_terminal_window (0);
|
||
}
|
||
|
||
void
|
||
scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
|
||
draw_cost, old_draw_cost, old_hash, new_hash, free_at_end)
|
||
FRAME_PTR frame;
|
||
int window_size, unchanged_at_top, unchanged_at_bottom;
|
||
int *draw_cost;
|
||
int *old_draw_cost;
|
||
int *old_hash;
|
||
int *new_hash;
|
||
int free_at_end;
|
||
{
|
||
struct matrix_elt *matrix;
|
||
matrix = ((struct matrix_elt *)
|
||
alloca ((window_size + 1) * (window_size + 1) * sizeof *matrix));
|
||
|
||
if (scroll_region_ok)
|
||
{
|
||
calculate_direct_scrolling (frame, matrix, window_size,
|
||
unchanged_at_bottom,
|
||
draw_cost, old_draw_cost,
|
||
old_hash, new_hash, free_at_end);
|
||
do_direct_scrolling (frame, matrix, window_size, unchanged_at_top);
|
||
}
|
||
else
|
||
{
|
||
calculate_scrolling (frame, matrix, window_size, unchanged_at_bottom,
|
||
draw_cost, old_hash, new_hash,
|
||
free_at_end);
|
||
do_scrolling (frame, matrix, window_size, unchanged_at_top);
|
||
}
|
||
}
|
||
|
||
/* Return number of lines in common between current and desired frame contents
|
||
described to us only as vectors of hash codes OLDHASH and NEWHASH.
|
||
Consider only vpos range START to END (not including END).
|
||
Ignore short lines on the assumption that
|
||
avoiding redrawing such a line will have little weight. */
|
||
|
||
int
|
||
scrolling_max_lines_saved (start, end, oldhash, newhash, cost)
|
||
int start, end;
|
||
int *oldhash, *newhash, *cost;
|
||
{
|
||
struct { int hash; int count; } lines[01000];
|
||
register int i, h;
|
||
register int matchcount = 0;
|
||
int avg_length = 0;
|
||
int threshold;
|
||
|
||
/* Compute a threshold which is 1/4 of average length of these lines. */
|
||
|
||
for (i = start; i < end; i++)
|
||
avg_length += cost[i];
|
||
|
||
avg_length /= end - start;
|
||
threshold = avg_length / 4;
|
||
|
||
bzero (lines, sizeof lines);
|
||
|
||
/* Put new lines' hash codes in hash table.
|
||
Ignore lines shorter than the threshold.
|
||
Thus, if the lines that are in common
|
||
are mainly the ones that are short,
|
||
they won't count. */
|
||
for (i = start; i < end; i++)
|
||
{
|
||
if (cost[i] > threshold)
|
||
{
|
||
h = newhash[i] & 0777;
|
||
lines[h].hash = newhash[i];
|
||
lines[h].count++;
|
||
}
|
||
}
|
||
|
||
/* Look up old line hash codes in the hash table.
|
||
Count number of matches between old lines and new. */
|
||
|
||
for (i = start; i < end; i++)
|
||
{
|
||
h = oldhash[i] & 0777;
|
||
if (oldhash[i] == lines[h].hash)
|
||
{
|
||
matchcount++;
|
||
if (--lines[h].count == 0)
|
||
lines[h].hash = 0;
|
||
}
|
||
}
|
||
|
||
return matchcount;
|
||
}
|
||
|
||
/* Return a measure of the cost of moving the lines
|
||
starting with vpos FROM, up to but not including vpos TO,
|
||
down by AMOUNT lines (AMOUNT may be negative).
|
||
These are the same arguments that might be given to
|
||
scroll_frame_lines to perform this scrolling. */
|
||
|
||
scroll_cost (frame, from, to, amount)
|
||
FRAME_PTR frame;
|
||
int from, to, amount;
|
||
{
|
||
/* Compute how many lines, at bottom of frame,
|
||
will not be involved in actual motion. */
|
||
int limit = to;
|
||
int offset;
|
||
int height = FRAME_HEIGHT (frame);
|
||
|
||
if (amount == 0)
|
||
return 0;
|
||
|
||
if (! scroll_region_ok)
|
||
limit = height;
|
||
else if (amount > 0)
|
||
limit += amount;
|
||
|
||
if (amount < 0)
|
||
{
|
||
int temp = to;
|
||
to = from + amount;
|
||
from = temp + amount;
|
||
amount = - amount;
|
||
}
|
||
|
||
offset = height - limit;
|
||
|
||
return
|
||
(FRAME_INSERT_COST (frame)[offset + from]
|
||
+ (amount - 1) * FRAME_INSERTN_COST (frame)[offset + from]
|
||
+ FRAME_DELETE_COST (frame)[offset + to]
|
||
+ (amount - 1) * FRAME_DELETEN_COST (frame)[offset + to]);
|
||
}
|
||
|
||
/* Calculate the line insertion/deletion
|
||
overhead and multiply factor values */
|
||
|
||
static void
|
||
line_ins_del (frame, ov1, pf1, ovn, pfn, ov, mf)
|
||
FRAME_PTR frame;
|
||
int ov1, ovn;
|
||
int pf1, pfn;
|
||
register int *ov, *mf;
|
||
{
|
||
register int i;
|
||
register int frame_height = FRAME_HEIGHT (frame);
|
||
register int insert_overhead = ov1 * 10;
|
||
register int next_insert_cost = ovn * 10;
|
||
|
||
for (i = frame_height-1; i >= 0; i--)
|
||
{
|
||
mf[i] = next_insert_cost / 10;
|
||
next_insert_cost += pfn;
|
||
ov[i] = (insert_overhead + next_insert_cost) / 10;
|
||
insert_overhead += pf1;
|
||
}
|
||
}
|
||
|
||
static void
|
||
ins_del_costs (frame,
|
||
one_line_string, multi_string,
|
||
setup_string, cleanup_string,
|
||
costvec, ncostvec, coefficient)
|
||
FRAME_PTR frame;
|
||
char *one_line_string, *multi_string;
|
||
char *setup_string, *cleanup_string;
|
||
int *costvec, *ncostvec;
|
||
int coefficient;
|
||
{
|
||
if (multi_string)
|
||
line_ins_del (frame,
|
||
string_cost (multi_string) * coefficient,
|
||
per_line_cost (multi_string) * coefficient,
|
||
0, 0, costvec, ncostvec);
|
||
else if (one_line_string)
|
||
line_ins_del (frame,
|
||
string_cost (setup_string) + string_cost (cleanup_string), 0,
|
||
string_cost (one_line_string),
|
||
per_line_cost (one_line_string),
|
||
costvec, ncostvec);
|
||
else
|
||
line_ins_del (frame,
|
||
9999, 0, 9999, 0,
|
||
costvec, ncostvec);
|
||
}
|
||
|
||
/* Calculate the insert and delete line costs.
|
||
Note that this is done even when running with a window system
|
||
because we want to know how long scrolling takes (and avoid it).
|
||
This must be redone whenever the frame height changes.
|
||
|
||
We keep the ID costs in a precomputed array based on the position
|
||
at which the I or D is performed. Also, there are two kinds of ID
|
||
costs: the "once-only" and the "repeated". This is to handle both
|
||
those terminals that are able to insert N lines at a time (once-
|
||
only) and those that must repeatedly insert one line.
|
||
|
||
The cost to insert N lines at line L is
|
||
[tt.t_ILov + (frame_height + 1 - L) * tt.t_ILpf] +
|
||
N * [tt.t_ILnov + (frame_height + 1 - L) * tt.t_ILnpf]
|
||
|
||
ILov represents the basic insert line overhead. ILpf is the padding
|
||
required to allow the terminal time to move a line: insertion at line
|
||
L changes (frame_height + 1 - L) lines.
|
||
|
||
The first bracketed expression above is the overhead; the second is
|
||
the multiply factor. Both are dependent only on the position at
|
||
which the insert is performed. We store the overhead in
|
||
FRAME_INSERT_COST (frame) and the multiply factor in
|
||
FRAME_INSERTN_COST (frame). Note however that any insertion
|
||
must include at least one multiply factor. Rather than compute this
|
||
as FRAME_INSERT_COST (frame)[line]+FRAME_INSERTN_COST (frame)[line],
|
||
we add FRAME_INSERTN_COST (frame) into FRAME_INSERT_COST (frame).
|
||
This is reasonable because of the particular algorithm used in calcM.
|
||
|
||
Deletion is essentially the same as insertion.
|
||
*/
|
||
|
||
do_line_insertion_deletion_costs (frame,
|
||
ins_line_string, multi_ins_string,
|
||
del_line_string, multi_del_string,
|
||
setup_string, cleanup_string, coefficient)
|
||
FRAME_PTR frame;
|
||
char *ins_line_string, *multi_ins_string;
|
||
char *del_line_string, *multi_del_string;
|
||
char *setup_string, *cleanup_string;
|
||
int coefficient;
|
||
{
|
||
if (FRAME_INSERT_COST (frame) != 0)
|
||
{
|
||
FRAME_INSERT_COST (frame) =
|
||
(int *) xrealloc (FRAME_INSERT_COST (frame),
|
||
FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_DELETEN_COST (frame) =
|
||
(int *) xrealloc (FRAME_DELETEN_COST (frame),
|
||
FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_INSERTN_COST (frame) =
|
||
(int *) xrealloc (FRAME_INSERTN_COST (frame),
|
||
FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_DELETE_COST (frame) =
|
||
(int *) xrealloc (FRAME_DELETE_COST (frame),
|
||
FRAME_HEIGHT (frame) * sizeof (int));
|
||
}
|
||
else
|
||
{
|
||
FRAME_INSERT_COST (frame) =
|
||
(int *) xmalloc (FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_DELETEN_COST (frame) =
|
||
(int *) xmalloc (FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_INSERTN_COST (frame) =
|
||
(int *) xmalloc (FRAME_HEIGHT (frame) * sizeof (int));
|
||
FRAME_DELETE_COST (frame) =
|
||
(int *) xmalloc (FRAME_HEIGHT (frame) * sizeof (int));
|
||
}
|
||
|
||
ins_del_costs (frame,
|
||
ins_line_string, multi_ins_string,
|
||
setup_string, cleanup_string,
|
||
FRAME_INSERT_COST (frame), FRAME_INSERTN_COST (frame),
|
||
coefficient);
|
||
ins_del_costs (frame,
|
||
del_line_string, multi_del_string,
|
||
setup_string, cleanup_string,
|
||
FRAME_DELETE_COST (frame), FRAME_DELETEN_COST (frame),
|
||
coefficient);
|
||
}
|